Archives for photo-realistic rendering
The latest PixPlant 3 by FaronStudio has several new features helpful to 3D artists looking for the creation and editing of textures and 3D image maps.
Strata releases new upgrade to 3D modeling and animation software for Mac—now 64 bit and a whole lot more.
France’s Abvent releases new Artlantis 6 Render and Artlantis 6 Studio applications for 3D visualization for architects on Mac and Windows platforms.
Nvidia’s GPU conference is happening this week and GPU related companies have been making interesting announcements. For its part, OTOY, a world-leader in GPU rendering tech, has unveiled a slew of major announcements and product updates for 2015.
Luxion and Pixologic announce partnership to bring ‘KeyShot’ technology and solutions to ZBrush, Pixologic’s popular 3D sculpting modeling tool.
In this product review we take a detailed stroll through the big main VGM, BIM and 2D features in the latest version of Vectorworks Architect 2015. Introduced this past fall, Vectorworks 2015 advances on the 3D front while still providing refinements and interesting additions to those who enjoy its many 2D features.
Luxion’s latest KeyShot 5.1 adds new support for Cinema 4D and PTC Creo 3, and many new features…
Arnold for Houdini is out and CINEMA 4D is next along with The Foundry’s Katana, for this bleeding edge un-biased physically based high-end renderer which runs on Mac OS X along with other platforms
Mac 3D News: OTOY announces new OctaneRender 2.1 version available now. OctaneRender is the world’s first GPU-based un-biased, physically based renderer
Event: Architectural Visualization Meets Hollywood Standards — Come See ArchiCAD and CINEMA 4D in Action
Graphisoft is hosting a global live event on the new photorealistic rendering workflow from within ArchiCAD 18 and utilizing Maxon’s Cinema 4D further in the process.
Maxon Computer is at IBC 2014 this week and will be demoing CINEMA 4D R16
SIG: OTOY expands OctaneRender integration with NUKE, Houdini, MotionBuilder, Unreal Engine 4 and more
OTOY announces expansive OctaneRender integration with NUKE, Houdini, MotionBuilder, Unreal Engine 4 and other tools…new support for holographic video production
OTOY releases latest version of its GPU-based real-time rendering solution for Mac, Windows and Linux
In this first of what we hope will be a long history of interviews, Architosh talks to Jules Urbach of OTOY about his company’s transformational technologies—the likes of which are not just affecting the development path options for industry giants like Autodesk, but also now catching the eye of every major Hollywood movie studio.
Luxion’s KeyShot comes to Siemens Solid Edge ST7 as new rendering technology