- Anthony Frausto-Robledo, EIC (info@architosh.com)
- 5 Oct 2005
-
High Impact:
Autodesk to acquire Alias - what does it mean?
Autodesk and Alias Announce Acquisition Plans
Computer-aided design (CAD) heavyweight, Autodesk, has signed
a definitive agreement to acquire media and entertainment software
powerhouse, Alias in a $182 million all cash deal. Autodesk's primary
interest in Alias is its deep product line centered on several
growing sectors of the design industry: (1) automotive
design product Alias Studio Tools and (2) its media and entertainment
tools Alias Maya, Alias MotionBuilder and Alias FBX.
"This acquisition brings to Autodesk a highly talented group
of individuals, a wealth of technologies and a great set of products," said
Carl Bass, COO of Autodesk. "Alias' technology spans several
of our most important markets and augments the synergy between
our design and media businesses. Our design customers are demanding
more powerful visualization, animation and publishing capabilities.
Our media and entertainment customers are increasingly using the
data created by our design applications for broadcast, film and
games projects. By combining the technology and talents of our
two companies, we will be better able to continue delivering solutions
that address our customers' complex needs."
The acquisition is subject to a number of closing conditions including
regulatory approval.
Impact on Mac Product Plans
In an in depth acquisition Q&A document, Autodesk said that Alias'
product lines will continue to be developed under current strategic
plans and that there are no moves underway to merge product lines.
The company said that Alias and Autodesk have "largely complementary"
products and that Alias' products "differ greatly in supported
platforms."
Autodesk notes that Alias' products support Linux, Windows and
Macintosh making them top choices in "platform-sensitive"
segments like high-end film, whereas 3ds Max software is a Windows
only application that is used "most often in world-building for
games."
The company statement says that they expect customers to benefit
greatly from a wide range of platforms upon which to combine various
company products.
It should be noted that Autodesk' Discreet division develops,
markets and supports several Macintosh products. Alias' product
line will substantially increase the Autodesk Macintosh product
portfolio.
Architosh
Analysis: Several Macintosh users have already written
in with shock and concern over the Autodesk acquisition plans. Clearly
the initial concern for Mac-based professionals is that
Maya and other products may no longer be supported in the
future on their preferred Apple platform.
One
post
in the forums however suggest that this could be good
news
for the Mac platform professional. The company, after all,
already supports Mac development with its Discreet products.
The suggestion is that with a deeper Macintosh development
staff Macintosh professionals could see other Autodesk products
come over to their preferred platform. While this theoretically
makes sense, the jury is out on whether or not management at
Autodesk will steer product development in that direction.
Skeptics
are right in questioning Autodesk's intentions on maintaining
a "platform neutral" stance in the market (like Adobe or
Auto-des-sys, Inc. for example). Back before Autodesk purchased
Revit, that
company told Architosh that
a
Mac OS X version was more than technically feasible. The
company had architected
their software to be platform neutral. In fact their modeling
kernel was initially developed in-house. Moreover, they said
it was limits on investment capital and focus that
kept
them
from introducing versions beyond Windows.
Now
we see a company -- Autodesk
-- touting its in-house resources (specifically
R&D budgets) as beneficial
to Alias' product line, yet where, we might ask,
are those resources now when it comes to easily producing
Revit for OS X? The short answer is simple -- I'm afraid.
The resources
are clearly there -- it's the will
power in Autodesk management to make it happen that is in short
supply.
Let's
hope this lack of will power isn't in such short supply that
it fails Maya and other Alias products on the Apple Macintosh
platform.
For if it did, Apple might be forced to enter the 3d market
itself. In fact, the company, reportedly, quietly investigated
buying a major 3d
software company just shortly before Alias announced plans
to support
the Mac platform. With three other major competitors to Maya
in the market, it is well within the capability of a company
like Apple to purchase a "second best" product and quickly
turn it into a de facto industry standard. One only needs to
look
at the history of Apple's
Final Cut Pro for evidence of that.
Related Articles and Discussions
Forums Discussion - Autodesk to Acquire Alias
Revit says Mac not "unimportant", but no Mac plans yet
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