Archives for OpenGL
Both AMD and Nvidia had brand new GPU hardware to announce at last week’s SIGGRAPH conference in Vancouver, Canada. We take a look at what they announced…
Reports from AIA National Chicago: Looking at upcoming technologies from two veteran software companies in AEC…
In this feature review architect John Helm takes us through Vectorworks Architect 2014 and its many new features, including its new OpenGL rendering improvements and more…
An Italian software developer has introduced a brand new program called Illuminando, noted as the world’s most advanced lighting calculation program — built uniquely on OS X
Able to used on virtually all smartphones and tablets, OpenGL ES 3.1 adds advanced 3D features and integrated GPU computing.
Apple’s market-leading iPhones and iPads just got a little bit better–in the near future. New OpenGL ES 3.1 has been released and iOS and other mobile operating systems will be able to tap its power in the new feature
This guide-oriented feature article explores the details surrounding the new Mac Pro and its performance benchmarking found throughout the web, with summary reference to particular industries and their common applications
cadsoft solutions is now shipping the new ViaCAD Version 9 product line from Punch Software
A localized version of Vectorworks products is now available in Japan
Imagination Technologies has announced a major update to its PowerVR Graphics
Amazon and Nvidia enable new EC2 GPU Instance Type – Brings powerful CAD/3D apps to the masses via the Cloud
Amazon’s new EC2 GPU Instance Type will power next-generation of CAD/3D apps in the cloud
Tech Soft 3D releases HOOPS Visualize v20 — 3D Software Toolkit for Application Developers
Ever wondered what was involved in making a drawing or CAD program draw a basic line between two points?
We provide details on the new Vectorworks Graphics Module (VGM) in Vectorworks 2014, soon to be announced