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Archives for game development

GDC: Unity Technologies Launches Unity 2019.1 at Game DevCon

Unity 2019.1 includes more than 300 improvements including Lightweight Render Pipeline, Burst Compiler, and Shade Graph among others.

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Epic Unveils New Unreal Engine 4.22—New Real-Time Raytracing & More

New release of Unreal Engine brings many new features, including real-time ray tracing rendering, faster performance and streamlined production for both game and enterprise users.

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3D News: Unity to Kick Off GDC with March 18 Keynote

Audiences around the world will see everything they need to see to continue to create, operate, and monetize on the world’s most widely used real-time development platform.

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Unity Collaborates with Autodesk—Strengthening Link with 3ds and Maya

Unity Technologies and Autodesk collaborate around FBX technology to streamline game development and asset creation using 3ds Max and Maya with Unity.

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Augmented Reality Rising—Unity Supports iOS 11 and Apple ARKit

Unity announces robust support for Apple’s ARKit and iOS 11—announces new IKEA Place as a stellar example of augmented reality example app.

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New Unity 2017.1 Game Engine—Now Available

World’s most popular game engine radically increases productivity and collaboration between artists, designers, and developers with powerful new visual tools.

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GDC: New Game Engine Emerges From Japan—Xenko Game Engine

New Japanese game engine, Xenko, aims to take market share away from Unreal Engine and Unity—with support for the latest C# language, Vulkan support and VR.

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Unity Announces Upcoming Releases of 5.6 and Unity 2017 Beta

Unity Technologies announces the release date for Unity 5.6, which will mark the final installment of Unity 5. The company also provides an early look at Unity 2017 Beta, the next generation of Unity.

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GDC: Pluralsight Releases First Game To Enhance Learning Experience for Game Developers

Designed by gaming industry veterans to teach game development, “Swords and Shovels” is free to download now.

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GDC Recap: Autodesk expanded VR support and streamlined 3D character creation

Autodesk continues to serve the Game Developers market with key technology updates to its tool chains.

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The Foundry launches MODO 10 Series—Next Generation 3D Platform

The Foundry talks up MODO 10 Series for professional 3D modeling, animation, rendering, game development—future releases focused on gaming and interactive design, including VR.

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Maxon to showcase new Cinema 4D plugin for VR at Game Developers Confab

Exhibitor highlights: New Virtual Reality (VR) plugin for Cinema 4D to be shown at Game Developers Conference…and more integrations with leading game engines.

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Gaming News: Valve Brings SteamVR to Unity Platform

Valve brings SteamVR to Unity Platform and Offers New VR PC Test App.

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VIMtrek forms an exclusive alliance with Unity Technologies to become sole distributor of Unity software to the AEC Industry

Unity Technologies chose specialist VIMtrek Group as its exclusive distributor for the AEC industries…while Unity Technologies will continue to focus on the video gaming industry.

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Learning: Digital Tutors has new ‘Introduction to Unity 5’ tutorial series

Unity 5 is a leading game development engine, and it also a tool that DCC (digital content creation) professionals rely on more and more often. Whether you are just starting out in game design or are interested in what games engines offer DCC pros, you can jump on into this tutorial at Unity 5.

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INSIDER Xpresso keeps CAD industry professionals up-to-date on next-gen emerging technologies (emTech) that will revolutionize the worlds of AEC and manufacturing and design. As an Xpresso reader, you will hear from some of the most important voices inventing and using the very latest tech in areas such as AI, machine learning, algorithmic-aided design (AAD), AR, VR, MR, 3D printing, 3D computer vision, robotics, and SmartCities technologies.

Each issue arrives in your inbox on the first Sunday of the month. Issue #1 in your inbox March 3, 2019.

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