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Archives for graphics

SIG: Khronos Expands Scope of 3D Open Standard Ecosystem

This latest expansion gives Vulkan the next generation graphics API from Khronos high-efficiency access to graphics and provides applications direct control over GPU accelaration for maximized performance and predictability. The new OpenGL® ES 3.2 specification absorbs AEP functionality to enhance pervasive graphics capabilities across mobile, consumer and automotive devices. As for OpenGL Extensions, one of its greatest strengths is that it was designed to be readily extensible to accommodate new hardware innovations.

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Metal for OS X Good, But Developers Need Flexibility and Options

Architosh speaks with Neil Trevett, President of Khronos Group, on matters of Vulkan in the tailwind of the Metal for OS X announcement made earlier this month.

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Apple’s Number One CAD Vendor Optimistic about Metal for OS X

Longtime Mac CAD stalwart developer, Nemetschek Vectorworks, has told Architosh they are optimistic about Apple’s new low-level graphics API—Metal.

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Apple seeking CAD/3D pros—knowledge of Rhino and Alias preferred

BS or BA in Industrial Design or Transportation Design preferred. Computer Graphics, 3D Animation/Modeling, Fine Arts or Engineering will be also be considered.

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Khronos speaks to Architosh about the new Vulkan Graphics API: What it Means

In this special feature Architosh digs into the main elements behind the new Vulkan graphics and compute GPU API in a discussion with The Khronos Group president Neil Trevett to get at what all this means for computing and graphics going forward.

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Five Things Apple users might want to know about the new Vulkan Graphics API

We discuss five issues about Vulkan and its impact on Apple in both desktop and mobile markets, and this article is chock full of info not yet contained in our other Vulkan reports.

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GDC: Khronos Releases OpenCL 2.1 Provisional Specification for Public Review

OpenCL C++ Kernel Language significantly boosts programmer productivity, plus new SPIR-V common intermediate language used by both OpenCL 2.1 and Vulkan

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The Mac Pro: So what’s a D300, D500 and D700 anyway? We have answers

We have more details on the new Mac Pro D300, D500 and D700, including their architecture class

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SIG: A Highlight Overview of SIGGRAPH 2013 with Perspectives on Mac

In this excellent overview article, 3D industry veteran Akiko Ashley sums up the good, the bad and the ugly of SIGGRAPH 2013…

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Will Apple Re-Invent the Mac Pro for WWDC 2013?

Macworld editors talk shop and suggest that Apple could re-invent Mac Pro for WWDC

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Autodesk launches SketchBook Pro 6 for Mac and Windows

Autodesk launches SketchBook Pro 6 for Mac and Windows

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Maxon announces new C4D plugin for Adobe After Effects

Maxon integrates further with Adobe After Effects, helping broadcast professionals further adopt and expand their pipelines

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SIG: Nvidia to showcase latest graphics in Vancouver

Nvidia has announced its SIGGRAPH lineup for Vancouver next month

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Interesting vector drawings apps for your Mac

Here are some interesting vector drawing tools for the Mac

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Deelip does 3D graphics test for Mac CAD

Deelip.com posts graphics comparison between NX for Mac, Rhino Mac and AutoCAD for Mac.

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