Archives for Game Design Archives - Architosh
Unity 2019.3 Tech Stream Now Available—260 New Improvements
Unity 2019.4 Long-Term support will arrive in spring to provide solid foundation for creators looking to ship their projects in the near future.
What’s In Epic’s New Game Engine—Beyond Autodesk Revit Support
Epic’s Unreal Engine version 4.21 is quite epic itself—massive new feature list and capabilities including those that touch on its new Unreal Studio and bring in CAD and BIM file formats.
New in Epic’s New Unreal Engine 4.20—Updated Features
The Unreal Game Engine gains hundreds of improvements including enterprise features that allow users to bring CAD data into the engine studio tools to bring immersive features to enterprise users.
Unity Announces Upcoming Releases of 5.6 and Unity 2017 Beta
Unity Technologies announces the release date for Unity 5.6, which will mark the final installment of Unity 5. The company also provides an early look at Unity 2017 Beta, the next generation of Unity.
Unity Technologies Releases Unity 5.5 for Gaming and AR/VR Industries
New Unity 5.5 release adds support for AR in Microsoft’s popular Hololens platform, as well as new GPU optimizations for Android and iOS app.
SIG: Autodesk upgrades VR and 3D animation tools at SIGGRAPH 2016
Autodesk announces updates to VR and gaming toolsets for game developers and more…in Maya and Stingray.
Maxon to showcase new Cinema 4D plugin for VR at Game Developers Confab
Exhibitor highlights: New Virtual Reality (VR) plugin for Cinema 4D to be shown at Game Developers Conference…and more integrations with leading game engines.
Faceware Live Develops New Plug In for Unreal Engine 4
Faceware unveils new plugin for Epic Games’ Unreal Engine 4, a gaming engine development platform for with increasingly wide industry applicability, from film, TV, military simulation and more…all beyond and including games!
In-Depth: How Developer ‘Perfect Parallel’ is Changing the Game of Golf
In this feature we talk to Andrew Jones, COO of Perfect Parallel, a leading-edge software developer with a range of inter-related golf design, gaming, visualization, and broadcast suite technologies. What makes this company so fascinating goes beyond its tech and into its relationships and aspirations. Relationships with firms like Nicklaus Design, as well as the professional golf networks in the United States and abroad, have Perfect Parallel poised to shake up the game of golf.
Learning: Digital Tutors has new ‘Introduction to Unity 5’ tutorial series
Unity 5 is a leading game development engine, and it also a tool that DCC (digital content creation) professionals rely on more and more often. Whether you are just starting out in game design or are interested in what games engines offer DCC pros, you can jump on into this tutorial at Unity 5.
GDC 2015: Top Tech Announcements in the Gaming World
An Architosh round-up of some of the biggest news from the Game Developers Conference (2015) in San Francisco this past week.
Unity game engine developer gains further investment
Unity Technologies announces investment from Sequoia Capital and Silicon Valley Luminaries