Archives for texture painting
Substance Designer 6 comes with new filters dedicated to scan processing to help 3D artists build a complete workflow of ready-to-use, clean tiling materials adaptable to photogrammetry.
Substance Designer 5.6 offers new sets of filters useful for working with image scans in particular as well as existing image textures.
Material Definition Language (MDL) authoring is now possible and Linux support increases compatibility with VFX pipelines.
Make a complete Sci-fi Short from scratch with the expert tutorials that explain production techniques used on Live-Action/CG Short, taking artists through the complete process needed to animate a sci-fi short.