Search results for "OpenXR"
Khronos launches OpenXR 1.0 Adopters Program
OpenXR 1.0 takes off with multiple implementations from Microsoft and Oculus, with new advanced cross-vendor hand and eye tracking extensions and more!
Filed Under: News, Mac 3D, Visualization. Read more...
SIG: Khronos Releases OpenXR 1.0 Spec—Establishes Foundation for AR/VR Ecosystem
Final specifications by Khronos help usher in common standards for AR and VR industry ecosystem—simplifying hardware and software integrations for the benefit of all in the industry.
Filed Under: News, Visualization. Read more...
Khronos Group Announces OpenXR 0.90 Provision Spec for High-Performance Access to AR and VR Platforms
The group behind OpenGL and WebGL offers new industry standard spec for AR, VR and MX platforms simplifying software development to reach a larger array of hardware devices.
Filed Under: News, Mac 3D, Visualization. Read more...
INSIDER: Remote Work Has A New Partner in Varjo’s VR-3 and XR-3 Headsets
Varjo and its VR and XR headsets are already in a class by themselves—the pandemic drove their use up and now Reality Cloud comes next!
Filed Under: architosh INSIDER, Features, Special. Read more...
Varjo launches new XR-3 and VR-3 headsets—next gen immersive technology
Varjo XR-3 and VR-3 deliver twice the performance with enhanced human-eye resolution plus LiDAR depth awareness for mixed-reality users.
Filed Under: News, Visualization. Read more...
Khronos Group Releases Vulkan 1.2—Graphics API Takes Off
Vulkan 1.2 integrates 23 proven extensions into the core Vulkan API—propels low-level graphics API standard further and with very wide industry adoption and support.
Filed Under: News, Visualization. Read more...
SIG: Siggraph 2019—Highlights from the Computer Graphics Show (Part 2)
We continue with Part 2 of our Architosh coverage of SIGGRAPH 2019 in Los Angeles.
Filed Under: Features, Special. Read more...
SIG: Siggraph 2019—Highlights from the Computer Graphics Show (Part 1)
This year in Los Angeles SIGGRAPH 2019 had an evolving twist in the format of the conference, with many more companies opting to host their wares in private rooms. Regardless, there was a slew of exciting announcements in software and hardware at the biggest computer graphics conference in the world.
Filed Under: Features, Special. Read more...
Finland’s Varjo is a Game-Changer—VR-1 with Bionic Display Can Transform Industries
Virtual Reality (VR) is a powerfully immersive experience in today’s leading VR toolsets, but Varjo’s VR-1 adds incredibly useful “human-eye” resolution thanks to its Bionic Display technology.
Filed Under: Features, Special. Read more...
GDC: Khronos Reveals API Updates and New Working Group at Game Developers Conference
Consortium releases Vulkan features, WebGL 2.0 and new OpenXR working group; group hosts series of events for the developer community.
Filed Under: News, Game Design, Mac 3D, Visualization. Read more...