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	Comments on: New Unity 2017.1 Game Engine—Now Available	</title>
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		<title>
		By: Anthony Frausto-Robledo AIA, LEED AP		</title>
		<link>https://architosh.com/2017/07/new-unity-2017-1-game-engine-now-available/#comment-55456</link>

		<dc:creator><![CDATA[Anthony Frausto-Robledo AIA, LEED AP]]></dc:creator>
		<pubDate>Thu, 13 Jul 2017 10:45:00 +0000</pubDate>
		<guid isPermaLink="false">https://architosh.com/?p=24873#comment-55456</guid>

					<description><![CDATA[kiroteryn, thanks for your feedback and you raise good points.]]></description>
			<content:encoded><![CDATA[<p>kiroteryn, thanks for your feedback and you raise good points.</p>
]]></content:encoded>
		
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		<title>
		By: Anthony Frausto-Robledo AIA, L		</title>
		<link>https://architosh.com/2017/07/new-unity-2017-1-game-engine-now-available/#comment-56356</link>

		<dc:creator><![CDATA[Anthony Frausto-Robledo AIA, L]]></dc:creator>
		<pubDate>Thu, 13 Jul 2017 06:45:00 +0000</pubDate>
		<guid isPermaLink="false">https://architosh.com/?p=24873#comment-56356</guid>

					<description><![CDATA[kiroteryn, thanks for your feedback and you raise good points.]]></description>
			<content:encoded><![CDATA[<p>kiroteryn, thanks for your feedback and you raise good points.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: kiroteryn		</title>
		<link>https://architosh.com/2017/07/new-unity-2017-1-game-engine-now-available/#comment-55455</link>

		<dc:creator><![CDATA[kiroteryn]]></dc:creator>
		<pubDate>Thu, 13 Jul 2017 05:11:14 +0000</pubDate>
		<guid isPermaLink="false">https://architosh.com/?p=24873#comment-55455</guid>

					<description><![CDATA[(ah can&#039;t edit) -- I wanted to also mention that although it&#039;s cool to allow art to be designed within Unity, this just adds another monthly slot to Unity pro -- imo, better to be done outside or not very indie-friendly for prices unlike Unreal, Godot, Lumberyard, etc.]]></description>
			<content:encoded><![CDATA[<p>(ah can&#8217;t edit) &#8212; I wanted to also mention that although it&#8217;s cool to allow art to be designed within Unity, this just adds another monthly slot to Unity pro &#8212; imo, better to be done outside or not very indie-friendly for prices unlike Unreal, Godot, Lumberyard, etc.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: kiroteryn		</title>
		<link>https://architosh.com/2017/07/new-unity-2017-1-game-engine-now-available/#comment-55454</link>

		<dc:creator><![CDATA[kiroteryn]]></dc:creator>
		<pubDate>Thu, 13 Jul 2017 05:02:44 +0000</pubDate>
		<guid isPermaLink="false">https://architosh.com/?p=24873#comment-55454</guid>

					<description><![CDATA[New version, no bug fixes, again. Waiting on stable version to upgrade.]]></description>
			<content:encoded><![CDATA[<p>New version, no bug fixes, again. Waiting on stable version to upgrade.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: kiroteryn		</title>
		<link>https://architosh.com/2017/07/new-unity-2017-1-game-engine-now-available/#comment-56354</link>

		<dc:creator><![CDATA[kiroteryn]]></dc:creator>
		<pubDate>Thu, 13 Jul 2017 05:02:44 +0000</pubDate>
		<guid isPermaLink="false">https://architosh.com/?p=24873#comment-56354</guid>

					<description><![CDATA[New version, no bug fixes, again. Waiting on stable version to upgrade.]]></description>
			<content:encoded><![CDATA[<p>New version, no bug fixes, again. Waiting on stable version to upgrade.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: kiroteryn		</title>
		<link>https://architosh.com/2017/07/new-unity-2017-1-game-engine-now-available/#comment-56367</link>

		<dc:creator><![CDATA[kiroteryn]]></dc:creator>
		<pubDate>Thu, 13 Jul 2017 01:11:14 +0000</pubDate>
		<guid isPermaLink="false">https://architosh.com/?p=24873#comment-56367</guid>

					<description><![CDATA[(ah can&#039;t edit) -- I wanted to also mention that although it&#039;s cool to allow art to be designed within Unity, this just adds another monthly slot to Unity pro -- imo, better to be done outside or not very indie-friendly for prices unlike Unreal, Godot, Lumberyard, etc.]]></description>
			<content:encoded><![CDATA[<p>(ah can&#8217;t edit) &#8212; I wanted to also mention that although it&#8217;s cool to allow art to be designed within Unity, this just adds another monthly slot to Unity pro &#8212; imo, better to be done outside or not very indie-friendly for prices unlike Unreal, Godot, Lumberyard, etc.</p>
]]></content:encoded>
		
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