Archives for 3D
VR leader set to help expand market for “content” with new CoreVR offering that is free for 2016.
Maxon’s latest CINEMA 4D Release 18 has loads of new features and the company is taking the new kit out on a 14 city North American Road Show. Creatives can learn tips and tricks as well as learn about the software if they are not using today in their workflows.
London and Australia Investment Firm Inject Strata with ‘First Round’ Funding for VR/AR Enterprise Push
Funding, hiring John Wright as President, and the addition of award-winning talent—highlight Strata push into virtual and augmented reality for enterprise market. The Mac 3D software stalwart looks to be targeting expanding markets for 3D and VR & AR.
Hyper-Realistic Feature Film-Quality Sets and Effects Integrating People and Objects In Real-Time,
New Patent-Pending Software With Origins In “The Matrix Trilogy” and more…
Chaos Group introduces brand new website with new section the Magazine, plus a new responsive design for various viewing and different computing devices and a whole lot more.
We take a look at Dassault’s Spatial 2017 1.0 release—technology that powers many 3D and CAD applications in the Windows and Mac environments.
At this year’s slightly smaller SIGGRAPH show in Anaheim, the focus continued to be on VR (virtual reality) this year, in addition to a new focus on real-time rendering, cloud and other interactive areas such as AR (augmented reality) and of course gaming.
Autodesk announces updates to VR and gaming toolsets for game developers and more…in Maya and Stingray.
Vectorworks taps into upstart AEC industry real-time web-based collaboration tool Modelo.
Legendary Mac developer of formZ has announced its first mobile formZ branded app in the new formZ Mobile Viewer for Apple’s iOS platform.
IrisVR startup announces IrisVR Prospect plugin for McNeel’s popular Grasshopper algorithmic design software. Now the power of VR and algorithmic design optionality meet.
In this Pre-Review of specialized web 3D and virtual reality kit, John Helm talks about this technology coming up in Vectorworks 2017 to be released this fall. Helm outlines the basics of the technology itself, gives example uses for various design professionals, and places it into the context of change confronting the industry and the continuation of the BIM transformation in AEC.
Twin motion developer joins France’s Abvent SA, the developers of the famed Artlantis series of rendering products for the AEC industry. The R&D teams and marketing teams will be integrated to drive synergies and prepare for future directions in the market.
Matterport users are now able to annotate points in 3D space for real estate, travel and hospitality, media and AEC markets.
Exhibitor highlights: New Virtual Reality (VR) plugin for Cinema 4D to be shown at Game Developers Conference…and more integrations with leading game engines.