Archives for Apple
We run through the top moments in Apple’s 2016 WWDC Keynote, held yesterday. Get the fast skinny on the big announcements presented in the two hour event. And we have some comments about Apple and architects as well.
We dive into our final section on the show floor coverage of software and technologies at the 2016 AIA Convention in Philly. Part 4 will cover talks, sessions and things of interest like the Autodesk Apple Event held during the show at an Apple Store.
Intel’s new 14nm Xeon E5-v4 Xeon processors are out. While not the biggest update in recent memory, the new lithography process means less power to more cores and thus higher performance. This is a great time for Apple to update the Mac Pro. Perhaps the only time.
A future where Apple controls its microarchitecture for iOS completely and where it doesn’t for OS X raises questions. Additionally, Apple’s iCloud ambitions speak to interesting answers in hosted app solutions that can address the “pro” market.
Architosh looks at the top 5 most far reaching announcements from yesterday’s Apple Event. Only one of them concerns an Apple product and none of them concern the Mac.
Graphisoft’s deservingly noteworthy BIMx Pro gets prime time today in Apple’s event introducing the new 9.7 inch iPad Pro.
Could Apple shock us with something to say about the new Mac Pro that has failed to delight in the market? It never hurts to imagine and dream, right?
Apple’s Macs may be missing the VR party in early 2016, but pro VR software developer, irisVR, whose award-winning tech has already garnered much attention (and funding..), has interesting observations about VR and Apple.
In this executive interview, we talk to irisVR software company Co-Founder and CEO, Shane Scranton—about B2B virtual reality, the market, the hardware VR devices, Apple and much more.
2015 was a huge year for the Mac CAD market, a side product of multiple factors at play in the overall technology landscape.
Senior Associate Editor Pete Evans, AIA, recaps Autodesk University 2015 in all its many facets, and details many of the larger themes that were pervasive at the show this year. Chief among them were this blurring of lines disciplines, fields, tool chains and the boundaries between design, manufacture and product use. What we saw at AU 2015 was the emergence of a CAD company transforming into a company that will service industries far and wide across the full spectrum from initial concept to end-user and configuration and optimization based on performance and use data. It is a brave new world and Autodesk is at its leading edge.
While Apple may in fact have exciting virtual reality (VR) plans of its own, the Oculus Rift termination of OS X is going to sting Apple’s Mac professional customers at a time when in some industries, like AEC, the growth of the Mac is booming. Sadly, it affects developers who are creating key and exciting tools that cut across both platforms…and they are creating these tools on Mac hardware.
In this Viewpoint feature associate editor Akiko Ashley asks a very well-timed question about Apple: does it still support those who wish to Think different? Hinging that question on the one true product that was legend to Apple-based ‘creatives’, she frames the discussion through a wide lens that reviews Apple’s Mac Pro history—the backbone of innovators—against a new onslaught of new agendas, new markets and the transformation to mobile.
In our first tablets in Architectural practice research survey, we aim to study how tablet computers may impact the architectural process with a particular emphasis on design and pre-design phases. Of particular note, the new iPad Pro with Pencil ushers in the potential for revolutionary change.
The introduction of iSwift 2.0 is an important update of its automated Objective-C to Swift conversion too, developed exclusively for Mac OS X. iSwift offers automatic as-you-type conversion of you Objective-C sources to Apple’s Swift language along with a full-featured Objective-C editor. iSwift can be the best way to convert and translate existing Objective-C files to Swift on the fly.