Archives for 3D rendering Archives - Page 2 of 3 - Architosh
Building stronger relationships and direct support will aid expansion for Maxon Japan as the company acquires its distributor headquartered in Tokyo.
A milestone release from the German visualization company, Enscape 2.9 features stunning new video texture support, new assets, and more BIM program integrations.
Maxon gains Epic MegaGrant to help fund ongoing improvements to the integration between Unreal Engine and Maxon’s award-winning 3D animation software, Cinema 4D.
The Blender Development Foundation gains another major tech company’s support in Unity Technologies, adding to development funding.
The company is to host a series of artist-focused digital experiences, starting June 18th until the rest of 2020.
Through a proprietary mix of AI, gamification and 50 distinct metrics, artists and studios will now be able to track the most positive/inspiring members of the community through an evolving score.
Subscription-Only Release Offers Improved UV Workflows and Viewport Performance.
New CG lighting, vegetation, material options enable greater flexibility and realism in new Twinmotion 2020 with Unreal Engine technology.
New animation, rendering, effects, modeling and rigging advancements empower 3D artists across the production pipeline.
This year in Los Angeles SIGGRAPH 2019 had an evolving twist in the format of the conference, with many more companies opting to host their wares in private rooms. Regardless, there was a slew of exciting announcements in software and hardware at the biggest computer graphics conference in the world.
New release of Autodesk 3ds Max 2020 packs a punch with improved content creation and design visualization toolset.
Maya 2019 boasts new tools for enhanced and faster performance, improved working environment and high-quality previews for an improved artists pipeline.
Mac and Windows-based rendering plugin for SketchUp 2018—Shaderlight 2018—now updated with key new useful features.
New technology from Chaos Group breaks hardware barriers, ensuring fast, consistent rendering with support for Autodesk Maya 2018.
Here is a preview of SIGGRAPH coverage to come. This small report from Akiko Ashley highlights a few items from her extensive show coverage, forthcoming.