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	<title>Architosh &#187; Plugin</title>
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	<link>http://architosh.com</link>
	<description>architosh™ — the leading Internet magazine dedicated to Mac CAD and 3D professionals and students worldwide.</description>
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		<title>Artlantis 4 Plugins available, plus update</title>
		<link>http://architosh.com/2012/01/artlantis-4-plugins-available-plus-update/</link>
		<comments>http://architosh.com/2012/01/artlantis-4-plugins-available-plus-update/#comments</comments>
		<pubDate>Tue, 24 Jan 2012 13:55:57 +0000</pubDate>
		<dc:creator>News Editor</dc:creator>
				<category><![CDATA[Architecture]]></category>
		<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[Abvent]]></category>
		<category><![CDATA[Artlantis]]></category>
		<category><![CDATA[Plugin]]></category>
		<category><![CDATA[rendering]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=6315</guid>
		<description><![CDATA[Artlantis 4 plugins and update available now]]></description>
			<content:encoded><![CDATA[<p>Following the release of the recent Abvent Artlantis Render 4 and Artlantis Studio 4, the following plugins have been made available by Abvent for various CAD, BIM and 3D modeling tools.</p>
<p>There are plugins for <a href="http://www.artlantis.com/index.php?page=download/plugin/index&amp;id_email=2243">ArchiCAD 15, ArchiCAD 14,</a> <a href="http://www.artlantis.com/index.php?page=download/plugin/index&amp;id_email=2243">Vectorworks 2012</a> and <a href="http://www.artlantis.com/index.php?page=download/plugin/index&amp;id_email=2243">Vectorworks 2011</a>. There are also plugins for Autodesk <a href="http://www.artlantis.com/index.php?page=download/plugin/index&amp;id_email=2243">Revit 2012</a> and Google <a href="http://www.artlantis.com/index.php?page=download/plugin/index&amp;id_email=2243">SketchUp 8.</a></p>
<p>You can <a href="http://www.artlantis.com/index.php?page=download/plugin/index&amp;id_email=2243">download your plugin</a> today for access to Artlantis 4&#8217;s enhanced rendering engine and iVisit 3D technology, which simplifies the process of sharing virtual tours of models online and via mobile devices and tablets.</p>
<p>Integrated CADS Services (ICS) is an authorized distributor of Abvent products in New England and can answer questions about sales and services for such technology (800-383-5195).  You can learn more by visiting <a href="http://www.artlantis.com/">Abvent online.</a></p>
<p>There is also an update to Artlantis 4 itself, taking the version to 4.0.16. You can <a href="http://www.artlantis.com/index.php?page=download/update/index">grab that</a> here.</p>
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		<item>
		<title>Maxwell Render for SketchUp and Cinema 4D</title>
		<link>http://architosh.com/2011/06/maxwell-render-for-sketchup-and-cinema-4d/</link>
		<comments>http://architosh.com/2011/06/maxwell-render-for-sketchup-and-cinema-4d/#comments</comments>
		<pubDate>Wed, 01 Jun 2011 12:44:04 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Maxwell Render]]></category>
		<category><![CDATA[Plugin]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[SketchUp]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=5068</guid>
		<description><![CDATA[Next Limit Updates Maxwell Render plugins for SketchUp and Cinema 4D]]></description>
			<content:encoded><![CDATA[<p>Next Limit has updated their plugins for SketchUp and Cinema 4D. These plugins allow you to work between the programs and Maxwell Render, using the latter as its target renderer.</p>
<p>Maxwell Render for SketchUp is now at version 2.5.15. It brings forth Maxwell Fire-based material preview and several changes and fixes. New auto-focus functionality has been added to the camera, new network rendering menu options, new output options and more. There are also several OS X fixes for those using SketchUp and Maxwell on Macs.</p>
<p>Maxwell Render for Cinema 4D is now at version 2. 5.1.6 is a minor bug fix only. The primary change here is the added support for QuickTime textures in Cinema materials. There were also several key fixes in this update, including a crash that occurred when creating a new material (on OS X/R11.5/R12/32-bit only) and a fix of redundant cameras during the exporting of animations.</p>
<p>Those are the latest updates for Maxwell Render. Also, back in late April <a href="http://maxwellrender.com/pdf/release_notes/MaxwellRenderForHoudini_v1.0_beta1_release_notes.pdf">Houdini was also officially supported </a>with a plugin, compatible with Maxwell Fire as well. To learn more visit them <a href="http://maxwellrender.com/mw2_news.php">online here</a>.</p>
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		<item>
		<title>e-on software opens up beta program for Maya and C4D Carbon Scatter plugin</title>
		<link>http://architosh.com/2011/04/e-on-software-opens-up-beta-program-for-maya-and-c4d/</link>
		<comments>http://architosh.com/2011/04/e-on-software-opens-up-beta-program-for-maya-and-c4d/#comments</comments>
		<pubDate>Thu, 28 Apr 2011 17:51:16 +0000</pubDate>
		<dc:creator>News Editor</dc:creator>
				<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[Carbon Scatter]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[e-on Software]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[photo-realistic rendering]]></category>
		<category><![CDATA[Plugin]]></category>
		<category><![CDATA[rendering]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=4821</guid>
		<description><![CDATA[e-on software is looking for Maya and C4D users to be beta testers for Carbon Scatter plugin]]></description>
			<content:encoded><![CDATA[<p>e-on software has announced this week that after the successful release of Carbon Scatter for Autodesk 3ds Max, they will be releasing Carbon Scatter for Autodesk Maya and Maxon CINEMA 4D users very soon.</p>
<p>The company is therefore calling on CD4 and Maya users (on both Mac and Windows) to help them finalize plugin development by joining their internal beta program for Carbon Scatter.</p>
<h4>What is Carbon Scatter?</h4>
<p>For those C4D and Maya users not in the know, Carbon Scatter is e-on software&#8217;s plugin software tool that integrates e-on&#8217;s powerful EcoSystem algorithms directly into the host application, allowing users to populate native scenes with millions of instances, and render them within their renderer of choice.</p>
<div id="attachment_4822" class="wp-caption alignnone" style="width: 460px"><a href="http://architosh.com/wordpress/wp-content/uploads/2011/04/carbon_scatter_e-onsoftware.jpg"><img class="size-medium wp-image-4822" title="carbon_scatter_e-onsoftware" src="http://architosh.com/wordpress/wp-content/uploads/2011/04/carbon_scatter_e-onsoftware-450x256.jpg" alt="" width="450" height="256" /></a><p class="wp-caption-text">01 - Carbon Scatter has powerful population technology, runs inside other 3D apps like Maya and Cinema 4D.</p></div>
<h4>Notes on Carbon for Maya and C4D</h4>
<ul>
<li>Carbon Scatter will initially work with the mental ray and V-ray renders for Maya only</li>
<li>Carbon Scatter for CINEMA 4D will work with that program&#8217;s excellent native rendering engine</li>
<li>Carbon Scatter will work within Maya 2009, 2010, 2011 and 2012 and C4D R 11.5 and R12 for 32 and 64-bit versions on Mac and Windows.</li>
</ul>
<p>To learn more visit: <a href="http://www.e-onsoftware.com">www.e-onsoftware.com</a></p>
<img src="http://architosh.com/wordpress/?ak_action=api_record_view&id=4821&type=feed" alt="" />]]></content:encoded>
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		<item>
		<title>e-on software now shipping Ozone 5</title>
		<link>http://architosh.com/2011/02/e-on-software-now-shipping-ozone-5/</link>
		<comments>http://architosh.com/2011/02/e-on-software-now-shipping-ozone-5/#comments</comments>
		<pubDate>Tue, 01 Feb 2011 13:46:19 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[Animation & VFX]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[e-on Software]]></category>
		<category><![CDATA[Ozone]]></category>
		<category><![CDATA[Plugin]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=4417</guid>
		<description><![CDATA[e-on software ships Ozone 5 Final Release]]></description>
			<content:encoded><![CDATA[<p>e-on software has announced that they are now shipping Ozone 5, its atmospheric plugin for 3ds Max, Maya, Softimage, Cinema 4D and LightWave 3D software packages.</p>
<p>Ozone 5 implements the Spectral 3 (tm.) cutting-edge technologies developed by e-on software for the simulation and rendering of atmospheric effects. The software behaves correctly according to nature&#8217;s rules. New features include:</p>
<ul>
<li>New support for V-Ray and advanced MentalRay renderers</li>
<li>Super-fast rendering technology</li>
<li>Cloud Cross Shadowing (break-through algorithms enables accurate cloud shadow casting on other clouds)</li>
<li>Extensive library of over 150 predefined atmospheres</li>
</ul>
<div id="attachment_4418" class="wp-caption alignnone" style="width: 460px"><a href="http://architosh.com/wordpress/wp-content/uploads/2011/02/ozone.jpg"><img class="size-medium wp-image-4418" title="ozone" src="http://architosh.com/wordpress/wp-content/uploads/2011/02/ozone-450x143.jpg" alt="" width="450" height="143" /></a><p class="wp-caption-text">01 - Ozone 5 now shipping from e-on Software. Creates realistic skies in most 3D software packages.</p></div>
<p>Ozone 5 is available for Windows and Mac (Mac Intel only) for both 32 and 64-bit platforms. The product retails for 295.USD. To learn more <a href="http://www.e-onsoftware.com/about/?page=PRIndex&amp;date=January%2031">visit this link.</a></p>
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		<title>Product Review: Cameramatch for Vectorworks</title>
		<link>http://architosh.com/2010/12/product-review-cameramatch-vectorworks/</link>
		<comments>http://architosh.com/2010/12/product-review-cameramatch-vectorworks/#comments</comments>
		<pubDate>Mon, 13 Dec 2010 01:16:11 +0000</pubDate>
		<dc:creator>John Helm, NCARB</dc:creator>
				<category><![CDATA[Editor's Pick]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[CameraMatch]]></category>
		<category><![CDATA[Matt Panzer]]></category>
		<category><![CDATA[PanzerCAD]]></category>
		<category><![CDATA[Plugin]]></category>
		<category><![CDATA[Vectorworks]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=4109</guid>
		<description><![CDATA[In this feature article architect, software reviewer and Architosh contributor, John Helm, reviews the latest version of Cameramatch 2011 for Vectorworks 2011. ]]></description>
			<content:encoded><![CDATA[<p>How&#8217;s business? If its good or bad you may want to consider buying this add on for Vectorworks. If you are busy then it will save you time and if business is not so good then it might just give you an edge on the competition and help you get more work. First a disclaimer: I got my copy free so that I could write this review.</p>
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<p>Every real, as opposed to virtual I guess, project that we architects do has a site. The site might be an empty field or an infill one with existing buildings all around. It could also be an existing building with work done on the outside or even the inside. These days many of us are designing in 3D creating nifty little 3D models of our work that often just float around in space with no reference to the actual site. Or we may create the site and its surroundings virtually to have a place to put the model. But for the client and for the completion of the design process what could be more illustrative than to see the new structure on a photo of the actual site.</p>
<p>This can be done using Vectorworks importing a picture and then matching the exact angle and perspective of the picture with a 3D view of the Vectorworks model. It&#8217;s not too difficult if we know the exact position of the camera, the angle, the focal length, et cetera, of the imported picture. But I can tell you from my own experience that what might not seem too difficult can take hours of messing around and trial and error to get a result that even seems close to reality. This is assuming you know the details of the imported photo mentioned above, but what if the client just hands you a picture taken from some random location?</p>
<h4>Cameramatch</h4>
<p>Cameramatch solves all of these problems and once one learns how to use the program the “photo” of the site combined with the model of the proposed project can be accomplished in minutes using just about any random photo&#8211;not hours. Time savings on just one of these should more than pay for the 100.USD cost of the program and from then on it’s just more money in your pocket.</p>
<p>Now I have to admit that I have had a few start-up issues. The instructions, who wants to read instructions, are detailed and one must read them and follow them. One must also be familiar with the base program, which in this case is the latest Vectorworks 2011, by Nemetschek Vectorworks, Inc.. Cameramatch is also available for earlier versions. I have been at fault in both cases. I just got the new version of Vectorworks and I don’t really like following instructions. I know I’m not alone otherwise they wouldn’t have a &#8216;quickstart&#8217; guide in just about everything we buy these days.</p>
<p>Here are before and after photos of a little house we are working on in the Czech Republic. It’s actually a teardown and rebuild of an existing structure attached to another house. The photo used was taken at random by the client. We have not even been to the site.</p>
<p>Cameramatch works by aligning a 3D view of a model in Vectorworks to a photo&#8217;s specific perspective. The general idea is you are going to model something in Vectorworks from the vantage point of a specific photo, whether you re-use that photo as part of your final visualization product or not.</p>
<p>In the top image below we start with the basic establishing of 3D reference points in the photo taken. <span style="color: #006699;">(see image 01)</span>. In the second photo below you &#8220;align&#8221; your 3D model created in Vectorworks (or possibly created in another program and brought into Vectorworks) to the Camermatch object in the annotation space of the viewport. <span style="color: #006699;">(see image 02).</span></p>
<div id="attachment_4137" class="wp-caption alignnone" style="width: 460px"><a href="http://architosh.com/wordpress/wp-content/uploads/2010/12/CM2.jpg"><img class="size-medium wp-image-4137" title="CM2" src="http://architosh.com/wordpress/wp-content/uploads/2010/12/CM2-450x281.jpg" alt="" width="450" height="281" /></a><p class="wp-caption-text">01 - Cameramatch 2011. Locations of dots and lines indicate found perspective guides for the model.</p></div>
<div id="attachment_4136" class="wp-caption alignnone" style="width: 460px"><a href="http://architosh.com/wordpress/wp-content/uploads/2010/12/CM1.jpg"><img class="size-medium wp-image-4136" title="CM1" src="http://architosh.com/wordpress/wp-content/uploads/2010/12/CM1-450x281.jpg" alt="" width="450" height="281" /></a><p class="wp-caption-text">02 - Cameramatch 2011&#39;s process and interface. The 3D model aligns with guides established through the Cameramatch object.</p></div>
<p>This was just my second attempt at using the program; so don’t think that it’s the best that can be done with the program. Go to the site <a href="http://www.panzercad.com">www.panzercad.com</a> and look for some examples done by others to get a better idea of the true potential of the program. And after we make some revisions to this design requested by the client I will make a better version of this one.</p>
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		<item>
		<title>Illuminate Labs releases Turtle 5.1</title>
		<link>http://architosh.com/2010/01/illuminate-labs-releases-turtle-51/</link>
		<comments>http://architosh.com/2010/01/illuminate-labs-releases-turtle-51/#comments</comments>
		<pubDate>Fri, 15 Jan 2010 19:05:50 +0000</pubDate>
		<dc:creator>News Editor</dc:creator>
				<category><![CDATA[Game Design]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[Illuminate Labs]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[Plugin]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[Turtle]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=3127</guid>
		<description><![CDATA[Sweden's Illuminate Labs updates Turtle for Autodesk Maya 2010 with version 5.1]]></description>
			<content:encoded><![CDATA[<p>Illuminate Labs of Sweden has released Turtle 5.1 for Autodesk Maya 2010. Turtle is one of the leading third-party rendering engines for the popular Maya software package. Based on the same core lighting technology, LiquidLight, as the world&#8217;s leading game lighting middleware, Beast, the brand new Turtle 5.1 includes several new features boosting productivity as well as visual quality.</p>
<p>&#8220;Titles like Dante&#8217;s Inferno, Dragon Age: Origins, EVE Online and God of War III prove Turtle to be a lighting tool that any Maya game studio should consider,&#8221; says Magnus Wennerholm, CEO of Illuminate Labs.</p>
<p>Turtle is a top notch photo-realistic rendering engine and while the software is popular in the gaming market, non-gaming clients include industrial heavy-weights like Lockheed Martin, Volvo and Sony.</p>
<p>To learn more about Turtle visit them here: <a href="http://www.illuminatelabs.com/">www.illuminatelabs.com</a></p>
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		<title>auto-des-sys announces bonzai 3D 2 beta 2</title>
		<link>http://architosh.com/2009/11/auto-des-sys-announces-bonzai-3d-2-beta-2/</link>
		<comments>http://architosh.com/2009/11/auto-des-sys-announces-bonzai-3d-2-beta-2/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 16:37:52 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[Architecture]]></category>
		<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Add new tag]]></category>
		<category><![CDATA[auto-des-sys]]></category>
		<category><![CDATA[Bonzai 3D]]></category>
		<category><![CDATA[formZ]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[NURBS]]></category>
		<category><![CDATA[Plugin]]></category>
		<category><![CDATA[RenderZone Plus]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=2976</guid>
		<description><![CDATA[auto-des-sys, Inc. announces new bonzai 3D 2 beta 2 release for licensed users to test and respond to -- new release offers plenty of great new features]]></description>
			<content:encoded><![CDATA[<p>auto-des-sys, Inc., the makers of the legendary formZ and the new bonzai 3D software have announced the new bonzai 3D 2 beta 2 release. All licensed holders of bonzai 3D are invited to beta test the new features in this latest beta. You can download it here and install with your current license number.</p>
<h4>New in Bonzai 3D 2 beta 2</h4>
<p>There are several new features in this latest beta 2 release. Here is a list summary:</p>
<ul>
<li>Multiple object parameters in the Parameters tab of the Tool Options palette are available</li>
<li>Content groups are now embedded into project files</li>
<li>Content groups can now be edited directly in the project</li>
<li>Groups can now be edited</li>
<li>Objects can easily be isolated when working in complex models</li>
<li>NURBS curve and surface tools have been enhanced</li>
<li>Control over the color of object edges has been added</li>
</ul>
<p>Bonzai 3D 2 beta 2 offers 3D dimensions, 3D clipping planes (non-destructive sectioning), a Walk-through tool, new NURBS tools for blending, merging, and extending curves and surfaces, overhauled printing, adjustable size of tool icons, improved view navigation workflow and more.</p>
<p>There are also new features in the RenderZone beta 2 plugin for bonzai 3D. There is new decal support, baked textures, partial area rendering and Sketch rendering.</p>
<p>The RenderZone plugin offers photorealistic rendering including global illumination and ambient occlusion. It is compatible with formZ RenderZone Plus and allows the smooth transfer of rendering information between two applications. Bonzai 3D 2 beta 2 includes a watermarked version of the RenderZone plugin.</p>
<p>To learn more visit them here online: <a href="http://www.bonzai3d.com/bonzai3d_homeN.html">http://www.bonzai3d.com/bonzai3d_homeN.html</a></p>
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		<title>Artlantis 3 is rolled out by Abvent</title>
		<link>http://architosh.com/2009/10/artlantis-3-is-rolled-out-by-abvent/</link>
		<comments>http://architosh.com/2009/10/artlantis-3-is-rolled-out-by-abvent/#comments</comments>
		<pubDate>Fri, 09 Oct 2009 00:23:47 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[Architecture]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[Abvent]]></category>
		<category><![CDATA[ArchiCAD]]></category>
		<category><![CDATA[Artlantis]]></category>
		<category><![CDATA[Plugin]]></category>
		<category><![CDATA[radiosity]]></category>
		<category><![CDATA[rendering]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=2918</guid>
		<description><![CDATA[Abvent announces new Artlantis 3 and Artlantis Studio 3. The new rendering and animation program features a brand new Radiosity engine. ]]></description>
			<content:encoded><![CDATA[<p>The Abvent Group has announced the launch of Artlantis 3. Recognized as one of the leaders in photo-realistic rendering, the new Artlantis unveils numerous improvements and new features.</p>
<h4>Artlantis 3 and Artlantis Studio 3</h4>
<p>Abvent has improved its photo-realistic rendering with an improved radiosity engine which is even faster than the previous version. There is also new management capabilities by layers, better management of media and simplified controls for lighting.</p>
<p>Artlantis 3 has a new transparency slider that works with billboards and plants. There is no longer any need for photo editing. You can now detach elements of the 3D model and keep them as internal components in your 3D scene using the polygon selection tool. With Artlantis 3 you can search for and replace any missing media components on your hard drive, as well as delete them.</p>
<p>Artlantis 3 has a new structure for layers for the management of scene objects, 3D plants, lamps, animated objects and billboards. You can also add or remove your own layers. ArchiCAD users will appreciate the ArchiCAD export plugin which allows you to select the layers you want to export to Artlantis 3.</p>
<p>The brand new radiosity engine is developed specifically for architecture and is both faster and more accurate. Abvent claims no other product on the market matches Artlantis 3&#8217;s <a href="http://architosh.com/tag/radiosity/">radiosity</a> engine in rendering speed and precision. Predefined settings for both interior and exterior make setting up scenes much easier for beginners while advanced users will appreciate the &#8220;expert&#8221; interface.</p>
<p>Now clouds can be animated in Artlantis 3 scenes by activating the wind&#8217;s parameters in the heliodon inspector. You can add movement to water with the new Water Shader, adding life to your 3D scenes with animated rivers, lakes, pools and seas.</p>
<p>Artlantis is now compatible with the Autodesk 2010 product line and has numerous import plugins available for many CAD and 3D programs, including ArchiCAD and Vectorworks. There is a new technology for export plugins which opens up options for OBJ, FBX, U3D, DWF and SKP files.</p>
<p>To learn more and see some demo videos <a href="http://www.artlantis.com/index.php?page=products/news">visit Artlantis online here.</a></p>
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		<title>Vray rendering plugin for Mac SketchUp coming</title>
		<link>http://architosh.com/2009/08/vray-rendering-plugin-for-mac-sketchup-coming/</link>
		<comments>http://architosh.com/2009/08/vray-rendering-plugin-for-mac-sketchup-coming/#comments</comments>
		<pubDate>Thu, 13 Aug 2009 12:52:38 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[ASGVIS LLC]]></category>
		<category><![CDATA[Plugin]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[SketchUp]]></category>
		<category><![CDATA[VRAY]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=2697</guid>
		<description><![CDATA[ASGVIS LLC has posted as late as late June that the company is making progress on a simultaneous development and release of their Vray rendering plugin for SketchUp (Mac and Windows).]]></description>
			<content:encoded><![CDATA[<p>ASGVIS LLC is working with the Chaos Group to develop the native Mac OS X Vray plugin for Google&#8217;s popular SketchUp. The company&#8217;s blog has recently published some screen shots of a half-done solution showing the materials editor window and a sample render. </p>
<p><a href="http://www.asgvis.com/">ASGVIS</a> was actually formed in 2005 as a visual imaging studio providing 3D visualization services for a variety of clients but has spun into a custom software development house as well, enabling its team of visualization professionals to work along software developers to service its clients and extend software suites deeper into developing markets. Mac OS X continues to be seen as an expanding market opportunity. </p>
<h4>Vray for Mac OS X SketchUp</h4>
<p>While there are already other very good photo-realistic rendering plugins for Google&#8217;s Mac version of SketchUp, Vray is one of the most popular renderers in the AEC visualization market and has served as a rendering plugin of choice for Autodesk 3ds Max and McNeel&#8217;s popular Rhino. </p>
<p>Now Vray is coming to Mac OS X compliments of ASGVIS and SketchUp. This post from their blog is actually from late May but it was new to us and we have written into ASGVIS to get an update which we hope to post ASAP. </p>
<div id="attachment_2698" class="wp-caption alignnone" style="width: 334px"><a href="http://architosh.com/wordpress/wp-content/uploads/2009/08/picture-28.png"><img class="size-medium wp-image-2698" title="picture-28" src="http://architosh.com/wordpress/wp-content/uploads/2009/08/picture-28-324x450.png" alt="01 - Blog post by ASGVIS of their upcoming Mac Vray plugin for SketchUp." width="324" height="450" /></a><p class="wp-caption-text">01 - Blog post by ASGVIS of their upcoming Mac Vray plugin for SketchUp.</p></div>
<p> </p>
<p>If you have an interest in Vray on Mac OS X then definitely write this company and share your thoughts. We should note that there was a more up-to-date post from late June that spoke about concurrent Mac and Windows software development on this Vray plugin. The goal being of developing them at the same time for release at the same time. </p>
<p>To read the blog post and <a href="http://asgvisdev.blogspot.com/2009_05_01_archive.html">see more images go here.</a></p>
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		<title>LEDAS ports its Driving Dimension Plugin for Mac SketchUp</title>
		<link>http://architosh.com/2009/06/ledas-ports-its-driving-dimension-plugin-for-mac-sketchup/</link>
		<comments>http://architosh.com/2009/06/ledas-ports-its-driving-dimension-plugin-for-mac-sketchup/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 09:45:30 +0000</pubDate>
		<dc:creator>News Editor</dc:creator>
				<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[Mac CAD]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Driving Dimensions]]></category>
		<category><![CDATA[LEDAS]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[parametric]]></category>
		<category><![CDATA[Plugin]]></category>
		<category><![CDATA[SketchUp]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=2516</guid>
		<description><![CDATA[Russian LEDAS Ltd, has announced the availability of a native Mac version of the popular Driving Dimensions plugin for Google SketchUp  after porting their LGS software technologies to the Mac OS X platform.]]></description>
			<content:encoded><![CDATA[<p>LEDAS Limited of Russia has announced the new Driving Dimension plugin for the Mac version of Google&#8217;s SketchUp. The company also reports that there have been over 10,000 downloads of the plugin for the Windows version. Version 1.1 of Driving Dimensions now serves both Windows and Mac versions of the free and Pro versions of SketchUp. </p>
<h4>Version 1.1 Features</h4>
<p>This latest version introduces new abilities, including the ability to drive dimensions between geometric objects included into one group. Enhancements of the graphical user interface include a new toolbar button that simplifies the access to the online help and improved usability when selecting two dimension arguments with a mouse. </p>
<p>Version 1.1 adds native Mac OS X support after porting LGS, a variational geometric solver developed by LEDAS, to Mac OS X. </p>
<p>&#8220;In our work we were seriously inspired by the constantly growing user base of our Driving Dimensions plugin for SketchUp,&#8221; said Dmitry Ushakov, Director of Product Management for LEDAS. &#8220;In less than eight months after we released a first public beta, about 10,000 SketchUp users from 125 countries downloaded it from our website. With its growing popularity [the] Mac OS X platform attracts more and more attention to CAD developers. We are excited to offer advanced parametrization tools integrated with a popular free 3D modeling software on the Mac.&#8221;</p>
<p>A free version of Driving Dimensions 1.1 for SketchUp 6 and 7 for Windows or Mac can be downloaded here: <a href="http://drivingdimensions.com/download/">http://drivingdimensions.com/download/</a></p>
<p>There is also a Pro version of Driving Dimensions which retails 45.USD. To learn more visit them <a href="http://www.ledas.com/">online here</a>.</p>
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		<title>ArchiCAD 12 &#8211; New modeling connection to C4D</title>
		<link>http://architosh.com/2009/06/archicad-12-new-modeling-connection-to-c4d/</link>
		<comments>http://architosh.com/2009/06/archicad-12-new-modeling-connection-to-c4d/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 09:12:12 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[Architecture]]></category>
		<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[ArchiCAD]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Maxon]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[Plugin]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=2514</guid>
		<description><![CDATA[Next-Generation connection between ArchiCAD 12 and MAXON's Cinema 4D introduced and available now.]]></description>
			<content:encoded><![CDATA[<p>Graphisoft, the developers of ArchiCAD 12, have announced a new next-generation connection to Maxon&#8217;s Cinema 4D R11 focused on modeling. The new update provides enhanced functionality between these two sister applications. </p>
<p><a href="http://architosh.com/tag/archicad/">ArchiCAD</a> users can take advantage of C4D&#8217;s intuitive organic modeling toolset to create or modify breathtaking architectural structures of almost any shape. Functions like Bend, Twist and Magnet give architects complete artistic freedom for their creations. </p>
<p>&#8220;One of the most important factors of quality of any software connection is the level of workflow support,&#8221; said Miklos Szovenyi-Lux, vice president of product management at <a href="http://www.graphisoft.com">Graphisoft</a>. &#8220;ArchiCAD and Cinema 4D made a tremendous job to make a &#8220;round-trip&#8221; communication workflow virtually seamless.&#8221;</p>
<p>&#8220;We are delighted about the depth and quality of integration Graphisoft and <a href="http://architosh.com/tag/maxon/">Maxon</a> can deliver to our mutual customers. We are confident that we will able to tremendously extend the creative possibilities of the architects of the 21st century,&#8221; states Harald Schneider, chief technology officer at Maxon. </p>
<h4>Availability</h4>
<p>The new plugin is available via C4D&#8217;s integrated online updater system <a href="http://architosh.com/2009/06/product-review-cinema-4d-r11-architectural-edition/">(read more about this in our latest product review of C4D R11 Architectural Edition here</a>) and requires the latest C4D add-on from Graphisoft and<a href="http://www.graphisoft.com/products/archicad-solutions/cinema4d_download.html"> can be downloaded here</a>.</p>
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		<title>Neatworkz &#8211; System design for Mac/Windows</title>
		<link>http://architosh.com/2009/04/neatworkz-system-design-for-macwindows/</link>
		<comments>http://architosh.com/2009/04/neatworkz-system-design-for-macwindows/#comments</comments>
		<pubDate>Fri, 17 Apr 2009 14:04:35 +0000</pubDate>
		<dc:creator>Britney H-R</dc:creator>
				<category><![CDATA[Engineering]]></category>
		<category><![CDATA[Mac CAD]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Neatworkz]]></category>
		<category><![CDATA[Plugin]]></category>
		<category><![CDATA[systems design]]></category>
		<category><![CDATA[Vectorworks]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=2157</guid>
		<description><![CDATA[Neatworkz offers new choice for systems designers on Vectorworks. Powerful and streamlined tool for various systems design.]]></description>
			<content:encoded><![CDATA[<p>Neatworkz is a suite of software &#8220;plugins&#8221; for the cross-platform CAD program Vectorworks that extend its capabilities to assist in the design and documentation of systems and networks. The workflow of systems design has several design phases and Neatworkz turns Vectorworks into a streamlined solution for system design. </p>
<p><a href="http://www.neatworkz.tv/index.html">Neatworkz</a> distributes a rich set of tools that provide a high-degree of automation while placing the minimum constraints and restrictions on the designer. Drawings can begin life as vaque ideas and take shape and become more involved and resolved as work progresses. </p>
<div id="attachment_2158" class="wp-caption alignnone" style="width: 460px"><a href="http://architosh.com/wordpress/wp-content/uploads/2009/04/neatworkz.jpg"><img class="size-medium wp-image-2158" title="neatworkz" src="http://architosh.com/wordpress/wp-content/uploads/2009/04/neatworkz-450x292.jpg" alt="Neatworkz - Add-on systems design tool for Vectorworks." width="450" height="292" /></a><p class="wp-caption-text">Neatworkz - Add-on systems design tool for Vectorworks.</p></div>
<p>Neatworkz is based on an open system design principle, making drawings both human and machine readable. Nothing is hidden, all data is stored in the drawing and can inspected and modified using standard Vectorworks commands. </p>
<p>A series of <a href="http://www.neatworkz.tv/movie.html">movies demonstrate</a> the application here. You can tour the application interface with this <a href="http://www.neatworkz.tv/interface.html">interactive web</a> page here. Neatworkz is priced at 250.euros.</p>
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		<title>Sweden&#8217;s Turtle Renderer Turns 5!</title>
		<link>http://architosh.com/2009/04/turtle-renderer-turns-5/</link>
		<comments>http://architosh.com/2009/04/turtle-renderer-turns-5/#comments</comments>
		<pubDate>Tue, 14 Apr 2009 12:50:36 +0000</pubDate>
		<dc:creator>News Editor</dc:creator>
				<category><![CDATA[Animation & VFX]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[Illuminate Labs]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[Plugin]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[Turtle]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=2141</guid>
		<description><![CDATA[Illuminate Labs updates Turtle Rendering Plugin for Maya to version 5.0. New rendering technology, based on proprietary LiquidLight technology, provides state-of-the-art rendering for game developers. ]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.illuminatelabs.com/home">Illuminate Labs AB</a>, of Gothenburg, Sweden, has announced this month the fifth generation of its Turtle rendering technology for Autodesk Maya. Turtle 5 brings substantial improvements to its capabilities thanks to a new, redesigned global illumination engine and algorithm improvements. It also fully supports Autodesk Maya 2009. </p>
<h4>Turtle 5</h4>
<p>A new redesigned user interface streamlines the unified workflow for easier handling of applying surface transfers and texture/vertex baking. Performance has been heavily optimized throughout <a href="http://www.illuminatelabs.com/home">Turtle 5</a>, especially for global illumination calculations, which together with a new adaptive anti-aliasing scheme allows for superfast previews as well as very high quality images. </p>
<p>“We are very happy to see the result of Turtle lighting in titles like Gran Turismo, Mass Effect, Killzone 2 and Tomb Raider Underworld” says Magnus Wennerholm, chief executive officer of Illuminate Labs. “Turtle 5 raise the bar even further, setting a new standard for pre-computed lighting.”</p>
<p>Turtle, its product for Autodesk Maya, is the only product on the market that combines advanced rendering technology with sophisticated baking functionality in one integrated toolset.</p>
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		<title>e-on Software&#8217;s updated Ozone v.4</title>
		<link>http://architosh.com/2009/04/e-on-softwares-updated-ozone-v4/</link>
		<comments>http://architosh.com/2009/04/e-on-softwares-updated-ozone-v4/#comments</comments>
		<pubDate>Tue, 14 Apr 2009 12:39:53 +0000</pubDate>
		<dc:creator>News Editor</dc:creator>
				<category><![CDATA[Animation & VFX]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[Cinema4D]]></category>
		<category><![CDATA[e-on Software]]></category>
		<category><![CDATA[LightWave 3D]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[Ozone]]></category>
		<category><![CDATA[Plugin]]></category>
		<category><![CDATA[rendering]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=2139</guid>
		<description><![CDATA[e-on Software, makers of the venerable Vue 7 series of rendering products releases Open Beta for Ozone 4.0 plugin. Now you can add even more realistic skies and clouds to your C4D, Lightwave, Maya and Max renderings.]]></description>
			<content:encoded><![CDATA[<p>e-on Software has recently updated its free Open Beta software plugin Ozone 4.0. Ozone 4.0 implements the breakthrough spectral atmospheric rendering technologies developed by the Beaverton, Oregon-based software company. </p>
<h4>Ozone 4.0 Atmospheric Plugin</h4>
<p>This plugin works with leading 3D software suites like Autodesk 3DS Max, Maxon&#8217;s Cinema4D, NewTek&#8217;s LightWave, Autodesk Maya and Autodesk Softimage XSI. </p>
<p>Ozone 4.0 implements Spectral 2 cutting-edge technologies that provide accurate simulation and rendering of atmospheric effects. New features include:</p>
<ul>
<li>Breakthrough Spectral 2 and Volumetric atmosphere models &#8211; based entirely on real-world atmosheric behavior including volumetric clouds, accurate light dispersion, and natural phenomena such as Godrays. </li>
<li>Real 3D Clouds &#8211; high optimized volumetric cloud layers that you can fly through or easily simulate realistic low-lying fog.</li>
<li>Super-fast rendering technology &#8211; highly optimized rendering technology to power through complex effects.</li>
<li>Animated Clouds and Sunsets</li>
<li>Extensive Library &#8211; Over 150 predefined atmospheres</li>
</ul>
<h4>Open Beta</h4>
<div>The <a href="http://www.e-onsoftware.com/products/ozone/ozone_4.0/">Open Beta for Ozone 4.0</a> is available now and is free and fully functional. For Maya Ozone 4.0 works with both MentalRay and the native Maya renderer. For Mac LightWave and Cinema4D users the plugin works with their native renderers. </div>
<div>You can obtain the plugin beta here now.  It supports Windows XP, Vista and Mac Universal Binary. <a href="https://secure.e-onsoftware.com/products/ozone/ozone_4.0/index.php?page=download">Ozone 4.0 will retail for 295.USD</a> when the beta period ends. </div>
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		<title>New HyperShot plugin gives Mac SketchUp users further options</title>
		<link>http://architosh.com/2009/03/new-hypershot-plugin-gives-mac-sketchup-users-further-options/</link>
		<comments>http://architosh.com/2009/03/new-hypershot-plugin-gives-mac-sketchup-users-further-options/#comments</comments>
		<pubDate>Fri, 13 Mar 2009 22:33:08 +0000</pubDate>
		<dc:creator>News Editor</dc:creator>
				<category><![CDATA[Architecture]]></category>
		<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[Bunkspeed]]></category>
		<category><![CDATA[HyperShot]]></category>
		<category><![CDATA[Plugin]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[SketchUp]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=2023</guid>
		<description><![CDATA[Mac SketchUp users have another photo-realistic option in Bunkspeed's HyperShot SketchUp 7 plugin. ]]></description>
			<content:encoded><![CDATA[<p><a href="http://architosh.com/2009/03/mac-3d-bunkspeed-announces-hypershot-18/">Bunkspeed</a> has a beta version of a HyperShot SketchUp 7 plugin for Mac (and Windows too) available for download now. This new plugin is evolving but excellent results have been posted on a dedicated Bunkspeed HyperShot <a href="http://hypershotforsketchup.blogspot.com/">SketchUp plugin page</a>.</p>
<p>In fact the company has its own official Bunkspeed HyperShot for SketchUp Blog. On this blog you can read about the latest news on the plugin which is, as mentioned, currently exist only in beta form. On this blog there are several excellent series of examples used. Most focus on architectural or interior environments. </p>
<p>With the Hypershot SketchUp plugin you can export your entire scene into HyperShot itself. This works differently than other photo-realistic plugins for SketchUp wherein the plugin adds rendering tools to SketchUp. On the blog they write:</p>
<p style="padding-left: 30px;">&#8220;We designed the plug-in and HyperShot with a simplified toolset to help you concentrate on two things: getting your images done as efficiently as possible, and having fun while your doing it.&#8221;</p>
<div id="attachment_2024" class="wp-caption alignnone" style="width: 445px"><a href="http://architosh.com/wordpress/wp-content/uploads/2009/03/picture-41.png"><img class="size-medium wp-image-2024" title="picture-41" src="http://architosh.com/wordpress/wp-content/uploads/2009/03/picture-41-435x450.png" alt="HyperShot SketchUp 7 Plugin for Mac and Windows." width="435" height="450" /></a><p class="wp-caption-text">HyperShot SketchUp 7 Plugin for Mac and Windows.</p></div>
<p>To learn more visit <a href="http://hypershotforsketchup.blogspot.com/">this page</a>.</p>
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		<title>Electric Image Sonica v.1.0 Public Beta</title>
		<link>http://architosh.com/2008/11/electric-image-sonica-v10-public-beta/</link>
		<comments>http://architosh.com/2008/11/electric-image-sonica-v10-public-beta/#comments</comments>
		<pubDate>Fri, 07 Nov 2008 21:50:08 +0000</pubDate>
		<dc:creator>News Editor</dc:creator>
				<category><![CDATA[Animation & VFX]]></category>
		<category><![CDATA[Editor's Pick]]></category>
		<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[EITG]]></category>
		<category><![CDATA[Electric image]]></category>
		<category><![CDATA[Plugin]]></category>
		<category><![CDATA[Sonica]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=1073</guid>
		<description><![CDATA[Electric Image Technology Group's Sonica v.1.0 Adds Coordinated Sound to Autodesk Maya Animations - First Plugin in Series of Plugins for Maya from EITG]]></description>
			<content:encoded><![CDATA[<p>Electric Image Sonica v.1.0 is a public beta plugin software for Autodesk Maya useful to animators who want to synchronize their animation to sound. Digital sound lends itself to mathemathical analysis thus enabling properties such as pitch, loudness, beat, et cetera, to be extracted and linked to dependency nodes. Therefore music can drive your animation. </p>
<div id="attachment_1076" class="wp-caption alignleft" style="width: 340px"><a href="http://architosh.com/wordpress/wp-content/uploads/2008/11/picture-10.png"><img class="size-full wp-image-1076" title="picture-10" src="http://architosh.com/wordpress/wp-content/uploads/2008/11/picture-10.png" alt="A QuickTime animation from Maya with EITG Sonica v.1.0" width="330" height="265" /></a><p class="wp-caption-text">A QuickTime animation from Maya with EITG Sonica v.1.0</p></div>
<p>Since the spring of 2008 Electric Image Technology Group has had in place a public beta of <a href="http://www.eitechnologygroup.com/products/sonica">Sonica v1.0</a>. The move to deliver innovative plugins for other leading 3D software packages is a new strategy to bring the Electric Image brand and EITG&#8217;s presence into new 3D markets. Sonic is the first in a planned series of plugins for Autodesk Maya.</p>
<p>Sonica v.1.0 is available for Mac Maya 7 and Mac Maya 8. It is also available for Windows Maya 7, 8 and 8.5.</p>
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		<title>New LightUp Photo-Realistic Rendering Plugin for SketchUp</title>
		<link>http://architosh.com/2008/08/new-lightup-photo-realistic-rendering-plugin-for-sketchup/</link>
		<comments>http://architosh.com/2008/08/new-lightup-photo-realistic-rendering-plugin-for-sketchup/#comments</comments>
		<pubDate>Thu, 28 Aug 2008 00:55:59 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[HDRI]]></category>
		<category><![CDATA[LightUp]]></category>
		<category><![CDATA[Plugin]]></category>
		<category><![CDATA[QuickTime]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[SketchUp]]></category>
		<category><![CDATA[Tim Danaher]]></category>

		<guid isPermaLink="false">http://ungkohe.pair.com/~br1t8s78/?p=303</guid>
		<description><![CDATA[UK-based developer has new LightUp SketchUp Plugin for Photo-Realistic Rendering]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.light-up.co.uk/index.php">LightUp</a> is a new photo-realistic rendering plugin for Google&#8217;s SketchUp application. The good news for Mac users is that unlike many other options for rendering this plugin works cross-platform (see image below, courtesy of Assoc. Editor, Tim Danaher). The developer&#8217;s website has a small gallery of samples and many of them look very good.</p>
<p><a href="http://www.light-up.co.uk/index.php">LightUp for SketchUp plugin</a> adds realistic real time lighting (sun, lights, et cetera) to your SketchUp models featuring ambient occlusion, fresnel reflections, and skybox backdrops. Specular maps and normal maps are supported along with point and area light sources.</p>
<div id="attachment_304" class="wp-caption alignleft" style="width: 435px"><a href="http://ungkohe.pair.com/~br1t8s78/wordpress/wp-content/uploads/2008/10/425_lightup_timdanaher-1.jpg"><img class="size-medium wp-image-304" title="425_lightup_timdanaher-1" src="http://ungkohe.pair.com/~br1t8s78/wordpress/wp-content/uploads/2008/10/425_lightup_timdanaher-1.jpg" alt="Stunning results produced with new LightUp plugin." width="425" height="310" /></a><p class="wp-caption-text">Stunning results produced with new LightUp plugin.</p></div>
<p> </p>
<p> </p>
<p>Tim noted that LightUp 1.2 does something special that both Podium for the Mac and other SketchUp renders don&#8217;t, it bakes and wraps HDRI (high-definition render images) textures and shaders onto a SketchUp model so that you can rotate the model in real time complete with photo-realistic lighting. (see image below).</p>
<p> </p>
<div id="attachment_305" class="wp-caption alignnone" style="width: 435px"><a href="http://ungkohe.pair.com/~br1t8s78/wordpress/wp-content/uploads/2008/10/425_lightup_samplerealtime.jpg"><img class="size-medium wp-image-305" title="425_lightup_samplerealtime" src="http://ungkohe.pair.com/~br1t8s78/wordpress/wp-content/uploads/2008/10/425_lightup_samplerealtime.jpg" alt="LightUp helps produce better QuickTime animations that are more photo-realistic." width="425" height="259" /></a><p class="wp-caption-text">LightUp helps produce better QuickTime animations that are more photo-realistic.</p></div>
<p>There are several YouTube hosted videos here of LightUp in action and the image above is a QuickTime demonstrating LightUp&#8217;s ability to produce real time photorealistic to interactive SketchUp models.</p>
<p>The current version according to the website is <a href="http://www.light-up.co.uk/index.php">LightUp v1.2a </a>and is the first retail shipping version available also for demo download. A license copy of LightUp is 149.USD.</p>
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		<title>SU Podium 1.5 now for Mac OS X</title>
		<link>http://architosh.com/2008/08/su-podium-15-now-for-mac-os-x/</link>
		<comments>http://architosh.com/2008/08/su-podium-15-now-for-mac-os-x/#comments</comments>
		<pubDate>Fri, 15 Aug 2008 01:03:12 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[CADalog]]></category>
		<category><![CDATA[Plugin]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[SketchUp]]></category>
		<category><![CDATA[SU Podium]]></category>

		<guid isPermaLink="false">http://ungkohe.pair.com/~br1t8s78/?p=307</guid>
		<description><![CDATA[SU Podium 1.5 for Mac OS X Now Available - SketchUp Users on Mac Have Further Options for Photo Realism]]></description>
			<content:encoded><![CDATA[<p>CADalog&#8217;s popular SU Podium 1.5 rendering plugin for SketchUp has just been released for Mac OS X. The new Mac OS X version is identical to its Windows counterpart, allowing SketchUp users to take their models to new levels of realism.</p>
<p>Like other photo-realistic render plugins, <a href="http://www.suplugins.com/">SU Podium 1.5 for Mac</a> runs entirely within SketchUp 6 Pro, from start to finish. It uses SketchUp features such as textures, background colors, groups and shadows to achieve impressive results. SU Podium 1.5 for Mac is 179.USD.</p>
<p>To learn more visit the <a href="http://www.suplugins.com/">SU Podium</a> site here:</p>
<p><a href="http://www.suplugins.com/">http://www.suplugins.com/</a></p>
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