Archives for game development Archives - Architosh
Unity 2019.3 Tech Stream Now Available—260 New Improvements
Unity 2019.4 Long-Term support will arrive in spring to provide solid foundation for creators looking to ship their projects in the near future.
GDC: Unity Technologies Launches Unity 2019.1 at Game DevCon
Unity 2019.1 includes more than 300 improvements including Lightweight Render Pipeline, Burst Compiler, and Shade Graph among others.
Epic Unveils New Unreal Engine 4.22—New Real-Time Raytracing & More
New release of Unreal Engine brings many new features, including real-time ray tracing rendering, faster performance and streamlined production for both game and enterprise users.
3D News: Unity to Kick Off GDC with March 18 Keynote
Audiences around the world will see everything they need to see to continue to create, operate, and monetize on the world’s most widely used real-time development platform.
Unity Collaborates with Autodesk—Strengthening Link with 3ds and Maya
Unity Technologies and Autodesk collaborate around FBX technology to streamline game development and asset creation using 3ds Max and Maya with Unity.
Augmented Reality Rising—Unity Supports iOS 11 and Apple ARKit
Unity announces robust support for Apple’s ARKit and iOS 11—announces new IKEA Place as a stellar example of augmented reality example app.
New Unity 2017.1 Game Engine—Now Available
World’s most popular game engine radically increases productivity and collaboration between artists, designers, and developers with powerful new visual tools.
GDC: New Game Engine Emerges From Japan—Xenko Game Engine
New Japanese game engine, Xenko, aims to take market share away from Unreal Engine and Unity—with support for the latest C# language, Vulkan support and VR.
Unity Announces Upcoming Releases of 5.6 and Unity 2017 Beta
Unity Technologies announces the release date for Unity 5.6, which will mark the final installment of Unity 5. The company also provides an early look at Unity 2017 Beta, the next generation of Unity.
GDC: Pluralsight Releases First Game To Enhance Learning Experience for Game Developers
Designed by gaming industry veterans to teach game development, “Swords and Shovels” is free to download now.
GDC Recap: Autodesk expanded VR support and streamlined 3D character creation
Autodesk continues to serve the Game Developers market with key technology updates to its tool chains.
The Foundry launches MODO 10 Series—Next Generation 3D Platform
The Foundry talks up MODO 10 Series for professional 3D modeling, animation, rendering, game development—future releases focused on gaming and interactive design, including VR.
Maxon to showcase new Cinema 4D plugin for VR at Game Developers Confab
Exhibitor highlights: New Virtual Reality (VR) plugin for Cinema 4D to be shown at Game Developers Conference…and more integrations with leading game engines.
Gaming News: Valve Brings SteamVR to Unity Platform
Valve brings SteamVR to Unity Platform and Offers New VR PC Test App.
VIMtrek forms an exclusive alliance with Unity Technologies to become sole distributor of Unity software to the AEC Industry
Unity Technologies chose specialist VIMtrek Group as its exclusive distributor for the AEC industries…while Unity Technologies will continue to focus on the video gaming industry.