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Archives for Apple

Analysis: Kerris’ Critique and Failed Newton Make Valuable Apple AR Lessons

Stop deciphering what Apple may do in the VR or AR markets—former Apple exec Richard Kerris’ logical break-down of the VR-AR space just gave us a huge clue as to why the company is taking so long.

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Former Apple Executive Richard Kerris Says AR Future Big, Talks About ‘Glyph’

Many Architosh readers may remember Richard Kerris from his days at Apple as Senior Director of Developer Technologies (his role from 2001 – 2007) where he led worldwide developer relations and technical marketing across audio, video, photography and other pro apps. Presenting in eight Steve Jobs keynotes, Kerris was one of the few Apple executives permitted to talk to the press about Apple products. In this second Architosh interview (his first was well over a decade ago) Kerris discusses his career at places like Apple, HP, and Pixar and provides an informed market perspective on virtual and augmented reality (AR/VR), the changing nature of the creative “pro” in digital fields and of course the new Avegant Glyph.

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VRLA Summer Expo — Apple Essentially Missing in Action from VR Market

Where is Apple in the VR revolution? VRLA certainly didn’t provide any clues or evidence of why the largest technology company on earth is a no-show in the world of VR.

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If Jobs Failed Twice, Why Would Ive & Team Succeed? RIP new Mac Pro

Steve Jobs famously failed with his iconic NeXTcube computer. And then 10 years later, back at Apple, he failed again with ice-motif Power Mac G4 Cube. Both machines were inspiring and innovative on many levels, so it comes as no surprise—really—that Apple’s Jony Ive, who designed the latter machine also, wouldn’t take a shot one more time.

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Viewpoint: Sustainability and Boards—Why Linking Significant Audiences and Materiality Matter to Long-Term Success

7 out of 10 S&P 500 corporations are reporting on “sustainability” showing significant new focus on environmental concerns. Can linking a Statement on Significant Audiences and Materiality move all major global corporations beyond short-term investor concerns for real, longer-term success and planetary benefits?

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Notes from Apple’s WWDC Keynote—Highlights and Thoughts

We run through the top moments in Apple’s 2016 WWDC Keynote, held yesterday. Get the fast skinny on the big announcements presented in the two hour event. And we have some comments about Apple and architects as well.

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AIA 2016: Information Technologies at this Year’s Convention – Part 3

We dive into our final section on the show floor coverage of software and technologies at the 2016 AIA Convention in Philly. Part 4 will cover talks, sessions and things of interest like the Autodesk Apple Event held during the show at an Apple Store.

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The chip the new Mac Pro may have been waiting for is out and ready!

Intel’s new 14nm Xeon E5-v4 Xeon processors are out. While not the biggest update in recent memory, the new lithography process means less power to more cores and thus higher performance. This is a great time for Apple to update the Mac Pro. Perhaps the only time.

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Possible OS X Futures—Two Things We Learned This Week

A future where Apple controls its microarchitecture for iOS completely and where it doesn’t for OS X raises questions. Additionally, Apple’s iCloud ambitions speak to interesting answers in hosted app solutions that can address the “pro” market.

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Post Event: Apple’s Top 5 Far Reaching Announcements from Yesterday

Architosh looks at the top 5 most far reaching announcements from yesterday’s Apple Event. Only one of them concerns an Apple product and none of them concern the Mac.

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Mr. Pro, Meet Mr. Pro—Why the new iPad Pro and BIMx Pro are a Killer Duo

Graphisoft’s deservingly noteworthy BIMx Pro gets prime time today in Apple’s event introducing the new 9.7 inch iPad Pro.

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Apple TV shaping up to be big focus on March 21, but Mac Pro update, where art thou?

Could Apple shock us with something to say about the new Mac Pro that has failed to delight in the market? It never hurts to imagine and dream, right?

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Innovative VR startup discusses Mac and Oculus Rift—Apple and VR Future

Apple’s Macs may be missing the VR party in early 2016, but pro VR software developer, irisVR, whose award-winning tech has already garnered much attention (and funding..), has interesting observations about VR and Apple.

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irisVR CEO and Co-Founder Talks About Pro VR Industry—Oculus versus Vive and More

In this executive interview, we talk to irisVR software company Co-Founder and CEO, Shane Scranton—about B2B virtual reality, the market, the hardware VR devices, Apple and much more.

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5 Reasons why 2015 was The Best Year for CAD on the Mac

2015 was a huge year for the Mac CAD market, a side product of multiple factors at play in the overall technology landscape.

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