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	Comments on: SIG: Apple looks to be going the path of &#8216;Metal&#8217; for graphics—seems out on Vulkan standard	</title>
	<atom:link href="https://architosh.com/2015/08/sig-apple-looks-to-be-going-the-path-of-metal-for-graphics-seems-out-on-vulkan-standard/feed/" rel="self" type="application/rss+xml" />
	<link>https://architosh.com/2015/08/sig-apple-looks-to-be-going-the-path-of-metal-for-graphics-seems-out-on-vulkan-standard/</link>
	<description>architosh™ — a global-leading CAD / 3D / AEC industry technology publication and #1 source for Mac and iOS users in these segments.</description>
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		By: SIG: Apple Graphics News-MoltenVK porta Vulkan ad Apple iOS e MacOS &#124; Informazioni sul BIM in Italia		</title>
		<link>https://architosh.com/2015/08/sig-apple-looks-to-be-going-the-path-of-metal-for-graphics-seems-out-on-vulkan-standard/#comment-54803</link>

		<dc:creator><![CDATA[SIG: Apple Graphics News-MoltenVK porta Vulkan ad Apple iOS e MacOS &#124; Informazioni sul BIM in Italia]]></dc:creator>
		<pubDate>Thu, 28 Jul 2016 13:49:29 +0000</pubDate>
		<guid isPermaLink="false">https://architosh.com/?p=17823#comment-54803</guid>

					<description><![CDATA[[&#8230;] PIÙ:   SIG: Apple sembra essere in corso il percorso di &#8216;Metal&#8217; per la grafica-out sembra sull&#8230; [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] PIÙ:   SIG: Apple sembra essere in corso il percorso di &#8216;Metal&#8217; per la grafica-out sembra sull&#8230; [&#8230;]</p>
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		<item>
		<title>
		By: architosh		</title>
		<link>https://architosh.com/2015/08/sig-apple-looks-to-be-going-the-path-of-metal-for-graphics-seems-out-on-vulkan-standard/#comment-53180</link>

		<dc:creator><![CDATA[architosh]]></dc:creator>
		<pubDate>Mon, 10 Aug 2015 23:49:27 +0000</pubDate>
		<guid isPermaLink="false">https://architosh.com/?p=17823#comment-53180</guid>

					<description><![CDATA[@ James Katt,
It&#039;s true that Apple owning IP on both the OS, API and the hardware has singular advantages over both DirectX 12 and Vulkan. But how much of an advantage offsets the disadvantage to independent software developers wanting to target both Mac and Windows, or iOS and Android, etc? 

For the game makers, these speed advantages matter and in gaming speed is a primary element to boast about. In pro apps, speed is just one of many dozens of elements to boast about. 

People play games one by one. Pro apps work as part of &quot;pipelines&quot; of related supporting apps (tools). Compatibility matters.]]></description>
			<content:encoded><![CDATA[<p>@ James Katt,<br />
It&#8217;s true that Apple owning IP on both the OS, API and the hardware has singular advantages over both DirectX 12 and Vulkan. But how much of an advantage offsets the disadvantage to independent software developers wanting to target both Mac and Windows, or iOS and Android, etc? </p>
<p>For the game makers, these speed advantages matter and in gaming speed is a primary element to boast about. In pro apps, speed is just one of many dozens of elements to boast about. </p>
<p>People play games one by one. Pro apps work as part of &#8220;pipelines&#8221; of related supporting apps (tools). Compatibility matters.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: James Katt		</title>
		<link>https://architosh.com/2015/08/sig-apple-looks-to-be-going-the-path-of-metal-for-graphics-seems-out-on-vulkan-standard/#comment-53179</link>

		<dc:creator><![CDATA[James Katt]]></dc:creator>
		<pubDate>Mon, 10 Aug 2015 20:43:11 +0000</pubDate>
		<guid isPermaLink="false">https://architosh.com/?p=17823#comment-53179</guid>

					<description><![CDATA[Interesting.  But Vulcan won&#039;t be directly at the hardware layer like Metal can be.  After all, Apple is designing their own chips.  It can blend Metal and its custom hardware without having to give out IP - for example  for its secure enclave.  So Vulcan ultimately will be slower than Metal.]]></description>
			<content:encoded><![CDATA[<p>Interesting.  But Vulcan won&#8217;t be directly at the hardware layer like Metal can be.  After all, Apple is designing their own chips.  It can blend Metal and its custom hardware without having to give out IP &#8211; for example  for its secure enclave.  So Vulcan ultimately will be slower than Metal.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: architosh		</title>
		<link>https://architosh.com/2015/08/sig-apple-looks-to-be-going-the-path-of-metal-for-graphics-seems-out-on-vulkan-standard/#comment-60037</link>

		<dc:creator><![CDATA[architosh]]></dc:creator>
		<pubDate>Mon, 10 Aug 2015 19:49:27 +0000</pubDate>
		<guid isPermaLink="false">https://architosh.com/?p=17823#comment-60037</guid>

					<description><![CDATA[@ James Katt,
It&#039;s true that Apple owning IP on both the OS, API and the hardware has singular advantages over both DirectX 12 and Vulkan. But how much of an advantage offsets the disadvantage to independent software developers wanting to target both Mac and Windows, or iOS and Android, etc? 

For the game makers, these speed advantages matter and in gaming speed is a primary element to boast about. In pro apps, speed is just one of many dozens of elements to boast about. 

People play games one by one. Pro apps work as part of &quot;pipelines&quot; of related supporting apps (tools). Compatibility matters.]]></description>
			<content:encoded><![CDATA[<p>@ James Katt,<br />
It&#8217;s true that Apple owning IP on both the OS, API and the hardware has singular advantages over both DirectX 12 and Vulkan. But how much of an advantage offsets the disadvantage to independent software developers wanting to target both Mac and Windows, or iOS and Android, etc? </p>
<p>For the game makers, these speed advantages matter and in gaming speed is a primary element to boast about. In pro apps, speed is just one of many dozens of elements to boast about. </p>
<p>People play games one by one. Pro apps work as part of &#8220;pipelines&#8221; of related supporting apps (tools). Compatibility matters.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: architosh		</title>
		<link>https://architosh.com/2015/08/sig-apple-looks-to-be-going-the-path-of-metal-for-graphics-seems-out-on-vulkan-standard/#comment-53178</link>

		<dc:creator><![CDATA[architosh]]></dc:creator>
		<pubDate>Mon, 10 Aug 2015 19:28:13 +0000</pubDate>
		<guid isPermaLink="false">https://architosh.com/?p=17823#comment-53178</guid>

					<description><![CDATA[http://t.co/LpQt2rg0VB -- No Apple? As one industry expert observed today...&quot;Apple now an isolated API island...&quot; http://t.co/xwprgMyBL4]]></description>
			<content:encoded><![CDATA[<p><a href="http://t.co/LpQt2rg0VB" rel="nofollow ugc">http://t.co/LpQt2rg0VB</a> &#8212; No Apple? As one industry expert observed today&#8230;&#8221;Apple now an isolated API island&#8230;&#8221; <a href="http://t.co/xwprgMyBL4" rel="nofollow ugc">http://t.co/xwprgMyBL4</a></p>
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			</item>
		<item>
		<title>
		By: architosh		</title>
		<link>https://architosh.com/2015/08/sig-apple-looks-to-be-going-the-path-of-metal-for-graphics-seems-out-on-vulkan-standard/#comment-53177</link>

		<dc:creator><![CDATA[architosh]]></dc:creator>
		<pubDate>Mon, 10 Aug 2015 17:41:23 +0000</pubDate>
		<guid isPermaLink="false">https://architosh.com/?p=17823#comment-53177</guid>

					<description><![CDATA[Khronos Group makes further positive momentum with Vulkan API, but Apple is missing from the roster of industry supp…https://t.co/j2D4v0Pkpg]]></description>
			<content:encoded><![CDATA[<p>Khronos Group makes further positive momentum with Vulkan API, but Apple is missing from the roster of industry supp…https://t.co/j2D4v0Pkpg</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: James Katt		</title>
		<link>https://architosh.com/2015/08/sig-apple-looks-to-be-going-the-path-of-metal-for-graphics-seems-out-on-vulkan-standard/#comment-60036</link>

		<dc:creator><![CDATA[James Katt]]></dc:creator>
		<pubDate>Mon, 10 Aug 2015 16:43:11 +0000</pubDate>
		<guid isPermaLink="false">https://architosh.com/?p=17823#comment-60036</guid>

					<description><![CDATA[Interesting.  But Vulcan won&#039;t be directly at the hardware layer like Metal can be.  After all, Apple is designing their own chips.  It can blend Metal and its custom hardware without having to give out IP - for example  for its secure enclave.  So Vulcan ultimately will be slower than Metal.]]></description>
			<content:encoded><![CDATA[<p>Interesting.  But Vulcan won&#8217;t be directly at the hardware layer like Metal can be.  After all, Apple is designing their own chips.  It can blend Metal and its custom hardware without having to give out IP &#8211; for example  for its secure enclave.  So Vulcan ultimately will be slower than Metal.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: architosh		</title>
		<link>https://architosh.com/2015/08/sig-apple-looks-to-be-going-the-path-of-metal-for-graphics-seems-out-on-vulkan-standard/#comment-60034</link>

		<dc:creator><![CDATA[architosh]]></dc:creator>
		<pubDate>Mon, 10 Aug 2015 15:28:13 +0000</pubDate>
		<guid isPermaLink="false">https://architosh.com/?p=17823#comment-60034</guid>

					<description><![CDATA[http://t.co/LpQt2rg0VB -- No Apple? As one industry expert observed today...&quot;Apple now an isolated API island...&quot; http://t.co/xwprgMyBL4]]></description>
			<content:encoded><![CDATA[<p><a href="http://t.co/LpQt2rg0VB" rel="nofollow ugc">http://t.co/LpQt2rg0VB</a> &#8212; No Apple? As one industry expert observed today&#8230;&#8221;Apple now an isolated API island&#8230;&#8221; <a href="http://t.co/xwprgMyBL4" rel="nofollow ugc">http://t.co/xwprgMyBL4</a></p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: architosh		</title>
		<link>https://architosh.com/2015/08/sig-apple-looks-to-be-going-the-path-of-metal-for-graphics-seems-out-on-vulkan-standard/#comment-60038</link>

		<dc:creator><![CDATA[architosh]]></dc:creator>
		<pubDate>Mon, 10 Aug 2015 13:41:23 +0000</pubDate>
		<guid isPermaLink="false">https://architosh.com/?p=17823#comment-60038</guid>

					<description><![CDATA[Khronos Group makes further positive momentum with Vulkan API, but Apple is missing from the roster of industry supp&#8230;https://t.co/j2D4v0Pkpg]]></description>
			<content:encoded><![CDATA[<p>Khronos Group makes further positive momentum with Vulkan API, but Apple is missing from the roster of industry supp&#8230;<a href="https://t.co/j2D4v0Pkpg" rel="nofollow ugc">https://t.co/j2D4v0Pkpg</a></p>
]]></content:encoded>
		
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