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	<title>Architosh &#187; modo</title>
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	<link>http://architosh.com</link>
	<description>architosh™ — the leading Internet magazine dedicated to Mac CAD and 3D professionals and students worldwide.</description>
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		<title>3Dconnexion announces modo 601 support</title>
		<link>http://architosh.com/2012/05/3dconnexion-announces-modo-601-support/</link>
		<comments>http://architosh.com/2012/05/3dconnexion-announces-modo-601-support/#comments</comments>
		<pubDate>Fri, 04 May 2012 13:50:14 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[3D mice]]></category>
		<category><![CDATA[3Dconnexion]]></category>
		<category><![CDATA[Luxology]]></category>
		<category><![CDATA[modo]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=6772</guid>
		<description><![CDATA[3Dconnexion's award-winning 3D mice are now available for Luxology's modo 601]]></description>
			<content:encoded><![CDATA[<p>3Dconnexion this week announced that Luxology&#8217;s modo 601 3D software application now includes support for its 3D mice, enabling users to immerse themselves in the powerful animation, modeling, painting and rendering features of this popular software.</p>
<p>The support for 3Dconnexion&#8217;s 3D mice is built into the newest service pack for modo 601 (SP1) which is currently available for download.</p>
<div>
<p>“modo users now have a powerful new option for navigating within the application,” said Brad Peebler, president and cofounder, Luxology. “Our 3Dconnexion 3D mouse implementation provides a very granular level of control to ensure a natural user experience.”</p>
<div>
<div id="attachment_6773" class="wp-caption alignnone" style="width: 460px"><a href="http://architosh.com/wordpress/wp-content/uploads/2012/05/3dconnx_modo601.jpg"><img class="size-medium wp-image-6773" title="3dconnx_modo601" src="http://architosh.com/wordpress/wp-content/uploads/2012/05/3dconnx_modo601-450x266.jpg" alt="" width="450" height="266" /></a><p class="wp-caption-text">01 - 3Dconnexion&#39;s 3D mice are now supported in Luxology&#39;s newest modo 601.</p></div>
</div>
</div>
<div>
<p>3Dconnexion 3D mice enable artists, animators and designers to intuitively interact with modo 601 content in a way that’s unattainable with a traditional mouse and keyboard, boosting creativity and speed while enhancing comfort by reducing dependency on a standard mouse or tablet. Users working in Orbit Object mode feel like they’re holding the digital model in their hand, a feeling further intensified by 3Dconnexion’s intelligent 3D navigation which automatically adjusts the object’s center of rotation depending on the users point of interest. When working in Camera Walkthrough mode, users can quickly and smoothly position the viewport so they focus on their digital content rather than how to look at it from the right angle.</p>
</div>
<div>
<p>“The integration of 3D mouse support in modo 601 brings 3Dconnexion’s superior 3D navigation experience to 3D professionals working in media and entertainment, engineering and architectural design visualization,” said Antonio Pascucci, vice president of products, 3Dconnexion. “Whether working on character animation, volumetric rendering or retopology modelling, 3Dconnexion 3D mice enable modo 601 users to achieve more by not being held back by legacy input device technology.”</p>
</div>
<p>To learn more about 3Dconnexion and their <a href="http://www.3Dconnexion.com/">3D mice go here.</a></p>
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		<title>Event: LearnVirtual &#8211; BIM &amp; Visualization</title>
		<link>http://architosh.com/2012/05/event-learnvirtual-bim-visualization/</link>
		<comments>http://architosh.com/2012/05/event-learnvirtual-bim-visualization/#comments</comments>
		<pubDate>Thu, 03 May 2012 15:04:37 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[Architecture]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[LearnVirtual]]></category>
		<category><![CDATA[Maxwell Render]]></category>
		<category><![CDATA[modo]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=6760</guid>
		<description><![CDATA[BIM and Visualization go hand-in-hand. Learn at this event how to visualize your BIM projects with modo 601]]></description>
			<content:encoded><![CDATA[<p>An excellent LearnVirtual event is coming up this month (May) on the 17th. The Art of Visualization in the BIM Environment is a LearnVirtual event online featuring Daniel Hruby, LEED AP, an architect and visualization expert and founder of Visualize It Built.</p>
<p>Daniel has 15 years of industry experience and specializes in rendering 3D BIM models using both Maxwell Render and Luxology&#8217;s modo. He has worked extensively with BAR Architects and Walker Warner Architects and holds a degree from University of Colorado, Boulder.</p>
<h4>What You Will Learn</h4>
<p>In this class you will learn the art of visualizing a project as well as how materials and light can simulate the built environment. Daniel Hruby of Visualize It Built, an experienced visualization professional, will discuss <strong>strategies for creating renderings that simulate reality</strong> starting with BIM models from <strong>ArchiCAD</strong>, <strong>Revit</strong> and DWG&#8217;s from AutoCAD.</p>
<div id="attachment_6761" class="wp-caption alignnone" style="width: 460px"><a href="http://architosh.com/wordpress/wp-content/uploads/2012/05/learnvirtual_render.jpg"><img class="size-medium wp-image-6761" title="learnvirtual_render" src="http://architosh.com/wordpress/wp-content/uploads/2012/05/learnvirtual_render-450x281.jpg" alt="" width="450" height="281" /></a><p class="wp-caption-text">01 -  Learn how to render your BIM models like this. (Image courtesy of LearnVirtual.)</p></div>
<p>Daniel will demonstrate work flows using modo 601 to produce a variety of renderings and animations to that can be used to visualize an architect&#8217;s designs.</p>
<h4>Event Details</h4>
<p>The event is Thursday, 17 May 2012 and is 2 hours long. 2 AIA CES LU&#8217;s can be earned and the price is 45.USD for AIA members and 55.USD for non-AIA members. More details and the ability to <a href="http://www.designrealized.com/visualize">sign up can be found here</a>.</p>
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		<title>Luxology ships Power SubD-NURBS for modo</title>
		<link>http://architosh.com/2012/04/luxology-ships-power-subd-nurbs-for-modo/</link>
		<comments>http://architosh.com/2012/04/luxology-ships-power-subd-nurbs-for-modo/#comments</comments>
		<pubDate>Fri, 20 Apr 2012 17:41:33 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[CAID]]></category>
		<category><![CDATA[Editor's Pick]]></category>
		<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[explicit modeling]]></category>
		<category><![CDATA[IntegrityWare]]></category>
		<category><![CDATA[Luxology]]></category>
		<category><![CDATA[modo]]></category>
		<category><![CDATA[NURBS]]></category>
		<category><![CDATA[Plugin]]></category>
		<category><![CDATA[Power SubD-NURBS]]></category>
		<category><![CDATA[SubD-NURBS]]></category>
		<category><![CDATA[Subdivision surfaces]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=6700</guid>
		<description><![CDATA[Luxology continues to push forward on the CAD front with its new Power SubD-NURBS for modo plugin]]></description>
			<content:encoded><![CDATA[<p>Luxology, LLC, has announced this week the immediate availability of Power SubD-NURBS for modo, a plugin that allows designers to automatically convert Subdivision surface meshes into NURBS-based CAD formats that can be exported directly to standard CAD systems.</p>
<h4>A T-Splines Challenger</h4>
<p>&#8220;Organic NURBS surfacing is no longer strictly the domain of T-Splines,&#8221; said Branden Coker, 3D artist and Power SubD-NURBS beta tester. &#8220;When you can model in modo and export at will to your CAD package of choice, you gain a powerful workflow. modo and NURBS are two great tastes that taste great together.&#8221;</p>
<p>The Luxology folks have tapped the power of <a href="http://www.integrityware.com/">IntegrityWare</a>, a San Diego, California-based geometry modeling kernel and 3D API provider. Power <a href="http://www.integrityware.com/subdnurbs.html">SubD-NURBS</a> bridges the worlds of highly flexible Subdivision surface modeling and CAD-accurate NURBS representations.</p>
<p>With the new plugin in modo industrial designers in the early stages of the design process can quickly create concept models that can be exported and refined within the users&#8217; CAD systems.</p>
<p>Power SubD-NURBS comes on the heels of another CAD-centric Luxology product; the <a href="http://architosh.com/2012/03/luxology-ships-cad-loaders-for-modo-601/">CAD Importers for modo</a>. While CAD Importers provides new tools for loading CAD data into modo; Power SubD-NURBS addresses the other side of the equation&#8211;the export of parametric surface data from modo into CAD systems. Together, these products allow designers to effectively integrate modo into the design process as both a flexible organic modeler and as a high-end visualization tool.</p>
<h4>Pricing and Availability</h4>
<p>Power SubD-NURBS for modo 601 is available immediately for Mac OS X and Windows (32 and 64 bit) at 595.USD. The plug-in can be purchased on the Luxology <a href="http://www.luxology.com/store/Power_SubD-NURBS/index.aspx" target="_blank">website</a> or via authorized Luxology resellers worldwide.</p>
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		<title>Luxology ships CAD Loaders for modo 601</title>
		<link>http://architosh.com/2012/03/luxology-ships-cad-loaders-for-modo-601/</link>
		<comments>http://architosh.com/2012/03/luxology-ships-cad-loaders-for-modo-601/#comments</comments>
		<pubDate>Fri, 09 Mar 2012 12:54:22 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[Editor's Pick]]></category>
		<category><![CDATA[MCAD]]></category>
		<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Luxology]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[modo]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=6480</guid>
		<description><![CDATA[New CAD Loaders offer more capabilities for modo 601 users]]></description>
			<content:encoded><![CDATA[<p>Luxology recently has announced the new CAD Loaders for the new modo 601. With these tools CAD users working with XT (Parasolid-based data), IGES, and STEP files will now have a workflow to modo&#8217;s powerful photorealistic rendering and animation capabilities.</p>
<h4>Siemen&#8217;s Parasolid Based Technology</h4>
<p>CAD Loaders for modo 601 are based on the Parasolid geometry modeling kernel technology from Siemens, an industry-leading software technology that powers numerous Siemens and non-Siemens CAD and 3D software packages around the world and accounts for over 40 percent of all 3D model data stored worldwide.</p>
<div id="attachment_6481" class="wp-caption alignnone" style="width: 460px"><a href="http://architosh.com/wordpress/wp-content/uploads/2012/03/Import_WithoutCADLoaderTwo_ofPair.jpg"><img class="size-medium wp-image-6481" title="Import_WithoutCADLoaderTwo_ofPair" src="http://architosh.com/wordpress/wp-content/uploads/2012/03/Import_WithoutCADLoaderTwo_ofPair-450x281.jpg" alt="" width="450" height="281" /></a><p class="wp-caption-text">01 - Luxology&#39;s new CAD Loaders for modo 601. </p></div>
<p>As models are loaded into modo 601, the CAD surfaces can be dynamically tessellated for optimal use in modo&#8217;s modeling and rendering operations. Real-time rendering previews and dynamic editing tools in modo can then be used to turn based designs into immersive, photorealistic graphics.</p>
<p>&#8220;Exchange of CAD data is absolutely business-critical to our customers,&#8221; said Brad Peebler, president and co-founder of Luxology. &#8220;CAD Loaders for modo offer users a flexible set of controls for optimizing incoming CAD data that goes beyond simple file importing. This opens up a world of CAD data for designers and other 3D artists who want to tap the power of modo for concept design and advanced visualization.&#8221;</p>
<p><a href="http://www.luxology.com/store/CAD_Loaders_for_modo/index.aspx">CAD Loaders are now available</a> and the advanced version retails for 695.USD while the basic loader is 495.USD. Both Loader products are available for Mac and Windows. To learn more <a href="http://www.luxology.com/store/">visit here</a>.</p>
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		<title>Luxology introduces modo 601</title>
		<link>http://architosh.com/2012/03/luxology-modo-601/</link>
		<comments>http://architosh.com/2012/03/luxology-modo-601/#comments</comments>
		<pubDate>Sun, 04 Mar 2012 15:46:45 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[Editor's Pick]]></category>
		<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[Luxology]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[modo]]></category>
		<category><![CDATA[rendering]]></category>

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		<description><![CDATA[Luxology introduces modo 601 - the most significant update in the product's history]]></description>
			<content:encoded><![CDATA[<p>Luxology LLC, this week announced the immediate availability of modo 601, a landmark release of its award-winning, artist-friendly 3D content creation software. modo 601 includes character animation, built-in dynamics, volumetric rendering, and enhanced retopology modeling tools along with a host of other new features.</p>
<p>modo 601 is now a full pipeline solution for professionals working in media and entertainment, engineering and architectural design visualization.</p>
<div id="attachment_6469" class="wp-caption alignnone" style="width: 460px"><a href="http://architosh.com/wordpress/wp-content/uploads/2012/03/modo_boris_cargo_recoil_replicators_1000.jpg"><img class="size-medium wp-image-6469" title="modo_boris_cargo_recoil_replicators_1000" src="http://architosh.com/wordpress/wp-content/uploads/2012/03/modo_boris_cargo_recoil_replicators_1000-450x436.jpg" alt="" width="450" height="436" /></a><p class="wp-caption-text">01 - A rendered  image from Luxology&#39;s new modo 601.</p></div>
<h4>modo 601</h4>
<p>&#8220;modo 601 is our most significant release ever,&#8221; said Brad Peebler, president and co-founder of Luxology. &#8220;With new feature and workflow enhancements, modo now offers an end-to-end production solution that is both powerful and highly useable by artists and designers.&#8221;</p>
<div id="attachment_6470" class="wp-caption alignnone" style="width: 160px"><a href="http://architosh.com/wordpress/wp-content/uploads/2012/03/modo_warner_mcgee_character_pose_UI.jpg"><img class="size-thumbnail wp-image-6470" title="modo_warner_mcgee_character_pose_UI" src="http://architosh.com/wordpress/wp-content/uploads/2012/03/modo_warner_mcgee_character_pose_UI-150x150.jpg" alt="" width="150" height="150" /></a><p class="wp-caption-text">02 - modo 601 has new character animation capabilities with full body rigging support.</p></div>
<div id="attachment_6471" class="wp-caption alignnone" style="width: 160px"><a href="http://architosh.com/wordpress/wp-content/uploads/2012/03/Import_WithoutCADLoaderOne_ofPair.jpg"><img class="size-thumbnail wp-image-6471" title="Import_WithoutCADLoaderOne_ofPair" src="http://architosh.com/wordpress/wp-content/uploads/2012/03/Import_WithoutCADLoaderOne_ofPair-150x150.jpg" alt="" width="150" height="150" /></a><p class="wp-caption-text">03 - modo 601 also has available new CAD Loaders which enable the support of Parasolid-based CAD formats.</p></div>
<p>modo 601 features a number of compelling summarized below:</p>
<ul>
<li>Character Animation &#8211; modo offers a complete character animation functionality, from easy to use posing tools to fully rigged characters with inverse kinematics solver support and layered deformers</li>
<li>Dynamics &#8211; modo supports rigid and soft body dynamics, based on version 2.97 of the Bullet Physics engine. These are now standard with modo 601 and provide realistic simulations of mechanical and organic motion</li>
<li>Retopology Modeling &#8211; Focused on tools and a new dedicated retopology modeling layout that simplify the creation of clean models on top of imported geometry</li>
<li>Rendering and Shading &#8211; New photorealistic rendering capabilities include volumentric rendering, render booleans, hair and skin shaders, and rounded edge control for hard surface models.</li>
<li>3D Paint &#8211; modo features a multi-purpose paint system for vertex maps and meshes</li>
<li>Rendering Workflow &#8211; The Preview Renderer can now be used for final image production as it will progressively render an image to the desired resolution at full quality. A comprehensive render pass system, plus new interactive image processing and comparison tools, speed image refinement.</li>
<li>Modeling &#8211; modo&#8217;s Pixar Subdivision surface modeling now includes the ability to crease individual vertices and control display resolution while rendering at full quality</li>
</ul>
<p>&#8220;Throughout my 18 years in the 3D business, I&#8217;ve never seen a 3D software application become so powerful, so fast,&#8221; said Dan Ablan, President, AGA Digital Studios, Inc., &#8220;The additions to modo 601 are mind blowing, and the render boolean function, blobs, and new deformer tools are absolutely invaluable.&#8221;</p>
<h4>Architosh Analysis</h4>
<p>We were one of the first publications to dig into modo in the early days (<a href="http://www.architosh.com/features/2006/fireside/luxology/0912_brad1.html">see for instance our interview with Brad Peebler from 2006 talking about modo 202</a>) and we&#8217;d have to agree with Mr. Ablan above. We are astonished at how quickly modo has grown up and become a full-fledged member of what we might call the &#8220;Elite  4&#8243; (Maya, C4D, Lightwave, Softimage) making modo really the 5th member of that high-end 3D professional app group, along with 3ds Max and Houdini as well.</p>
<p>So what distinguishes modo from some of the others? Well, for starters, modo from the beginning supported the Mac and Windows simultaneously with more or less full parity. Maya for instance was ported to the Mac and Softimage to this day still has no Mac version.</p>
<p>Another distinguishing feature is modo&#8217;s UI. Their award-winning app was lauded by Apple for instance for its beautiful but powerful user interface. While many of the elites mentioned above have improved their UIs in recent years modo&#8217;s was superb from the beginning.</p>
<p>What is impressive about modo 601 today is its rendering technology. The boolean rendering features are incredibly powerful. The new and updated character tools really advance modo as a full-fledged studio production tool and good citizen within an existing pipeline. And like Maxon Luxology has done a good job of reaching out to CAD companies to tie-in modo as a CAD visualization tool of choice.</p>
<h4>Pricing and Availability</h4>
<p>modo 601 is available now and is 1,195.USD new or 495.USD for existing modo users who want to upgrade. Exising modo users can upgrade for only 395.USD for the next two weeks only as a special promo. And also for a limited time, a cross-grade is available for 795.USD for users of Maya, 3ds Max, Softimage, Houdini, CINEMA 4D and LightWave 3D.</p>
<p>To learn more visit: <a href="http://www.luxology.com">www.luxology.com</a></p>
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		<title>Tidbits: Apple 3D patents, LumentRT and other news</title>
		<link>http://architosh.com/2012/01/tidbits-apple-3d-patents-lumentrt-and-other-news/</link>
		<comments>http://architosh.com/2012/01/tidbits-apple-3d-patents-lumentrt-and-other-news/#comments</comments>
		<pubDate>Tue, 10 Jan 2012 18:26:08 +0000</pubDate>
		<dc:creator>News Editor</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[Acrobat]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[LumenRT]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[modo]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[SketchUp]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=6295</guid>
		<description><![CDATA[Mac CAD and 3D News: We have tidbits on LumenRT, Adobe's key bug fix on 3D in Acrobat, modo use for Norelco and Apple]]></description>
			<content:encoded><![CDATA[<h4>Apple 3D Patents Point Towards Mac Future</h4>
<p>We generally don&#8217;t write about Apple&#8217;s patent trail but this jot covers an interesting patent related to the world of 3D. AppleInsider uncovered a patent from Apple that describes a Microsoft Xbox Kinect-like interface technology that is sans physical controller. Instead users use their hands to move items in the UI.</p>
<p>Entitled &#8220;Three-Dimensional Imaging and Display System&#8221; the Apple patent (application #20110298798) attributed to Christopher Krah of Apple. In a nutshell, the Apple patent describes a method that allows the control of a 3D computer interface via a 3-dimensional imaging and display apparatus that scans and detects physical movement within a volume of space. With the system, a user could perform gestures with their hands within a given volume of space in order to control the user-interface of their Mac computer. <a href="http://www.appleinsider.com/articles/11/12/08/apple_exploring_kinect_like_3d_input_for_controlling_macs.html">To learn more read here. </a></p>
<h4>Ad Agency Walter Isaacson uses modo</h4>
<p>For the recent holidays Walter Isaacson was hired by Philips Norelco to produce a new TV commercial for their new SensoTouch 3D rechargeable razor. They decided to re-imagine one of Norelco&#8217;s most popular holiday ads of all time, which was a stop-motion ad featuring Santa sledding through the snow atop one of their products.</p>
<p>For this new ad Isaacson turned to computer graphics studio re:think studios, of Chicago. re:think studios is a big-time Luxology modo user and turned to modo to produce the ad. &#8220;mod is blazing fast!&#8221; said Brian Bulock, director of CGI and partner at re:think studios. &#8220;And with the deadline we had on this spot, we needed every minute. I vote we put modo on the nice list.&#8221; You can watch the spot <a href="http://vimeo.com/32875358">here at Vimeo</a>.</p>
<h4>Adobe to update Critical 3D Bugs in Acrobat</h4>
<p>Adobe is slated to update critical 3D vulnerabilities in its Acrobat and Reader applications across platforms today. The bugs were discovered in December where the 3d file format .u3d contained memory corruption issues that could lead to code attacks. These were limited in practice to the Windows platform, says Adobe. To learn more visit this eWeek <a href="http://www.eweek.com/c/a/Security/Adobe-Plans-Fixes-for-Critical-3D-Bugs-in-Reader-Acrobat-X-356489/">news report</a>.</p>
<h4>LumenRT Customer Story</h4>
<p>Vue software maker e-on software has had a new product out for awhile now called LumenRT, a plugin product for SketchUp. The photorealistic rendering plugin has received good reviews in the industry.</p>
<p>You can learn a little bit about this product by watching and reading the customer profile of Matthew Stone, a landscape design professional in Australia, who switched from Autodesk 3D Studio Max to SketchUp with LumenRT for its rendering platform. Read the <a href="http://www.lumenrt.com/showcase/mattstone/">interview here</a>.</p>
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		<title>Luxology offers Rigging Master Course for modo</title>
		<link>http://architosh.com/2011/10/luxology-offers-rigging-master-course-for-modo/</link>
		<comments>http://architosh.com/2011/10/luxology-offers-rigging-master-course-for-modo/#comments</comments>
		<pubDate>Wed, 12 Oct 2011 19:16:01 +0000</pubDate>
		<dc:creator>News Editor</dc:creator>
				<category><![CDATA[Animation & VFX]]></category>
		<category><![CDATA[Mac CAD]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Luxology]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[modo]]></category>
		<category><![CDATA[rigging]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=6003</guid>
		<description><![CDATA[Luxology offers Master Course on Rigging in modo 501]]></description>
			<content:encoded><![CDATA[<p>Luxology, the makers of the award-winning modo 3d software, is offering a Rigging Master Course, an interactive training series for modo 501.</p>
<p>Inside this rigging course modo users will discover and learn concepts and techniques essential to rigging models for animation in modo 501. Rich Hurrey leads students from the basics of the modo interface and tools on towards such challenging topics as inverse kinematics and schematic viewports. With the basics behind you students can then approach tackling a tutorial that ultimately leads them to a production-ready asset.</p>
<p>There are 26+ hours of searchable video with indexed chapters in this interactive training series. Items are cross-referenced and linked to online documentation. There is an extensive FAQ section as well. All of this is packaged up in a beautiful and easy to use interface. All materials are downloaded from the Web. Users will need modo 501 SP4 or later to complete the course plus the basic requirements of QuickTime software from Apple.</p>
<div id="attachment_6004" class="wp-caption alignnone" style="width: 460px"><a href="http://architosh.com/wordpress/wp-content/uploads/2011/10/modorigging.jpg"><img class="size-medium wp-image-6004" title="modorigging" src="http://architosh.com/wordpress/wp-content/uploads/2011/10/modorigging-450x344.jpg" alt="" width="450" height="344" /></a><p class="wp-caption-text">01 - rigging master course at Luxology is new. </p></div>
<p>The price is 149.USD until 24 October 2011 and then it will be 199.USD. <a href="http://www.luxology.com/store/riggingmastercourse/index.aspx">To learn more visit here.</a></p>
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		<title>Announcing the Immediate availability of the Studio Environment Set 2 (SES 2) Kit</title>
		<link>http://architosh.com/2011/06/announcing-the-immediate-availability-of-the-studio-environment-set-2-ses-2-kit/</link>
		<comments>http://architosh.com/2011/06/announcing-the-immediate-availability-of-the-studio-environment-set-2-ses-2-kit/#comments</comments>
		<pubDate>Fri, 24 Jun 2011 15:25:09 +0000</pubDate>
		<dc:creator>Britney H-R</dc:creator>
				<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[CAID]]></category>
		<category><![CDATA[Luxology]]></category>
		<category><![CDATA[Microstation]]></category>
		<category><![CDATA[modo]]></category>
		<category><![CDATA[photo-realistic rendering]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[SolidWorks]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=5282</guid>
		<description><![CDATA[Aimed to aid architects, artists, industrial designers, engineers, packaging specialists and CAD visualization professionals alike, easily obtain professional-quality studio lighting]]></description>
			<content:encoded><![CDATA[<p>With a new collection of high dynamic range (HDR) spherically mapped images that allow professional-quality studio lighting, SES 2 has complicated lighting setups without having to customize it&#8217;s setups for each project.</p>
<h4>Microstation and SolidWorks 2011 Friendly</h4>
<p>SES 2 comes with a variety of HDRI spherical images complete with ground planes and professional lighting. This second SES set is ideal for people who want to visualize smaller sized objects</p>
<p><em>&#8220;The ability to render an animation and see all 50 environments with zero setup time takes all of the guess work out of studio lighting,”</em></p>
<p>said Branden Coker, Creative Multimedia Specialist at Analytical Graphics Inc.</p>
<div id="attachment_5349" class="wp-caption alignnone" style="width: 460px"><a href="http://architosh.com/wordpress/wp-content/uploads/2011/06/modoSES2.jpg"><img class="size-medium wp-image-5349" title="modoSES2" src="http://architosh.com/wordpress/wp-content/uploads/2011/06/modoSES2-450x348.jpg" alt="" width="450" height="348" /></a><p class="wp-caption-text">01 - SES 2 for modo 501. SES 2 ships with over 50 HDRI images for spherical mapping. Image by Jan Ove Rust. (Courtesy, Luxology LLC).</p></div>
<p><em>“The variety of environments in this set is stellar. It makes studio lighting so easy, it’s almost an afterthought.”</em></p>
<p>Typical users of SES 2 are architects, artists, industrial and product designers, engineers, packaging designers and CAD specialists. It is compatible with modo 501 on both Mac and Windows and works with Microstation and SolidWorks on Windows. Retails for 69.00USD.</p>
<p>For more <a href="http://www.youtube.com/watch?v=fj9GGDGic0s">information</a></p>
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		<title>Luxology&#8217;s Modo, Brings Tripod Driving Force</title>
		<link>http://architosh.com/2011/06/luxologys-modo-brings-tripod-driving-force/</link>
		<comments>http://architosh.com/2011/06/luxologys-modo-brings-tripod-driving-force/#comments</comments>
		<pubDate>Wed, 22 Jun 2011 10:46:51 +0000</pubDate>
		<dc:creator>Britney H-R</dc:creator>
				<category><![CDATA[CAID]]></category>
		<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Luxology]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[modo]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=5262</guid>
		<description><![CDATA[New Modeling and Rendering Capabilities Helped Engineering Firm Design+Modo's birth the innovative Three-Wheeled Speed "Trike."
]]></description>
			<content:encoded><![CDATA[<p>Australian industrial design firm, Design+Industry, has recently come out with a three-wheeled, high-performance vehicle, (car/motorcycle) designed with an  expert use of Luxology&#8217;s3D modeling and rendering software, modo 501.</p>
<p>The Australian company, <a href="http://www.design-industry.com/">Design+Industry</a> was asked by Strike Motors to turn a concept of a three-wheeled &#8220;trike&#8221; into a commercially manufacturable vehicle. What was born was &#8216;the Trike&#8217;, half-car, half-motorcycle, this two seater combines cornering capability and high stopping power. With stability and speed, this car is estimated to catch car enthusiasts and collectors, for its sleek futuristic design.</p>
<p>&#8220;We began using modo when clients started requesting features we were not able to provide with the visualisation software we were using at the time,&#8221; said Ben Carroll, industrial designer at Design+Industry.</p>
<p>He continued to say, &#8221;We have had clients ask to see the physical prototype after our presentation based solely on a picture done in modo and that &#8216;wow&#8217; factor has always served us well.&#8221;</p>
<p><em> </em></p>
<p>For more info on the <a href="http://www.youtube.com/watch?v=fj9GGDGic0s">Trike.</a></p>
<p>To learn more about Luxology&#8217;s modo go here: <a href="www.luxology.com">www.luxology.com</a></p>
<p><a href="http://www.youtube.com/watch?v=fj9GGDGic0s"></a></p>
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		<title>Luxology intros recoil plugin for Rigid Body Dynamics</title>
		<link>http://architosh.com/2011/04/luxology-intros-recoil-plugin-for-rigid-body-dynamics/</link>
		<comments>http://architosh.com/2011/04/luxology-intros-recoil-plugin-for-rigid-body-dynamics/#comments</comments>
		<pubDate>Thu, 28 Apr 2011 12:43:42 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[Animation & VFX]]></category>
		<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[modo]]></category>
		<category><![CDATA[recoil]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=4816</guid>
		<description><![CDATA[modo has a great new plugin in recoil, for rigid body dynamics]]></description>
			<content:encoded><![CDATA[<p>Luxology, LLC, this week has announced the availability of recoil™ a new plugin for modo 501 that accurately simulates dynamic rigid body interactions. Based on the popular open source Bullet physics engine, which is used extensively within the game and film industries, recoil™ realistically simulates dynamic forces and calculates accurate collisions between objects, allowing users to quickly create incredibly complex animations or automatically stack vast numbers of objects.</p>
<h4>recoil plugin</h4>
<p>Eric Soulvie developed the plugin for both Mac and Windows versions of modo 501 using the modo Plug-In Software Development Kit (SDK). It utilizes version 2.77 of the Bullet physics engine. Recoil simplifies the process of setting up dynamic actions. Simply tagging any mesh item to be dynamic, the object is then ready to respond to forces like gravity or collisions from other objects in modo.</p>
<div id="attachment_4818" class="wp-caption alignnone" style="width: 460px"><a href="http://architosh.com/wordpress/wp-content/uploads/2011/04/recoil_modo.jpg"><img class="size-medium wp-image-4818" title="recoil_modo" src="http://architosh.com/wordpress/wp-content/uploads/2011/04/recoil_modo-450x295.jpg" alt="" width="450" height="295" /></a><p class="wp-caption-text">01 - recoil is the first serious commercial plugin developed with the new modo plugin SDK (software developer kit). </p></div>
<p>&#8220;recoil is a fast, powerful and fun-to-used product that will be attractive to our large community of modo users,&#8221; said Brad Peebler, president and co-founder of Luxology. &#8220;This is the most extensive use of the modo plugin SDK to date and represents a significant milestone for modo as a 3D platform.&#8221;</p>
<p>What recoil Does:</p>
<ul>
<li>Any mesh item can be made dynamic, responding to forces</li>
<li>Objects can be given &#8220;wake-up&#8221; conditions and an initial &#8220;impulse&#8221; behavior</li>
<li>A system of connectors, including springs and motors enables complex linked behaviors like spinning gears, elastic coils or swining chains</li>
<li>Dynamic simulation can be combined with traditional keyframe animation</li>
<li>recoil is also useful for stacking objects so that they come to a resting position naturally, such as cubes of  sugar in a dish or gumballs in a vending machine</li>
</ul>
<p>recoil™ is available immediately and retails for 199.USD. To learn more visit <a href="http://www.luxology.com">Luxology&#8217;s main website here.</a></p>
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		<title>Smartgeometry: The Bentley Talk</title>
		<link>http://architosh.com/2011/04/smartgeometry-the-bentley-talk/</link>
		<comments>http://architosh.com/2011/04/smartgeometry-the-bentley-talk/#comments</comments>
		<pubDate>Sun, 10 Apr 2011 22:28:19 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Special]]></category>
		<category><![CDATA[Bentley]]></category>
		<category><![CDATA[BIM]]></category>
		<category><![CDATA[Generative Components (GC)]]></category>
		<category><![CDATA[generative design]]></category>
		<category><![CDATA[Huw Roberts AIA]]></category>
		<category><![CDATA[Luxology]]></category>
		<category><![CDATA[Makai Smith]]></category>
		<category><![CDATA[modo]]></category>
		<category><![CDATA[Visualization]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=4730</guid>
		<description><![CDATA[Why does Bentley sponsor the Smartgeometry conference? What does the future of Generative Components look like? We talk about some of that here.]]></description>
			<content:encoded><![CDATA[<p>During the Smartgeometry Conference in Copenhagen a week ago, Huw Roberts, AIA and Makai Smith, both of Bentley Systems, spoke about the company&#8217;s involvement with the conference, its software such as Generative Components and a bit about its future.</p>
<p>During the event we tweeted key comments during both of their talks on our <a href="http://twitter.com/architosh">Architosh Twitter feed</a>. You can revisit that <a href="http://twitter.com/architosh">now here</a>.</p>
<h4>Huw Roberts</h4>
<p>Huw Roberts AIA is an architect who has been with <a href="http://www.bentley.com">Bentley</a> for many years now. He has a deep understanding of practice and its many forms and orientations. He also understands the many challenges all AEC firms face in a global economy where practice is increasingly complex and often geographically dispersed.</p>
<div id="attachment_4732" class="wp-caption alignnone" style="width: 347px"><a href="http://architosh.com/wordpress/wp-content/uploads/2011/04/talk1.jpg"><img class="size-medium wp-image-4732" title="talk1" src="http://architosh.com/wordpress/wp-content/uploads/2011/04/talk1-337x450.jpg" alt="" width="337" height="450" /></a><p class="wp-caption-text">01 - Huw Roberts AIA of Bentley, speaking at Smartgeometry 2011 Copenhagen.</p></div>
<p>During his talk he mentioned that Bentley is the world&#8217;s largest software company dedicated to all of the AEC market. Bentley has a diverse product portfolio that goes far beyond building design and engineering to civil and plant design, facilities and more. They are the world&#8217;s number one software company for structural engineering solutions. And the company&#8217;s annual revenue is now at half billion US dollars.</p>
<p>One of the more interesting things Huw said was that Bentley spends up to 20 percent of its annual revenue on research and development. And Generative Components is not actually apart of that figure. <a href="http://www.bentley.com/en-US/Promo/Generative+Components/default.htm">Generative Components</a>, he said, is actually free software and therefore is placed outside those figures. Certainly there is ongoing R&amp;D for GC as well but there was no mention of a dollar figure.</p>
<h4>Why GC? Why Smartgeometry Conference?</h4>
<p>Huw explained that the company is invested in advancing Generative Components because as a product it aligns with the company&#8217;s overall visions for innovation. And Bentley is interested in &#8220;open information&#8230;sharing data.&#8221; And the types of projects and problems firms around the world are facing and using GC to solve critically inform Bentley&#8217;s full line of software solutions. Generative Components dovetails with Bentley&#8217;s software for architects and engineers and Huw noted that going forward it will continue to inform and impact the development of other products.</p>
<p>Huw said the company is doing &#8220;syndicated development&#8221; projects, whereby Bentley works in a co-op way with major firms or institutions in addressing new challenges through software. Today the company is working on a $24 billion ultimate integration project. And this summer the company will be introducing something they call Model Documentation.</p>
<p>Generative Components is advanced 3D software for design that goes beyond just complex geometry creation or solving. It enables designers to capture and define relationships, set up rules and algorithms, and iterate using numerical methods and rule-based interdependencies.</p>
<p>In a slide Huw showed a building with a complex steel frame holding up a skylight system. Bentley created an algorithm that addressed two inter-related issues and setup a relationship. One issue was that of energy loss (heat gain/loss) through the skylight, while the other issue was that of steel weight. The last issue affects cost directly for the structure. The first issue affects operations costs. How do architects design so that they can solve both sets of problems simultaneously? <span style="color: #006699;">(see image 01)</span></p>
<div id="attachment_4733" class="wp-caption alignnone" style="width: 347px"><a href="http://architosh.com/wordpress/wp-content/uploads/2011/04/talk2.jpg"><img class="size-medium wp-image-4733" title="talk2" src="http://architosh.com/wordpress/wp-content/uploads/2011/04/talk2-337x450.jpg" alt="" width="337" height="450" /></a><p class="wp-caption-text">02 - Makai Smith, who heads up Generative Components at Bentley gave an engaging talk. In this slide he shows an architecture from form say 1970 and compares it to one today. Not much has changed, he contends. The future of practice will need to change the formation of firms.</p></div>
<p>Huw said these are the types of problems the technology in Bentley&#8217;s product suites address, and will continue to address in more complexity.</p>
<p>Finally, Smartgeometry is something Bentley has been very proud to be involved in and sponsoring for many years.<a href="http://architosh.com/2011/04/smartgeometry-coverage-whats-coming-up/"> The conference frames and addresses</a> many of the most technically challenging AEC problems in the world, using the latest computational research and practice methodologies. GC is a key component tool for those participating in <a href="http://architosh.com/2011/04/smartgeometry-coverage-whats-coming-up/">Smartgeometry</a>.</p>
<p>Next page &gt; Makai&#8217;s Talk, Future of GC</p>
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		<title>Tidbits: Nvidia, Vectorworks, modo and more news&#8230;</title>
		<link>http://architosh.com/2011/03/tidbits-nvidia-vectorworks-modo-and-more-news/</link>
		<comments>http://architosh.com/2011/03/tidbits-nvidia-vectorworks-modo-and-more-news/#comments</comments>
		<pubDate>Mon, 28 Mar 2011 12:45:43 +0000</pubDate>
		<dc:creator>News Editor</dc:creator>
				<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[Mac CAD]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[BIM]]></category>
		<category><![CDATA[CADbuddy]]></category>
		<category><![CDATA[Graphisoft]]></category>
		<category><![CDATA[modo]]></category>
		<category><![CDATA[Nvidia]]></category>
		<category><![CDATA[Vectorworks]]></category>
		<category><![CDATA[windo]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=4668</guid>
		<description><![CDATA[Mac CAD and 3D News: We have tidbits on Nvidia, Vectorworks, Graphisoft and modo]]></description>
			<content:encoded><![CDATA[<h4>Nvidia News</h4>
<p>Mac Pro users using the Nvidia Quadro 4000 GPU card started to report issues after advancing their OS to Mac OS X 10.6.7. Nvidia has responded with an update, version 256.01.00f03v7. You can download the updated driver here now:</p>
<div>
<div><a href="http://www.nvidia.com/object/quadro-macosx-256.01.00f03v7-driver.html" target="_blank">http://www.nvidia.com/object/quadro-macosx-256.01.00f03v7-driver.html</a></div>
</div>
<h4>Vectorworks BIM Webinar &#8211; April 5</h4>
<p>Nemetschek Vectorworks will be hosting a webinar on 5 April 2010. Titled, Processes and Procedures for Effective Development of Building Information Modeling with Vectorworks Architect 2011, the event on the web takes place at 2pm EDT (6pm GMT).</p>
<p>The event is being led by Francois Levy, a registered architect, author, BIM consultant and university lecturer. Participants in the webinar will:</p>
<ul>
<li>realize the range of BIM tools available in Vectorworks Architect 2011</li>
<li>learn a productive workflow for BIM in Vectorworks Architect 2011</li>
<li>familiarize themselves with various model views to quickly produce presentation and construction documents</li>
<li>understand the design, modeling and presentation power of parametric building design components</li>
<li>apply BIM principles to their own work using Vectorworks Architect software</li>
</ul>
<p>To register for this <a href="https://www2.gotomeeting.com/register/729372587">webinar go here</a>.</p>
<h4>modo News</h4>
<p><a href="http://www.thethirdguild.com/">The Third Guild</a> has released free updates to its modo plugin or extensions for CADbuddy and Windo for modo 501 SP2. This is a free update for all existing customers. To learn more go here.</p>
<h4>Graphisoft News</h4>
<p>Graphisoft is conducting a survey from architectural and engineering professionals who are potentially involved in sustainable design and energy engineering. The data collection will help the company provide products that benefit its Building Information Modeling (BIM) software. To take the survey and participate please <a href="http://www.zoomerang.com/Survey/WEB22C45FLE83A">go here.</a> There are three categories of users who would take this survey:</p>
<ul>
<li> architect with no specific training in sustainable design</li>
<li>sustainable design expert &#8211; architect</li>
<li>sustainable design expert &#8211; engineer</li>
</ul>
<p>Please be sure to take the appropriate survey for your expertise.</p>
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		<title>Tidbits: Vectorworks, modo, Lightworks news</title>
		<link>http://architosh.com/2011/02/tidbits-vectorworks-modo-lightworks-news/</link>
		<comments>http://architosh.com/2011/02/tidbits-vectorworks-modo-lightworks-news/#comments</comments>
		<pubDate>Mon, 07 Feb 2011 13:54:43 +0000</pubDate>
		<dc:creator>News Editor</dc:creator>
				<category><![CDATA[Mac CAD]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[LightWorks]]></category>
		<category><![CDATA[modo]]></category>
		<category><![CDATA[training]]></category>
		<category><![CDATA[Vectorworks]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=4469</guid>
		<description><![CDATA[Mac CAD and 3D News: We have tidbits on Resolve Vectorworks training, modo training and news and Lightworks' latest rendering image winner. ]]></description>
			<content:encoded><![CDATA[<h4>Resolve of Canada is hosting a Vectorworks Architect 2011 Webinar</h4>
<p>Resolve will be showing &#8220;best practices&#8221; for Vectorworks Architect 2011 on Feb 8, tomorrow. The event will emphasize file organization, 3D workflows and new features in the latest version of the BIM software. This is a half-day session and the seminar will be in lecture format and include time for Q&amp;A. More <a href="http://www.resolve.ca/node/588">details on the event</a> can be found here. <a href="http://www.resolve.ca/node/588">To register.</a></p>
<h4>Third Guild Tutorial on modo</h4>
<p>The Third Guild is featuring a new modo learning tutorial by Martin Krol, titled: modo: UV Introduction. Krol&#8217;s tutorials feature four hours of high quality training in HD, plus sample models. The series starts off by exploring various UV projections and tools in modo before moving on to show how to apply these to create UVs for a variety of objects. The price is just 35.USD for the training plus sample models. You can inquire through the <a href="http://www.thethirdguild.com/collections/tutorials-modo">The Guild Store</a>.</p>
<div id="attachment_4470" class="wp-caption alignnone" style="width: 228px"><a href="http://architosh.com/wordpress/wp-content/uploads/2011/02/modo_training1.gif"><img class="size-full wp-image-4470" title="modo_training1" src="http://architosh.com/wordpress/wp-content/uploads/2011/02/modo_training1.gif" alt="" width="218" height="218" /></a><p class="wp-caption-text">01 - Martin Krol&#39;s modo training.</p></div>
<p>Also of interest to modo users, the Third Guild&#8217;s Channel on YouTube has a series of videos on CADbuddy for modo 501. CADbuddy for modo adds CAD-like functionality to this popular 3D software package. To view these learning videos and learn more about <a href="http://www.youtube.com/user/TheThirdGuild#p/u/0/xgPnmj-KOZA">CADbuddy go here.</a></p>
<div id="attachment_4471" class="wp-caption alignnone" style="width: 460px"><a href="http://architosh.com/wordpress/wp-content/uploads/2011/02/modo_cadbuddy.gif"><img class="size-medium wp-image-4471" title="modo_cadbuddy" src="http://architosh.com/wordpress/wp-content/uploads/2011/02/modo_cadbuddy-450x253.gif" alt="" width="450" height="253" /></a><p class="wp-caption-text">02 - YouTube videos of CADbuddy for modo 501. </p></div>
<h4>Andrew Parks Wins Lghtworks Image Competition</h4>
<p>Andrew Parks is the recent winner of the Lightworks Image Competition. Andrew is a designer at Archimania in Memphis, Tennessee, where he utilizes 3D visualizations as a design tool. He uses FormZ software for his modeling and rendering throughout all phases of the design process.</p>
<p>For his winning prize Andrew will receive a new 16GB Apple iPad. <a href="http://www.lightwork.com/competition.html?gallery=Q3%20Q4%202010">To view the winning image go here</a>.</p>
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		<title>Luxology&#8217;s new modo 501</title>
		<link>http://architosh.com/2010/12/luxologys-new-modo-501/</link>
		<comments>http://architosh.com/2010/12/luxologys-new-modo-501/#comments</comments>
		<pubDate>Wed, 29 Dec 2010 15:20:31 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[Animation & VFX]]></category>
		<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Luxology]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[modo]]></category>
		<category><![CDATA[Pixar]]></category>
		<category><![CDATA[rendering]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=4275</guid>
		<description><![CDATA[modo 501 out and supports Pixar SubDivision Surfaces and a lot more....]]></description>
			<content:encoded><![CDATA[<p>Earlier this month Luxology announced the release of modo 501, the latest version of their award-winning 3D software package. The 501 version increases rendering speed, offers ray-tracing viewports, multi-resolution sculpting and third-party plugin SDK support.  modo 501 is also the first release that supports 64-bit support on Mac OS X.</p>
<p>&#8220;We love 3D and are pleased to see the 3D market growing across the board. Part of Luxology&#8217;s contribution is to continue to develop modern 3D software applications that are open and artist friendly,&#8221; said Brad Peebler, president and co-founder of Luxology. &#8220;A key part of this effort is to listen to our users and create products that match their needs. modo 501 delivers this with a community-inspired set of new features and workflow enhancements that make an actual difference in daily production.&#8221;</p>
<h4>modo 501&#8217;s New Features</h4>
<p>modo 501 has dozens of new features but what follows below is a brief summary of key elements of the release:</p>
<ul>
<li>Rendering &#8211; raytracing is further speed optimized offering 30-40 percent performance gain. The Preview Renderer now progressively renders to near final quality and can prioritize updates in areas where users scrub with a mouse or pen</li>
<li>User Experience &#8211; The new RayGL viewport option lets users model in a raytraced environment, blending modeling and rendering.</li>
<li>Modeling &#8211; modo 501 now supports industry standard Pixar Subdivision Surfaces and new &#8220;one click&#8221; modeling tools for common modeling operations speeding up the workflow. Procedurural geometry tools make their debut and new snapping and alignment tools enhance precision.</li>
<li>Sculpting &#8211; Sculpting tools now work on multi-resolution meshes, facilitating coarse or fine adjustments to surfaces as needed. This is equivalent to further subdivision levels in similar tools (eg: Autodesk Mudbox).</li>
<li>Texturing &#8211; New occlusion texturing options make it easier to create worn edges, corroded crevices and the like. modo 501 also supports disk-based, tiled-image map formats allowing users to work with images that are much larger than the available system memory.</li>
</ul>
<p>Other key new features include improvements to fur rendering, a new node-based schematic viewport system for animation and a software development kit for third-party developers.</p>
<div id="attachment_4278" class="wp-caption alignnone" style="width: 460px"><a href="http://architosh.com/wordpress/wp-content/uploads/2010/12/401wes_mcdermott_psubd.jpg"><img class="size-medium wp-image-4278" title="401wes_mcdermott_psubd" src="http://architosh.com/wordpress/wp-content/uploads/2010/12/401wes_mcdermott_psubd-450x193.jpg" alt="" width="450" height="193" /></a><p class="wp-caption-text">01 - modo 501 supports Pixar SubDivision Surfaces.</p></div>
<p>For architectural visualization modo 501 now supports a &#8220;billboard&#8221; capability to help efficiently visualize trees and leaves.</p>
<p>&#8220;This release is really all about the user&#8217;s experience,&#8221; said Chris Hague, freelance 3D illustrator and modo 501 beta tester. &#8220;I think it&#8217;s that specific focus that draws me to modo and makes Luxology such a special company.&#8221;</p>
<p>modo 501 is available now and comes with a dual license that supports both Mac OS X and Windows. The software has a suggested retail price of 995.USD with upgrades at 395.USD. To learn more or contact an authorized modo reseller visit: <a href="http://www.luxology.com">www.luxology.com</a></p>
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		<title>Luxology Talks About GPU vs CPU Rendering</title>
		<link>http://architosh.com/2010/09/luxology-talks-about-gpu-vs-cpu-rendering/</link>
		<comments>http://architosh.com/2010/09/luxology-talks-about-gpu-vs-cpu-rendering/#comments</comments>
		<pubDate>Fri, 17 Sep 2010 19:14:28 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[Editor's Pick]]></category>
		<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[Brad Peebler]]></category>
		<category><![CDATA[GPU-based Ray Tracer]]></category>
		<category><![CDATA[Intel]]></category>
		<category><![CDATA[Luxology]]></category>
		<category><![CDATA[modo]]></category>
		<category><![CDATA[multi-core processors]]></category>
		<category><![CDATA[OpenCL]]></category>
		<category><![CDATA[rendering]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=3806</guid>
		<description><![CDATA[Video highlights Luxology's research into GPU rendering. ]]></description>
			<content:encoded><![CDATA[<p>Brad Peebler, President of Luxology, the makers of modo, has a feature video wherein he speaks about the company&#8217;s efforts to understand the latest GPU rendering craze and what it means for the future development of rendering in general and modo in particular.</p>
<h4>Highlights</h4>
<p>Here are some of the highlights from Peebler&#8217;s talk:</p>
<ul>
<li>Post Siggraph 2010 Event &#8211; Luxology Does its homework</li>
<li>Brad says Luxology has always been looking at parallel computing</li>
<li>Luxology works with its CPU partner, Intel, on some research</li>
<li>Intel and Luxology research begets some CPU optimizations for future modo 501</li>
<li>Luxology compares Octane Render  vs modo 501</li>
<li>GPU rendering has promise with brute force rendering but has many more limitations</li>
<li>Peepler believes Luxology&#8217;s CPU code is pretty darn fast!</li>
<li>Luxology is not pro CPU or anti GPU</li>
<li>Luxology sees the GPU as additional cores, not alternate cores</li>
<li>Luxology looks to the &#8220;cloud&#8221; for additional cores &#8211; does pure research on this avenue</li>
</ul>
<p>Peepler&#8217;s talk is very interesting. The bottom line is that Luxology is doing its homework thoroughly to get at the possible futures of rendering with both CPU and GPU cores.</p>
<div id="attachment_3807" class="wp-caption alignnone" style="width: 460px"><a href="http://architosh.com/wordpress/wp-content/uploads/2010/09/Picture-6.png"><img class="size-medium wp-image-3807" title="Picture 6" src="http://architosh.com/wordpress/wp-content/uploads/2010/09/Picture-6-450x287.png" alt="" width="450" height="287" /></a><p class="wp-caption-text">01 - modo with CPU rendering vs Octane with GPU rendering. Brad Peebler shows the results of their internal research to find the best options for faster rendering by utilizing GPU cores in addition to CPU cores. </p></div>
<p>Even if you don&#8217;t use modo for your modeling, rendering and animation needs, this video is a very informative and useful type of content. I am sure you will find it as interesting as we did.</p>
<p><a href="http://www.luxology.com/tv/training/view.aspx?id=536">To check it out go here.</a></p>
<p>sdfs</p>
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		<title>SIG: ILM turns to Luxology&#8217;s modo</title>
		<link>http://architosh.com/2010/07/sig-ilm-turns-to-luxologys-modo/</link>
		<comments>http://architosh.com/2010/07/sig-ilm-turns-to-luxologys-modo/#comments</comments>
		<pubDate>Thu, 29 Jul 2010 02:41:21 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[Event Reports]]></category>
		<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[film production]]></category>
		<category><![CDATA[ILM]]></category>
		<category><![CDATA[Luxology]]></category>
		<category><![CDATA[modo]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=3675</guid>
		<description><![CDATA[George Lucas's Industrial Light and Magic has made Luxology's modo an essential part of its toolset.]]></description>
			<content:encoded><![CDATA[<p>Luxology has announced that the Art Department at San Francisco-based Industrial Light and Magic (ILM), a division of Lucasfilm Ltd., is pioneering the evolution of the concept development process by adopting Luxology&#8217;s award-winning modo 3D software application.</p>
<p>&#8220;Our clients rely on the ILM art department to create world-class concept art and design for their films. To generate that type of work we utilize best-of-breed tools, and modo is turning out to be a terrific 3D tool for the team,&#8221; said Richard Kerris, CTO at Lucasfilm Ltd.. &#8220;modo is playing a key role in how certain looks and concepts are best created and it has earned its place in our toolset.&#8221;</p>
<p>ILM has set the standard for visual effects and has contributed to some of the most influential and groundbreaking films of the last 35 years. Working alongside a full compliment of professional tools, 3D concept art developed in modo has played a key role in a number of recent projects including Confessions of a Shapaholic and Iron Man 2.</p>
<div>
<p>The talented artists in the Art Department at ILM are responsible for the technical 3D aspects needed to create the artistic feel of an entire film ranging from small details, such as how a creature&#8217;s skin will look, to the creation of an actual character, vehicle or environment. With the scale and complexity of modern production, an efficient workflow is key to getting projects done quickly. Using modo 401&#8217;s modeling, painting and rendering tools, artists can efficiently iterate on a concept and provide a filmmaker with multiple options to best capture their vision.</p>
<div>
<p>In addition to leveraging modo&#8217;s speed, the ILM Art Department has also been able to add a new dimension to a process that was fundamentally rooted in 2D imagery. 3D concept art can be incorporated into the company&#8217;s production pipeline as modo geometry and renderings created for artistic reference can readily be prepped for production.</p>
<p>To learn more about modo visit <a href="http://www.luxology.com">Luxology&#8217;s website here</a>.</p>
</div>
</div>
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		<title>Luxology announces free modo training</title>
		<link>http://architosh.com/2010/01/luxology-announces-free-modo-training/</link>
		<comments>http://architosh.com/2010/01/luxology-announces-free-modo-training/#comments</comments>
		<pubDate>Wed, 27 Jan 2010 13:38:18 +0000</pubDate>
		<dc:creator>News Editor</dc:creator>
				<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[Luxology]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[modo]]></category>
		<category><![CDATA[Pixel Corps]]></category>
		<category><![CDATA[training]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=3196</guid>
		<description><![CDATA[modo 401 makers Luxology announces new free Podcast series on learning modo, co-produced with Pixel Corps]]></description>
			<content:encoded><![CDATA[<p><a href="http://architosh.com/tag/luxology/">Luxology</a>, the makers of modo 401, have announced a free bi-weekly podcast on the company&#8217;s 3D modeling and rendering software. Created by Pixel Corps, a worldwide guild of content creators, each podcast will be hosted by Pixel Corps founder and chief architect, Alex Lindsay, with Pixel Corps digital effects artist McKay Hawkes as the show&#8217;s first guest.</p>
<p>Beginning with the first show the podcast focuses on realistic rendering and examining the integration of CAD files with <a href="http://architosh.com/tag/modo/">modo 401</a>. Future podcasts will examine how modo fits into a larger visual effects pipeline in a variety of industries.</p>
<p>This new podcast series will be an excellent way for Mac CAD and 3D users to learn about how <a href="http://architosh.com/tag/modo/">modo</a> works and how it can be a part of their industry workflow. The podcasts can be found in Apple&#8217;s iTunes and PixelCorps.tv</p>
<p>To learn more about modo go to: <a href="http://www.luxology.com">www.luxology.com</a></p>
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		<title>Mac-using architect uses modo to build full-size LEGO Bricks House</title>
		<link>http://architosh.com/2010/01/mac-using-architect-uses-modo-to-build-full-size-lego-bricks-house/</link>
		<comments>http://architosh.com/2010/01/mac-using-architect-uses-modo-to-build-full-size-lego-bricks-house/#comments</comments>
		<pubDate>Fri, 15 Jan 2010 19:21:44 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[Architecture]]></category>
		<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[LEGO]]></category>
		<category><![CDATA[Luxology]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[modo]]></category>
		<category><![CDATA[rendering]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=3129</guid>
		<description><![CDATA[Mac-using architect uses Luxology's popular modo 401 to design full-scale LEGO house for TV show]]></description>
			<content:encoded><![CDATA[<p>One of the most popular children&#8217;s toys of all time, LEGO&#8217;s, were used in a new and innovative way when Barnaby Gunning Architects leveraged Luxology&#8217;s award-winning 3D software, modo, to model and visualize a full-size house made entirely out of the building blocks.</p>
<p>The house was constructed for a TV show, the BBC&#8217;s<em> James May&#8217;s Toy Stories</em>, where each episode focuses on the creation of ambitious projects using classic toys. Barnably Gunning, architect, used modo 401 to virtually create the LEGO house which consisted of over 3 million pieces. The house was designed in just two weeks and over 2,000 members of the general public and a dedicated team of volunteers physically constructed the house.</p>
<p>&#8220;modo 401 gave us a feel for the material quality of LEGOs as a large-scale building material long before we were actually able to put any of the components together,&#8221; said Gunning. &#8220;It made it easy for us to lay out exactly what we needed to build this structure and helped keep tabls on the number of bricks being used for each piece.&#8221;</p>
<p>To see some amazing photos of the LEGO house visit the <a href="http://www.luxology.com/community/profiles/barnaby_gunning/">Luxology website here.</a></p>
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		<title>Tidbits: Shark FX v7, modo and solidThinking news</title>
		<link>http://architosh.com/2009/12/tidbits-shark-fx-v7-modo-and-solidthinking-news/</link>
		<comments>http://architosh.com/2009/12/tidbits-shark-fx-v7-modo-and-solidthinking-news/#comments</comments>
		<pubDate>Tue, 22 Dec 2009 13:02:45 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[CAID]]></category>
		<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Luxology]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[modo]]></category>
		<category><![CDATA[Punch Software]]></category>
		<category><![CDATA[Shark FX]]></category>
		<category><![CDATA[solidThinking]]></category>
		<category><![CDATA[Tidbits]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=3095</guid>
		<description><![CDATA[Mac CAD and 3D News: We have brief news today on Luxology's Chinese version of modo 401, solidThinking news items from its latest newsletter and blog and availability news on Shark FX v7]]></description>
			<content:encoded><![CDATA[<h4>Shark FX v7 &#8211; Available for Pre-Order</h4>
<p>Punch Software&#8217;s Shark FX version 7 is available from Cadsoft Solutions Limited, in the UK, for pre-order now. The promotional pricing ends 31 January 2010 for existing users of all Punch CAD software and qualifying competitive software.</p>
<p>The new Shark FX v7 features a host of great new features including HDRI, Global Illumination (GI), and non-Photorealistic Sketch Rendering. There are over 100 new features in Shark FX v7. To learn more visit: <a href="http://www.cadsoftsolutions.co.uk/">http://www.cadsoftsolutions.co.uk/</a></p>
<h4>Luxology Announces Chinese version of modo 401</h4>
<p>modo 401 developer Luxology has recently announced a Chinese version of their award-winning 3D software package modo 401. This new version is immediately available from <a href="http://www.pikatoons.com">Pikatoons Inc,</a> the exclusive distributor for Luxology software in China.</p>
<p>A localized version of modo 401 for the Chinese market was in demand, as the fastest growing large economy in the world continues to expand. &#8220;The Chinese market is steadily growing and this new localized software will allow us to deliver first-class tools and technology to customers in a broad array of disciplines,&#8221; said Ye Wei Zhong, president of Pikatoons, Inc.</p>
<p>To learn more about modo in China visit: <a href="http://www.luxology.com">www.luxology.com</a></p>
<h4>solidThinking News</h4>
<p>solidThinking&#8217;s latest newsletter had some interesting tips including one on rendering a room with its fast Final Gather rendering algorithms. Other tips can be found on its <a href="http://blogs.solidthinking.com/category/modeling-tips/">solidThinkingBlog site here</a>.</p>
<p>solidThinking has garnered some <a href="http://blogs.solidthinking.com/2009/10/12/from-the-press/">top press reaction</a> from many of the leading industry publications for its new solidThinking Inspired 8.0 product with its new morphogenesis technology. This has included an article in the New York Times and Wired Magazine.</p>
<p>And a solidThinking user has won the MYDA Millenium Yacht Design Award contest with its <a href="http://blogs.solidthinking.com/2009/02/23/solidthinking-user-prototipi-design-wins-myda-millenium-yacht-design-award/">Prototipi Design</a>. This is a really cool design that we encourage readers to check out!</p>
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		<title>Luxology releases LuxGallery for iPhone</title>
		<link>http://architosh.com/2009/11/luxology-releases-luxgallery-for-iphone/</link>
		<comments>http://architosh.com/2009/11/luxology-releases-luxgallery-for-iphone/#comments</comments>
		<pubDate>Wed, 25 Nov 2009 13:46:30 +0000</pubDate>
		<dc:creator>Anthony Frausto-Robledo AIA, LEED AP</dc:creator>
				<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[LuxGallery]]></category>
		<category><![CDATA[Luxology]]></category>
		<category><![CDATA[modo]]></category>

		<guid isPermaLink="false">http://architosh.com/?p=2988</guid>
		<description><![CDATA[modo maker Luxology creates its first iPhone application for viewing modo artists' works]]></description>
			<content:encoded><![CDATA[<p>Luxology LLC, the software developers for the popular modo 3D application, have announced this week a brand new application for Apple&#8217;s market-leading iPhone. The new LuxGallery app is an image viewing application made specifically to search and view images found in the company&#8217;s extensive Customer Gallery.</p>
<p>&#8220;The Luxology Customer Gallery is a showcase of images produced with Luxology&#8217;s modo software that has grown to thousands of images in just a few short years,&#8221; said Brad Peebler, president and co-founder of Luxology. &#8220;The gallery is constantly updated and the new LuxGallery app is a convenient way for community members and others to remotely explore what other <a href="http://architosh.com/tag/modo/">modo</a> designers and artists are producing.&#8221;</p>
<p>The LuxGallery app for the iPhone is available for free on the <a href="http://www.apple.com/iphone/apps-for-iphone/">Apple App Store</a>. For more information on Luxology visit them here: <a href="http://www.luxology.com">www.luxology.com</a></p>
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