Archives for Apple
Stop deciphering what Apple may do in the VR or AR markets—former Apple exec Richard Kerris’ logical break-down of the VR-AR space just gave us a huge clue as to why the company is taking so long.
Many Architosh readers may remember Richard Kerris from his days at Apple as Senior Director of Developer Technologies (his role from 2001 – 2007) where he led worldwide developer relations and technical marketing across audio, video, photography and other pro apps. Presenting in eight Steve Jobs keynotes, Kerris was one of the few Apple executives permitted to talk to the press about Apple products. In this second Architosh interview (his first was well over a decade ago) Kerris discusses his career at places like Apple, HP, and Pixar and provides an informed market perspective on virtual and augmented reality (AR/VR), the changing nature of the creative “pro” in digital fields and of course the new Avegant Glyph.
Where is Apple in the VR revolution? VRLA certainly didn’t provide any clues or evidence of why the largest technology company on earth is a no-show in the world of VR.
Steve Jobs famously failed with his iconic NeXTcube computer. And then 10 years later, back at Apple, he failed again with ice-motif Power Mac G4 Cube. Both machines were inspiring and innovative on many levels, so it comes as no surprise—really—that Apple’s Jony Ive, who designed the latter machine also, wouldn’t take a shot one more time.
Viewpoint: Sustainability and Boards—Why Linking Significant Audiences and Materiality Matter to Long-Term Success
7 out of 10 S&P 500 corporations are reporting on “sustainability” showing significant new focus on environmental concerns. Can linking a Statement on Significant Audiences and Materiality move all major global corporations beyond short-term investor concerns for real, longer-term success and planetary benefits?
We run through the top moments in Apple’s 2016 WWDC Keynote, held yesterday. Get the fast skinny on the big announcements presented in the two hour event. And we have some comments about Apple and architects as well.
We dive into our final section on the show floor coverage of software and technologies at the 2016 AIA Convention in Philly. Part 4 will cover talks, sessions and things of interest like the Autodesk Apple Event held during the show at an Apple Store.
Intel’s new 14nm Xeon E5-v4 Xeon processors are out. While not the biggest update in recent memory, the new lithography process means less power to more cores and thus higher performance. This is a great time for Apple to update the Mac Pro. Perhaps the only time.
A future where Apple controls its microarchitecture for iOS completely and where it doesn’t for OS X raises questions. Additionally, Apple’s iCloud ambitions speak to interesting answers in hosted app solutions that can address the “pro” market.
Architosh looks at the top 5 most far reaching announcements from yesterday’s Apple Event. Only one of them concerns an Apple product and none of them concern the Mac.
Graphisoft’s deservingly noteworthy BIMx Pro gets prime time today in Apple’s event introducing the new 9.7 inch iPad Pro.
Could Apple shock us with something to say about the new Mac Pro that has failed to delight in the market? It never hurts to imagine and dream, right?
Apple’s Macs may be missing the VR party in early 2016, but pro VR software developer, irisVR, whose award-winning tech has already garnered much attention (and funding..), has interesting observations about VR and Apple.
In this executive interview, we talk to irisVR software company Co-Founder and CEO, Shane Scranton—about B2B virtual reality, the market, the hardware VR devices, Apple and much more.
2015 was a huge year for the Mac CAD market, a side product of multiple factors at play in the overall technology landscape.