Archives for game engine Archives - Page 2 of 2 - Architosh
Autodesk continues to serve the Game Developers market with key technology updates to its tool chains.
In this feature we talk to Andrew Jones, COO of Perfect Parallel, a leading-edge software developer with a range of inter-related golf design, gaming, visualization, and broadcast suite technologies. What makes this company so fascinating goes beyond its tech and into its relationships and aspirations. Relationships with firms like Nicklaus Design, as well as the professional golf networks in the United States and abroad, have Perfect Parallel poised to shake up the game of golf.