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Archives for graphics

Khronos speaks to Architosh about the new Vulkan Graphics API: What it Means

In this special feature Architosh digs into the main elements behind the new Vulkan graphics and compute GPU API in a discussion with The Khronos Group president Neil Trevett to get at what all this means for computing and graphics going forward.

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Five Things Apple users might want to know about the new Vulkan Graphics API

We discuss five issues about Vulkan and its impact on Apple in both desktop and mobile markets, and this article is chock full of info not yet contained in our other Vulkan reports.

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GDC: Khronos Releases OpenCL 2.1 Provisional Specification for Public Review

OpenCL C++ Kernel Language significantly boosts programmer productivity, plus new SPIR-V common intermediate language used by both OpenCL 2.1 and Vulkan

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The Mac Pro: So what’s a D300, D500 and D700 anyway? We have answers

We have more details on the new Mac Pro D300, D500 and D700, including their architecture class

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SIG: A Highlight Overview of SIGGRAPH 2013 with Perspectives on Mac

In this excellent overview article, 3D industry veteran Akiko Ashley sums up the good, the bad and the ugly of SIGGRAPH 2013…

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Will Apple Re-Invent the Mac Pro for WWDC 2013?

Macworld editors talk shop and suggest that Apple could re-invent Mac Pro for WWDC

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Autodesk launches SketchBook Pro 6 for Mac and Windows

Autodesk launches SketchBook Pro 6 for Mac and Windows

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Maxon announces new C4D plugin for Adobe After Effects

Maxon integrates further with Adobe After Effects, helping broadcast professionals further adopt and expand their pipelines

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SIG: Nvidia to showcase latest graphics in Vancouver

Nvidia has announced its SIGGRAPH lineup for Vancouver next month

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Interesting vector drawings apps for your Mac

Here are some interesting vector drawing tools for the Mac

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Deelip does 3D graphics test for Mac CAD

Deelip.com posts graphics comparison between NX for Mac, Rhino Mac and AutoCAD for Mac.

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Apple’s graphics investment Imagination buys Caustic Graphics

Apple is likely to have the benefits of OpenRL based raytracing in future iOS devices like the next iPhone and next iPad, based on the recent investment by Imagination Technologies in Caustic Graphics.

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Matrox introduces more Mac-Friendly Solutions

Matrox enhances expansion graphics modules for their Mac-based products

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Product Review: Matrox DualHead2Go DP Edition

In one of our first hardware product reviews in quite some time, Architosh put Matrox’s DualHead2Go DP Edition GXM multi-monitor solutions through its paces, configuring the unit to dual 20-inch Apple Cinema Displays and powering the unit off a 2009 MacBook with Nvidia graphics. This very in-depth reviews walks through the installation and discusses configuration items when concerned with CAD and 3D professionals.

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Tidbits: Rhino, Manga Studio 4, Vectorworks news

Mac CAD and 3D News: Smith Micro releases Mac version of Manga Studio 4, new Spanish-language version of Vectorworks 2009 product line and Rhino news.

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