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WebGL 2.0—Why It’s the Path to Stable Open Standards-based 3D Web Graphics

As WebGL 2.0 has emerged into a powerful technology built on the back of a very successful WebGL 1.0 now fully utilized across numerous professional CAD and 3D apps on the Web. This feature discusses this history and why WebGL 2.0 is such a crucial standard.

Filed Under: News, Analysis & Commentary, Apple. Read more...

WebGL gets update and COLLADA becomes ISO Standard

Industry-standards Khronos Group announces new standards and development of WebGL format for advancing 3D on the web

Filed Under: News, Mac 3D. Read more...

Khronos details new WebGL initiative

Khronos Details WebGL Initiative – new APIs and OpenWF standard

Filed Under: News, Graphics Applications, iPhone, Visualization. Read more...

SIG: Khronos Details WebGL Initiative

At Siggraph the Khronos Group outlined its plans for WebGL — bringing synergy between OpenGL developers and Web developers to enable rich-interactive 3D on the Web without browser plugins.

Filed Under: Event Reports, News, Mac 3D. Read more...

Khronos Group Releases Vulkan 1.2—Graphics API Takes Off

Vulkan 1.2 integrates 23 proven extensions into the core Vulkan API—propels low-level graphics API standard further and with very wide industry adoption and support.

Filed Under: News, Visualization. Read more...

SIG: Khronos Releases OpenXR 1.0 Spec—Establishes Foundation for AR/VR Ecosystem

Final specifications by Khronos help usher in common standards for AR and VR industry ecosystem—simplifying hardware and software integrations for the benefit of all in the industry.

Filed Under: News, Visualization. Read more...

CIVIGNER is New Web-based Engineering Application for Civil and Geo

A new web-based 3D CAD system from Spain emerges as CIVIGNER and is being shown this week at a Barcelona conference as its big debut. We have the story.

Filed Under: Features, Interviews. Read more...

Khronos Group Announces OpenXR 0.90 Provision Spec for High-Performance Access to AR and VR Platforms

The group behind OpenGL and WebGL offers new industry standard spec for AR, VR and MX platforms simplifying software development to reach a larger array of hardware devices.

Filed Under: News, Mac 3D, Visualization. Read more...

HOOPS Communicator 2019 Adds WebAssembly Rendering and Support for BIM Collaboration Format

New WebAssembly core rendering leads to a drastic reduction in library size and performance with faster downloads and startup times.

Filed Under: News, AECO, Analysis & Commentary, MCAD. Read more...

INSIDER: Bricsys 2018: CAD + Machine Learning Equals Intelligent Collaboration

Bricsys has possibly taken the leadership front in the area of merging Machine Learning (ML) within a CAD tool—it has demonstrated truly powerful and ground-breaking new intelligence in a (.dwg) native-based CAD and BIM tool, with specialized verticals coming by way of a powerful third-party API system.

Filed Under: architosh INSIDER, Features, Special. Read more...

Bentley Acquires Agency9—To Help Them Realize ‘Digital Twin’ for Every City

OpenCities Planner takes advantage of city-scale reality models to span GIS and BIM

Filed Under: News, AECO, Analysis & Commentary. Read more...

INDEX 01: All Mac 3D Apps—Alphabetical Listing

This is our complete (WIP) listing of all Mac 3D apps, simply organized by alphabetical order. This is our master list and truncated lists are organized by industry categories.

Filed Under: App Guides, Features, INSIDER Exclusive, Mac 3D Guides. Read more...

INDEX 02: 3D Apps: CAID (Computer-aided Industrial Design)

The Mac has surged in the CAID (computer-aided industrial design) market with many of the newer MCAD and product design tools being written natively for the macOS along with Windows. Additionally, general and powerful modelers have poured over to the platform as Apple has grown.

Filed Under: App Guides, Features, INSIDER Exclusive, Mac 3D Guides. Read more...

Autodesk’s AutoCAD Web App—Named Finalist in User Experience by Fast Company

The AutoCAD web app is a Fast Company finalist for user experience (UX) at its Innovation by Design Awards program.

Filed Under: News, Analysis & Commentary, Mac CAD, MCAD. Read more...

SIG’18: Siggraph 2018 — Vancouver Highlights From Computer Graphics Show

Akiko Ashley covers the recent SIGGRAPH computer graphics show from Vancouver, noting the highlight announcements in 3D software and VR/AR/MR technologies along with key hardware from Nvidia.

Filed Under: Features, Special. Read more...

Khronos Group Releases Final NNEF 1.0 Standard For Deployment of Trained Neural Networks

The Neural Network Exchange Format 1.0 specification is now available, with adoption underway from Khronos members, supported by an ecosystem of tools.

Filed Under: News, Apple, Engineering, Science. Read more...

Apple Moving Away From OpenGL—What Is The Answer for Developers Now?

Apple has announced they are deprecating OpenGL in macOS, the open industry supported cross-platform graphics API that has largely enabled the massive proliferation of professional CAD and 3D apps to reach across platforms like Windows and arrive on macOS.

Filed Under: News, Analysis & Commentary, Apple, Mac 3D. Read more...

Perspectives on BEST of SHOW 2018: Perez’s Model of Technological Revolutions—BIM, CDEs and VR

Architosh presents its annual “perspectives” on BEST of SHOW honorees at AIA in NYC. This year we place our views on AEC technologies under the larger perspective of famed economist and technology historian, Carlota Perez—introducing her landmark Techno-Economic Paradigms (TEPs) theory model that explains how technology revolutions and financial capital conspire towards total paradigm shifts approximately every 60 years.

Filed Under: Features, Special. Read more...

Vulkan Coming to Apple — Alternative to Metal API Headed to Mac and iOS

Valve, LunarG and The Brenwill Workshop have joined forces with the Khronos Group to bring the industry-standard low-level graphics API, Vulkan, to the Apple macOS and iOS platforms.

Filed Under: News, Analysis & Commentary, Apple. Read more...

SkyCiv Is New Structural Engineering SaaS Software in the Cloud

There is a new cloud-based web-served structural engineering solution, and it looks very good.

Filed Under: News, AECO, Engineering. Read more...

A 3D City Within Weeks—Agency9 of Sweden Can Deliver

Getting a high-quality 3D city model within weeks is no easy feat. But with the power of software and high-resolution satellite imagery, it’s now possible and delivered within CityPlanner software.

Filed Under: News, AECO. Read more...

A Unified Graphics Future—How The Khronos Group Intends To Get Us There (Part 2)

Neil Trevett, President of The Khronos Group, talks to Architosh in this two-part series about OpenGL and the future of graphics standards.

Filed Under: News, Analysis & Commentary. Read more...

SIG: The Khronos Group Releases Major Update to Graphics API—OpenGL 4.6 with SPIR-V Support

SPIR-V support added to OpenGL in version 4.6—update to industry standard graphics API specification will liberate shader-language development for content creators and 3D developers, among other updates.

Filed Under: News, Apple. Read more...

SIG: SIGGRAPH 2017 Shaping Up to be Big Show—Preview Talk

Why are VR and AR companies taking root in the LA area? What is the state of the union in portability with graphics APIs so that the most apps can be written to the most platforms? These are some of the core questions Architosh is asking as it heads into the exciting week ahead with SIGGRAPH 2017.

Filed Under: News, Analysis & Commentary, Visualization. Read more...

GDC: Khronos Reveals API Updates and New Working Group at Game Developers Conference

Consortium releases Vulkan features, WebGL 2.0 and new OpenXR working group; group hosts series of events for the developer community.

Filed Under: News, Game Design, Mac 3D, Visualization. Read more...

Apple’s WebGPU Standard Proposal—Aiming at Common Access to Explicit Graphics

Apple’s Webkit team is proposing a new industry group to discuss the future of 3D graphics on the web—one that can develop a standard API that leverages modern GPU features.

Filed Under: News, Analysis & Commentary, Apple. Read more...

Khronos Places OpenGL and OpenGL ES Conformance Tests into Open Source

Developer community can contribute to test development and evolution; open source 3D API implementations can freely use tests to increase quality.

Filed Under: News, Animation & VFX, Game Design, Mac 3D. Read more...

SketchUp Is On The Web—But You Might Not Have Known

Trimble’s SketchUp has been quietly implemented in the modern web browser and users are invited into a free open beta to test it out for non-commercial usage.

Filed Under: News, AECO, Mac CAD, MCAD. Read more...

SIG: Apple Graphics News—MoltenVK brings Vulkan to Apple iOS and macOS

New MoltenVK can help developers take advantage of Apple’s Metal graphics framework while utilizing the open-industry standard Vulkan API. This means Apple’s developers on iOS or especially macOS are no longer left out of the benefits of utilizing the next-generation, high-performance graphics API.

Filed Under: News, Apple, Mac 3D. Read more...

SIG: Autodesk upgrades VR and 3D animation tools at SIGGRAPH 2016

Autodesk announces updates to VR and gaming toolsets for game developers and more…in Maya and Stingray.

Filed Under: News, Game Design. Read more...

Perspectives on BEST of SHOW 2016: From Edge of Market to Maturing BIM, Framing a New Lens

Architosh presents its annual “perspectives” on BEST of SHOW honorees at AIA this year via a conversation. This year we focus on some new terms, a framing of tech against the Gartner Hype Curve and against the backdrop of Neri Oxman’s standing ovation earning keynote talk.

Filed Under: Features, Special. Read more...

3D News: CL3VER Releases new CL3VER 3.3 for PC, Mac and iOS

Innovative cloud-based mobile and web application for visualization in AEC and manufacturing industries just got serious about loss of Internet connection, supplying the market with new, native desktop and iOS apps.

Filed Under: News, AECO, iPad, Visualization. Read more...

Revolutionary Cloud-based CAD Launched—Onshape Goes Commercial

One of the most dramatically different CAD products in history has finally launched as a ‘commercial’ offering as Cambridge, based Onshape sets sail after 400,000 hours of beta tester usage.

Filed Under: News, Mac CAD, MCAD. Read more...

Cinema 4D maker MAXON joins the open industry standard Khronos Group

Developer of Cinema 4D brings 3D know-how to international consortium for open standards. By joining the Khronos Group, MAXON reasserts its ongoing commitment to support the development of open standards that enable the authoring and acceleration of 3D graphics, games and media on a wide variety of platforms and devices.

Filed Under: News, Animation & VFX, Mac 3D, Visualization. Read more...

MetalGL Now Supports OS X for Low-latency OpenGL ES Rendering Using Metal

The Brenwill Workshop Ltd. has added support for OS X to their MetalGL product, unleashing the power of Metal’s low-latency rendering to let OpenGL ES games and applications perform up to 3x the number of draw calls, and benefit from the advanced tools available for the Metal development ecosystem, all without changing the way the game or app use OpenGL ES.

Filed Under: News, Apple, Game Design. Read more...

SIG: Khronos Invites Industry Participation to Create Safety Critical Graphics and Compute Standards

New ‘Safety Critical’ working group to adapt OpenGL ES and Vulkan APIs
for markets requiring system certification – including avionics and automotive.

Filed Under: News, Mac 3D, MCAD. Read more...

SIG: Khronos Expands Scope of 3D Open Standard Ecosystem

This latest expansion gives Vulkan the next generation graphics API from Khronos high-efficiency access to graphics and provides applications direct control over GPU accelaration for maximized performance and predictability. The new OpenGL® ES 3.2 specification absorbs AEP functionality to enhance pervasive graphics capabilities across mobile, consumer and automotive devices. As for OpenGL Extensions, one of its greatest strengths is that it was designed to be readily extensible to accommodate new hardware innovations.

Filed Under: News, iPad, iPhone, Mac 3D, Visualization. Read more...

SimLab Soft releases SimLab Composer 6 for Mac and Windows

SimLab Composer introduces a very easy and efficient workflow for texture baking to get top quality visualization of 3D models.

Filed Under: News, AECO, Mac 3D, MCAD. Read more...

BIMscript and LENA by BIMobject in Sweden

Turning mechanical CAD into intelligent BIM objects. BIMscript™ and LENA is a technology and a solution designed to streamline and accelerate the process of BIM content creation. This delivers both an open and freely available scripting language as well as a BIM object authoring solution.

Filed Under: News, AECO, MCAD. Read more...

AIA: Perspectives on BEST of SHOW 2015—IT Trends in Architectural Practice

In this special feature report on AIA Atlanta, we talk about the evolving shape of industry change due to advances in information technology, with a particular emphasis on the latest trends taking shape, including the game-ification of architecture, virtual reality hardware and radical user-interface design change that will come with it…plus the continuing role of mobile, cloud and analytics driving design process transformation. Anthony Frausto, AIA, LEED AP, also contributed to this article.

Filed Under: Features, Special. Read more...

Architosh awards 4th ‘BEST of SHOW’ honors for software and technology vendors at AIA Atlanta

Architosh announces its 2015 AIA National BEST of SHOW honors for the national convention and expo in Atlanta, Georgia. The awards highlight and draw attention to software and hardware technologies of note exhibited on the show floor.

Filed Under: News, AECO. Read more...

AIA: Looking at the VR (virtual reality) craze in Atlanta

In this AIA Atlanta Show Floor report we focus exclusively on all the Virtual Reality technology exhibited. VR was a huge theme in Atlanta and will be a continuing exciting field to follow.

Filed Under: News, AECO, Hardware, Visualization. Read more...

Menlo Park based Frame aims to bring entire CAD industry to Cloud—Hence Mac and More!

The entire CAD industry is on the brink of a radical evolution and Frame, formerly MainFrame2, is at the leading edge of helping to usher in the new era.

Filed Under: News, Mac CAD, MCAD. Read more...

Autodesk “detects a tremor in the Force”—Emerging OnShape means one certainty: Apple Mac users win

OnShape’s big press coverage this week has required the response of market leading CAD company Autodesk to rightfully respond. But in doing so, has the response merely signaled the significance this company poses in the market? In the end it probably doesn’t matter much. And the loser in this story isn’t going to be likely either of these companies. One thing is for sure, we know exactly why Apple wins.

Filed Under: News, Mac CAD, MCAD. Read more...

3D News: CL3VER Releases All New CL3VER 3.0

CL3VER of Spain and Palo Alto, California, has announced the latest version of its 3D interactive tool, CL3VER 3.0.

Filed Under: News, AECO, Visualization. Read more...

Boston area startup OnShape Re-invents CAD—In the Cloud and Platform Agnostic

A startup in Boston backed by MCAD veterans—OnShape—has finally unveiled its innovative fully cloud-based MCAD software, now a public beta, and the news of the unveiling has been rather well embraced, including a spread in the Boston Globe.

Filed Under: News, Mac CAD, MCAD. Read more...

The Future of Graphics: Introducing Vulkan—Heir Apparent to OpenGL / OpenGL ES

Khronos Group, the stewards of computer industry open standards like OpenGL and WebGL, have announced the Vulkan, a next-generation graphics API system and replacement to industry-standard and leading OpenGL and OpenGL ES.

Filed Under: News, iPad, Mac 3D. Read more...

CL3VER Announces CL3VER 3.0—Visualization Platform for Interactive Presentations

Cloud based platform adds automatic real-time lightmap technology making CL3VER 3.0 game changing for 3D visualization and project storytelling.

Filed Under: News, Visualization. Read more...

Autodesk CEO Carl Bass Talks Shop: Design Differently with Fusion 360

Carl Bass, CEO of Autodesk, lays out how to Design Differently in a blog posts about Fusion 360 and the How and Why of where Autodesk sees product design.

Filed Under: , CAID, Mac CAD, MCAD. Read more...

In-Focus: A Look at CL3VER on the iPad—Visualization Tool for Architects

The CL3VER software as a service (SaaS) story continues to unfold as the company recently releases Revit plugin plus long-awaited dedicated iPad app—the app delivers configurator functionality and a whole lot more….

Filed Under: News, AECO, iPad, Visualization. Read more...

Tech Soft 3D releases HOOPS Communicator 2015

Newest version of toolkit for cloud-based 3D applications features extensive customization options and boosted format and platform support

Filed Under: News, Mac 3D, MCAD. Read more...

Mac users clamoring for SolidWorks may finally have an answer in OnShape

New OnShape MCAD and product design and engineering solutions aim to rival leading SolidWorks and get this—they are created by the original SolidWorks team!

Filed Under: News, CAID, MCAD. Read more...

Product Review: Trimble SketchUp Pro 2014

In this product review Architosh looks at the new Trimble SketchUp Pro 2014, with a particular emphasis on its new BIM worthy features in open schema support and IFC 2×3 export options.

Filed Under: Reviews. Read more...

AIA: Architosh awards AIA National ‘BEST of SHOW’ honors to software and technology vendors

Architosh honors technology companies in 2014 BEST of SHOW awards for AIA National Chicago, focusing on emerging trends in software technology in architectural practice

Filed Under: News, Architecture. Read more...

In-Depth: The New and Dynamic formZ 8

AutoDesSys, Inc., talks to Architosh about what’s coming up this summer in the new formZ 8—covering in detail such new features as its Subdivision Surface Modeling tools, new OpenGL Interactive Rendering improvements and much more…

Filed Under: Features, Product In-Depth. Read more...

Why OTOY will change our 3D world: A conversation with Jules Urbach

In this first of what we hope will be a long history of interviews, Architosh talks to Jules Urbach of OTOY about his company’s transformational technologies—the likes of which are not just affecting the development path options for industry giants like Autodesk, but also now catching the eye of every major Hollywood movie studio.

Filed Under: Features, Interviews. Read more...

John Bacus of Trimble talks to Architosh about SketchUp, broadly and about version 2014

Over the years Architosh has had the distinct pleasure of unique discourse with the folks behind SketchUp. From our early beginnings together we often manage to get the story that nobody else gets. In this special feature we are going to combine some insights from general SketchUp talk over the past year with a recent discussion–with John Bacus–of the latest version’s new features.

Filed Under: Features, Product In-Depth. Read more...

Autodesk talks to Architosh about Octane Cloud Workstation: Autodesk Edition at Amazon

Architosh explores the OTOY Octane Cloud Workstation via Amazon EC2 Instances — a Technology Preview is showing developers and press how the future of the cloud may play out for CAD and 3D

Filed Under: Features, Product In-Depth. Read more...

Khronos Releases OpenGL ES 3.1–Advances 3D graphics and integrated GPU computing on mobile devices

Apple’s market-leading iPhones and iPads just got a little bit better–in the near future. New OpenGL ES 3.1 has been released and iOS and other mobile operating systems will be able to tap its power in the new feature

Filed Under: News, iPad, iPhone. Read more...

Mac CAD / 3D Tidbits: Khronos Group News, Parasolid and Vectorworks Book news

Mac and iOS CAD and 3D News: We have news on a new Japanese Vectorworks Architect book focused on BIM, plus news on Parasolid’s latest modeling kernel and news on the Khronos Group’s upcoming announcements

Filed Under: News. Read more...

INSIDER Xpresso keeps CAD industry professionals up-to-date on next-gen emerging technologies (emTech) that will revolutionize the worlds of AEC and manufacturing and design. As an Xpresso reader, you will hear from some of the most important voices inventing and using the very latest tech in areas such as AI, machine learning, algorithm-aided design (AAD), AR, VR, MR, 3D printing, 3D computer vision, robotics, and SmartCities technologies.

Each issue arrives in your inbox on the first Sunday of the month. Issue #1 arrived on March 3, 2019. Full archives and easy navigation for your pleasure. Enjoy! 

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