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Archives for photo-realistic rendering

Webinar Event: Get Started with solidThinking Evolve 2015!

solidThinking is aiming to give the tools you that are needed to make the most of their programs. These sessions provide a quick and easy to understand tips that will enable faster work in Evolve.

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The much anticipated MODO 901 is available

MODO 901 represents the most significant update so far. Earlier this spring, The Foundry provided a sneak peek of MODO 901, which includes the integration of the award winning MeshFusion; new progressive texture baking; new and improved tools for everyday modeling tasks, better ways of working with both regular and UDIM multi-tiled UVs and layered multi-resolution sculpting.

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Mac 3D News: Lightmap Launches HDR Light Studio 5

May, 2015 – Lightmap announces in London, England the immediate availability of HDR Light Studio 5. It provides a fast and precise way to light a 3D model, featuring a major redesign to handle huge images and 3D data that includes a new, flexible UI.

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Mac 3D News: PixPlant 3 Released for both Mac and Windows

The latest PixPlant 3 by FaronStudio has several new features helpful to 3D artists looking for the creation and editing of textures and 3D image maps.

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Strata announces Strata Design 3D CX 8 for Mac

Strata releases new upgrade to 3D modeling and animation software for Mac—now 64 bit and a whole lot more.

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Abvent of France intros Artlantis 6 with new physical renderer

France’s Abvent releases new Artlantis 6 Render and Artlantis 6 Studio applications for 3D visualization for architects on Mac and Windows platforms.

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OTOY unveils Massive Upgrades to GPU-based Rendering Tool Chain

Nvidia’s GPU conference is happening this week and GPU related companies have been making interesting announcements. For its part, OTOY, a world-leader in GPU rendering tech, has unveiled a slew of major announcements and product updates for 2015.

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Luxion and Pixologic Partner to Release ‘KeyShot for ZBrush’

Luxion and Pixologic announce partnership to bring ‘KeyShot’ technology and solutions to ZBrush, Pixologic’s popular 3D sculpting modeling tool.

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Product Review: Nemetschek Vectorworks Architect 2015

In this product review we take a detailed stroll through the big main VGM, BIM and 2D features in the latest version of Vectorworks Architect 2015. Introduced this past fall, Vectorworks 2015 advances on the 3D front while still providing refinements and interesting additions to those who enjoy its many 2D features.

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What’s new in Luxion’s new KeyShot 5.1—Creo 3.0 and Cinema 4D and more…

Luxion’s latest KeyShot 5.1 adds new support for Cinema 4D and PTC Creo 3, and many new features…

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Mac 3D News: Arnold for Houdini is out and CINEMA 4D and Katana are next

Arnold for Houdini is out and CINEMA 4D is next along with The Foundry’s Katana, for this bleeding edge un-biased physically based high-end renderer which runs on Mac OS X along with other platforms

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OTOY releases OctaneRender 2.1 with community-requested features and more

Mac 3D News: OTOY announces new OctaneRender 2.1 version available now. OctaneRender is the world’s first GPU-based un-biased, physically based renderer

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Event: Architectural Visualization Meets Hollywood Standards — Come See ArchiCAD and CINEMA 4D in Action

Graphisoft is hosting a global live event on the new photorealistic rendering workflow from within ArchiCAD 18 and utilizing Maxon’s Cinema 4D further in the process.

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Mac 3D News: Maxon announces Exhibitor Presence at IBC 2014

Maxon Computer is at IBC 2014 this week and will be demoing CINEMA 4D R16

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SIG: OTOY expands OctaneRender integration with NUKE, Houdini, MotionBuilder, Unreal Engine 4 and more

OTOY announces expansive OctaneRender integration with NUKE, Houdini, MotionBuilder, Unreal Engine 4 and other tools…new support for holographic video production

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