Archives for Visualization
Famed animation studio does an initial release of their development process. Universal Scene Description goes open source.
Maxon announces new Cinema 4D R18 during SIGGRAPH week. You can now do non-destructive destructions using new technology, plus cool interactive knife tools for modeling and a whole lot more.
Chaos Group continues its push in getting V-Ray into as many hands as possible as V-Ray for MODO is released for both Mac and Windows – based artists.
Maxon of Germany turns 30 years old tomorrow and is celebrating by offering a big discount for 24 hours only on their products like Cinema 4D.
With the release of KeyShot 5, Luxion continues to simplify the product development process, from concept design to sales and marketing. The exclusive partnership that brings Sorensen Leather to KeyShot Cloud allows users now to have direct access to Sorensen Leather materials via KeyShot Cloud.
Autodesk announces its acquisition of Solid Angle, the makers of the Arnold Renderer, at NAB 2016 this week. This is the first major advanced renderer Autodesk owns in-house but the company has already committed to an “open renderer policy” and even third-party products will be robustly supported and that may become a new business segment for the company.
Chaos Group delivers with big update to V-Ray for Maya with version 3.3—adding up to 50 percent rendering performance improvement.
While Vectorworks, Inc., was first to the Mac market with a visual, algorithmic modeling and programming application in the latest Vectorworks 2016 with Marionette technology, McNeel & Associates has quietly released its Grasshopper alpha for Mac. With a head-start on the popular competition, the company aims to draw big attention to Marionette for everyone.
Vectorworks, Inc., has made a line-extension acquisition for Vectorworks Spotlight, swooping up ESP Vision and its Vision Pro lighting design and pre-visualization software for PC and Mac.
In a bit of a surprise but in a logical move, Bentley Systems has acquired 3D software maker e-on software of France, the makers of the popular VUE line of 3D natural scenery generating tools, plus PlantFactory and its new-ish and quite strong LumenRT for design professionals like architects and engineers.
Our complete Siggraph 2015 gallery, compliments of Akiko Ashley who covered the show in detail in an earlier report.
This year’s focus was very much on VR (virtual reality) & Cloud Based Rendering. The focus on Virtual Reality brought a new creative energy on the show floor for exploration into a new frontier. VR in architecture & games was a big subject in the VR Village. Developers had discussions of how the hardware & software is driving development of this new space to make it affordable to the masses.
SIGGRAPH 2015: OTOY improves economies of scale, speed and cost with powerful next-generation production pipelines
World’s first room-sized light field rendering in VR, live 360-degree avatar scanning for VR, 16K video production and playback, and first hands-on preview of OctaneRender 3 showcase the power of new production pipelines.
Architosh will be covering the big SIGGRAPH 2015 conference and exhibition in Los Angeles which started this weekend with the exhibition starting in a couple of days.
Carbon Scatter 2015.5 is the company’s latest major update of its advanced instancing plugins for 3ds Max, Maya and Cinema 4D.