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Archives for Apple Archives - Architosh

Pixar, Apple, Adobe, Autodesk and NVIDIA Form Alliance for OpenUSD

The new Alliance for OpenUSD to foster the Universal Scene Description (USD) technology and drive critical adoption through related industries.

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Vectorworks 2023 SP4 Delivers NVIDIA Omniverse Connection

Vectorworks Embraces NVIDIA Omniverse. Service Pack 4 for Vectorworks 2023 delivers next-generation technology to designers.

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Gurman says Apple Reality One Headset will have iOS-like Interface

Apple’s Reality One VR/AR headset may be a game changer for the immersive industry with a digital crown feature that is said to be a key feature.

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BIM News: Vectorworks Intros New Cloud and Mobile Features Built on Apple Technology

New features in Vectorworks Cloud Services and Nomad mobile app leverage new advanced Apple technologies for reality capture, more…

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Apple’s Leading-Edge Plus PC Hardware Ecosystem Deployed on Vectorworks Cloud Services

Vectorworks Cloud Services has more capabilities than many people realize, including industry-unique technologies that let Mac users benefit from Windows hardware and Windows users benefit from Apple’s avant-garde software. And that’s just the cherry on the proverbial ice cream sundae!

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Chip Technology, Geopolitics, and the CAD Industry

The global semiconductor industry is going through landmark tidal shifts that will impact all software. We review the scene and its implications on the platforms and devices and possible impacts on the CAD industry.

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Thoughts on Apple’s M1 Pro, Max and MacBook Pros

The Apple M1 Pro and M1 Max completely address the M1 chip’s solid but not great multicore performance, giving pros a huge reason to upgrade.

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Apple’s new M1 Pro is “Chop” version of M1 Max Die (?)

Mark Gurman’s Jade C-Chop and Jade C-Die codenames bear out in new M1 Pro and M1 Max chips for Apple. But the strategy seems odd if true but could work out well if the chopped section works up against the wafer perimeter.

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Xpresso #31—Chip Technology, Geopolitics and the CAD Industry

The chip industry (semiconductor industry) is going through large-scale tidal shifts in design architecture and manufacturing leadership.

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Two Podcast Series Architosh Reader May Want to Listen To

These two podcast shows aren’t just from architects who created the popular Archispeak podcast show, they both focus on technology.

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Vectorworks, Inc. Announces New Office Location in Australia

Vectorworks Australia is the name of a new main office for the global design/BIM software maker, who acquires regional distributor OzCAD.

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Apple WWDC 2021—A Few Predictions Before the Show

Apple Pro users may be very pleased today at Apple WWDC 2021. A rumored 16-in MacBook Pro may feature 64GB of integrated memory and much more!

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Apple’s new M1 iMacs — Are They Fast For CAD/3D Users?

The M1 chip inside the new 24-inch iMacs makes these entry-level desktop machines economically worthy contenders for CAD and DCC pros.

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The M1 Mac mini vs iMac Pro 2017 vs Everyone (Part 1)

Apple Mac computers with the new M1 chip are remarkably fast. We heard this from Apple but we confirmed it with our testing. Take a look.

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Shapr3D Intros new Drawings Feature and New Packaging

Shapr3D introduces Drawings feature and new Business plan, advances itself towards MCAD heavy weight territory with more to come.

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Member Access — (emTech) Section Plus for Xpresso #24

Member Access (emTech) Section Plus for Xpresso #24 brings innovative news on M1 chip, Apple, VR, AR, headset, robotics, AI, architecture, and more…

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Khronos Group and LunarG—Vulkan SDK Ported to Apple Platforms

Vulkan on Apple macOS is moving closer as Khronos and LunarG port Vulkan SDK to macOS platform to accelerate Vulkan Portability Initiative.

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Apple’s future Mac Pro with Apple Silicon to sport 32-cores

Apple plans for next round of Apple Silicon (Mac chips) revealed in several Bloomberg reports today—up to 32-core Mac chip in Mac Pro.

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The ODA Releases Support for Apple Silicon Macs

The ODA ships SDKs for Apple Silicon Macs — offering CAD and 3D developers on the Mac platform smooth transition to next-gen Macs support.

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Apple Introduces Revolutionary New Macs with M1 Chip

Apple delivers M1 processor as first Apple Silicon for a new generation of ground-breaking, next-generation computers.

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‘Force Multipliers’—Architosh’s Editor on latest TRXL Podcast

TRXL is the new podcast on how technology is changing the field of architecture. In this episode, Architosh’s editor is special guest.

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Apple’s Threat to Epic Will Hurt Mac Pros in AEC

Apple can hurt Epic but in the process, they will hurt the Mac pro-market by cutting off access to iOS and macOS developer tools for Unreal Engine apps.

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ARM Macs and CAD & 3D Apps — Apple Chip Readiness?

Which CAD and 3D apps look ready for the Apple chip? ARM Macs with the Apple chip will offer new advantages for Macs in the 3D and CAD markets.

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Rosetta 2.0 for Apple’s Intel-ARM Mac Transition?

Rosetta 2.0 may not be the name of Apple’s Intel – ARM binary translator but Apple has the experience to write a brilliant one.

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The Future: Apple Moving to ARM-based Macs in 2021

Apple is poised to make the move to custom design processors for its Macs and will tap its elite experience in ARM-based chip design to empower Mac computers to go places it deems it cannot get to by sticking with Intel.

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Khronos Group Releases OpenCL 3.0—Draws Wide Industry Support

The provisional specifications are now publicly available for industry feedback on high-performance computational standard.

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ANIMAIONIC MAXIMUS Mac Graphics Project Launched

New London startup introduces ANIMAIONIC MAXIMUS hardware solution for turning Macs into more powerful workstation class machines.

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Recaping the Latest News—Apple’s New Mac Pro, Metal 2 and NVIDIA

Apple and NVIDIA are not coming back together anytime soon. So Mac pros need to forget about RTX and CUDA and look forward to a future of Mac Pro apps optimized around Metal 2 and its successors powered by AMD high-end GPUs inside of highly customized and optimized workstation hardware from Apple in new Mac Pros. The good news is: the key developers appear all in.

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New Job Post—Portends Apple is Serious About 3D Industries with Mac Pro

Apple has a new warhorse to go battle in the 3D market with, but SIGGRAPH discontent for the machine was squarely aimed at the lack of NVIDIA GPUs. Despite this, new job posts at Apple clearly indicate renewed commitment and interest in the media & entertainment software market for which the new Mac Pro should make an ideal entrant.

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SIG: Early Impressions—And yes, Apple was at SIGGRAPH

Architosh is at SIGGRAPH. These are early impressions from the first day of the largest computer graphics show for professionals and students in the world.

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The New Mac Pro Has Arrived—with Pro Display XDR

Apple’s new modular Mac Pro with accompanying Pro display has arrived and they are both far more in line with what real pros are seeking. They are both for the upper range professional customers—you won’t be buying a new Mac Pro just to play games!

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The New “Modular” Mac Pro—Possible Sneak Peek at Apple Event Coming Up

The much anticipated and even more desired modular Mac Pro may be shown in a sneak peek mode at an event that is likely about the next iPad Pro and new Apple Pencil—all aimed at the creative Apple user.

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Epson Continues Expansion of SureColor T-Series Printers—Ideal for AEC Industry

Japan’s Seiko Epson Corporation and its Epson Group continue to introduce highly capable, multi-platform, and device compatible color printers for the design and engineering markets.

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What Matters—Vulkan Graphics API is World’s First with Formal Memory Model

Vulkan becomes world’s first graphics application programming interface (API) to support a formal memory model for optimization progressive performance in parallel processing on GPUs.

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Epson Now Shipping SureColor T3170 and T5170 Printers for AEC Market

Epson delivers brand new SureColor Series Printers for the AEC market professional—low to mid volume CAD printing with superb color features.

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Apple Moving Away From OpenGL—What Is The Answer for Developers Now?

Apple has announced they are deprecating OpenGL in macOS, the open industry supported cross-platform graphics API that has largely enabled the massive proliferation of professional CAD and 3D apps to reach across platforms like Windows and arrive on macOS.

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Visiting Apple Park—The Visitor Center Pavilion

Architosh’s editor-in-chief visits Apple Park and spends plenty of time examining the Visitor Center pavilion building—which embodies many of the marvelous building qualities and ingenuities of the main campus just in a smaller size.

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Apple Updates MacBook Pro—Intros 6-Core 8th Gen Intel Processors

Top line performance boosts using Intel’s Coffee Lake processors with up to 6 cores, plus iPad Pro and iMac Pro features aim this generation more firmly at Mac Professsionals.

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Infographic—The Future of VR (virtual reality) by 2025

A web agency has put together a researched infographic on the future of VR. We dig into the details and the findings and unpack a few of them in our analysis.

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Gaming Specialist Razer—Launches Mac Compatible Core X eGPU

Gaming hardware specialist Razer has a new eGPU for the Mac audience in the new Core X.

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AMD Intros new macOS versions of Radeon ProRender—Plugins for Maya and Blender

AMD releases significant new rendering technology for the Apple Mac platform—with final release of Radeon ProRender for macOS utilizing support for Apple’s Metal 2 technology and qualified hardware.

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Apple CPU Moves for Macs—Will Offer Enhanced Security, Says Cybersecurity Expert

The present age offers increasing threats to data and individual privacy. If Apple moves away from Intel on its Macs, future Macs can offer a much more secure enclave for users.

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GTC—A Quick Trip to Apple’s Campus [Gallery Pics]

Visiting Apple’s new campus before NVIDIA GTC 2018 kicks off. Enjoy the small gallery of images.

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GTC 2018—NVIDIA Technologies Are Changing The Way We Work and Create

NVIDIA’s GPU Technology Conference (GTC) has rapidly become a must-attend event for those on the leading edge of technology. Beyond graphics, GPUs are powering and transforming Artificial Intelligence, Deep Learning, VR/AR/MR (realities) across a broad array of fields.

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Apple Leaving Intel on Macs by 2020—Impact on New Mac Pro

Apple’s leaked ARM Architecture for Mac plans seem exciting but chip transitions tend to hurt deeper more complex applications that are made of multiple software toolsets produced by developers supporting developers.

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VR-AR Plans Inching Closer?—Apple Engineers Host AR-VR Sessions at May Event

Following the Vrvana headset acquisition late last year, Apple engineers at upcoming Display Week event in May point to evolving Apple AR-VR product plans.

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Trump May Soon Drive Up the Price of Your Next iPad or iPhone

President Trump is looking to place large tariffs on Chinese-manufactured goods, particularly those in the technology and telecom sectors. This could mean rising prices for your favorite gadget—your next smartphone!

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New Apple Pencil Patent—How It Can Impact CAD and 3D Apps

New Apple Pencil patent could dramatically add value to Apple devices in the CAD and 3D software industries.

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Why Shapr3D Changes the iPad Pro Story From Toy to Tool

Early personal computers were called “toys” by the mainframe and minicomputer people. In the end, the so-called toys ruled the day.

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Press Coverage: Architosh’s Founder/Editor Featured in Two Publications

Limelight: Architosh gets it healthy share of it this week being featured in two other key publications—the longstanding The MacObserver in a podcast episode and the new State of Digital Publishing.

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BOXX Goes After The Apple iMac Pro’s Jugular—Launches “Think Again” Campaign

Apple’s iMac Pro isn’t even shipping and workstation rival BOXX has begun to tear it apart, calling it “last year’s technology.”

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Sketchfab AR now on Apple iOS—Largest AR Library on Planet

Sketchfab AR for iOS 11 is now out and the software app maker is touting its ease of use—urges iOS 11 users to explore AR for themselves.

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Architizer Asks—Which is Best Laptop for Architects: Mac or PC?

Should young architects go with a PC laptop or a Mac laptop? This is the question Architizer asks in their thoughtful comparison article.

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SIGGRAPH 2017—The Year of the Game Engine & Low-Level Graphics API

Associate Editor Akiko Ashley was at SIGGRAPH 2017 this year and covered the top-level events, sessions, and presentations. This first report focuses on the “theme” elements apparent at this year’s computer graphics conference and exhibition.

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New Report—How VR and AR Will Impact Business in 8 Ways

An engaging infographic by Skilled discusses the massive growth expected in both VR and AR impacted industries.

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Boston’s Chapter First to Launch Mobile App—AIA Guide to Boston Architecture

Boston is the first US city where the local AIA Chapter has produced a mobile app for their local architecture guide. This built this app for Apple’s iPhone.

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WWDC 2017: Autodesk Ready to Rock New Apple iOS 11 Workflow Features

Autodesk enthusiastically touts upcoming new iOS 11 based workflows for its mobile versions of AutoCAD and its popular SketchBook app.

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Breaking the Jobsian Quadrant: Why Apple Finally Made the iMac Pro

There were great reasons long ago for Jobs’ four-quadrant product matrix, but Apple’s users today demand a continuous and overlapping spectrum of compute options that span device thinking categories from “appliance” to “configurable tool.”

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Unity’s 2017 Vision VR/AR Summit—In Pictures

A video gallery of the 2017 VR/AR Vision Summit hosted by Unity in Los Angeles a few weeks ago.

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Autodesk’s SketchBook 4.0 for iOS—Massive Update Taps Apple’s Powerful A-Series Processors

Autodesk taps Apple’s powerful mobile devices with new SketchBook 4.0—boasting new rendering engine, massive canvas and much more for visual artists across industries.

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INSIDER Xpresso keeps CAD industry professionals up-to-date on next-gen emerging technologies (emTech) that will revolutionize the worlds of AEC and manufacturing and design. As an Xpresso reader, you will hear from some of the most important voices inventing and using the very latest tech in areas such as AI, machine learning, algorithm-aided design (AAD), AR, VR, MR, 3D printing, 3D computer vision, robotics, and SmartCities technologies.

Each issue arrives in your inbox on the first Sunday of the month. Issue #1 arrived on March 3, 2019. Full archives and easy navigation for your pleasure. Enjoy! 

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