Archives for GDC
Arnold now brings artists the power and flexibility of CPU and GPU rendering in a single renderer.
Audiences around the world will see everything they need to see to continue to create, operate, and monetize on the world’s most widely used real-time development platform.
New Japanese game engine, Xenko, aims to take market share away from Unreal Engine and Unity—with support for the latest C# language, Vulkan support and VR.
Unity Technologies announces the release date for Unity 5.6, which will mark the final installment of Unity 5. The company also provides an early look at Unity 2017 Beta, the next generation of Unity.
Designed by gaming industry veterans to teach game development, “Swords and Shovels” is free to download now.