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Archives for Mac 3D

MAXON Turns 30 Tomorrow—Get 30 Percent Off Cinema 4D

Maxon of Germany turns 30 years old tomorrow and is celebrating by offering a big discount for 24 hours only on their products like Cinema 4D.

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Luxion brings Sorensen leather materials to KeyShot

With the release of KeyShot 5, Luxion continues to simplify the product development process, from concept design to sales and marketing. The exclusive partnership that brings Sorensen Leather to KeyShot Cloud allows users now to have direct access to Sorensen Leather materials via KeyShot Cloud.

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NAB: Autodesk acquires the Arnold Renderer and its development team

Autodesk announces its acquisition of Solid Angle, the makers of the Arnold Renderer, at NAB 2016 this week. This is the first major advanced renderer Autodesk owns in-house but the company has already committed to an “open renderer policy” and even third-party products will be robustly supported and that may become a new business segment for the company.

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Twinmotion developer KA-RA has joined the Abvent Group

Twin motion developer joins France’s Abvent SA, the developers of the famed Artlantis series of rendering products for the AEC industry. The R&D teams and marketing teams will be integrated to drive synergies and prepare for future directions in the market.

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Maxon showcasing Cinema 4D at 2016 NAB Show in Las Vegas

Maxon will be showcasing Cinema 4D R17 at the NAB 2016 Show in Las Vegas next month.

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solidThinking Inc., announces solidThinking Inspire 2016

Additive manufacturing accelerated with introduction of PolyNURBS; cost-saving benefits for broad range of production processes.

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The Foundry launches MODO 10 Series—Next Generation 3D Platform

The Foundry talks up MODO 10 Series for professional 3D modeling, animation, rendering, game development—future releases focused on gaming and interactive design, including VR.

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Maxon to showcase new Cinema 4D plugin for VR at Game Developers Confab

Exhibitor highlights: New Virtual Reality (VR) plugin for Cinema 4D to be shown at Game Developers Conference…and more integrations with leading game engines.

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Chaos Group Speeds Up V-Ray for Maya with version 3.3

Chaos Group delivers with big update to V-Ray for Maya with version 3.3—adding up to 50 percent rendering performance improvement.

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Innovative VR startup discusses Mac and Oculus Rift—Apple and VR Future

Apple’s Macs may be missing the VR party in early 2016, but pro VR software developer, irisVR, whose award-winning tech has already garnered much attention (and funding..), has interesting observations about VR and Apple.

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irisVR CEO and Co-Founder Talks About Pro VR Industry—Oculus versus Vive and More

In this executive interview, we talk to irisVR software company Co-Founder and CEO, Shane Scranton—about B2B virtual reality, the market, the hardware VR devices, Apple and much more.

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Gaming News: Valve Brings SteamVR to Unity Platform

Valve brings SteamVR to Unity Platform and Offers New VR PC Test App.

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Vectorworks and PRG Partner for Content for Vectorworks Spotlight

Vectorworks has partnered with the world leading supplier of entertainment and event technology to develop new tools and content for Vectorworks Spotlight, the leading CAD technology for entertainment design.

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Mac 3D News: formZ to Celebrate 25 Years of Innovation

Famed 3D stalwart and Mac developer, AutoDesSys, announces 25th anniversary of legendary formZ software. The Ohio-based company has a LAB unit in Los Angeles that is producing extensions and an upcoming parametric visual scripting environment, a la Rhino + Grasshopper.

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Abvent launches Render[in] 3 plugin for SketchUp

The developer of famed Artlantis Studio and Render have now launched a public beta of Render[in] for SketchUp. The rendering software plugin works entirely within SketchUp.

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