Archives for game development
Audiences around the world will see everything they need to see to continue to create, operate, and monetize on the world’s most widely used real-time development platform.
Unity Technologies and Autodesk collaborate around FBX technology to streamline game development and asset creation using 3ds Max and Maya with Unity.
Unity announces robust support for Apple’s ARKit and iOS 11—announces new IKEA Place as a stellar example of augmented reality example app.
World’s most popular game engine radically increases productivity and collaboration between artists, designers, and developers with powerful new visual tools.
New Japanese game engine, Xenko, aims to take market share away from Unreal Engine and Unity—with support for the latest C# language, Vulkan support and VR.
Unity Technologies announces the release date for Unity 5.6, which will mark the final installment of Unity 5. The company also provides an early look at Unity 2017 Beta, the next generation of Unity.
Designed by gaming industry veterans to teach game development, “Swords and Shovels” is free to download now.
Autodesk continues to serve the Game Developers market with key technology updates to its tool chains.
The Foundry talks up MODO 10 Series for professional 3D modeling, animation, rendering, game development—future releases focused on gaming and interactive design, including VR.
Exhibitor highlights: New Virtual Reality (VR) plugin for Cinema 4D to be shown at Game Developers Conference…and more integrations with leading game engines.
Valve brings SteamVR to Unity Platform and Offers New VR PC Test App.
VIMtrek forms an exclusive alliance with Unity Technologies to become sole distributor of Unity software to the AEC Industry
Unity Technologies chose specialist VIMtrek Group as its exclusive distributor for the AEC industries…while Unity Technologies will continue to focus on the video gaming industry.
Unity 5 is a leading game development engine, and it also a tool that DCC (digital content creation) professionals rely on more and more often. Whether you are just starting out in game design or are interested in what games engines offer DCC pros, you can jump on into this tutorial at Unity 5.
An Architosh round-up of some of the biggest news from the Game Developers Conference (2015) in San Francisco this past week.
The next-generation 3D texture and compositing tool adds node processing and transfer bake among other major features as it advances the state of the art in dedicated professional texture tools.