Search results for "webGL"
As WebGL 2.0 has emerged into a powerful technology built on the back of a very successful WebGL 1.0 now fully utilized across numerous professional CAD and 3D apps on the Web. This feature discusses this history and why WebGL 2.0 is such a crucial standard.
Industry-standards Khronos Group announces new standards and development of WebGL format for advancing 3D on the web
Khronos Details WebGL Initiative – new APIs and OpenWF standard
At Siggraph the Khronos Group outlined its plans for WebGL — bringing synergy between OpenGL developers and Web developers to enable rich-interactive 3D on the Web without browser plugins.
Vulkan 1.2 integrates 23 proven extensions into the core Vulkan API—propels low-level graphics API standard further and with very wide industry adoption and support.
Final specifications by Khronos help usher in common standards for AR and VR industry ecosystem—simplifying hardware and software integrations for the benefit of all in the industry.
A new web-based 3D CAD system from Spain emerges as CIVIGNER and is being shown this week at a Barcelona conference as its big debut. We have the story.
Khronos Group Announces OpenXR 0.90 Provision Spec for High-Performance Access to AR and VR Platforms
The group behind OpenGL and WebGL offers new industry standard spec for AR, VR and MX platforms simplifying software development to reach a larger array of hardware devices.
New WebAssembly core rendering leads to a drastic reduction in library size and performance with faster downloads and startup times.
Bricsys has possibly taken the leadership front in the area of merging Machine Learning (ML) within a CAD tool—it has demonstrated truly powerful and ground-breaking new intelligence in a (.dwg) native-based CAD and BIM tool, with specialized verticals coming by way of a powerful third-party API system.
OpenCities Planner takes advantage of city-scale reality models to span GIS and BIM
This is our complete (WIP) listing of all Mac 3D apps, simply organized by alphabetical order. This is our master list and truncated lists are organized by industry categories.
The Mac has surged in the CAID (computer-aided industrial design) market with many of the newer MCAD and product design tools being written natively for the macOS along with Windows. Additionally, general and powerful modelers have poured over to the platform as Apple has grown.
The AutoCAD web app is a Fast Company finalist for user experience (UX) at its Innovation by Design Awards program.
Akiko Ashley covers the recent SIGGRAPH computer graphics show from Vancouver, noting the highlight announcements in 3D software and VR/AR/MR technologies along with key hardware from Nvidia.
The Neural Network Exchange Format 1.0 specification is now available, with adoption underway from Khronos members, supported by an ecosystem of tools.
Apple has announced they are deprecating OpenGL in macOS, the open industry supported cross-platform graphics API that has largely enabled the massive proliferation of professional CAD and 3D apps to reach across platforms like Windows and arrive on macOS.
Architosh presents its annual “perspectives” on BEST of SHOW honorees at AIA in NYC. This year we place our views on AEC technologies under the larger perspective of famed economist and technology historian, Carlota Perez—introducing her landmark Techno-Economic Paradigms (TEPs) theory model that explains how technology revolutions and financial capital conspire towards total paradigm shifts approximately every 60 years.
Valve, LunarG and The Brenwill Workshop have joined forces with the Khronos Group to bring the industry-standard low-level graphics API, Vulkan, to the Apple macOS and iOS platforms.
There is a new cloud-based web-served structural engineering solution, and it looks very good.
Getting a high-quality 3D city model within weeks is no easy feat. But with the power of software and high-resolution satellite imagery, it’s now possible and delivered within CityPlanner software.
Neil Trevett, President of The Khronos Group, talks to Architosh in this two-part series about OpenGL and the future of graphics standards.
SPIR-V support added to OpenGL in version 4.6—update to industry standard graphics API specification will liberate shader-language development for content creators and 3D developers, among other updates.
Why are VR and AR companies taking root in the LA area? What is the state of the union in portability with graphics APIs so that the most apps can be written to the most platforms? These are some of the core questions Architosh is asking as it heads into the exciting week ahead with SIGGRAPH 2017.
Consortium releases Vulkan features, WebGL 2.0 and new OpenXR working group; group hosts series of events for the developer community.
Apple’s Webkit team is proposing a new industry group to discuss the future of 3D graphics on the web—one that can develop a standard API that leverages modern GPU features.
Developer community can contribute to test development and evolution; open source 3D API implementations can freely use tests to increase quality.
Trimble’s SketchUp has been quietly implemented in the modern web browser and users are invited into a free open beta to test it out for non-commercial usage.
New MoltenVK can help developers take advantage of Apple’s Metal graphics framework while utilizing the open-industry standard Vulkan API. This means Apple’s developers on iOS or especially macOS are no longer left out of the benefits of utilizing the next-generation, high-performance graphics API.
Autodesk announces updates to VR and gaming toolsets for game developers and more…in Maya and Stingray.
Architosh presents its annual “perspectives” on BEST of SHOW honorees at AIA this year via a conversation. This year we focus on some new terms, a framing of tech against the Gartner Hype Curve and against the backdrop of Neri Oxman’s standing ovation earning keynote talk.
Innovative cloud-based mobile and web application for visualization in AEC and manufacturing industries just got serious about loss of Internet connection, supplying the market with new, native desktop and iOS apps.
One of the most dramatically different CAD products in history has finally launched as a ‘commercial’ offering as Cambridge, based Onshape sets sail after 400,000 hours of beta tester usage.
Developer of Cinema 4D brings 3D know-how to international consortium for open standards. By joining the Khronos Group, MAXON reasserts its ongoing commitment to support the development of open standards that enable the authoring and acceleration of 3D graphics, games and media on a wide variety of platforms and devices.
The Brenwill Workshop Ltd. has added support for OS X to their MetalGL product, unleashing the power of Metal’s low-latency rendering to let OpenGL ES games and applications perform up to 3x the number of draw calls, and benefit from the advanced tools available for the Metal development ecosystem, all without changing the way the game or app use OpenGL ES.
SIG: Khronos Invites Industry Participation to Create Safety Critical Graphics and Compute Standards
New ‘Safety Critical’ working group to adapt OpenGL ES and Vulkan APIs
for markets requiring system certification – including avionics and automotive.
This latest expansion gives Vulkan the next generation graphics API from Khronos high-efficiency access to graphics and provides applications direct control over GPU accelaration for maximized performance and predictability. The new OpenGL® ES 3.2 specification absorbs AEP functionality to enhance pervasive graphics capabilities across mobile, consumer and automotive devices. As for OpenGL Extensions, one of its greatest strengths is that it was designed to be readily extensible to accommodate new hardware innovations.
SimLab Composer introduces a very easy and efficient workflow for texture baking to get top quality visualization of 3D models.
Turning mechanical CAD into intelligent BIM objects. BIMscript™ and LENA is a technology and a solution designed to streamline and accelerate the process of BIM content creation. This delivers both an open and freely available scripting language as well as a BIM object authoring solution.
In this special feature report on AIA Atlanta, we talk about the evolving shape of industry change due to advances in information technology, with a particular emphasis on the latest trends taking shape, including the game-ification of architecture, virtual reality hardware and radical user-interface design change that will come with it…plus the continuing role of mobile, cloud and analytics driving design process transformation. Anthony Frausto, AIA, LEED AP, also contributed to this article.
Architosh announces its 2015 AIA National BEST of SHOW honors for the national convention and expo in Atlanta, Georgia. The awards highlight and draw attention to software and hardware technologies of note exhibited on the show floor.
In this AIA Atlanta Show Floor report we focus exclusively on all the Virtual Reality technology exhibited. VR was a huge theme in Atlanta and will be a continuing exciting field to follow.
The entire CAD industry is on the brink of a radical evolution and Frame, formerly MainFrame2, is at the leading edge of helping to usher in the new era.
OnShape’s big press coverage this week has required the response of market leading CAD company Autodesk to rightfully respond. But in doing so, has the response merely signaled the significance this company poses in the market? In the end it probably doesn’t matter much. And the loser in this story isn’t going to be likely either of these companies. One thing is for sure, we know exactly why Apple wins.
CL3VER of Spain and Palo Alto, California, has announced the latest version of its 3D interactive tool, CL3VER 3.0.
A startup in Boston backed by MCAD veterans—OnShape—has finally unveiled its innovative fully cloud-based MCAD software, now a public beta, and the news of the unveiling has been rather well embraced, including a spread in the Boston Globe.
Khronos Group, the stewards of computer industry open standards like OpenGL and WebGL, have announced the Vulkan, a next-generation graphics API system and replacement to industry-standard and leading OpenGL and OpenGL ES.
Cloud based platform adds automatic real-time lightmap technology making CL3VER 3.0 game changing for 3D visualization and project storytelling.
Carl Bass, CEO of Autodesk, lays out how to Design Differently in a blog posts about Fusion 360 and the How and Why of where Autodesk sees product design.
The CL3VER software as a service (SaaS) story continues to unfold as the company recently releases Revit plugin plus long-awaited dedicated iPad app—the app delivers configurator functionality and a whole lot more….
Newest version of toolkit for cloud-based 3D applications features extensive customization options and boosted format and platform support
New OnShape MCAD and product design and engineering solutions aim to rival leading SolidWorks and get this—they are created by the original SolidWorks team!
In this product review Architosh looks at the new Trimble SketchUp Pro 2014, with a particular emphasis on its new BIM worthy features in open schema support and IFC 2×3 export options.
Architosh honors technology companies in 2014 BEST of SHOW awards for AIA National Chicago, focusing on emerging trends in software technology in architectural practice
AutoDesSys, Inc., talks to Architosh about what’s coming up this summer in the new formZ 8—covering in detail such new features as its Subdivision Surface Modeling tools, new OpenGL Interactive Rendering improvements and much more…
In this first of what we hope will be a long history of interviews, Architosh talks to Jules Urbach of OTOY about his company’s transformational technologies—the likes of which are not just affecting the development path options for industry giants like Autodesk, but also now catching the eye of every major Hollywood movie studio.
Over the years Architosh has had the distinct pleasure of unique discourse with the folks behind SketchUp. From our early beginnings together we often manage to get the story that nobody else gets. In this special feature we are going to combine some insights from general SketchUp talk over the past year with a recent discussion–with John Bacus–of the latest version’s new features.
Architosh explores the OTOY Octane Cloud Workstation via Amazon EC2 Instances — a Technology Preview is showing developers and press how the future of the cloud may play out for CAD and 3D
Apple’s market-leading iPhones and iPads just got a little bit better–in the near future. New OpenGL ES 3.1 has been released and iOS and other mobile operating systems will be able to tap its power in the new feature
Mac and iOS CAD and 3D News: We have news on a new Japanese Vectorworks Architect book focused on BIM, plus news on Parasolid’s latest modeling kernel and news on the Khronos Group’s upcoming announcements