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	<title>Architosh &#187; Visualization</title>
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	<link>http://architosh.com</link>
	<description>architosh™ — the leading Internet magazine dedicated to Mac CAD and 3D professionals and students worldwide.</description>
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		<title>Product Review: TurboViewer Pro 2.0 for iPad</title>
		<link>http://architosh.com/2012/01/product-review-turboviewer-pro-2-0-for-ipad/</link>
		<comments>http://architosh.com/2012/01/product-review-turboviewer-pro-2-0-for-ipad/#comments</comments>
		<pubDate>Sun, 08 Jan 2012 21:33:37 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[CAD]]></category>
		<category><![CDATA[IMSI/Design]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[TurboViewer]]></category>
		<category><![CDATA[TurboViewer Pro]]></category>
		<category><![CDATA[Visualization]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=6260</guid>
		<description><![CDATA[In Architosh's first iOS application product review we take a look at IMSI/Design's TurboViewer Pro application for iPad and iPhone]]></description>
			<content:encoded><![CDATA[<p>Last year in the early summer <a href="http://architosh.com/2011/08/the-ipad-how-the-cad3d-industry-is-being-changed/3/">Royal Farros</a>, Chairman and CEO of IMSI/Design, made a pretty powerful <a href="http://architosh.com/2011/08/the-ipad-how-the-cad3d-industry-is-being-changed/3/">statement</a>. He said, &#8220;We really believe that the iPad represents an inflection point in the industry. It has phenomenal portability with its very long battery life&#8230;and with Multi-touch you simply can&#8217;t match what it can do with any other computing device.&#8221;</p>
<p>After reviewing TurboViewer 2.0, our previous view that Farros was already speaking our language, was further confirmed. It is not just that he is making a bold prediction about the impact of a game-changing device&#8211;anyone can do that! But rather that IMSI/Design is clearly showing what they mean by &#8220;inflection point&#8221; in the CAD industry.</p>
<h4>The Key is Immediacy</h4>
<p>On a personal note, I&#8217;ve been toting around an Apple iPad 2 since it came out. I couldn&#8217;t wait to use it as a tool for practicing architecture. I was very excited about what I could possibly do out in the field and what older processes could be replaced by this new tool. I was particularly interested in &#8220;speeding up&#8221; work flow processes that normally were tied down to limitations in the field or repetition back at the office or both. But here is what I learned: <em>if the new process on the iPad isn&#8217;t fast enough to keep up with the old analog process, it doesn&#8217;t matter all that much if you are speeding up workflows downstream.</em></p>
<p>Let me explain it more clearly. Say you typically take field meeting notes on a pad of paper. Then you type up those notes back at the office. Say you often sketch up details and ideas for the client or the contractor as part of those notes on paper. Now you have an iPad. And you want to do all this work directly in the field and not burden yourself with the conversion from analog to digital back at the office. In theory, you should save time. But here is the rub. If the process on the iPad is anywhere more than 25 percent slower than the old analog process, you will not find the reward you are looking for. And if the process needs to keep pace with the flow of meetings, then it must be just as fast as analog or faster.</p>
<p>As it turns out, not a lot of iOS apps for AEC professionals meet this criteria yet. They offer streamlining by &#8220;everywhere access&#8221; and elimination of &#8220;double data entry&#8221; back at the office, but if you can&#8217;t keep up with others or an existing workflow it doesn&#8217;t matter how great the tool is&#8211;eventually you will stop using it.</p>
<h4>Why TurboViewer Pro Succeeds</h4>
<p>Given that criteria then, the reason why TurboViewer and TurboViewer Pro succeed as top notch tools in the new mobile app space is this: They are simple viewers that provide the market with CAD file viewing needs that normally have been served with mobile laptops. But they exceed laptops because they view the data faster, provide easier mobility, and also provide unique &#8220;one-of-a-kind&#8221; viewing experiences.</p>
<div id="attachment_6267" class="wp-caption alignnone" style="width: 460px"><a href="http://architosh.com/wordpress/wp-content/uploads/2012/01/wall-e_views.jpg"><img class="size-medium wp-image-6267" title="wall-e_views" src="http://architosh.com/wordpress/wp-content/uploads/2012/01/wall-e_views-450x337.jpg" alt="" width="450" height="337" /></a><p class="wp-caption-text">01 - Pixar&#39;s Wall-E robot is the star of this CAD file. The Views menu is shown in TurboViewer Pro 2.0. Selecting a view choice switches to that saved view. </p></div>
<p>Let&#8217;s start with the uniqueness factor. With TurboViewer and its Pro sister app you have the power to spin 3D models around effortlessly with your finger tip. It is like having the object in your hand. The combination of Apple&#8217;s Multi-touch user-interface and CAD/3D is wonderful when it is delivered this smoothly. And it is <em>very smooth!</em> Take the Wall-E.dwg file shown in the image above. <span style="color: #006699;">(see image 01).</span> TurboViewer Pro gives you an excellent Views menu with easy to understand icons and viewing options. It is so easy to reach out and touch the object on the screen and start spinning little Wall-E around.</p>
<p>If you get to where you have lost control and spun the model around in a way you don&#8217;t like (sometimes that can happen) you simply re-choose a typical view from the Views menu. <span style="color: #006699;">(image 01)</span> From there you have the option of axon, and all the various sides of an object. And with the Pro version you get Perspective options as well, giving you preconfigured lens starting at 28mm Landscape mode up to 50mm Object mode. <span style="color: #006699;">(see image 03)</span></p>
<p><span style="color: #006699;"> </span></p>
<div id="attachment_6268" class="wp-caption alignnone" style="width: 160px"><a href="http://architosh.com/wordpress/wp-content/uploads/2012/01/igs_file_visual-styles.jpg"><img class="size-thumbnail wp-image-6268" title="igs_file_visual-styles" src="http://architosh.com/wordpress/wp-content/uploads/2012/01/igs_file_visual-styles-150x150.jpg" alt="" width="150" height="150" /></a><p class="wp-caption-text">02 - Visual styles are available and the Pro version features X-ray mode, which is very useful for architecture urban design model files. You also have Perspective as an option. </p></div>
<div id="attachment_6269" class="wp-caption alignnone" style="width: 160px"><a href="http://architosh.com/wordpress/wp-content/uploads/2012/01/sat_file_urbanmodel.jpg"><img class="size-thumbnail wp-image-6269" title="sat_file_urbanmodel" src="http://architosh.com/wordpress/wp-content/uploads/2012/01/sat_file_urbanmodel-150x150.jpg" alt="" width="150" height="150" /></a><p class="wp-caption-text">03 - In the Pro version you have &quot;Perspective&quot; in addition to side and axon views. Camera options are available, including Custom. </p></div>
<p>Other unique things that are not so easy to do in a CAD application on a laptop are the simple way you can switch to various visual styles. You can easily toggle between line view, hidden line view, X-ray mode, shaded openGL and more. The X-ray mode is particularly cool for buildings; SketchUp users in particular with be at home with this viewing method. <span style="color: #006699;">(see images 02)</span></p>
<p><span style="color: #006699;"><span style="color: #000000;">next page:</span> Other Details &amp; Closing Comments</span></p>
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		<title>Luxion unleashes KeyShot2 for PTC Creo 1.0 as Planned</title>
		<link>http://architosh.com/2011/06/luxion-unleashes-keyshot2-for-ptc-creo-1-0-as-planned/</link>
		<comments>http://architosh.com/2011/06/luxion-unleashes-keyshot2-for-ptc-creo-1-0-as-planned/#comments</comments>
		<pubDate>Wed, 15 Jun 2011 11:22:22 +0000</pubDate>
		<dc:creator>Britney H-R</dc:creator>
				<category><![CDATA[CAID]]></category>
		<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[Creo]]></category>
		<category><![CDATA[KeyShot]]></category>
		<category><![CDATA[Luxion]]></category>
		<category><![CDATA[product design]]></category>
		<category><![CDATA[PTC]]></category>
		<category><![CDATA[rendering]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=5177</guid>
		<description><![CDATA[PTC PartnerAdvantage™ Gold Partner Luxion delivers KeyShot with support for Creo]]></description>
			<content:encoded><![CDATA[<p>Luxion, makers of KeyShot® and a leading developer in advanced rendering and lighting technology,  announced the release of KeyShot 2.3 with native support for Creo Parametric.</p>
<p>With the ability to import Creo Parametric (formerly known as Pro/ENGINEER®) data into KeyShot on both PC and Mac operating systems, Luxion will support PTC customer needs. Luxion also offers a plug-in that provides a dynamic link between Creo Parametric and KeyShot. This plug-in is available to all KeyShot customers free of charge on <a href="http://www.keyshot.com.">www.keyshot.com.</a></p>
<p>In addition, Luxion offers a free plug-in for all Creo customers that will connect Creo directly with KeyShot.</p>
<div id="attachment_5192" class="wp-caption alignnone" style="width: 459px"><a href="http://architosh.com/wordpress/wp-content/uploads/2011/06/keyshot-1.jpg"><img class="size-medium wp-image-5192" title="keyshot-1" src="http://architosh.com/wordpress/wp-content/uploads/2011/06/keyshot-1-449x338.jpg" alt="" width="449" height="338" /></a><p class="wp-caption-text">01 - Sample rendering with KeyShot by Luxion.</p></div>
<p>KeyShot is available for both PC and Mac operating systems; KeyShot 2.3 is available for immediate <a href="http://www.keyshot.com.&lt;br &gt;&lt;/a&gt;">download</a></p>
<p>For more information on <a href="http://www.luxion.com/">Luxion</a></p>
<img src="http://architosh.com/wordpress/?ak_action=api_record_view&id=5177&type=feed" alt="" />]]></content:encoded>
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		<title>Lundstrom Design updates TouchCAD</title>
		<link>http://architosh.com/2011/06/lundstrom-design-updates-touchcad/</link>
		<comments>http://architosh.com/2011/06/lundstrom-design-updates-touchcad/#comments</comments>
		<pubDate>Thu, 09 Jun 2011 12:27:45 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[Mac CAD]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Lundstrom Design]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[TouchCAD]]></category>
		<category><![CDATA[Visualization]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=5156</guid>
		<description><![CDATA[Company adds improved 3D Sail import capability to program]]></description>
			<content:encoded><![CDATA[<p>Lundstrom Design of Scandinavia has this week announced that TouchCAD has new support for importing 3D sail data. The purpose is to create sails with printed high resolution graphics, covering entire sails or parts of sails.</p>
<p>The new import filters allow sailmakers to make use of TouchCAD&#8217;s special image unfolding features. TouchCAD allows the user to apply high resolution images on any 3D shape, and automatically translate and transform the image into a ready to print in-scale unfolded image.</p>
<div id="attachment_5159" class="wp-caption alignnone" style="width: 344px"><a href="http://architosh.com/wordpress/wp-content/uploads/2011/06/3dsails.jpg"><img class="size-full wp-image-5159" title="3dsails" src="http://architosh.com/wordpress/wp-content/uploads/2011/06/3dsails.jpg" alt="" width="334" height="248" /></a><p class="wp-caption-text">01 - TouchCAD can support the import of 3D sail file formats.</p></div>
<p>The unfolded image is deformed on a pixel level, over any number of panels with absolute edge to edge fit between the panels. The image unfolds come out nested panels, that matches the vector based equivalent.</p>
<h4>Supported Formats</h4>
<p>There are several supported forms for TouchCAD&#8217;s 3D sail feature. These include:</p>
<ul>
<li>Sails Science ASC 3D format</li>
<li>Quantum Sails Spinnaker &#8211; now supports spinnakers to TouchCAD via DXF</li>
<li>Sail Pack Mouldslize XYZ</li>
<li>Azur can be imported via DXF</li>
<li>North Sails PAN files</li>
<li>Autometrix VRML files</li>
<li>Prosail VRML files</li>
<li>XYZ Point Clouds in ASC format</li>
</ul>
<p>The company has a tutorial movie that shows the procedures for mapping images on sails. <a href="http://www.touchcad.com/tc_training_imag.html">You can view that here. </a></p>
<p>TouchCAD&#8217;s image unfolding features can also be used for other uses, including tents, awnings, inflatables, exhibition signs, etc. <a href="http://www.touchcad.com/tc_gallery_image.html">To see examples go here. </a></p>
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		<title>Event: Artlantis Road Show Heads Back East</title>
		<link>http://architosh.com/2011/06/event-artlantis-road-show-heads-back-east/</link>
		<comments>http://architosh.com/2011/06/event-artlantis-road-show-heads-back-east/#comments</comments>
		<pubDate>Thu, 02 Jun 2011 12:02:16 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[Editor's Pick]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[Abvent]]></category>
		<category><![CDATA[Artlantis]]></category>
		<category><![CDATA[Artlantis Studio]]></category>
		<category><![CDATA[event]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[training]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=5084</guid>
		<description><![CDATA[Catch the Artlantis Road Show as it returns back East in the US starting today]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.artlantis.us/architosh.html">The Artlantis Road Show</a> heads back east today with events kicking off in Washington DC. The next series of Road Show events will be co-sponsored by AEC Infosystems of Baltimore.</p>
<p>AEC Infosystems is an ArchiCAD value-added reseller serving the middle Atlantic region of the US.</p>
<h4>Abvent&#8217;s New Artlantis Studio &#8211; Details</h4>
<p>French-based Abvent has been producing Artlantis for years as one of the premier easy-to-use, full-featured rendering programs focused on the needs of architectural professionals. Architosh has covered the <a href="http://architosh.com/2011/05/artlantis-road-show-architosh-gets-the-scoop/">Artlantis Road Show in detail in this feature report</a>. There are several images and animations showcasing what the latest Artlantis software can produce.</p>
<div id="attachment_4961" class="wp-caption alignnone" style="width: 460px"><a href="http://architosh.com/wordpress/wp-content/uploads/2011/05/abvent_4.jpg"><img class="size-medium wp-image-4961" title="abvent_4" src="http://architosh.com/wordpress/wp-content/uploads/2011/05/abvent_4-450x321.jpg" alt="" width="450" height="321" /></a><p class="wp-caption-text">01 - Artlantis can produce still renderings, animations, and QuickTimeVR panorama and object movies so you can fully immerse yourself inside your creation. The software features plugins for ArchiCAD, Revit and Vectorworks so users can model in their BIM software and then move their models to Artlantis simply for rendering. There is round-trip functionality that enables you to alter the model back in the BIM software and then bring it back to Artlantis without losing valuable rendering settings.</p></div>
<p>The Road Show features two types of events, including both paid and free. The free event features a general overview session on the <a href="http://www.artlantis.us/architosh.html">Artlantis</a> program and its capabilities, including how it works with other leading BIM/CAD programs such as ArchiCAD, Revit or Vectorworks. The paid sessions are training oriented, open to anyone but ideally suited for advancing the capabilities of existing Artlantis users.</p>
<p>Next up on the Road Show stops are:</p>
<ul>
<li>02 June 2011 &#8211; Washington DC: 12:30 &#8211; 2:00 PM</li>
<li>03 June 2011 &#8211; Alexandria, VA: 9:30 &#8211; 11:00 AM</li>
<li>04 June 2011 &#8211; Alexandria, VA: 10:00 AM &#8211; 2:00 PM</li>
<li>06 June 2011 &#8211; Philadelphia: 2:30 &#8211; 4:00 PM</li>
<li>07 June 2011 &#8211; Baltimore: 9:00 &#8211; 10:30 AM</li>
</ul>
<p>To see the whole schedule for more details and to <a href="http://www.artlantis.us/architosh.html">sign up go here</a> and click on schedule on the left.</p>
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		<title>Artlantis Road-Show &#8211; Architosh Gets the Scoop!</title>
		<link>http://architosh.com/2011/05/artlantis-road-show-architosh-gets-the-scoop/</link>
		<comments>http://architosh.com/2011/05/artlantis-road-show-architosh-gets-the-scoop/#comments</comments>
		<pubDate>Fri, 13 May 2011 18:22:57 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Special]]></category>
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		<category><![CDATA[Animation & VFX]]></category>
		<category><![CDATA[Artlantis R]]></category>
		<category><![CDATA[Artlantis Studio]]></category>
		<category><![CDATA[Objects Online]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[Visualization]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=4915</guid>
		<description><![CDATA[France-based Abvent and Objects Online are taking Artlantis on the a Road Show. This event is aimed at showcasing the rendering and animation program's strengths and focus on the architectural market here in the US. Free and paid events coming]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s a sunny day in Providence, Rhode Island, and I&#8217;m on the phone with Chris Stringer, General Manager of Objects Online, the US and Canadian distributor for Abvent&#8217;s popular rendering and animation software Artlantis. We have gotten together to talk about the upcoming &#8220;Road Show&#8221; event the company&#8211;along with France-based Abvent&#8211;is promoting and taking to various cities in the United States and Canada over the next few months.</p>
<p>Artlantis Render 3.0 and Artlantis Studio 3 are some of the most capable software programs in their respective class and they are designed specifically for the visual needs of architectural professionals. Yet the French company behind the software has at times taken a somewhat laissez-faire approach toward the giant US market. This is about to change.</p>
<h4>Road Show Details</h4>
<p>AFR (Anthony Frausto-Robledo):<span style="color: #888888;"> What is the &#8220;Road Show&#8221; about? Why is Abvent and Objects Online doing this event now?</span></p>
<p>Chris Stringer, GM (CS): The Road Show is about showcasing Artlantis, a world-class rendering and animation software. It&#8217;s about getting the message out to the US market that Artlantis has the best combination of rendering and animation features available for architects, in an easy-to-use but powerful formula and that it works seamlessly with all the major CAD platforms, including Autodesk Revit, ArchiCAD, Vectorworks and others.</p>
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<h5><span style="color: #006699;">This is an example of the type of animation you can produce in Abvent&#8217;s Artlantis 3 Studio. Video courtesy of Abvent / Objects Online.</span></h5>
<p>The Road Show will help us establish closer ties with our reseller network, bring in current customers for further training to make sure they are using the program&#8217;s full features to their advantage, and help us spread the word more about Artlantis&#8217; great capabilities.</p>
<p>AFR: <span style="color: #888888;">What kinds of things will the Road Show offer architects and designers? What will they learn?</span></p>
<p>CS: We are focusing on two types of events. The first event is the demo event which will present a detailed and captivating overview of Artlantis to the architectural community. There will also be an opportunity for questions and answers so architects can learn just how easy it is for Artlantis to fit into their design workflow and what advantages it offers.</p>
<p>The second event is longer and involves hands-on training for our current customers. Though it could also be valuable for advanced rendering users who are just starting with Artlantis. We will go through four to five exercises covering key elements on Artlantis, from setting up scenes, to working with textures and objects, to lighting and to economizing models.</p>
<h4>About Artlantis</h4>
<p>AFR: <span style="color: #888888;">What do you feel are some of the best features in Artlantis Studio in the latest release?</span></p>
<p>CS: I would say that Artlantis has always been built on the strength of its preview render window. You always had that immediate interaction between changes to your scene and the results of those changes. You can drop in people, trees, change textures, lights, et cetera and right there in the preview window you get instant results.</p>
<p>AFR: <span style="color: #888888;">This with Radiosity too?</span></p>
<p>CS: Yes, you have Artlantis&#8217; superb Radiosity engine results&#8230;right there in the preview window. This is what makes Artlantis unique in the market.</p>
<p>AFR: <span style="color: #888888;">Do you have to use Radiosity? Can you use another lighting method for even faster results?</span></p>
<p>Chris Stringer (CS): You don&#8217;t have to use Radiosity, but using it gives superior results, due in part to the way it now automatically balances light levels, much like the human eye does. You can use the faster global illumination engine instead, but you have to set up your lighting levels differently if you intend to create final renderings using that engine. The difference in quality is dramatic, though, and most users will probably prefer Radiosity. The expert rendering parameters give users the ability to create faster, lower-quality Radiosity renderings before it comes time to create the final renderings. There are also some new built-in post-processing rendering filters that generate some of the same quality effects offered in image-editing applications like Photoshop.</p>
<p>AFR: <span style="color: #888888;">What are the system requirements like with Artlantis? Can you get great results with moderate-level Mac and Windows machines?</span></p>
<p><span style="color: #333333;">Next page: <span style="color: #006699;">Continued more about Artlantis in detail and the Road Show</span></span></p>
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		<title>Maxon sees unprecedented growth in 2010</title>
		<link>http://architosh.com/2011/04/maxon-sees-unprecedented-growth-in-2010/</link>
		<comments>http://architosh.com/2011/04/maxon-sees-unprecedented-growth-in-2010/#comments</comments>
		<pubDate>Fri, 22 Apr 2011 18:45:40 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[Animation & VFX]]></category>
		<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[Cinema4D]]></category>
		<category><![CDATA[Maxon]]></category>
		<category><![CDATA[rendering]]></category>

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		<description><![CDATA[Despite a gloomy global economy, Maxon Computer sees strongest year ever in the company's 25 year history. Discover why!]]></description>
			<content:encoded><![CDATA[<p>The makers of award-winning CINEMA 4D 3D, Maxon Computer, have announced that 2010 was the most successful year in the company&#8217;s history.</p>
<p>Maxon reported an earnings increase of 23.3 percent in 2010 compared to 2009&#8217;s results, marking unprecedented growth and market penetration. The company is celebrating its 25 years in business.</p>
<h4>Award Winning CINEMA 4D Package Leads Results</h4>
<p>A major factor impacting Maxon&#8217;s strong results was the reorganization of the company&#8217;s award-winning, professional 3D software application, CINEMA 4D. The new product portfolio makes it easier for re-sellers and customers to select the best product suited for their industry needs. Maxon has also done exceptionally well increasing the number of Maxon Service Agreements (MSA) among its user base, with nearly a third of all customers electing for annual licensing, which includes all updates at no charge.</p>
<div id="attachment_4794" class="wp-caption alignnone" style="width: 460px"><a href="http://architosh.com/wordpress/wp-content/uploads/2011/04/maxon110422.jpg"><img class="size-medium wp-image-4794" title="maxon110422" src="http://architosh.com/wordpress/wp-content/uploads/2011/04/maxon110422-450x268.jpg" alt="" width="450" height="268" /></a><p class="wp-caption-text">01 - An image from Maxon&#39;s Architectural Reel</p></div>
<p>Uwe Bärtels, Managing Director and co-founder of MAXON, noted, &#8220;The standout results are even more significant given that MAXON&#8217;s price structure remained practically unchanged last year. MAXON continues to view our customers as partners and strives to assess and anticipate their digital creative experiences. Delivering top-quality products and excellent service at a fair price is a winning combination that is favorably fueling our growth from a product and financial standpoint as we continue into 2011.&#8221;</p>
<h4>Hollywood Loves Maxon</h4>
<p>Over the past 25 years Maxon has evolved into a major software developer serving film and special effects studios around the world. Hollywood&#8217;s biggest names&#8211;like Walt Disney Imagineering, Disney ABC Studios, Sony Pictures, Warner Bros, MTV and Pixar Animation Studios, to name a few&#8211;all rely on CINEMA 4D in their production pipelines.</p>
<p>Maxon sells CINEMA 4D and its related products through resellers in over 80 countries, from its headquarters in Germany. In 2011 Maxon will be opening its 5th international office, this time in Singapore, Asia. It will join the ranks of Maxon&#8217;s other international offices in the USA, Great Britain, Japan and France.</p>
<p>Maxon&#8217;s parent company, Nemetschek AG, of Germany&#8211;the same parent company of Graphisoft Inc. and Nemetschek Vectorworks, Inc.&#8211;is pleased with Maxon&#8217;s 2010 results. Ernst Homolka, CEO, Nemetschek AG commented, &#8220;Maxon&#8217;s record turnover in 2010 is a strong indication that the company&#8217;s strategy and groundbreaking technologies will continue to track towards profitability, reflecting positively on Nemetschek&#8217;s planned growth for 2011.&#8221;</p>
<p>To learn more <a href="http://www.maxon.net/">visit them here. </a></p>
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		<title>Smartgeometry: The Bentley Talk</title>
		<link>http://architosh.com/2011/04/smartgeometry-the-bentley-talk/</link>
		<comments>http://architosh.com/2011/04/smartgeometry-the-bentley-talk/#comments</comments>
		<pubDate>Sun, 10 Apr 2011 22:28:19 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Special]]></category>
		<category><![CDATA[Bentley]]></category>
		<category><![CDATA[BIM]]></category>
		<category><![CDATA[Generative Components (GC)]]></category>
		<category><![CDATA[generative design]]></category>
		<category><![CDATA[Huw Roberts AIA]]></category>
		<category><![CDATA[Luxology]]></category>
		<category><![CDATA[Makai Smith]]></category>
		<category><![CDATA[modo]]></category>
		<category><![CDATA[Visualization]]></category>

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		<description><![CDATA[Why does Bentley sponsor the Smartgeometry conference? What does the future of Generative Components look like? We talk about some of that here.]]></description>
			<content:encoded><![CDATA[<p>During the Smartgeometry Conference in Copenhagen a week ago, Huw Roberts, AIA and Makai Smith, both of Bentley Systems, spoke about the company&#8217;s involvement with the conference, its software such as Generative Components and a bit about its future.</p>
<p>During the event we tweeted key comments during both of their talks on our <a href="http://twitter.com/architosh">Architosh Twitter feed</a>. You can revisit that <a href="http://twitter.com/architosh">now here</a>.</p>
<h4>Huw Roberts</h4>
<p>Huw Roberts AIA is an architect who has been with <a href="http://www.bentley.com">Bentley</a> for many years now. He has a deep understanding of practice and its many forms and orientations. He also understands the many challenges all AEC firms face in a global economy where practice is increasingly complex and often geographically dispersed.</p>
<div id="attachment_4732" class="wp-caption alignnone" style="width: 347px"><a href="http://architosh.com/wordpress/wp-content/uploads/2011/04/talk1.jpg"><img class="size-medium wp-image-4732" title="talk1" src="http://architosh.com/wordpress/wp-content/uploads/2011/04/talk1-337x450.jpg" alt="" width="337" height="450" /></a><p class="wp-caption-text">01 - Huw Roberts AIA of Bentley, speaking at Smartgeometry 2011 Copenhagen.</p></div>
<p>During his talk he mentioned that Bentley is the world&#8217;s largest software company dedicated to all of the AEC market. Bentley has a diverse product portfolio that goes far beyond building design and engineering to civil and plant design, facilities and more. They are the world&#8217;s number one software company for structural engineering solutions. And the company&#8217;s annual revenue is now at half billion US dollars.</p>
<p>One of the more interesting things Huw said was that Bentley spends up to 20 percent of its annual revenue on research and development. And Generative Components is not actually apart of that figure. <a href="http://www.bentley.com/en-US/Promo/Generative+Components/default.htm">Generative Components</a>, he said, is actually free software and therefore is placed outside those figures. Certainly there is ongoing R&amp;D for GC as well but there was no mention of a dollar figure.</p>
<h4>Why GC? Why Smartgeometry Conference?</h4>
<p>Huw explained that the company is invested in advancing Generative Components because as a product it aligns with the company&#8217;s overall visions for innovation. And Bentley is interested in &#8220;open information&#8230;sharing data.&#8221; And the types of projects and problems firms around the world are facing and using GC to solve critically inform Bentley&#8217;s full line of software solutions. Generative Components dovetails with Bentley&#8217;s software for architects and engineers and Huw noted that going forward it will continue to inform and impact the development of other products.</p>
<p>Huw said the company is doing &#8220;syndicated development&#8221; projects, whereby Bentley works in a co-op way with major firms or institutions in addressing new challenges through software. Today the company is working on a $24 billion ultimate integration project. And this summer the company will be introducing something they call Model Documentation.</p>
<p>Generative Components is advanced 3D software for design that goes beyond just complex geometry creation or solving. It enables designers to capture and define relationships, set up rules and algorithms, and iterate using numerical methods and rule-based interdependencies.</p>
<p>In a slide Huw showed a building with a complex steel frame holding up a skylight system. Bentley created an algorithm that addressed two inter-related issues and setup a relationship. One issue was that of energy loss (heat gain/loss) through the skylight, while the other issue was that of steel weight. The last issue affects cost directly for the structure. The first issue affects operations costs. How do architects design so that they can solve both sets of problems simultaneously? <span style="color: #006699;">(see image 01)</span></p>
<div id="attachment_4733" class="wp-caption alignnone" style="width: 347px"><a href="http://architosh.com/wordpress/wp-content/uploads/2011/04/talk2.jpg"><img class="size-medium wp-image-4733" title="talk2" src="http://architosh.com/wordpress/wp-content/uploads/2011/04/talk2-337x450.jpg" alt="" width="337" height="450" /></a><p class="wp-caption-text">02 - Makai Smith, who heads up Generative Components at Bentley gave an engaging talk. In this slide he shows an architecture from form say 1970 and compares it to one today. Not much has changed, he contends. The future of practice will need to change the formation of firms.</p></div>
<p>Huw said these are the types of problems the technology in Bentley&#8217;s product suites address, and will continue to address in more complexity.</p>
<p>Finally, Smartgeometry is something Bentley has been very proud to be involved in and sponsoring for many years.<a href="http://architosh.com/2011/04/smartgeometry-coverage-whats-coming-up/"> The conference frames and addresses</a> many of the most technically challenging AEC problems in the world, using the latest computational research and practice methodologies. GC is a key component tool for those participating in <a href="http://architosh.com/2011/04/smartgeometry-coverage-whats-coming-up/">Smartgeometry</a>.</p>
<p>Next page &gt; Makai&#8217;s Talk, Future of GC</p>
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		<title>EIAS3D announces EIAS version 9 news</title>
		<link>http://architosh.com/2010/11/eias3d-announces-eias-version-9-news/</link>
		<comments>http://architosh.com/2010/11/eias3d-announces-eias-version-9-news/#comments</comments>
		<pubDate>Mon, 15 Nov 2010 13:56:00 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[Animation & VFX]]></category>
		<category><![CDATA[Editor's Pick]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[EIAS]]></category>
		<category><![CDATA[EIAS Animator]]></category>
		<category><![CDATA[EIAS Camera]]></category>
		<category><![CDATA[Electric image]]></category>
		<category><![CDATA[multi-layer rendering]]></category>
		<category><![CDATA[photo-realistic rendering]]></category>
		<category><![CDATA[Renderama]]></category>
		<category><![CDATA[rendering]]></category>

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		<description><![CDATA[Electric Image Animation System version 9 planned detailed and news announced. New owners promise biggest update in recent history with new modernized core components. ]]></description>
			<content:encoded><![CDATA[<p>Earlier this year Electric Image Technology Group sold its intellectual property for the entire Electric Image Animation System (EIAS) to a new set of owners, Tomas Egger, an award-winning director and EIAS user and the Igor brothers, prominent EIAS plugin developers. The new company will better fund the continued development of one of the world&#8217;s premier 3D software suites.</p>
<h4>Electric Image Animation System Version 9</h4>
<p>The new company behind EIAS is aggressively planning the biggest update to the 3D suite in a long time. Some key new items included a full 64-bit, multi-treaded, multi-platform EIAS Camera 9. EIAS Animator 9 will also have a new 3D model import system, and there is a <a href="http://www.eias3d.com/news/eias-version-9-developer-kit/">new EIAS 9 Developer Kit</a> for plugin and shader developers. EIAS Renderama 9 will also have improvements. The new company is also now selling, supporting and developing the Konkeptoine Tools, a series of plugins and shader plugins.</p>
<p>With all this change comes a new website for Electric Image Animation System, including a built-in online store where you can purchase or upgrade to EIAS v.8 (895.USD new) or obtain plugins.</p>
<div id="attachment_4035" class="wp-caption alignnone" style="width: 460px"><a href="http://architosh.com/wordpress/wp-content/uploads/2010/11/tubes_screen.png"><img class="size-medium wp-image-4035" title="tubes_screen" src="http://architosh.com/wordpress/wp-content/uploads/2010/11/tubes_screen-450x281.png" alt="" width="450" height="281" /></a><p class="wp-caption-text">02 - Electric Image Animation Systesm v8. Screen shot sample.</p></div>
<p>Exact dates for the new Electric Image Animation System 9 release have not been made clear but Architosh will follow this development closely. To learn more visit: <a href="http://www.eias3d.com/">http://www.eias3d.com/</a></p>
<div id="attachment_4034" class="wp-caption alignnone" style="width: 460px"><a href="http://architosh.com/wordpress/wp-content/uploads/2010/11/eias_logo.jpg"><img class="size-medium wp-image-4034" title="eias_logo" src="http://architosh.com/wordpress/wp-content/uploads/2010/11/eias_logo-450x150.jpg" alt="" width="450" height="150" /></a><p class="wp-caption-text">01 - The new EIAS logo. It&#39;s very cool!</p></div>
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		<title>Vue 9 for CG Professionals now shipping</title>
		<link>http://architosh.com/2010/11/vue-9-for-cg-professionas-now-shipping/</link>
		<comments>http://architosh.com/2010/11/vue-9-for-cg-professionas-now-shipping/#comments</comments>
		<pubDate>Mon, 08 Nov 2010 13:38:01 +0000</pubDate>
		<dc:creator>News Editor</dc:creator>
				<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[e-on Software]]></category>
		<category><![CDATA[Vue xStream]]></category>

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		<description><![CDATA[Vue 9 xStream and Vue 9 Infinite ship for CG Professionals.]]></description>
			<content:encoded><![CDATA[<p>e-on software&#8217;s Vue 9 xStream and Vue 9 Infinite are now shipping to CG professionals. The popular 3D software for both Mac and Windows 3D artists involved in environmental, scenery and landscape creation has been updated with powerful new features and improvements.</p>
<p>&#8220;Vue 9 includes a wide array of new features and performance improvements for creating Digital Nature scenery with more precision and power than ever before,&#8221; said Nicholas Phelps, President of e-on Software. &#8220;We believe our valued customers will find that Vue 9 continues to set the pace as the leading Digital Nature solution across the many diverse markets we serve including architecture, animation, special effects, broadcast, art and illustration, and scientific.&#8221;</p>
<p>You can check out many of the new features in three YouTube videos here:</p>
<ul>
<li>Flicker Reduction &#8211; <a href="http://www.youtube.com/watch?v=fcabu2Lw46U">video here</a></li>
<li>Animated EcoSystems &#8211; <a href="http://www.youtube.com/watch?v=Dllexq2ACgs">video here</a></li>
<li>Relighting &#8211; <a href="http://www.youtube.com/watch?v=6DdMJSknzW0">video here</a></li>
</ul>
<div id="attachment_4018" class="wp-caption alignnone" style="width: 460px"><a href="http://architosh.com/wordpress/wp-content/uploads/2010/11/Vue9ProductLine.jpg"><img class="size-medium wp-image-4018" title="Vue9ProductLine" src="http://architosh.com/wordpress/wp-content/uploads/2010/11/Vue9ProductLine-450x170.jpg" alt="" width="450" height="170" /></a><p class="wp-caption-text">01 - The new Vue 9 series of 3D software packages for Mac and Windows.</p></div>
<p>To learn more about Vue 9 series 3D products visit them online here: <a href="http://www.e-onsoftware.com">www.e-onsoftware.com</a></p>
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		<title>Lightworks announces Lightworks Author 2011</title>
		<link>http://architosh.com/2010/10/lightworks-announces-lightworks-author-2011/</link>
		<comments>http://architosh.com/2010/10/lightworks-announces-lightworks-author-2011/#comments</comments>
		<pubDate>Wed, 13 Oct 2010 12:49:53 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[Editor's Pick]]></category>
		<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[LightWorks]]></category>
		<category><![CDATA[photo-realistic rendering]]></category>
		<category><![CDATA[rendering]]></category>

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		<description><![CDATA[Lightworks in England has updated their rendering technology, adding more realism to software developers tapping their rendering engine.]]></description>
			<content:encoded><![CDATA[<p>Lightworks, the world&#8217;s leading supplier of rendering solutions for developers of advanced 3D computer graphics software, has announced the release of Lightworks Author 2011, which adds additional functionality to their range of rendering technology.</p>
<h4>New Technology &#8211; New Product Names</h4>
<p>&#8220;We&#8217;ve changed the format of our product names for our latest release which reflects our goal to continue offering enhanced new functionality to our customers,&#8221; said David Forrester, Manager Director of Lightworks. &#8220;We already know how important new features are to customers and our new Perceptual Tone Mapper and Real-time Image Based Lighting will be of tremendous benefit to them as they strive to add that extra touch of realism to their work.&#8221;</p>
<div id="attachment_3881" class="wp-caption alignnone" style="width: 410px"><a href="http://architosh.com/wordpress/wp-content/uploads/2010/10/IBL-v1.jpg"><img class="size-full wp-image-3881" title="IBL v1" src="http://architosh.com/wordpress/wp-content/uploads/2010/10/IBL-v1.jpg" alt="" width="400" height="288" /></a><p class="wp-caption-text">01 - Example of Image Based Lighting in Real-Time, with Lightworks Author 2011.</p></div>
<p>The key developments in Lightworks Author 2011 include:</p>
<ul>
<li>Perceptual Tone Mapper &#8211; This latest shader technology closely mimics the action of the human eye in converting the real-world luminance levels calculated by Lightworks Global Illumination (GI) to those which can be displayed and viewed on a computer screen.</li>
<li>Image Based Lighting &#8211; Support for environmental lights in image based lighting has been added to the Lightworks Real time product.</li>
</ul>
<p>To learn more about all the new technology in <a href="http://www.lightworkdesign.com/latest-release-2011.html?utm_source=Beemd+LW+Author+2011+MailingList&amp;utm_medium=email&amp;utm_campaign=Beemd+LW+Author+2011">Lightworks Author 2011</a> visit them online here.</p>
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		<title>Maxon announces availability of Cinema 4D R12</title>
		<link>http://architosh.com/2010/09/maxon-announces-availability-of-cinema-4d-r12/</link>
		<comments>http://architosh.com/2010/09/maxon-announces-availability-of-cinema-4d-r12/#comments</comments>
		<pubDate>Wed, 01 Sep 2010 19:48:47 +0000</pubDate>
		<dc:creator>News Editor</dc:creator>
				<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Maxon]]></category>
		<category><![CDATA[rendering]]></category>

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		<description><![CDATA[Maxon Computer introduces CINEMA 4D Release 12]]></description>
			<content:encoded><![CDATA[<p>Maxon Computer has announced the immediate availability of CINEMA 4D release 12, the latest version of its acclaimed 3D software package. A world-leader in professional 3D production software suites Maxon&#8217;s latest <a href="http://www.maxon.net/">R12 release of CINEMA</a> 4D builds on more than two decades of 3D graphics development and boasts dozens of new features.</p>
<p>&#8220;Today&#8217;s release marks a significant milestone in the development of Maxon&#8217;s professional 3D software and is a testament to more than two decades of programming excellence,&#8221; remarked Harald Schneider, CEO and co-founder of Maxon Computer. &#8220;Our development team made every effort to bring customer requested features that are easy to use, stable powerful.&#8221;</p>
<h4>Key New Features</h4>
<ul>
<li><span style="font-weight: normal;">Powerful New Dynamics: Release 12 introduces a comprehensive and easy to use rigid body dynamics system based on the production-proven Bullet engine.</span></li>
<li>Enhanced Rendering Features: Linear workflow and color profiles, IES lights, True Units of Measure, Render Queue and Picture Viewer. In particular C4D R12&#8217;s new Picture Viewer includes full-screen playback, a histogram display and navigator.</li>
<li>New Character Tools &#8211; Inverse Kinematics (IK) system featuring new dynamics properties.</li>
<li>New Deformers</li>
<li>Python &#8211; Extensive support of powerful Python language now fully integrated into C4D R12</li>
<li>OpenGL 3 and new Architectural Shaders and a parametric spline L-system</li>
</ul>
<h4>New Product LineUp</h4>
<p>&#8220;The product line reorganization is a practical step that gives all customers, from hobbyist to studio professional, clear choices when deciding on the features they need to deliver high impact, creative results,&#8221; said Paul Babb, CEO of Maxon USA.</p>
<p>The new CINEMA 4D Editions include the following:</p>
<ul>
<li>CINEMA 4D Prime &#8211; New core professional 3D graphics package that includes all the basic modeling, animation and rendering functionality. Release 12 now includes Ambient Occlusion and many deformers formerly found in the MOCCA and MoGraph modules.</li>
<li>CINEMA 4D Broadcast &#8211; Builds on Prime and offers a powerhouse of features and toolsets for broadcast design professionals. This edition includes functionality previously included in MoGraph module, GI rendering and features an extensive library of objects, materials and presets.</li>
<li>CINEMA 4D Visualize &#8211; The professional solution for architects and designers. This version includes all the functionality of the previous Architecture and Engineering Editions, such as Advanced Render, Sketch and Toon, Net Render 3 module plus extensive object and material libraries for these professionals.</li>
<li>CINEMA 4D Studion &#8211; This is the most comprehensive edition and includes everything from Broadcast and Visualize editions.</li>
<li>BodyPaint 3D R12 &#8211; 3D Painting, Texturing and UV Editing package. <strong> </strong>BodyPaint 3D Release 12 benefits from all the new developments of its sister application, CINEMA 4D Prime, to offer a full complement of 3D painting and texturing tools unmatched by any other package on the market. New features in Release 12 include color profiles, the option to render Ambient Occlusion into a texture, and the Cineman connection to RenderMan including preview renders directly inside BodyPaint 3D. It also boasts updated exchanges with 3ds Max, Maya, Softimage and LightWave 3D</li>
</ul>
<p>A <a href="http://www.maxon.net/en/products/general-information/general-information/product-comparison.html">product comparison chart is available here</a>. System requirements for the Mac OS X platform include OS X 10.5.8 or higher on Intel-based Macs, 1024 MB of RAM and DVD ROM drive. <a href="http://www.maxon.net">Contact a Maxon distributor</a> for pricing, availability and upgrade paths.</p>
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		<title>Luxion&#8217;s KeyShot 2 is out!</title>
		<link>http://architosh.com/2010/07/luxions-keyshot-2-is-out/</link>
		<comments>http://architosh.com/2010/07/luxions-keyshot-2-is-out/#comments</comments>
		<pubDate>Thu, 22 Jul 2010 12:46:33 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[CAID]]></category>
		<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[GPU]]></category>
		<category><![CDATA[KeyShot]]></category>
		<category><![CDATA[Luxion]]></category>
		<category><![CDATA[photo-realistic rendering]]></category>
		<category><![CDATA[Pro/E]]></category>
		<category><![CDATA[rendering]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=3662</guid>
		<description><![CDATA[Luxion releases KeyShot 2 - next generation of GPU accelerated interactive raytracing rendering program]]></description>
			<content:encoded><![CDATA[<p>The long-awaited update to KeyShot/HyperShot is now out. <a href="http://architosh.com/tag/luxion/">Luxion</a> quietly released KeyShot 2 back in June. KeyShot 2 is an all new application that supports native Pro/ENIGINEER data import and associative linking for both PC and Mac.</p>
<p>KeyShot 2 is built on Luxion&#8217;s production-proven interactive realtime raytracing and global illumination technology. Now even faster, KeyShot 2 breaks down the complexity of creating photographic images from 3D models. Key new features in KeyShot 2 include:</p>
<ul>
<li>Drag and Drop import of digital data</li>
<li>Scene tree for better scene management</li>
<li>Library for all assets (materials, environments, textures, backplates and renderings) with drag and drop capabilities</li>
<li>Interactive material and environmental adjustments with realtime feedback</li>
<li>Dynamic camera interaction with precise position control</li>
</ul>
<p>There are also several new rendering improvements and capabilities including:</p>
<ul>
<li>Unlimited label placement on any material</li>
<li>Ligt emitting materials with intensity, color and appearance control</li>
<li>Ground caustics without need for a physical plane</li>
<li>Merging of previously saved scenes with current scene</li>
</ul>
<p>Performance improvements include 50 percent faster renders. The program has been optimized to run even faster on Macs and PCs without the need for special graphics cards. KeyShot is 50 percent faster than HyperShot.</p>
<p>KeyShot has been optimized for round-trip fidelity between itself and <a href="http://architosh.com/tag/proe/">Pro/ENGINEER</a>. Models can be re-imported from ProE and previously made material assignments are maintained.</p>
<p>To learn more visit Luxion online here:<a href="http://www.luxion.com/"> http://www.luxion.com/</a></p>
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		<title>Tidbits: PixPlant, T-Splines, Lightworks</title>
		<link>http://architosh.com/2010/07/tidbits-pixplant-t-splines-lightworks/</link>
		<comments>http://architosh.com/2010/07/tidbits-pixplant-t-splines-lightworks/#comments</comments>
		<pubDate>Mon, 19 Jul 2010 13:12:48 +0000</pubDate>
		<dc:creator>News Editor</dc:creator>
				<category><![CDATA[Animation & VFX]]></category>
		<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[global illumination]]></category>
		<category><![CDATA[LightWorks]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[PixPlant]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[T-Splines]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=3660</guid>
		<description><![CDATA[Mac CAD and 3D News: Tidbits today include news on PixPlant 2 for Mac, T-Splines and LightWorks at SIGGRAPH.]]></description>
			<content:encoded><![CDATA[<h4>PixPlant 2 for Mac</h4>
<p>PixPlant 2 for Mac is software application for generating seamless 3D textures for your visualization needs. Based on photos you can easily generate seamless, repeatable 3D textures for your 3D modeling and rendering needs. PixPlant comes in a standalone application for Windows and Mac and a Photoshop add-on plugin for Windows. PixPlant 2 for Mac OS X is 195.USD. To learn more <a href="http://www.pixplant.com/">visit this page.</a></p>
<h4>T-Splines News</h4>
<p>T-Splines has announced a <a href="http://www.tsplines.com/news-blog/312-mecsoft.html">new partnership</a> between RhinoCAM and itself. The two companies have partnered to provide best-in-class surface modeling and machining solutions, all inside Rhino 3D. RhinoCAD is a powerful, easy-to-use, and affordable machining program. There is afree webinar on this topic on July 21 (<a href="https://www1.gotomeeting.com/register/460432865">register here</a>).</p>
<p>Also the company has announced <a href="http://www.tsplines.com/support/rhinotutorials.html">five new T-Spline videos</a>.</p>
<h4>Lightworks at SIGGRAPH</h4>
<p>Lightworks, the world&#8217;s leading supplier of rendering software solutions to application developers in the 3D computer graphics industry, will be presenting a paper at the SIGGRAPH Conference later in July.</p>
<p>Manuel Gamito, one of the company&#8217;s developers, will be presenting the paper at this year&#8217;s event in Los Angeles. The SIGGRAPH Computer Graphics Conference is renowned for being the leading conference in its field and Lightworks is delighted that Manuel will be taking part in this important event. His paper, entitled, &#8220;Accurate Multi-Dimensional Poisson-Disk Sampling&#8221; is co-authored with Steve Maddock from the University of Sheffield, UK, and presents research on techniques for increasing the performance of Global Illumination and Anti-Aliasing processes in real-world situations.</p>
<p>Manuel commented: &#8220;The technique that I will be presenting has already been implemented in the new rendering software that Lightworks is developing. It addresses the efficient generation of Poisson-disk sample distribution in a space, with any number of dimensions.&#8221;</p>
<p>To learn more <a href="http://www.lightworkdesign.com/">visit this page.</a></p>
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		<title>Core technology behind Bunkspeed SHOT runs on Mac</title>
		<link>http://architosh.com/2010/02/core-technology-behind-bunkspeed-shot-runs-on-mac/</link>
		<comments>http://architosh.com/2010/02/core-technology-behind-bunkspeed-shot-runs-on-mac/#comments</comments>
		<pubDate>Wed, 24 Feb 2010 14:04:40 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[Editor's Pick]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[Bunkspeed SHOT]]></category>
		<category><![CDATA[CAID]]></category>
		<category><![CDATA[iray]]></category>
		<category><![CDATA[mental images]]></category>
		<category><![CDATA[mental ray]]></category>
		<category><![CDATA[Philip Lunn]]></category>
		<category><![CDATA[RealityServer]]></category>
		<category><![CDATA[rendering]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=3303</guid>
		<description><![CDATA[Bunkspeed's core technology for its new and upcoming Bunkspeed SHOT runs on the Mac. The company says the Mac version will follow the initial release of SHOT. Behind the new SHOT is the new iray technology by Germany's mental images.]]></description>
			<content:encoded><![CDATA[<p>When Philip Lunn, CEO of Bunkspeed, announced that the company&#8217;s future path from HyperShot was bifurcating due to a technology licensing dispute one of the first things that came to mind was concern about the underlying technology&#8217;s support for Mac users. After all, the core technology behind HyperShot was home-grown and innovative and from the very beginning was destined for the Mac. In fact it sort of debuted on the Mac <a href="http://www.architosh.com/news/2007-04/2007a0417_cofes-hyper.html">at COFES in Apple&#8217;s technology suite</a> there.</p>
<h4>SHOT to run on Mac</h4>
<p>The newly licensed iray technology from <a href="http://www.mentalimages.com">mental images</a>, as well as other core technology behind the new Bunkspeed SHOT, does support the Mac, says Lunn. &#8220;Since 95 percent of our HyperShot business was on the PC,&#8221; adds Lunn, &#8220;we have focused on that first, for obvious business reasons.&#8221; SHOT will run on Mac but not in the next-up release. It is not clear when the Mac version will ship as the company is focusing its attention on the general release of SHOT.</p>
<p>Bunkspeed SHOT&#8217;s new rendering engine will be iray by mental images GmbH of Berlin, Germany. This is a company with a prestigious background in rendering technology and its branch offices include San Francisco and Melbourne, Australia.</p>
<h4>mental images and the Mac</h4>
<p>Early on mental images powered the rendering in Softimage and Wavefront&#8217;s 3D animation technology packages. Today its rendering engine technology are used in many of the world&#8217;s leading CAD and DCC applications.</p>
<p>mental images&#8217; flagship produce is mental ray, which is offered both as a stand-alone application and as an OEM integration software technology. Today it is integrated into many of Autodesk&#8217;s products, including AutoCAD, Revit, and Inventor, as well as those products from Alias (Maya) and Softimage (Softimage). It is also integrated into SolidWorks, and Dassault Systemes Catia v4 and v5.</p>
<p>mental ray is supported on both Windows, Mac, Linux and Sun Solaris operating systems, both 32 and 64 bit. It is Intel only for the Mac platform (no PowerPC support).</p>
<p>iray technology is a bit different from mental ray. The company&#8217;s description says that iray is a high-performance global illumination rendering technology that achieves its high performance by taking full advantage of the Nvidia CUDA architecture programming model, allowing interactive previewing on a single GPU and scaling almost linearly on multi-GPU platforms. There is an iray &#8220;rendering mode&#8221; in mental ray 3.8 and is supported in mental images&#8217; RealityServer 2.4. It is also inside a product named SceniX but mental images&#8217; documentation says details and a release date for that product to be announced.</p>
<p>Answering the question &#8220;who needs iray,&#8221; the company says it is ideal for programs that need a &#8220;push button&#8221; renderer of final frame photorealistic images with correct global illuminations. That would basically be the philosophy behind Bunkspeed&#8217;s SHOT (formerly HyperShot).</p>
<h4>Thinking of iray in Architecture</h4>
<p>A quick &#8220;push button&#8221; approach to excellent global illumination (GI) based rendering would also be ideal for architectural visualization programs, especially those tied to conceptual modeling or CAD or BIM where the final image needs call for accurate lighting more than a particular edited and enhanced final render approach.</p>
<p>iray technology is dependent on CUDA-enabled GPUs and memory requirements will make Nvidia Quadro, QuadroPlex and Tesla units particularly helpful. iray wil also run on GeForce and Tesla.</p>
<p>To learn more about <a href="http://www.mentalimages.com/products/iray.html">iray go here</a>.</p>
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		<title>Tidbits: NX on Mac and Cheetah news</title>
		<link>http://architosh.com/2010/02/tidbits-nx-on-mac-and-cheetah-news/</link>
		<comments>http://architosh.com/2010/02/tidbits-nx-on-mac-and-cheetah-news/#comments</comments>
		<pubDate>Wed, 24 Feb 2010 14:00:51 +0000</pubDate>
		<dc:creator>News Editor</dc:creator>
				<category><![CDATA[CAID]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[Cheetah 3D]]></category>
		<category><![CDATA[NX]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[Siemens]]></category>

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		<description><![CDATA[Mac CAD and 3D News: In tidbits this morning we have news on NX for Mac and an updated and more powerful 64-bit Cheetah!]]></description>
			<content:encoded><![CDATA[<h4>NX PLM on Mac</h4>
<p>FEN of Australia has a <a href="http://www.myfen.com.au/Article/NX-PLM-CAD-CAM-software-now-supports-Mac-OS-X/510956.aspx">news blurb on Siemens&#8217; NX PLM software running on Mac.</a> This isn&#8217;t really big news the way FEN states it as Architosh has covered the Siemens PLM story on Mac for quite some time in much detail. In any case, there is a nice little graphic showing it running on a Mac Pro. The latest version NX 6 for Mac OS X has been out since last summer. NX 7 is the very latest release. We have put in a call to ascertain the latest Mac-related news from Siemens PLM.</p>
<h4>Cheetah true 64-bit App</h4>
<p>Martin Wengenmayer has announced that Cheetah 3D 5.3 is now a true 64-bit application and there are also new video tutorials. &#8220;Cheetah 3D 5.3 was released today,&#8221; read their announcement. On Intel Macs Cheetah 3D 5.3 runs as a true 64-bit application utilizing all the memory installed on your Mac.</p>
<p>This is indeed an important milestone for the application as the additional capacity to support 64-bit Macs adds tremendous capability. To deal with complex scenes the Cheetah 3D raytracing core has been accelerated considerably, and AltiVec/SSE optimized.</p>
<p>Also new in version 5.3: a newly rewritten Render Manager with thumbnail preview of older render jobs. And lastly there are new video tutorials produced by Andrew Heyworth. To learn more visit the <a href="http://www.cheetah3d.com/index.php">Cheetah 3D site</a>.</p>
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		<title>SU Podium Beta for SketchUp updated to 1.7</title>
		<link>http://architosh.com/2009/06/su-podium-beta-for-sketchup-updated-to-17/</link>
		<comments>http://architosh.com/2009/06/su-podium-beta-for-sketchup-updated-to-17/#comments</comments>
		<pubDate>Tue, 23 Jun 2009 05:00:05 +0000</pubDate>
		<dc:creator>News Editor</dc:creator>
				<category><![CDATA[Architecture]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[SketchUp]]></category>
		<category><![CDATA[SU Podium]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=2509</guid>
		<description><![CDATA[SU Podium Beta 1.7 released - new update features Blurred Reflections options, improvements and bug fixes.]]></description>
			<content:encoded><![CDATA[<p>SU Podium Beta has been updated to version 1.7. The new rendering plugin for Google&#8217;s SketchUp modeling application adds new features and improves stability. </p>
<p>New items include Blurred Reflections. With Blurred Reflections you assign reflections to a face or faces that are blurred. With SU Podium&#8217;s &#8220;normal&#8221; reflections, faces will directly reflect surrounding geometry and textures. If however you apply blurred reflections to a face the reflections will be subtle and less &#8220;glossy&#8221;. This new feature can help you soften reflections on objects whose materials are less glossy but still highly reflective. </p>
<p>Podium 1.7 includes Podium Wizard, which has two functions. One function is to check the SketchUp model for the number of reflective faces, lights (LEM) and omni lights that exist in the model. The other function is to reset the model so that all reflective faces, LEDs, and omni lights are deleted from the model. This beta update for SU Podium 1.7 is for Windows only but the Mac version will be coming shortly. </p>
<p>To learn more visit them here: <a href="http://http://www.suplugins.com/index.php?p=home">http://www.suplugins.com/</a></p>
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		<title>Electric Image Animation System 8.0 for Mac</title>
		<link>http://architosh.com/2009/06/electric-image-animation-system-80-for-mac/</link>
		<comments>http://architosh.com/2009/06/electric-image-animation-system-80-for-mac/#comments</comments>
		<pubDate>Wed, 03 Jun 2009 12:49:22 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[Editor's Pick]]></category>
		<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[EI Technology Group LLC]]></category>
		<category><![CDATA[EIAS]]></category>
		<category><![CDATA[Electric image]]></category>
		<category><![CDATA[global illumination]]></category>
		<category><![CDATA[radiosity]]></category>
		<category><![CDATA[rendering]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=2386</guid>
		<description><![CDATA[EI Technology Group's new Electric Image Animation System (EIAS v8) is now available for download for users to get started with using one of the world's fastest rendering systems. The famous hollywood renderer and animation system was created back in the 1990's to handle some of the most complex scenes in movie history. ]]></description>
			<content:encoded><![CDATA[<p>EI Technology Group, LLC, has informed users and the press that EIAS v8 (Electric Image Animation System, version 8 is now available for immediate download. EIAS v8 was announced earlier this month. </p>
<h4>EIAS v8 &#8211; Key Items</h4>
<p>The famous software that made numerous key moments possible in movies such as Star Wars and Terminator, is now at its 8th major version. Well regarded for its rendering speeds and render quality, EIAS v8 has several new features and key technology which is summarized below:</p>
<ul>
<li>The biggest upgrade in 10 years</li>
<li>Area lights</li>
<li>Photon mapping</li>
<li>Light objects</li>
<li>Fast Software Shadows in rendering</li>
<li>Environmental Rotoscopes</li>
<li>Workflow improvements, including texturing and weight map painting improvements</li>
<li>New plug-ins and shaders and much more. </li>
</ul>
<div>In the area of lighting there is a new GI saturation option which decreases the GI reverse illumination saturation providing more bleeding control. You can read the complete list of <a href="http://www.eitechnologygroup.com/news/article/electric_image_animation_system_v8_final_features_list">version 8 features here</a>.</div>
<div id="attachment_2387" class="wp-caption alignnone" style="width: 460px"><a href="http://architosh.com/wordpress/wp-content/uploads/2009/06/eias8.jpg"><img class="size-medium wp-image-2387" title="eias8" src="http://architosh.com/wordpress/wp-content/uploads/2009/06/eias8-450x447.jpg" alt="Dusseldorf Hafen at Night, created by Markus Groeteke, copyright, EI technology Group LLC." width="450" height="447" /></a><p class="wp-caption-text">Dusseldorf Hafen at Night, created by Markus Groeteke, copyright, EI technology Group LLC.</p></div>
<p>EIAS v8 is now shipping for both Mac Universal Binary (PowerPC and Intel Macs) and for Windows 2000/XP/Vista. Upgrade pricing starts at 395.USD. And the full new version is 895.USD. </p>
<p>For more information visit them on the web at: <a href="http://www.eitechnologygroup.com/"><span style="color: #000000; text-decoration: none;">www.eitechnologygroup.com</span></a></p>
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		<title>Pixologic introduces ZBrush 3.12 for Mac OS X</title>
		<link>http://architosh.com/2009/06/pixologic-introduces-zbrush-312-for-mac-os-x/</link>
		<comments>http://architosh.com/2009/06/pixologic-introduces-zbrush-312-for-mac-os-x/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 12:52:33 +0000</pubDate>
		<dc:creator>News Editor</dc:creator>
				<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[3d painting]]></category>
		<category><![CDATA[Pixologic]]></category>
		<category><![CDATA[ZBrush]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=2381</guid>
		<description><![CDATA[Pixologic, Inc., releases ZBrush for Mac OS X - New version is now capable of running on Intel-based Mac computers (full Universal Binary).]]></description>
			<content:encoded><![CDATA[<p><em>In Brief</em>: Pixologic Inc., has announced the release of ZBrush 3.12, an award-winning 3D painting and texturing software, for Mac OS X. This release is now available for Intel-based Mac computers. </p>
<p>With ZBrush 3.12b, Pixologic continues to demonstrate its commitment to meeting the demands of 3D production artists in film, television, games, pre-visualization as well as concept design. This important update contains many optimizations and feature enhancements for the previously released ZBrush 3.12. The update is free to all registered ZBrush users on Mac OS X and can be downloaded now. </p>
<p>A Mac ZBrush demo will also be available shortly, the company says. </p>
<p>To learn more visit them at: <a href="http://www.pixologic.com">www.pixologic.com</a></p>
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		<title>Side Effects Software intros Houdini 10</title>
		<link>http://architosh.com/2009/04/side-effects-software-intros-houdini-10/</link>
		<comments>http://architosh.com/2009/04/side-effects-software-intros-houdini-10/#comments</comments>
		<pubDate>Mon, 20 Apr 2009 23:47:30 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[Animation & VFX]]></category>
		<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Houdini]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[Side Effects Software]]></category>
		<category><![CDATA[special effects]]></category>
		<category><![CDATA[Visualization]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=2165</guid>
		<description><![CDATA[Side Effects Software of Toronto Unleashes Houdini 10 with new Motion FX and HQueue software.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.sidefx.com/">Side Effects Software</a>, of Toronto, Canada, has introduced Houdini 10 for Mac, Windows and Linux. An industry leader in 3D animation and visual effects software, Houdini 10 is now immediately available and will help make visual artists more productive while equipping studios with the most powerful tools in the industry. </p>
<h4>Houdini 10</h4>
<p>Houdini 10 is the first commercially available software to slice up and distribute fluid simulations over a network of computers. 3D artists will benefit from faster simulation times and the ability to create super-sized and scaled simulations. </p>
<p>&#8220;The ability to slice up and distribute fluid sims lets studios assign a smaller memory load to each computer in the simulation farm&#8221; says Cristin Barghiel, Director of Product Development, Side Effects. &#8220;At the same time, they can take advantage of multi-threading on each node to make things run even faster.&#8221;</p>
<p>Such simulations can be integrated into existing pipelines or distributed to work with HQueue, a new python-based job manager which can also distribute Mantra renderings. HQueue is initially being released by Side Effects Software for just Linux as a free public beta, but planned releases for for July 2009 will see it come to both Mac OS X and Windows systems. The new HQueue will be a free add-on to Houdini Escape and Houdini Master licensees. </p>
<p>Also new in <a href="http://www.sidefx.com/">Houdini 10</a> include the new Pyro FX tools that enable smoke and fire effects. A new res-up technology enables users to plan out shots with fire and smoke effects at lower resolutions and then scale up at final render times. A listing of some of the best new features follows:</p>
<ul>
<li>Motion FX gives artist-friendly access to procedural channel operators (CHOPS) to enable advanced motion capabilities</li>
<li>Improved Network Usability</li>
<li>Physically Based Rendering (PBR) in Houdini&#8217;s multi-threaded shading language</li>
<li>Deep Camera Maps, which makes it possible to render volumes and objects into separate passes then combine them perfectly later</li>
<li>Rigid Body Solver</li>
<li>Houdini&#8217;s cloth solver &#8211; can be used to simulate crumpling and tearing of dentable and elastic surfaces</li>
<li>Wire solver now supports Parting</li>
<li>New Knife and Edge Loop modeling tools</li>
<li>And more&#8230;</li>
</ul>
<div>Houdini 10 is available immediately on Mac OS X, Windows and Linux and can be downloaded for free as part of the Houdini Apprentice Program. Artists who want to work on personal projects without render watermarks can also purchase Houdini Apprentice HD for 99.USD. Please visit www.sidefx.com for the latest on pricing for Houdini Escape and Houdini Master. </div>
<div></div>
<div>To see the top 10 new <a href="http://www.sidefx.com/ten">features in action visit this link here</a>.</div>
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		<title>Luxology announces new COLLADA plugin for modo 401</title>
		<link>http://architosh.com/2009/03/luxology-announces-new-collada-plugin-for-modo-401/</link>
		<comments>http://architosh.com/2009/03/luxology-announces-new-collada-plugin-for-modo-401/#comments</comments>
		<pubDate>Wed, 25 Mar 2009 13:08:19 +0000</pubDate>
		<dc:creator>News Editor</dc:creator>
				<category><![CDATA[Animation & VFX]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[COLLADA]]></category>
		<category><![CDATA[Luxology]]></category>
		<category><![CDATA[modo]]></category>
		<category><![CDATA[rendering]]></category>

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		<description><![CDATA[Luxology LLC introduces new COLLADA plugin for upcoming modo 401.]]></description>
			<content:encoded><![CDATA[<p>California-based Luxology LLC, the makers of modo 3D software have announced a new customized COLLADA plugin for the soon to be released <a href="http://architosh.com/tag/modo/">modo 401</a>. The plugin will enable both import of COLLADA files and exportation from modo 401. modo users will easily be able to preserve key attributes of their mode creations for file export and even round-trip manipulations in complex 3D pipelines.</p>
<p>The company will be demonstrating its new plugin at GDC 2009 Chalk Talk session titled, &#8220;New COLLADA I/O Plugin for modo 401.&#8221; Presented by Luxology&#8217;s David Vasquez, the session will take place at the Intel Visual Adrenaline Lounge from 1:30 p.m. &#8211; 2:00 p.m. on Thursday, March 26.</p>
<p>&#8220;There should be no barriers between different applications in a 3D workflow,&#8221; says Brad Peebler, president and founder of Luxology. &#8220;With our new COLLADA support, modo users will enjoy a transparent workflow that allows them to preserve crucial attributes of 3D files both into and out of modo.&#8221;</p>
<p><a href="https://collada.org/mediawiki/index.php/Main_Page">COLLADA</a> is an open-source, XML-based file format for 3D content creation tools and forms a rival exchange format to Autodesk&#8217;s FBX. It is widely used in streamlining mixed-application 3D workflows (also known as pipelines in the VFX industry). </p>
<p>To learn more visit <a href="http://www.luxology.com/">Luxology here.</a></p>
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