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Archives for Apple

If Jobs Failed Twice, Why Would Ive & Team Succeed? RIP new Mac Pro

Steve Jobs famously failed with his iconic NeXTcube computer. And then 10 years later, back at Apple, he failed again with ice-motif Power Mac G4 Cube. Both machines were inspiring and innovative on many levels, so it comes as no surprise—really—that Apple’s Jony Ive, who designed the latter machine also, wouldn’t take a shot one more time.

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Viewpoint: Sustainability and Boards—Why Linking Significant Audiences and Materiality Matter to Long-Term Success

7 out of 10 S&P 500 corporations are reporting on “sustainability” showing significant new focus on environmental concerns. Can linking a Statement on Significant Audiences and Materiality move all major global corporations beyond short-term investor concerns for real, longer-term success and planetary benefits?

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Notes from Apple’s WWDC Keynote—Highlights and Thoughts

We run through the top moments in Apple’s 2016 WWDC Keynote, held yesterday. Get the fast skinny on the big announcements presented in the two hour event. And we have some comments about Apple and architects as well.

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AIA 2016: Information Technologies at this Year’s Convention – Part 3

We dive into our final section on the show floor coverage of software and technologies at the 2016 AIA Convention in Philly. Part 4 will cover talks, sessions and things of interest like the Autodesk Apple Event held during the show at an Apple Store.

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The chip the new Mac Pro may have been waiting for is out and ready!

Intel’s new 14nm Xeon E5-v4 Xeon processors are out. While not the biggest update in recent memory, the new lithography process means less power to more cores and thus higher performance. This is a great time for Apple to update the Mac Pro. Perhaps the only time.

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Possible OS X Futures—Two Things We Learned This Week

A future where Apple controls its microarchitecture for iOS completely and where it doesn’t for OS X raises questions. Additionally, Apple’s iCloud ambitions speak to interesting answers in hosted app solutions that can address the “pro” market.

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Post Event: Apple’s Top 5 Far Reaching Announcements from Yesterday

Architosh looks at the top 5 most far reaching announcements from yesterday’s Apple Event. Only one of them concerns an Apple product and none of them concern the Mac.

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Mr. Pro, Meet Mr. Pro—Why the new iPad Pro and BIMx Pro are a Killer Duo

Graphisoft’s deservingly noteworthy BIMx Pro gets prime time today in Apple’s event introducing the new 9.7 inch iPad Pro.

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Apple TV shaping up to be big focus on March 21, but Mac Pro update, where art thou?

Could Apple shock us with something to say about the new Mac Pro that has failed to delight in the market? It never hurts to imagine and dream, right?

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Innovative VR startup discusses Mac and Oculus Rift—Apple and VR Future

Apple’s Macs may be missing the VR party in early 2016, but pro VR software developer, irisVR, whose award-winning tech has already garnered much attention (and funding..), has interesting observations about VR and Apple.

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irisVR CEO and Co-Founder Talks About Pro VR Industry—Oculus versus Vive and More

In this executive interview, we talk to irisVR software company Co-Founder and CEO, Shane Scranton—about B2B virtual reality, the market, the hardware VR devices, Apple and much more.

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5 Reasons why 2015 was The Best Year for CAD on the Mac

2015 was a huge year for the Mac CAD market, a side product of multiple factors at play in the overall technology landscape.

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AU2015 RECAP—Blurred Lines, Crossed Boundaries in the Era of Connection

Senior Associate Editor Pete Evans, AIA, recaps Autodesk University 2015 in all its many facets, and details many of the larger themes that were pervasive at the show this year. Chief among them were this blurring of lines disciplines, fields, tool chains and the boundaries between design, manufacture and product use. What we saw at AU 2015 was the emergence of a CAD company transforming into a company that will service industries far and wide across the full spectrum from initial concept to end-user and configuration and optimization based on performance and use data. It is a brave new world and Autodesk is at its leading edge.

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Apple’s Virtual Reality story portends poorly for Mac OS X Pros—at least in the short term

While Apple may in fact have exciting virtual reality (VR) plans of its own, the Oculus Rift termination of OS X is going to sting Apple’s Mac professional customers at a time when in some industries, like AEC, the growth of the Mac is booming. Sadly, it affects developers who are creating key and exciting tools that cut across both platforms…and they are creating these tools on Mac hardware.

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Viewpoint: Steve Jobs told us to ‘Think different’—does Apple still agree?

In this Viewpoint feature associate editor Akiko Ashley asks a very well-timed question about Apple: does it still support those who wish to Think different? Hinging that question on the one true product that was legend to Apple-based ‘creatives’, she frames the discussion through a wide lens that reviews Apple’s Mac Pro history—the backbone of innovators—against a new onslaught of new agendas, new markets and the transformation to mobile.

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