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	<title>Visualization Archives - Architosh</title>
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	<description>architosh™ — a global-leading CAD / 3D / AEC industry technology publication and #1 source for Mac and iOS users in these segments.</description>
	<lastBuildDate>Thu, 28 May 2026 15:42:40 +0000</lastBuildDate>
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		<title>Enscape, V-Ray, and Corona Get Veras AI Integration</title>
		<link>https://architosh.com/2026/05/enscape-v-ray-and-corona-get-veras-ai-integration/</link>
					<comments>https://architosh.com/2026/05/enscape-v-ray-and-corona-get-veras-ai-integration/#respond</comments>
		
		<dc:creator><![CDATA[Anthony Frausto-Robledo, AIA, NCARB, LEED AP]]></dc:creator>
		<pubDate>Thu, 28 May 2026 15:42:41 +0000</pubDate>
				<category><![CDATA[AEC/O]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[3D rendering]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[Architecture visualization]]></category>
		<category><![CDATA[Chaos]]></category>
		<category><![CDATA[Chaos Veras]]></category>
		<category><![CDATA[Corona Renderer 7]]></category>
		<category><![CDATA[Enscape]]></category>
		<category><![CDATA[V-Ray]]></category>
		<category><![CDATA[Veras 4]]></category>
		<guid isPermaLink="false">https://architosh.com/?p=584057</guid>

					<description><![CDATA[<p>Chaos integrates Veras into Enscape, V-Ray, and Corona and introduces new credit-based hybrid-licensing system for AEC visualization</p>
<p>The post <a href="https://architosh.com/2026/05/enscape-v-ray-and-corona-get-veras-ai-integration/">Enscape, V-Ray, and Corona Get Veras AI Integration</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Chaos announced this week that Enscape, V-Ray, and Corona now have fully integrated Veras AI integration in every version of those rendering software tools.</p>
<p>Veras is Chaos&#8217;s popular AI-powered visualization tool and has been a hit within the larger Archviz professional community, competing against a sea change of new AI visualization platforms. This largely has to do with the integration of AI into the professional Chaos visualization tools that AEC visualization professionals already know and love.</p>
<h4>Veras Integration</h4>
<p>For years, Chaos&#8217;s library of visualization tools has been used from the earliest stages of design through final deliverables, and as the company&#8217;s software ecosystem grew, it became increasingly logical to tightly integrate Versa across it.</p>
<p><strong><span class="architosh-blue">Key Takeaways</span></strong></p>
<ul>
<li><span class="architosh-blue">Chaos is now issuing a single installer for all products, simplifying deployment and installation of Chaos ecosystem products, including Veras. With this comes a more unified licensing toolset. </span></li>
<li><span class="architosh-blue">There are broad new updates for Enscape, V-Ray, and Corona beyond the Veras integration</span></li>
<li><span class="architosh-blue">Veras is now deeply integrated across the product range listed above. </span></li>
</ul>
<p>“Our customers have spoken. Tool-hopping and disconnected workflows are burdens to anyone tasked with complex projects,” said Petr Mitev, Vice President of Product Development at Chaos. “<span tabindex="0" data-date-isostring="2026-05-27">Today</span>, our ecosystem begins feeling a whole lot smoother, letting users tap a shared infrastructure, cross-product features, and the most purpose-built AI in the industry. This will speed up any workflow, without sacrificing quality or control.”</p>
<div id="attachment_584061" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2026/05/V-Ray_Veras_Hero_after_03.jpg"><img fetchpriority="high" decoding="async" aria-describedby="caption-attachment-584061" class="size-large wp-image-584061" src="https://architosh.com/wp-content/uploads/2026/05/V-Ray_Veras_Hero_after_03-610x343.jpg" alt="" width="510" height="287" srcset="https://architosh.com/wp-content/uploads/2026/05/V-Ray_Veras_Hero_after_03-610x343.jpg 610w, https://architosh.com/wp-content/uploads/2026/05/V-Ray_Veras_Hero_after_03-450x253.jpg 450w, https://architosh.com/wp-content/uploads/2026/05/V-Ray_Veras_Hero_after_03-768x432.jpg 768w, https://architosh.com/wp-content/uploads/2026/05/V-Ray_Veras_Hero_after_03-1536x864.jpg 1536w, https://architosh.com/wp-content/uploads/2026/05/V-Ray_Veras_Hero_after_03-2048x1152.jpg 2048w, https://architosh.com/wp-content/uploads/2026/05/V-Ray_Veras_Hero_after_03-320x180.jpg 320w" sizes="(max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-584061" class="wp-caption-text">Veras is now fully integrated into all Enscape, V-Ray, and Corona renderer solutions.</p></div>
<p>Veras is highly important to the Chaos ecosystem of visualization tools because with it, designers, architects, and archviz pros can quickly turn hand sketches, 2D images, and 3D models into presentation-ready images and animations far faster than workflows that are missing the AI (artificial intelligence) technologies embedded in Veras.</p>
<p>Whether professionals are working in 3D modelers like SketchUp, Rhino, or 3ds Max, or working in BIM tools like Archicad, Revit, or Vectorworks, they can explore early design ideas, moods, and visualization styles easily when working in Chaos&#8217;s rendering tools.</p>
<h4>Hybrid Licensing System</h4>
<p>Chaos is also introducing a new hybrid-licensing system that adapts to the actual way users want to work. This license works on a new credit system that provides access to cloud rendering and AI services, and users can scale up or down the credits depending on what they actually need.</p>
<div id="attachment_584062" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2026/05/Light-Override-Materials_A-.jpeg"><img decoding="async" aria-describedby="caption-attachment-584062" class="size-large wp-image-584062" src="https://architosh.com/wp-content/uploads/2026/05/Light-Override-Materials_A--610x343.jpeg" alt="" width="510" height="287" srcset="https://architosh.com/wp-content/uploads/2026/05/Light-Override-Materials_A--610x343.jpeg 610w, https://architosh.com/wp-content/uploads/2026/05/Light-Override-Materials_A--450x253.jpeg 450w, https://architosh.com/wp-content/uploads/2026/05/Light-Override-Materials_A--768x432.jpeg 768w, https://architosh.com/wp-content/uploads/2026/05/Light-Override-Materials_A--1536x864.jpeg 1536w, https://architosh.com/wp-content/uploads/2026/05/Light-Override-Materials_A--320x180.jpeg 320w, https://architosh.com/wp-content/uploads/2026/05/Light-Override-Materials_A-.jpeg 1920w" sizes="(max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-584062" class="wp-caption-text">New ability for light to override materials, rendering example.</p></div>
<p>“Having AI capabilities integrated directly into our tools has made a big difference to our workflow,” said David Law, BIM Manager for Bellway Homes. “Going from Revit into Enscape with a click, and then into Veras with another click, is far more efficient than opening separate software and moving files around. Any design changes we make are instantly reflected, which keeps the whole process moving smoothly.”</p>
<h4>Enscape Updates</h4>
<p>As part of this launch, Chaos is also announcing fresh updates for several products, including <a href="https://tracking.us.nylas.com/l/0820980456a940bb9e469fc7c7273120/3/af8518bb0a304b888dfaa221f1ade32f777c2f2f28ef757c7a1791cce05bd678?cache_buster=1779894222" target="_blank" rel="noopener noreferrer">Enscape</a>. The new features include:</p>
<ul>
<li><strong>vEnvision Live Link</strong> — Moving scenes from Enscape to <a href="https://tracking.us.nylas.com/l/0820980456a940bb9e469fc7c7273120/4/cca448de15dc7e8658743133356819bf32c763f5d94abf319a63d4a0361f4810?cache_buster=1779894222" target="_blank" rel="noopener noreferrer">Enscape Envision</a> is now a one-click affair, helping users jump into advanced animations without a complex export-import process.</li>
<li><strong>2500+ New Chaos Cosmos Assets </strong>— Chaos’ massive <a href="https://tracking.us.nylas.com/l/0820980456a940bb9e469fc7c7273120/5/3b2cb89f2ddca44c855be7cf9ce60b50099b8315b384db03134aceec1d1a53a9?cache_buster=1779894222" target="_blank" rel="noopener noreferrer">3D asset library</a> gains new real-time optimized people, vegetation, accessories and branded assets, making it easier to add AEC-ready entourage to a scene. In addition, a new AI-driven search tool will help users find their “perfect” Cosmos assets in seconds using natural language (also in V-Ray and Corona).</li>
<li><strong>Chaos Cloud Video Collaboration</strong> — New access to remote video collaboration tools connects the design, presentation and feedback process into a visually robust loop.</li>
</ul>
<h4>V-Ray and Corona Updates</h4>
<ul>
<li><strong>1000+ New Chaos Cosmos Assets </strong>— New archviz-ready assets are available to visualization teams, including new high-quality accessories and furniture.</li>
<li><strong>Vantage in the Viewport </strong>— Chaos real-time rendering engine <a href="https://tracking.us.nylas.com/l/0820980456a940bb9e469fc7c7273120/6/5ec76150de0f7d28fba6e71420f1e6dd17cb7b41cd4621e9dce76599a36ae775?cache_buster=1779894222" target="_blank" rel="noopener noreferrer">Vantage</a> is now accessible within the <a href="https://tracking.us.nylas.com/l/0820980456a940bb9e469fc7c7273120/7/96c7c11468c4407220729e796250001b305a33f34d8ca21e58d632aaab5f395b?cache_buster=1779894222" target="_blank" rel="noopener noreferrer">V-Ray</a> viewport, enabling rapid scene exploration and smoother design reviews, even while working with massive, fully ray traced scenes.</li>
</ul>
<h4>Corona-Only Updates</h4>
<p><span tabindex="0" data-date-isostring="2026-05-27">Today</span>, also marks the launch of <a href="https://tracking.us.nylas.com/l/0820980456a940bb9e469fc7c7273120/8/00bed8aff0b8ed2f04a8e0ff99d4ba3397cce1dc7e21a6d0539073fc4251a84d?cache_buster=1779894222" target="_blank" rel="noopener noreferrer">Corona 15</a>, which will see Chaos’ push-button simple renderer continuing to evolve beyond visualization, as it brings AI ideation, photoreal rendering, and cinematic animation into one intuitive environment.</p>
<ul>
<li><strong>Enhanced Material Detail</strong> — The new Glints layer simulates the sparkle of small, angled surfaces, making it essential for replicating metallic flakes in car paint, sand and snow.</li>
<li><strong>Improved Gaussian Splats Blending </strong>— Gaussian Splats now accurately bounce Global Illumination light onto 3D models, allowing captured environments to blend naturally into the scene.</li>
<li><strong>Faster Animation Parsing</strong> — Users can now reduce animation render times in 3ds Max, using a smarter rendering workflow that no longer reprocesses the entire scene for every frame.</li>
<li><strong>3D Streaming</strong> — Anyone can now walk through their vision in real time. Users simply share a 3D streaming link and stakeholders can instantly explore the visualization interactively, at their own pace, on any device.</li>
</ul>
<p>For more ecosystem updates, product tips and user stories, check out <a href="https://tracking.us.nylas.com/l/0820980456a940bb9e469fc7c7273120/9/dcffb10267955b71199684752ce19cc00f953bd996379de0c020ff02529a1545?cache_buster=1779894222" target="_blank" rel="noopener noreferrer">Chaos’ blog</a> and <a href="http://linkedin.com/company/chaos-group" target="_blank" rel="noopener noreferrer">social channels</a>.</p>
<h4>Pricing and Availability</h4>
<p>All updates are available now. For full pricing information, please visit the Chaos <a href="https://tracking.us.nylas.com/l/0820980456a940bb9e469fc7c7273120/10/41830bdc9997f351fbd98e69c01d462731e97836d282c61fd8322603fe432d30?cache_buster=1779894222" target="_blank" rel="noopener noreferrer">pricing page</a>.</p>
<p>The post <a href="https://architosh.com/2026/05/enscape-v-ray-and-corona-get-veras-ai-integration/">Enscape, V-Ray, and Corona Get Veras AI Integration</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
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		<title>SketchUp Adds Anthropic&#8217;s Claude—AI-powered 3D modeling</title>
		<link>https://architosh.com/2026/05/sketchup-adds-anthropics-claude-ai-powered-3d-modeling/</link>
					<comments>https://architosh.com/2026/05/sketchup-adds-anthropics-claude-ai-powered-3d-modeling/#respond</comments>
		
		<dc:creator><![CDATA[Anthony Frausto-Robledo, AIA, NCARB, LEED AP]]></dc:creator>
		<pubDate>Mon, 11 May 2026 12:09:51 +0000</pubDate>
				<category><![CDATA[AEC/O]]></category>
		<category><![CDATA[Analysis & Commentary]]></category>
		<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[3D modeling]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[Anthropic]]></category>
		<category><![CDATA[Architecture]]></category>
		<category><![CDATA[BIM]]></category>
		<category><![CDATA[Claude]]></category>
		<category><![CDATA[SketchUp]]></category>
		<category><![CDATA[Trimble]]></category>
		<guid isPermaLink="false">https://architosh.com/?p=583971</guid>

					<description><![CDATA[<p>Sketchup Connector for Claude adds trusted, intuitive AI enhanced 3D workflows to popular 3D modeler in AEC</p>
<p>The post <a href="https://architosh.com/2026/05/sketchup-adds-anthropics-claude-ai-powered-3d-modeling/">SketchUp Adds Anthropic&#8217;s Claude—AI-powered 3D modeling</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Trimble&#8217;s <a href="https://architosh.com/tag/sketchup/">SketchUp</a> has added AI-powered 3D modeling thanks to a new integration with Anthropic&#8217;s Claude, the large language model and popular AI assistant. With the new integration, SketchUp users can create 3D models directly from a conversation with the AI engine.</p>
<h4>Claude Meets SketchUp</h4>
<p>A new SketchUp Connector brings in the power of an MCP (model context protocol) service that allows Claude to interact directly with SketchUp (.SKP) files.</p>
<p><strong><span class="architosh-blue">Key Takeaways</span></strong></p>
<ul>
<li><span class="architosh-blue">SketchUp users can utilize Claude AI to generate 3D models from prompts, including both text prompts and pictures. </span></li>
<li><span class="architosh-blue">SketchUp users will need a Claude AI account to utilize the new SketchUp Connector for Claude.</span></li>
</ul>
<p>The connectivity benefits users by enhancing their ability to create 3D models, regardless of their SketchUp 3D modeling skill level.</p>
<h4>What Can You Model</h4>
<p>Users can create new geometry by simply describing their design goals, such as building massing models, landscapes, or furniture.</p>
<div id="attachment_583980" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2026/05/sketchup_claude.jpg"><img decoding="async" aria-describedby="caption-attachment-583980" class="wp-image-583980 size-large" src="https://architosh.com/wp-content/uploads/2026/05/sketchup_claude-610x267.jpg" alt="SketchUp Connector to Claude AI." width="510" height="223" srcset="https://architosh.com/wp-content/uploads/2026/05/sketchup_claude-610x267.jpg 610w, https://architosh.com/wp-content/uploads/2026/05/sketchup_claude-450x197.jpg 450w, https://architosh.com/wp-content/uploads/2026/05/sketchup_claude.jpg 624w" sizes="(max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-583980" class="wp-caption-text">SketchUp Connector for Claude AI powers AI-generated 3D modeling in Trimble SketchUp.</p></div>
<p>They can provide plain-language inputs, reference images, sketches, photos, floor plans, and dimensions that they upload to give Claude the necessary context to understand the design modeling objective. Claude then builds the geometry in a cloud SketchUp session, iteratively verifying the dimensions.</p>
<p>Chris Cronin, vice president and general manager of architecture and design solutions at Trimble, says:</p>
<p>&nbsp;</p>
<div class="perfect-pullquote vcard pullquote-align-full pullquote-border-placement-left"><blockquote><p>The learning curve and time it takes for professionals to transfer a vision to a digital model have traditionally been the biggest barrier to 3D modeling</p></blockquote></div>
<p>&nbsp;</p>
<p>&#8220;Natural language prompts and the power of AI make it easy for anyone to get started and excel,&#8221; adds Cronin, &#8220;including inexperienced and non-traditional 3D design users, bringing us closer to our &#8216;3D for everyone&#8217; goal.&#8221;</p>
<p>This new specialized Claude integration with SketchUp is consistent with Trimble&#8217;s overall initiatives to democratize advanced technologies and make them available to a wider range of users.</p>
<h4>More Claude Advantages</h4>
<p>SketchUp Claude Connector also tracks version history within a single chat, allowing users to quickly navigate, troubleshoot, and refine their models. If the design is not quite correct, the user can describe what is wrong, and Claude will make adjustments based on what is specified as wrong.</p>
<p><strong>MORE:</strong> <a href="https://architosh.com/2026/04/trimble-set-to-acquire-ai-powered-document-crunch/">Trimble set to acquire AI-powered Document Crunch</a></p>
<p>When a model is complete, the Connector creates a 2D preview thumbnail and provides a direct download link to the (.SKP) file. Once downloaded, the user can then manually edit the model.</p>
<p>And one more final note. Users can train Claude on core skills and unique workflows to complete competitive tasks.</p>
<h4>Availability</h4>
<p>Users can get started today by enabling Trimble SketchUp in Claude&#8217;s MCP directory connector settings. Accessing the connector does require a Claude account and a Trimble ID for authentication. Users receive a free SketchUp entitlement that allows them to save up to 30 SketchUp models; after that, a paid entitlement is required. Resulting files can be opened in SketchUp for Web, Desktop, iPad, or iPhone.</p>
<p><strong><span class="architosh-blue">Architosh Analysis and Commentary</span></strong></p>
<p><span class="architosh-blue">As some additional directions. When you log into your Claude account, go to Customize, click on Connect your Apps, and then you will have a list of all of Anthropic&#8217;s partners. Search for Trimble. Hit the plus icon to connect Claude with SketchUp. </span></p>
<div id="attachment_583977" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2026/05/claude-main-screen.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-583977" class="size-large wp-image-583977" src="https://architosh.com/wp-content/uploads/2026/05/claude-main-screen-610x585.jpg" alt="" width="510" height="489" srcset="https://architosh.com/wp-content/uploads/2026/05/claude-main-screen-610x585.jpg 610w, https://architosh.com/wp-content/uploads/2026/05/claude-main-screen-450x432.jpg 450w, https://architosh.com/wp-content/uploads/2026/05/claude-main-screen-768x737.jpg 768w, https://architosh.com/wp-content/uploads/2026/05/claude-main-screen.jpg 991w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-583977" class="wp-caption-text">View of Claude&#8217;s main sign-in page. You need an Anthropic Claude account in order to link SketchUp to Claude for AI-powered modeling.</p></div>
<p><span class="architosh-blue">In watching some users explore this technology, the results are varied but also quite solid. Reference images only type Claude-generations may be off quite a bit, while others are strangely very good. Perhaps most positive is that a combination of detailed reference images (those including dimensions), combined with detailed prompts with dimensions, can yield substantially good results. We are talking about whole combinations of rooms, like a bedroom suite. Another positive side is that <a href="https://architosh.com/tag/anthropic/">Anthropic</a>&#8216;s Claude appears to be quite fast. Trimble doesn&#8217;t really note that in their announcement, but user tests are showing good speed for results. You still have to download the file, but that doesn&#8217;t take a lot of time in the grand scheme of things, especially if Claude saves you 30 minutes of modeling. </span></p>
<p>The post <a href="https://architosh.com/2026/05/sketchup-adds-anthropics-claude-ai-powered-3d-modeling/">SketchUp Adds Anthropic&#8217;s Claude—AI-powered 3D modeling</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
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		<title>Cinema 4D Comes to iPad</title>
		<link>https://architosh.com/2026/05/cinema-4d-comes-to-ipad/</link>
					<comments>https://architosh.com/2026/05/cinema-4d-comes-to-ipad/#respond</comments>
		
		<dc:creator><![CDATA[News Editor]]></dc:creator>
		<pubDate>Fri, 08 May 2026 16:03:59 +0000</pubDate>
				<category><![CDATA[Animation & VFX]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[3D animation]]></category>
		<category><![CDATA[3D modeling]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Cinema 4D for iPad]]></category>
		<category><![CDATA[Maxon]]></category>
		<guid isPermaLink="false">https://architosh.com/?p=583960</guid>

					<description><![CDATA[<p>Award-winning Cinema 4D 3D modeling and animation system coming to Apple iPad in late 2026 -- enabling creativity on the go</p>
<p>The post <a href="https://architosh.com/2026/05/cinema-4d-comes-to-ipad/">Cinema 4D Comes to iPad</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>This spring, Germany&#8217;s <a href="https://architosh.com/?s=Maxon">Maxon</a> unveiled Cinema 4D for iPad, a landmark moment in professional 3D graphics applications and the very first time such a pro tool has ever been available on a mobile platform.</p>
<h4>C4D on iPad</h4>
<p>Naturally built for the iPad&#8217;s touch user interface, Cinema 4D for iPad delivers core 3D modeling and design capabilities in a streamlined, mobile-first interface.</p>
<p><strong><span class="architosh-blue">Key Takeaways</span></strong></p>
<ul>
<li><span class="architosh-blue">Cinema 4D for iPad will enable creatives to take their 3D and animation skills on the go, whenever inspiration strikes</span></li>
<li><span class="architosh-blue">Cinema 4D for iPad is designed to complement the desktop versions and will be a mobile, touch-centric version with its own capabilities and functions</span></li>
<li><span class="architosh-blue">Cinema 4D for iPad is due in late 2026</span></li>
</ul>
<p>Moreover, the iPad version of Cinema 4D is meant to complement the classic desktop version of Cinema 4D, so artists can explore ideas on the go, when traveling, or whenever they have a creative moment, and bring that work back into the desktop version.</p>
<div id="attachment_583964" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2026/05/Cinema4D-4ipad.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-583964" class="size-large wp-image-583964" src="https://architosh.com/wp-content/uploads/2026/05/Cinema4D-4ipad-610x340.jpg" alt="" width="510" height="284" srcset="https://architosh.com/wp-content/uploads/2026/05/Cinema4D-4ipad-610x340.jpg 610w, https://architosh.com/wp-content/uploads/2026/05/Cinema4D-4ipad-450x251.jpg 450w, https://architosh.com/wp-content/uploads/2026/05/Cinema4D-4ipad-768x428.jpg 768w, https://architosh.com/wp-content/uploads/2026/05/Cinema4D-4ipad.jpg 1027w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-583964" class="wp-caption-text">Maxon is slated to release Cinema 4D for iPad, a touch-optimized version of the award-winning 3D content creation software.</p></div>
<p>Now the iPad version of Cinema 4D will be tailored for mobile workflows and will not be a carbon copy of the desktop versions of the application. It will also support cross-platform workflows, dovetailing with both Mac and Windows versions of Cinema 4D.</p>
<p>Additionally, Cinema 4D for iPad will support Redshift rendering capabilities, and Sculpts from ZBrush for iPad will also open directly on Cinema 4D for iPad.</p>
<h4>Availability</h4>
<p>Maxon has only said the release and availability are late 2026. Readers interested can <a href="https://www.maxon.net/en/cinema-4d-for-ipad">join the official beta program here.</a></p>
<p>The post <a href="https://architosh.com/2026/05/cinema-4d-comes-to-ipad/">Cinema 4D Comes to iPad</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
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		<title>Real-time rendering comes to V-Ray viewport in V-Ray 7</title>
		<link>https://architosh.com/2026/04/real-time-rendering-comes-to-v-ray-viewport-in-v-ray-7/</link>
					<comments>https://architosh.com/2026/04/real-time-rendering-comes-to-v-ray-viewport-in-v-ray-7/#respond</comments>
		
		<dc:creator><![CDATA[Anthony Frausto-Robledo, AIA, NCARB, LEED AP]]></dc:creator>
		<pubDate>Thu, 16 Apr 2026 10:30:37 +0000</pubDate>
				<category><![CDATA[AEC/O]]></category>
		<category><![CDATA[Architecture]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[3D rendering]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[Chaos]]></category>
		<category><![CDATA[Chaos Cosmos]]></category>
		<category><![CDATA[photo-realistic rendering]]></category>
		<category><![CDATA[real-time rendering]]></category>
		<category><![CDATA[V-Ray 7 for Rhino]]></category>
		<category><![CDATA[V-Ray 7 for SketchUp]]></category>
		<guid isPermaLink="false">https://architosh.com/?p=583759</guid>

					<description><![CDATA[<p>Chaos brings real-time rendering to V-Ray Viewport in update 3, plus exciting new AI capabilities to accelerate rendering production</p>
<p>The post <a href="https://architosh.com/2026/04/real-time-rendering-comes-to-v-ray-viewport-in-v-ray-7/">Real-time rendering comes to V-Ray viewport in V-Ray 7</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Chaos&#8217;s third update to V-Ray 7 now adds real-time rendering directly in the V-Ray viewport, in addition to numerous other feature improvements and capabilities. There are also new AI-powered tools and collaboration environment improvements, all designed to help architects, designers, and 3D artists explore and iterate faster than before and at higher-quality output levels.</p>
<h4>V-Ray 7 Update 3</h4>
<p>“By bringing real-time ray tracing directly into the V-Ray viewport, artists can iterate faster while maintaining the quality that V-Ray is known for, all within a single, unified workflow,” said Vlado Koylazov, Head of Innovation at Chaos.</p>
<p><strong><span class="architosh-blue">Key Takeways</span></strong></p>
<ul>
<li><span class="architosh-blue">Final-frame-quality real-time rendering is now possible in V-Ray Viewport for those with a Vantage account</span></li>
<li><span class="architosh-blue">V-Ray 7 update 3 is now out for Rhino and SketchUp, with 3ds Max coming soon</span></li>
<li><span class="architosh-blue">AI Mood Match technology brings the atmosphere from a reference photo into your render</span></li>
</ul>
<p>Real-time ray tracing technology in Chaos Vantage transforms how archviz teams work because it is able to handle complex lighting, large scenes, and large-scale geometry without slowdown. Now, V-Ray 7 users with a Vantage license can tap the power of real-time rendering without leaving the V-Ray workflow.</p>
<div id="attachment_583768" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2026/04/Parallax_Interiors_B-1920x1080-1.jpeg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-583768" class="wp-image-583768 size-large" src="https://architosh.com/wp-content/uploads/2026/04/Parallax_Interiors_B-1920x1080-1-610x343.jpeg" alt="V-Ray 7 update 3" width="510" height="287" srcset="https://architosh.com/wp-content/uploads/2026/04/Parallax_Interiors_B-1920x1080-1-610x343.jpeg 610w, https://architosh.com/wp-content/uploads/2026/04/Parallax_Interiors_B-1920x1080-1-450x253.jpeg 450w, https://architosh.com/wp-content/uploads/2026/04/Parallax_Interiors_B-1920x1080-1-768x432.jpeg 768w, https://architosh.com/wp-content/uploads/2026/04/Parallax_Interiors_B-1920x1080-1-1536x864.jpeg 1536w, https://architosh.com/wp-content/uploads/2026/04/Parallax_Interiors_B-1920x1080-1-320x180.jpeg 320w, https://architosh.com/wp-content/uploads/2026/04/Parallax_Interiors_B-1920x1080-1.jpeg 1920w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-583768" class="wp-caption-text">Parallax Interiors is the software that uses interior shaders from Cosmos. The effect holds from any camera angle and can be varied across a facade to avoid repetition, bringing convincing life to every window, especially during night scenes.</p></div>
<p>While real-time final-quality ray tracing rendering is a powerful update, Update 3 has eleven other great new features we discuss below, including impactful new AI capabilities.</p>
<h4>New Features</h4>
<p>There are multiple new features beyond the new capability to tap into Chaos Vantage technology directly in V-Ray 7. These include a new Gaussian splats relighting, Quick Caustics, Chaos Cloud Reviews, new Cosmos Sets, and New Assets.</p>
<div id="attachment_583770" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2026/04/AI-Mood-Match-1.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-583770" class="wp-image-583770 size-large" src="https://architosh.com/wp-content/uploads/2026/04/AI-Mood-Match-1-610x381.jpg" alt="V-Ray 7 update 3" width="510" height="319" srcset="https://architosh.com/wp-content/uploads/2026/04/AI-Mood-Match-1-610x381.jpg 610w, https://architosh.com/wp-content/uploads/2026/04/AI-Mood-Match-1-450x281.jpg 450w, https://architosh.com/wp-content/uploads/2026/04/AI-Mood-Match-1-768x480.jpg 768w, https://architosh.com/wp-content/uploads/2026/04/AI-Mood-Match-1-1536x960.jpg 1536w, https://architosh.com/wp-content/uploads/2026/04/AI-Mood-Match-1-2048x1280.jpg 2048w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-583770" class="wp-caption-text">AI Mood Match technology will be a hit with users who can use a reference photo and have AI match the lighting and atmospheric mood of the image and implement that in the rendered scene.</p></div>
<p>Moreover, there are multiple new AI tools that bring the power of AI deeper into the production process. An important one is the new AI Mood Match feature. Now, a user can use a reference photo to automatically align a scene&#8217;s lighting with the image&#8217;s look and atmosphere, reducing manual setup and achieving desired outcomes faster. Other AI features include the ability to AI-generate materials at 4K resolution for eye-popping renders.</p>
<p>Other features include in summary:</p>
<ul>
<li><strong>Parallax Interiors</strong> — Architects can now add realistic interior depth and lighting to exterior renders without modeling or heavy geometry. Using parallax interior shaders from Cosmos, the effect holds from any camera angle and can be varied across a façade to avoid repetition, bringing convincing life to every window, especially in night scenes.</li>
<li><strong>Node Material Editor (V-Ray for SketchUp and Rhino)</strong> — Users can now build and adjust V-Ray materials visually using a node-based editor, making it easier to understand material logic and create complex shaders with greater control. The node editing workflow offers a more intuitive and visual alternative to traditional material creation and editing. The tool is now available as a preview, with more possibilities to come in future releases.</li>
<li><strong>AI Enhancer: Large Surfaces Coverage</strong> — Architects can add more realistic details to large surfaces, such as floors, walls, asphalt, and terrain, adding natural variation at the correct scale without manual re-texturing.</li>
<li><strong>AI Enhancer: Improved Accuracy and Single Object Creative Enhancement</strong> — Users can achieve more precise results across the board, with new support for applying creative enhancement to individual objects.</li>
<li><strong>Video Collaboration</strong> — Chaos Cloud becomes a professional-grade video review platform for animations and render sequences, with precise commenting tied to timestamps, ranges, and visual annotations.</li>
<li><strong>Cosmos Sets and New Assets</strong> — Cosmos sets provide a fast and simplified way to populate scenes with grouped assets that naturally work together. This update adds 700+ new Cosmos assets, including 400 high-poly Globe Plant models and new branded models.</li>
</ul>
<p>To learn more and explore what&#8217;s new, visit the <a href="https://tracking.us.nylas.com/l/c90c3083caab438d801cde6023a846d3/5/241141d2fe8b00e2f4d414057b45853d81b1b677dc331044378e34ed22665774?cache_buster=1776265944" target="_blank" rel="noopener noreferrer">V-Ray Collection page on </a><a href="http://chaos.com" target="_blank" rel="noopener noreferrer">chaos.<wbr />com</a>. Or watch the video below:</p>
<p><iframe loading="lazy" title="What’s New in V-Ray 7, Update 3 | 3ds Max, SketchUp, and Rhino" width="510" height="287" src="https://www.youtube.com/embed/ykwbL62U2EE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<h4>Pricing and Availability</h4>
<p>Launching first on V-Ray for SketchUp and Rhino, real-time rendering in the V-Ray viewport is available to users with an active Chaos Vantage or V-Ray Collection license. AI Mood Match and real-time rendering in the V-Ray viewport are expected to be introduced to V-Ray for 3ds Max.</p>
<p>The post <a href="https://architosh.com/2026/04/real-time-rendering-comes-to-v-ray-viewport-in-v-ray-7/">Real-time rendering comes to V-Ray viewport in V-Ray 7</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
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		<title>Maxon Enters AEC with Real-Time Rendering</title>
		<link>https://architosh.com/2026/03/maxon-enters-aec-with-real-time-rendering/</link>
					<comments>https://architosh.com/2026/03/maxon-enters-aec-with-real-time-rendering/#respond</comments>
		
		<dc:creator><![CDATA[Anthony Frausto-Robledo, AIA, NCARB, LEED AP]]></dc:creator>
		<pubDate>Wed, 18 Mar 2026 12:45:55 +0000</pubDate>
				<category><![CDATA[Analysis & Commentary]]></category>
		<category><![CDATA[Architecture]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[Architecture visualization]]></category>
		<category><![CDATA[GPU-based Ray Tracer]]></category>
		<category><![CDATA[Maxon]]></category>
		<category><![CDATA[Maxon Redshift]]></category>
		<category><![CDATA[Premium]]></category>
		<category><![CDATA[real-time rendering]]></category>
		<guid isPermaLink="false">https://architosh.com/?p=583564</guid>

					<description><![CDATA[<p>Redshift for Vectorworks now available, Autodesk Revit beta open for sign-ups and Archicad support coming later in 2026</p>
<p>The post <a href="https://architosh.com/2026/03/maxon-enters-aec-with-real-time-rendering/">Maxon Enters AEC with Real-Time Rendering</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Maxon, the makers of the acclaimed Cinema 4D DDC solution, have made their official entry into the AEC market with &#8220;real-time&#8221; architectural visualization software. We had noted last year, around the time of the AIA National Convention Conference in Boston, that the company was entering this market. Now their solutions have officially arrived.</p>
<h4>Real-Time Redshift</h4>
<p>Starting with sister company Vectorworks, Maxon has launched Redshift for Vectorworks, the German company&#8217;s first real-time archviz solution. Alongside this release, Redshift for Revit is also announced as an official beta launch. (There are open sign-ups here.)</p>
<div id="attachment_583567" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2026/03/HERO_KeyArt_Maryland_v04.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-583567" class="size-large wp-image-583567" src="https://architosh.com/wp-content/uploads/2026/03/HERO_KeyArt_Maryland_v04-610x343.jpg" alt="" width="510" height="287" srcset="https://architosh.com/wp-content/uploads/2026/03/HERO_KeyArt_Maryland_v04-610x343.jpg 610w, https://architosh.com/wp-content/uploads/2026/03/HERO_KeyArt_Maryland_v04-450x253.jpg 450w, https://architosh.com/wp-content/uploads/2026/03/HERO_KeyArt_Maryland_v04-768x432.jpg 768w, https://architosh.com/wp-content/uploads/2026/03/HERO_KeyArt_Maryland_v04-1536x864.jpg 1536w, https://architosh.com/wp-content/uploads/2026/03/HERO_KeyArt_Maryland_v04-320x180.jpg 320w, https://architosh.com/wp-content/uploads/2026/03/HERO_KeyArt_Maryland_v04.jpg 2000w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-583567" class="wp-caption-text">Maxon Redshift is now available for Vectorworks, offering an industry competitive real-time to final render pipeline solution.</p></div>
<p>Graphisoft&#8217;s Archicad will get its real-time Redshift for Archicad later in 2026. In all cases, the new real-time Redshift solutions for architectural design tools mark a major milestone for Maxon, which has always served high-end architectural visualization users with its famed Cinema 4D solution. The new Redshift real-time technology embeds its features directly into the host design applications.</p>
<p>“Maxon&#8217;s tools have a rich history in media and entertainment, used by the creative teams behind so many popular Hollywood movies to create Oscar-winning visual effects,” said Nicolas Burtnyk, Maxon’s Executive VP Rendering. “Now, we&#8217;re bringing this same magic to architects and interior designers, helping them translate their vision into cinematic visual experiences worthy of big screens.”</p>
<h4>Solution Details</h4>
<p>Engineered for architects and interior designers, Maxon is bringing its award-winning Redshift rendering technologies straight into the AEC industry&#8217;s globally leading BIM and design solutions, beginning with global BIM/CAD solution Vectorworks.</p>
<div id="attachment_583568" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2026/03/Imminent-Studio_CAM04_v02-1.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-583568" class="size-large wp-image-583568" src="https://architosh.com/wp-content/uploads/2026/03/Imminent-Studio_CAM04_v02-1-610x343.jpg" alt="" width="510" height="287" srcset="https://architosh.com/wp-content/uploads/2026/03/Imminent-Studio_CAM04_v02-1-610x343.jpg 610w, https://architosh.com/wp-content/uploads/2026/03/Imminent-Studio_CAM04_v02-1-450x253.jpg 450w, https://architosh.com/wp-content/uploads/2026/03/Imminent-Studio_CAM04_v02-1-768x432.jpg 768w, https://architosh.com/wp-content/uploads/2026/03/Imminent-Studio_CAM04_v02-1-1536x864.jpg 1536w, https://architosh.com/wp-content/uploads/2026/03/Imminent-Studio_CAM04_v02-1-2048x1152.jpg 2048w, https://architosh.com/wp-content/uploads/2026/03/Imminent-Studio_CAM04_v02-1-320x180.jpg 320w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-583568" class="wp-caption-text">An example of Maxon Redshift&#8217;s rendering quality.</p></div>
<p>Redshift for Vectorworks launches alongside the release of Vectorworks 2026 Update 4. The solution allows users to smoothly move from real-time design previews to high-end, photorealistic renders all within the same unified ecosystem. Redshift for Revit (now in beta) and Redshift for Archicad will be released later in 2026, with further launches planned for 2027.</p>
<p>Technicals include:</p>
<ul>
<li dir="ltr" aria-level="1">
<p dir="ltr" role="presentation"><strong>Archviz in real-time &#8212; </strong>Architects can visualize designs instantly in <span class="architosh-blue">real time</span>, then elevate scenes using the same Redshift technology used in feature films – <span class="architosh-blue">without leaving their CAD environment</span>. Projects can be <span class="architosh-blue">sent to Cinema 4D with a single click</span> for advanced modeling, animation, simulation, fly-throughs, and rendering.</p>
</li>
</ul>
<ul>
<li dir="ltr" aria-level="1">
<p dir="ltr" role="presentation"><strong>Exceptional ease of adoption &#8212; </strong>Early user testing highlights a key priority: <span class="architosh-blue">effortless setup</span>, intuitive controls, and fast results, especially for iterative workflows where architects need to explore lighting, materials, and composition quickly.</p>
</li>
</ul>
<ul>
<li dir="ltr" aria-level="1">
<p dir="ltr" role="presentation"><strong>Intelligent, production-ready asset libraries &#8212; </strong>Maxon’s platform includes <span class="architosh-blue">a vast library of assets</span> known as “Capsules” – materials, plants, furniture, and environmental elements – updated monthly and supported by procedural tools and AI-assisted search for rapid scene building and creative iteration. As the Archviz solution evolves, so will its library.</p>
</li>
</ul>
<ul>
<li dir="ltr" aria-level="1">
<p dir="ltr" role="presentation"><strong>Full Mac and Windows parity &#8212; </strong>Whether teams work on Mac, Windows, or a mix of both, Maxon’s AEC solution delivers consistent performance and <span class="architosh-blue">functionality across platforms</span>. Architects can collaborate fluidly, share files with confidence, and maintain unified workflows throughout their design-to-visualization process.</p>
</li>
</ul>
<ul>
<li dir="ltr" aria-level="1">
<p dir="ltr" role="presentation"><strong>Better value for architects and studios &#8212; </strong>Compared with market alternatives, Maxon’s first-wave AEC offering launches at a significantly <span class="architosh-blue">more affordable price</span>, while offering compatibility with broader DCC pipelines, including Maya and Houdini.</p>
</li>
</ul>
<p>Maxon will be showcasing this new Redshift product line at upcoming architecture and AEC events, including the <a href="https://www.maxon.net/en/event/digitalbau-2026-cologne-germany">DigitalBAU</a> (24-26 Mar 2026) and <a href="https://www.maxon.net/en/event/aia26-conference-on-architecture-design">AIA26 Conference on Architecture and Design</a> (10-13 Jun 2026), in San Diego, California.</p>
<h4>Availability and Cost</h4>
<p><a href="https://www.maxon.net/en/archviz">Redshift for Vectorworks</a> is available now for purchase through either Maxon or Vectorworks (initially only in English language, with additional language support coming soon). When bundled with Vectorworks, users can benefit from significant discounts, making it the most affordable renderer in its category.</p>
<h4>Redshift for Revit Beta Sign Up</h4>
<p>For readers who are Revit users and want to sign up to test out the beta, <a href="https://www.maxon.net/en/archviz">visit here</a>.</p>
<p><strong><span class="architosh-blue">Architosh Analysis and Commentary</span></strong></p>
<p><span class="architosh-blue">Maxon&#8217;s Redshift renderer is a GPU-accelerated raytracing system and provides real-time raytracing. The more powerful your GPU, the faster and smoother the UX. Like several of its chief real-time rendering competitors, Redshift for Archviz—which will ship as an annual subscription and include all integration plugins—works as a plugin in a host application and brings up a second dedicated Redshift rendered window from which a side-by-side view is shown. When you rotate your building model in, say, Vectorworks, the building rotates in synch in the Redshift window. </span></p>
<p><span class="architosh-blue">The visual results shift as you move around in the environment. When you stop the rendering, it up-scales in quality. We are curious how fast Redshift may be on the latest M5 Pro and M5 Max chips since they have much more powerful GPU cores with a neural accelerator in each core. We hope to speak to Maxon executives soon to learn more details about this new offering. So far, the demo results look compelling, but the market is crowded with excellent solutions. One thing we did notice is that Redshift for Archviz is priced quite low at just USD 289.00 per year. That is a compelling offer. </span></p>
<p>The post <a href="https://architosh.com/2026/03/maxon-enters-aec-with-real-time-rendering/">Maxon Enters AEC with Real-Time Rendering</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
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		<title>Miris unlocks high-fidelity 3D streaming at scale</title>
		<link>https://architosh.com/2026/03/miris-unlocks-high-fidelity-3d-streaming-at-scale/</link>
					<comments>https://architosh.com/2026/03/miris-unlocks-high-fidelity-3d-streaming-at-scale/#respond</comments>
		
		<dc:creator><![CDATA[Anthony Frausto-Robledo, AIA, NCARB, LEED AP]]></dc:creator>
		<pubDate>Tue, 17 Mar 2026 12:49:54 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[3D streaming]]></category>
		<category><![CDATA[app streaming]]></category>
		<category><![CDATA[GPU]]></category>
		<category><![CDATA[Miris]]></category>
		<category><![CDATA[Nvidia]]></category>
		<category><![CDATA[Nvidia GTC]]></category>
		<category><![CDATA[web 3d]]></category>
		<guid isPermaLink="false">https://architosh.com/?p=583534</guid>

					<description><![CDATA[<p>Miris unlocks high-fidelity 3D asset streaming at the scale of the Internet, unlocking speed and costs for numerous 3D industries</p>
<p>The post <a href="https://architosh.com/2026/03/miris-unlocks-high-fidelity-3d-streaming-at-scale/">Miris unlocks high-fidelity 3D streaming at scale</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Timed for Nvidia&#8217;s GTC this week, which began yesterday, Miris is announcing how it is unlocking high-fidelity 3D asset streaming at scale. Architosh had a preview of this exciting technology last week, and we are impressed with it.</p>
<p>Miris is a newer 3D technology company we have never written about before that will be at Nvidia GTC as part of AI heavyweight company Coreweave (both 913). Miris will be demoing their exciting tech inside the Coreweave booth.</p>
<h4>Miris</h4>
<p>Miris is launching a public beta of its new 3D asset streaming platform. Miris is building the infrastructure to deliver high-fidelity 3D streaming at internet scale, and its technology sets it apart. Let&#8217;s discuss how things are a bit different right now. Developers today are forced to pick a lane: trade streaming speed for fidelity, or fidelity for reach. Miris says that neither really scales at the size of the Internet. This is the problem they are solving, delivering photo-realistic 3D at the cost (price) of 2D streamed content.</p>
<div id="attachment_583536" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2026/03/jacket-1.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-583536" class="size-large wp-image-583536" src="https://architosh.com/wp-content/uploads/2026/03/jacket-1-610x351.jpg" alt="" width="510" height="293" srcset="https://architosh.com/wp-content/uploads/2026/03/jacket-1-610x351.jpg 610w, https://architosh.com/wp-content/uploads/2026/03/jacket-1-450x259.jpg 450w, https://architosh.com/wp-content/uploads/2026/03/jacket-1-768x442.jpg 768w, https://architosh.com/wp-content/uploads/2026/03/jacket-1-1536x884.jpg 1536w, https://architosh.com/wp-content/uploads/2026/03/jacket-1-2048x1178.jpg 2048w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-583536" class="wp-caption-text">An example of Miris streaming technology in action. Notice the visual detail and quality. When zoomed in more, 3D texture data streams in real-time, zooming out purges that data, making the whole UI extremely fast while retaining high-visual fidelity.</p></div>
<p>Miris CTO Sean Looper says:</p>
<p>&nbsp;</p>
<div class="perfect-pullquote vcard pullquote-align-full pullquote-border-placement-left"><blockquote><p>Until now, companies had to choose between visual quality and cost at scale. We eliminated that choice. Miris is a fundamentally different approach that eliminates tradeoffs for developers. We’re excited to open the public beta and kickstart the future of 3D asset delivery.</p></blockquote></div>
<p>&nbsp;</p>
<p>Rather than sending rendered pixels, which requires GPU infrastructure on a per-user basis, or entire asset files, which requires user downloads and asset compression, Miris uses adaptive spatial streaming to achieve sub-second load times and horizontal scaling.</p>
<p>Miris does this by implementing what is known as &#8220;preconditioned 3D assets&#8221; for on-demand delivery, only transmitting necessary geometry and texture data in real time. Miris features at launch:</p>
<ul>
<li><strong>Sub-second load times for complex 3D assets</strong> – Even a 500MB product model loads and responds as quickly as a simple 5MB scene.</li>
<li><strong>High visual fidelity without massive client downloads </strong>– Only necessary geometric and texture data are transmitted, enabling real-time delivery.</li>
<li><strong>Internet-scale without per-user GPU costs</strong>– Since edge GPUs are not needed for every concurrent user, the architecture scales without additional infrastructure costs,<strong> </strong>supporting lower total cost of ownership compared to pixel streaming.</li>
</ul>
<p>Miris is making it simple and cost-effective for organizations to enhance their applications&#8217; user experience with high-fidelity 3D assets. They are doing this by tackling the four pillars of an ideal system for streamed 3D:</p>
<ul>
<li>Speed &#8212; sub-second load. No app to install</li>
<li>Fidelity &#8212; Photorealistic quality is preserved</li>
<li>Scale &#8212; Stream 3D as easily as video. Billions of viewers.</li>
<li>Cost &#8212; Economics comparable to serving images.</li>
</ul>
<p>Developers with beta access can use Miris with sample assets or their own content. Detailed documentation provides guidance on the integration process, and the entire flow is self-serve.</p>
<div id="attachment_583538" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2026/03/Miris-diagram.jpeg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-583538" class="size-large wp-image-583538" src="https://architosh.com/wp-content/uploads/2026/03/Miris-diagram-610x293.jpeg" alt="" width="510" height="245" srcset="https://architosh.com/wp-content/uploads/2026/03/Miris-diagram-610x293.jpeg 610w, https://architosh.com/wp-content/uploads/2026/03/Miris-diagram-450x216.jpeg 450w, https://architosh.com/wp-content/uploads/2026/03/Miris-diagram-768x369.jpeg 768w, https://architosh.com/wp-content/uploads/2026/03/Miris-diagram-1536x737.jpeg 1536w, https://architosh.com/wp-content/uploads/2026/03/Miris-diagram-2048x983.jpeg 2048w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-583538" class="wp-caption-text">Miris technology in a diagram. The. steps and stacks are highlighted in stages.</p></div>
<p><a href="https://www.miris.com/request-beta-access">Sign up for the public beta here</a>.</p>
<h4>About Miris</h4>
<p><span lang="EN">Miris is a 3D streaming infrastructure company applying the same paradigm shift to spatial content that adaptive streaming brought to video. Instead of downloading complete assets or renting cloud GPUs to render frames remotely, Miris streams spatial data that reconstructs on end-user devices in real time. Content loads in under a second, refines progressively, and scales to millions of concurrent users at CDN economics. Founded in 2024 and backed by IAG Capital Partners, Miris is headquartered in Culver City, CA.</span><span lang="EN"><a href="about:blank" target="_blank" rel="noopener noreferrer"> https:/<wbr />/<wbr />www.<wbr />miris.<wbr />com/</a></span></p>
<p><strong><span class="architosh-blue">Architosh Analysis and Commentary</span></strong></p>
<p><span class="architosh-blue">Miris&#8217; technology could be used across a wide variety of industries, including the AEC building industry, from windows to lighting to furniture. We also think this technology could enable streaming of 3D building scenes as well, but Miris did not focus its press materials or press-invite presentations in that direction. We will be following this company closely. </span></p>
<p>The post <a href="https://architosh.com/2026/03/miris-unlocks-high-fidelity-3d-streaming-at-scale/">Miris unlocks high-fidelity 3D streaming at scale</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
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		<title>Maxon and Tencent Cloud integrate HY 3D</title>
		<link>https://architosh.com/2026/03/maxon-and-tencent-cloud-integrate-hy-3d/</link>
					<comments>https://architosh.com/2026/03/maxon-and-tencent-cloud-integrate-hy-3d/#respond</comments>
		
		<dc:creator><![CDATA[News Editor]]></dc:creator>
		<pubDate>Wed, 11 Mar 2026 16:47:54 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[artificial intelligence]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[HY 3D]]></category>
		<category><![CDATA[Maxon]]></category>
		<category><![CDATA[Redshift Renderer]]></category>
		<category><![CDATA[Tencent Cloud]]></category>
		<category><![CDATA[ZBrush]]></category>
		<guid isPermaLink="false">https://architosh.com/?p=583517</guid>

					<description><![CDATA[<p>Maxon and Tencent Cloud partner to integrate Tencent's AI technologies HY 3D into Cinema 4D accelerating creative workflows</p>
<p>The post <a href="https://architosh.com/2026/03/maxon-and-tencent-cloud-integrate-hy-3d/">Maxon and Tencent Cloud integrate HY 3D</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Maxon, the German software maker of the leading DCC software package Cinema 4D, is partnering with Tencent Cloud to integrate Tencent HY 3D Global AI engine into Cinema 4D.</p>
<p>This collaboration was unveiled at the Mobile World Congress 2026 in Barcelona, Spain.</p>
<h4>Integrated HY 3D</h4>
<p>The HY 3D engine is developed by Tencent Cloud and trained on the company&#8217;s vast library of games. This helps artists jumpstart their creative efforts, serving as a creative and explorative starting point. Once the engine generates assets, they are fully customizable in Cinema 4D and compatible with Maxon&#8217;s broader ecosystem, including ZBrush, Redshift, and Red Giant tools.</p>
<p>“At Maxon, our mission has always been to empower artists,” said David McGavran, CEO of Maxon. “This partnership is about giving creators additional tools to move faster when they choose to, especially in early-stage ideation and prototyping. The artist remains in complete control of the final result. AI can assist with iteration and experimentation, but authorship and creative direction stay firmly in the hands of the creative.”</p>
<div id="attachment_583521" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2026/03/tencent-maxon.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-583521" class="size-large wp-image-583521" src="https://architosh.com/wp-content/uploads/2026/03/tencent-maxon-610x344.jpg" alt="" width="510" height="288" srcset="https://architosh.com/wp-content/uploads/2026/03/tencent-maxon-610x344.jpg 610w, https://architosh.com/wp-content/uploads/2026/03/tencent-maxon-450x254.jpg 450w, https://architosh.com/wp-content/uploads/2026/03/tencent-maxon-768x433.jpg 768w, https://architosh.com/wp-content/uploads/2026/03/tencent-maxon-320x180.jpg 320w, https://architosh.com/wp-content/uploads/2026/03/tencent-maxon.jpg 908w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-583521" class="wp-caption-text">Maxon and Tencent Cloud partner on AI integration path.</p></div>
<p>Maxon&#8217;s longstanding philosophy of meeting artists where they are at means understanding that while AI technologies are de riguer artists want creative freedom and ultimately creative control. Therefore, the use of Tencent&#8217;s HY 3D integration within Cinema 4D is entirely optional. If artists prefer traditional modeling workflows, they can simply stick to that.</p>
<p>“Artists care deeply about authorship and originality – and so do we,” said Philip Losch, Chief Technology and AI Officer at Maxon. “Our approach is focused on responsible integration of AI capabilities into our tools. We are not building an autonomous system that creates finished art. We are applying technology that accelerates certain steps in a broader creative process that remains artist-led.”</p>
<h4>Partnership and Availability</h4>
<p>Cinema 4D is widely used across multiple industries and disciplines, including AEC, film and broadcast, motion graphics, advertising, product visualization, and game development. The new HY 3D integration gives users options and can help them meet tighter deadlines.</p>
<p>Once an asset is created, artists can refine it in ZBrush, texture and light it in Cinema 4D, and render it in Redshift renderer.</p>
<p>The partnership grew out of a long-standing relationship between Maxon and Tencent, including the latter&#8217;s continuous use of Maxon technologies in game development pipelines.</p>
<p>The integration of <a href="https://www.maxon.net/">Tencent Cloud</a> AI technology into <a href="https://www.maxon.net/">Maxon</a> tools marks a significant milestone. The HY 3D integration will be introduced later in 2026. More details will follow closer to the release date.</p>
<p>The post <a href="https://architosh.com/2026/03/maxon-and-tencent-cloud-integrate-hy-3d/">Maxon and Tencent Cloud integrate HY 3D</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
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		<title>Chaos delivers major product line updates</title>
		<link>https://architosh.com/2026/03/chaos-delivers-major-product-line-updates/</link>
					<comments>https://architosh.com/2026/03/chaos-delivers-major-product-line-updates/#respond</comments>
		
		<dc:creator><![CDATA[Anthony Frausto-Robledo, AIA, NCARB, LEED AP]]></dc:creator>
		<pubDate>Tue, 03 Mar 2026 11:40:10 +0000</pubDate>
				<category><![CDATA[AEC/O]]></category>
		<category><![CDATA[Architecture]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[Architecture visualization]]></category>
		<category><![CDATA[Chaos Cloud]]></category>
		<category><![CDATA[Chaos Cosmos]]></category>
		<category><![CDATA[Chaos Envision]]></category>
		<category><![CDATA[Chaos Veras]]></category>
		<category><![CDATA[Enscape]]></category>
		<category><![CDATA[Enscape Impact]]></category>
		<guid isPermaLink="false">https://architosh.com/?p=583466</guid>

					<description><![CDATA[<p>Chaos delivers new updates to Enscape, Veras, Envision and more to help architects deliver faster with connected workflows</p>
<p>The post <a href="https://architosh.com/2026/03/chaos-delivers-major-product-line-updates/">Chaos delivers major product line updates</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>The AEC industry&#8217;s leading visualization software provider, Chaos, has delivered significant updates to six industry-proven software tools, helping architects and visualization professionals improve and accelerate workflows.</p>
<h4>New Capabilities</h4>
<p>The updates add more than 20 new capabilities across lighting, scene population, AI materials, and more. Teams can now deliver and work within an uninterrupted workflow from ideation through review and approvals, within the Enscape design workflow.</p>
<div id="attachment_583474" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2026/03/Hero_01B.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-583474" class="size-large wp-image-583474" src="https://architosh.com/wp-content/uploads/2026/03/Hero_01B-610x343.jpg" alt="" width="510" height="287" srcset="https://architosh.com/wp-content/uploads/2026/03/Hero_01B-610x343.jpg 610w, https://architosh.com/wp-content/uploads/2026/03/Hero_01B-450x253.jpg 450w, https://architosh.com/wp-content/uploads/2026/03/Hero_01B-768x432.jpg 768w, https://architosh.com/wp-content/uploads/2026/03/Hero_01B-1536x864.jpg 1536w, https://architosh.com/wp-content/uploads/2026/03/Hero_01B-2048x1152.jpg 2048w, https://architosh.com/wp-content/uploads/2026/03/Hero_01B-320x180.jpg 320w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-583474" class="wp-caption-text">Chaos has delivered major updates across over six products.</p></div>
<p>&#8220;Architects need to deliver more, faster, with less— while adapting to AI transformation,&#8221; said Petr Mitev, VP Product, Solutions for Designers. &#8220;Our end-to-end design and visualization workflow gives them integrated solutions that eliminate workflow friction from their first moments with Enscape to their final presentations, so they can focus on design instead of managing disconnected tools.&#8221;</p>
<p><strong>Design Faster from the Start</strong></p>
<p>Used throughout the architectural world, <a href="https://tracking.us.nylas.com/l/edfdc5af36c34ff79d6f995ee126c07f/4/2951a465086a80dd23c07a6542b5bbc6799edc51951ed1767d6e8093a7e49dd1?cache_buster=1772035710" target="_blank" rel="noopener noreferrer">Enscape</a> is one of the easiest ways to visualize CAD/BIM data in real time and is often most people’s entry point into the Chaos design ecosystem. <span tabindex="0" data-date-isostring="2026-02-25">Today</span>, architects can take advantage of:</p>
<ul>
<li><strong>Asset Brush Placement</strong> — Used for rapid scene population, 3D assets can now be painted into designs for refined creative control and instant visual feedback. Since assets are fully connected to the original BIM model, choices will remain consistent as projects evolve.</li>
<li><strong>Centralized Light Management</strong> — Users can now manage all of their light sources via a centralized list, removing the need for manual searches. Multiple presets can also be added to a single scene, making it easy to test, compare and refine lighting scenarios without duplicating views or breaking the workflow.</li>
<li><strong>AI Material Generator</strong> — Architects can now create custom 3D materials with real-world photos. High-resolution outputs not only support close-ups and final presentation deliverables, but encourage high-quality experimentation with finishes, surfaces and more — all without leaving the design environment.</li>
<li><strong>Consistent Assets from Design to Presentation </strong>— Assets placed in Enscape transfer cleanly into Envision, maintaining placement and quality across real-time and high-end workflows.</li>
<li><strong>Grass Visualization Improvements </strong>— More realistic grass rendering delivers denser, more natural-looking landscapes with better shading and detail.</li>
<li><strong>New Chaos Cosmos Assets</strong> — Over 1000 high-quality vegetation and branded assets – optimized for both real-time and high-end use cases – have been added to Enscape. These new assets are also designed to work seamlessly across Envision, Enscape and more.</li>
</ul>
<p>There are also new AI-assisted ideation and design exploration features. Chaos says that AI is a rising star in AI-powered visualization and helps architects explore, ideate, and deliver moods and emotional imagery that propels projects forward through buy-in and approvals. Veras&#8217; AI technologies work without breaking geometry or design intent.</p>
<div id="attachment_583476" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2026/03/Sh07_Brush_Final_03_UI.jpeg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-583476" class="size-large wp-image-583476" src="https://architosh.com/wp-content/uploads/2026/03/Sh07_Brush_Final_03_UI-610x343.jpeg" alt="" width="510" height="287" srcset="https://architosh.com/wp-content/uploads/2026/03/Sh07_Brush_Final_03_UI-610x343.jpeg 610w, https://architosh.com/wp-content/uploads/2026/03/Sh07_Brush_Final_03_UI-450x253.jpeg 450w, https://architosh.com/wp-content/uploads/2026/03/Sh07_Brush_Final_03_UI-768x432.jpeg 768w, https://architosh.com/wp-content/uploads/2026/03/Sh07_Brush_Final_03_UI-1536x864.jpeg 1536w, https://architosh.com/wp-content/uploads/2026/03/Sh07_Brush_Final_03_UI-320x180.jpeg 320w, https://architosh.com/wp-content/uploads/2026/03/Sh07_Brush_Final_03_UI.jpeg 2000w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-583476" class="wp-caption-text">New Cosmos assets are part of this round of updates. Over 1,000 high-quality vegetation and branded 3D assets have been added to Enscape.</p></div>
<p>Major updates include:</p>
<ul>
<li><strong>Render Engine 7</strong> — The recently released Veras 4 now comes with a new AI rendering engine powered by Google’s Nano Banana Pro. The new engine delivers cleaner, higher-fidelity images with fewer artifacts, so architects can cycle through faster ideations while working with SketchUp, Rhino, and Revit.</li>
<li><strong>Image as Input </strong>— Designers can now generate concepts using reference images like photos, plans or sketches on a napkin, offering one of the fastest ways to visualize full scenes without a prompt.</li>
<li><strong>Gallery Mode</strong> — A grid-based, thumbnail view of past renders has been added, making it easier to compare variations over time.</li>
<li><strong>New Video Presets</strong> — Twelve video presets provide render-ready animation settings for smooth, photorealistic motion, balanced lighting, and various cinematic styles.</li>
</ul>
<p>Of course, more than Enscape obtained new updates. Chaos Envision has also been updated with significant new capabilities. The higher-end standalone visualization software that only runs on Windows and uses its own rendering engine gains several features that will help architects visualize, animate, and produce fully interactive scenes with complex multi-element interactions, such as traffic and crowds. New features include:</p>
<ul>
<li><span style="box-sizing: border-box; margin: 0px; padding: 0px;"><strong>Live CAD Linking</strong> — Envision now includes live links to Revit, SketchUp, and Rhino, ensuring that all changes are reflected in the original CAD file.</span></li>
<li><strong>Cinematic Camera Movements </strong>—  Users can now create smooth, natural camera paths with refined motion control for more polished and intentional walkthroughs.</li>
<li><strong>Animation Smoothing</strong> — Improve the flow of animations with smoother transitions and better interpolation between keyframes.</li>
<li><strong>Advanced Light Controls</strong> — Refine and adjust lighting with greater precision to achieve more accurate mood and presentation quality.</li>
<li><strong>New HDRIs</strong> — 20+ New Chaos Cosmos HDRIs expand your environment options, making it faster to set up realistic lighting and contextual backdrops.</li>
</ul>
<p>Chaos Cloud, the software firm&#8217;s cloud service, helps teams do more together through collaboration, design reviews, and cloud rendering. Added to this are now these new abilities:</p>
<ul>
<li><strong>Centralized Reviews</strong> — Chaos Cloud now helps teams share, review, and improve designs directly in the cloud, removing the need for downloads or external tools.</li>
<li><strong>3D Streaming</strong> — Architects can now stream scenes directly from Enscape, providing full fidelity reviews from any remote location.</li>
</ul>
<p>These features will aid architects in getting faster approvals within their workflows.</p>
<h4>Performance Insights</h4>
<p>Chaos has been focused on helping architects meet sustainable design objectives for several years now through its Enscape Impact product line. Impact helps teams understand energy analysis early in the design process, when larger impact decisions come more easily and with less rollback on interrelated decisions. New additions include:</p>
<ul>
<li><strong>Thermal Comfort Analysis</strong> — Architects can now determine if a building will hit the sweet spot between too hot or too cold for occupants, assessing everything from air temperature to humidity in moments.</li>
<li><strong>Performance Summaries</strong> — All performance reports can now be exported and shared amongst relevant stakeholders, ensuring sustainability goals are being hit before decisions become too costly.</li>
</ul>
<p>All of these new tools and updates benefit Chaos workflows and will help architects communicate more effectively with end users and clients. Chaos says that while each tool is designed to carry out specific workflows, sometimes from end to end, the Bulgarian-originated software firm says users should consider mixing and matching products to fully leverage the technical leadership and features Chaos offers.</p>
<div id="attachment_583478" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2026/03/Sh02_Impact_ThermalComfort_PerfectAfter_03_Final.jpeg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-583478" class="size-large wp-image-583478" src="https://architosh.com/wp-content/uploads/2026/03/Sh02_Impact_ThermalComfort_PerfectAfter_03_Final-610x343.jpeg" alt="" width="510" height="287" srcset="https://architosh.com/wp-content/uploads/2026/03/Sh02_Impact_ThermalComfort_PerfectAfter_03_Final-610x343.jpeg 610w, https://architosh.com/wp-content/uploads/2026/03/Sh02_Impact_ThermalComfort_PerfectAfter_03_Final-450x253.jpeg 450w, https://architosh.com/wp-content/uploads/2026/03/Sh02_Impact_ThermalComfort_PerfectAfter_03_Final-768x432.jpeg 768w, https://architosh.com/wp-content/uploads/2026/03/Sh02_Impact_ThermalComfort_PerfectAfter_03_Final-1536x864.jpeg 1536w, https://architosh.com/wp-content/uploads/2026/03/Sh02_Impact_ThermalComfort_PerfectAfter_03_Final-320x180.jpeg 320w, https://architosh.com/wp-content/uploads/2026/03/Sh02_Impact_ThermalComfort_PerfectAfter_03_Final.jpeg 2000w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-583478" class="wp-caption-text">New ThermalComfort measures are added to the energy-facing analysis tools for Enscape Impact. Architects can now determine and visualize thermal comfort in their designs.</p></div>
<p>New architectural design offering updates will be released on a quarterly basis. Stay tuned to <a href="https://tracking.us.nylas.com/l/edfdc5af36c34ff79d6f995ee126c07f/9/42c40107f7a1e2254b785c19f1abf9dfd3fb7b0aa61bf960ebf00dd97151c125?cache_buster=1772035710" target="_blank" rel="noopener noreferrer">Chaos’ blog</a> and <a href="https://tracking.us.nylas.com/l/edfdc5af36c34ff79d6f995ee126c07f/10/9b92541e7e070613c7f269261f307ae7ac924fdd145ed3af4db7847ed549b5b9?cache_buster=1772035710" target="_blank" rel="noopener noreferrer">social channels</a> for sneak peeks.</p>
<h4>Price and Availability</h4>
<p>The ArchDesign Collection update is available now for users with an annual license. The collection includes Enscape, Veras, Envision, Chaos Cosmos, Chaos Cloud, and Enscape Impact, and all subsequent updates as long as the subscription lasts. For full pricing details, please visit the ArchDesign Collection <a href="https://tracking.us.nylas.com/l/edfdc5af36c34ff79d6f995ee126c07f/11/699333e2d63bc1967f6ca905601d310c6d65975a7fd34727f5088e308efbe98b?cache_buster=1772035710" target="_blank" rel="noopener noreferrer">pricing page</a>.</p>
<h4>About Chaos</h4>
<p>Founded in 1997, Chaos provides world-class visualisation and design solutions that empower creative minds to bring ideas to life.</p>
<p>The company serves multiple industries, including architecture and design, media and entertainment, and product e-commerce, providing an ecosystem of accessible tools that support every stage of the design and creation process. Its innovative solutions help architects, designers, VFX artists/animators, and other creative professionals share ideas, optimize workflows, and create immersive experiences.</p>
<p>Headquartered in Karlsruhe, Germany, Chaos has offices in 11 cities worldwide. For more information, visit <a href="http://chaos.com" target="_blank" rel="noopener noreferrer">chaos.<wbr />com</a>.</p>
<p><strong><span class="architosh-blue">Architosh Analysis and Commentary</span></strong></p>
<p><span class="architosh-blue">Envision&#8217;s live links to SketchUp, Rhino, and Revit are a big deal and will be greatly appreciated by users of Envision and those dominant CAD/BIM platforms. The Thermal Comfort analysis with Enscape Impact is also a significant end-user benefit to architects to ensure that their designs offer thermally balanced and comfortable environments for owners and users. And finally, the Enscape streaming to Chaos Cloud is another boost for users to leverage the Chaos Cloud in their workflows. </span></p>
<p><span class="architosh-blue">We have already written about Veras 4.0 with Nano Banana Pro and all that it can do. The big improvements there (and yet we have not tested this ourselves) are the engine&#8217;s better understanding of the architect&#8217;s intent, especially in holding to intentional geometry. All these updates continue to add value to architects&#8217; workflows, and we suspect that most practices still lag in leveraging the full capabilities of Chaos&#8217; software tools. The <a href="https://www.chaos.com/architecture">Architectural Design Collection</a> (which includes Enscape, including both Veras, their AI tool, and Enscape and Enscape Impact, the latter two likely not being fully appreciated in the market) could help solve this problem by getting these tools into more users&#8217; hands. </span></p>
<p>The post <a href="https://architosh.com/2026/03/chaos-delivers-major-product-line-updates/">Chaos delivers major product line updates</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
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		<title>Autodesk makes $200m investment in World Labs</title>
		<link>https://architosh.com/2026/02/autodesk-makes-200m-investment-in-world-labs/</link>
					<comments>https://architosh.com/2026/02/autodesk-makes-200m-investment-in-world-labs/#respond</comments>
		
		<dc:creator><![CDATA[Anthony Frausto-Robledo, AIA, NCARB, LEED AP]]></dc:creator>
		<pubDate>Fri, 20 Feb 2026 12:49:19 +0000</pubDate>
				<category><![CDATA[AEC/O]]></category>
		<category><![CDATA[Analysis & Commentary]]></category>
		<category><![CDATA[Architecture]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[artificial intelligence]]></category>
		<category><![CDATA[Autodesk]]></category>
		<category><![CDATA[interior design]]></category>
		<category><![CDATA[Interiors]]></category>
		<category><![CDATA[investment]]></category>
		<category><![CDATA[startup]]></category>
		<category><![CDATA[World Labs]]></category>
		<guid isPermaLink="false">https://architosh.com/?p=583412</guid>

					<description><![CDATA[<p>Autodesk makes USD 200 million investment in World Labs AI frontier startup, including important strategic collaboration role. </p>
<p>The post <a href="https://architosh.com/2026/02/autodesk-makes-200m-investment-in-world-labs/">Autodesk makes $200m investment in World Labs</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Autodesk has announced a $200 million investment in the frontier AI research company World Labs, as part of that company&#8217;s larger $1 billion funding round. Other investors, in World Labs as part of the same round, include AMD, Nvidia, Fidelity, and VC firm Andreessen Horowitz.</p>
<p>This is the largest startup investment in Autodesk&#8217;s history and echoes a conviction that AI should augment, not replace, human ingenuity while going beyond text and language and entering the physical world.</p>
<h4>World Labs</h4>
<p>World Labs is a frontier AI research company co-founded by Dr. Fei-Fei Li (CEO), Justin Johnson, Christopher Lassner, and Ben Mildenhall. The company is focused on spatial intelligence and is a world leader in this domain of artificial intelligence. World Labs is building AI models that can perceive, generate, reason, and interact with the 3D world.</p>
<div id="attachment_583418" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2026/02/hereo-AU-WL.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-583418" class="size-large wp-image-583418" src="https://architosh.com/wp-content/uploads/2026/02/hereo-AU-WL-610x340.jpg" alt="" width="510" height="284" srcset="https://architosh.com/wp-content/uploads/2026/02/hereo-AU-WL-610x340.jpg 610w, https://architosh.com/wp-content/uploads/2026/02/hereo-AU-WL-450x251.jpg 450w, https://architosh.com/wp-content/uploads/2026/02/hereo-AU-WL-768x428.jpg 768w, https://architosh.com/wp-content/uploads/2026/02/hereo-AU-WL.jpg 777w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-583418" class="wp-caption-text">A screen capture from Autodesk&#8217;s video on its investment in World Labs. We like this image because it conjures the feeling of the unknown and the weightlessness of the promises of AI. How much weight will AI tech take off the shoulders of design professionals? But at the same time, working in the future of AI is like working in outer space. It&#8217;s that radical. (IMAGE:  Autodesk)</p></div>
<p>World Labs&#8217; first product is called Marble, and it generates spatially consistent, high-fidelity 3D environments that you can inhabit and move through. Once created, you can also edit them as you are inhabiting them. You can also model inside them with familiar modeling tools, but in general, the feeling is a combination of traditional 3D manipulation and text-prompt-based editing and generation.</p>
<h4>Investment from Autodesk</h4>
<p>World Labs&#8217; Marble platform looks especially strong in many, if not most, of the fields that Autodesk software operates, from architecture and interiors to robotics and manufacturing to gaming and entertainment. The strategic investment at a glance looks like this:</p>
<ul>
<li>USD 200 million in World Labs (an AI startup working at the frontier of AI)</li>
<li>Autodesk&#8217;s largest startup investment to date</li>
<li>A research-level / technical collaboration focused on physical-world AI and multimodal world models.</li>
</ul>
<p>Dr. Fei-Fei Li remarks about the backing and investment by Autodesk and their strategic collaboration, saying:</p>
<blockquote><p>“Physical AI must understand worlds, not just words. With Autodesk’s deep expertise in geometry, simulation, and real-world design, we have a uniquely complementary opportunity to ground AI in how the world is actually designed and built, for designers, builders, and creators.”</p></blockquote>
<p>Marble&#8217;s API technology enables third-party tool providers to leverage the World Labs AI technologies in their host applications. One such application is web-based <a href="https://www.fenestra.app/">Fenestra</a>. (see image below).</p>
<div id="attachment_583417" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2026/02/worldLabs.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-583417" class="size-large wp-image-583417" src="https://architosh.com/wp-content/uploads/2026/02/worldLabs-610x507.jpg" alt="" width="510" height="424" srcset="https://architosh.com/wp-content/uploads/2026/02/worldLabs-610x507.jpg 610w, https://architosh.com/wp-content/uploads/2026/02/worldLabs-450x374.jpg 450w, https://architosh.com/wp-content/uploads/2026/02/worldLabs-768x639.jpg 768w, https://architosh.com/wp-content/uploads/2026/02/worldLabs.jpg 1277w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-583417" class="wp-caption-text">World Labs spatial intelligence AI technologies have attracted the investment interest of Autodesk, AMD, Nvidia, Fidelity, and more.</p></div>
<p>Both Marble and Fenestra are fully web-based, and both support Gaussian Splats rendering through SparkJS. When a user submits an image or text prompt using Fenestra, the web-based software connects to the Marble API and constructs a navigable 3D environment, which can be further edited and explored. Both spatial and 2D elements can coexist in supplying the AI engine the inference data it needs.</p>
<p>Another tool using the Marble API is <a href="https://interiorai.com/">Interior AI</a>. This new tool has garnered quite a bit of publicity from top-shelf press, including the <em>New York Times</em> and <em>Fast Company.</em> We don&#8217;t like its homepage tag line, &#8220;Fire your interior designer,&#8221; and the messaging it sends, and especially think that Autodesk&#8217;s position with AI technologies is that they will complement the design professional, not eliminate them.</p>
<p>What Autodesk is saying is that the company wants to forge a different path for AI, as opposed to the hyperscale AI investments and centralized platforms crunching on ever larger LLMs. They write, &#8220;Our investment in <a href="https://www.worldlabs.ai/">World Labs</a> represents a different path, focused on solving the hardest problems in designing, building, and operating the physical world, guided by human needs and domain expertise rather than scale alone.&#8221;</p>
<p>To read the blog post about the investment, <a href="https://adsknews.autodesk.com/en/news/autodesk-invests-in-world-labs/">go here. </a></p>
<p><strong><span class="architosh-blue">Architosh Analysis and Commentary</span></strong></p>
<p><span class="architosh-blue">With a USD 1 billion funding round from heavy hitters like Nvidia and Fidelity, Autodesk&#8217;s largest-ever investment in a startup appears to be a strong strategic play. We wonder how the Marble API may interact with the new AI technologies we saw at last Fall&#8217;s Autodesk University. Those neural CAD engines were aimed at a different kind of utilization of AI technologies, but we can certainly see how multimodal AI workflows and technologies can be combined. </span></p>
<p><span class="architosh-blue">World Labs says they are focusing next on fully interconnected design canvases. Fenestra is working on what they are calling an Infinite Canvas. CAD and BIM systems today already have infinite internal 3D and paper-space 2D worlds (ie, &#8220;canvases&#8221;). What we are seeing in the AEC/O market is vast, rapid advancements in the &#8220;pixel&#8221;-based technology stream of our industry. This has been the case since Midjourney and GANs. AEC pros, however, must get this pixel image-oriented or vide-oriented pixel laden content into precise and accurate parametric 2/3D vectorial data. That challenge has begun, but it&#8217;s a vital bridge piece that will greatly help the acceleration of these kinds of AI visual tools in the AEC markets (not that these tools aren&#8217;t already on fire in the market, because they are!) </span></p>
<p>The post <a href="https://architosh.com/2026/02/autodesk-makes-200m-investment-in-world-labs/">Autodesk makes $200m investment in World Labs</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
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		<title>Chaos releases Veras 4.0 with Nano Banana Pro</title>
		<link>https://architosh.com/2026/02/chaos-releases-veras-4-0-with-nano-banana-pro/</link>
					<comments>https://architosh.com/2026/02/chaos-releases-veras-4-0-with-nano-banana-pro/#respond</comments>
		
		<dc:creator><![CDATA[News Editor]]></dc:creator>
		<pubDate>Thu, 12 Feb 2026 18:22:11 +0000</pubDate>
				<category><![CDATA[AEC/O]]></category>
		<category><![CDATA[Architecture]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[Architecture visualization]]></category>
		<category><![CDATA[artificial intelligence]]></category>
		<category><![CDATA[Chaos]]></category>
		<category><![CDATA[Chaos Veras]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[Veras 4]]></category>
		<guid isPermaLink="false">https://architosh.com/?p=583304</guid>

					<description><![CDATA[<p>New generative AI engine in Chaos Veras 4.0 improves accuracy and intention speeds up interative workflows for architects</p>
<p>The post <a href="https://architosh.com/2026/02/chaos-releases-veras-4-0-with-nano-banana-pro/">Chaos releases Veras 4.0 with Nano Banana Pro</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Chaos has released a massive update to its architecture-guided AI rendering engine in Veras 4.0. The new update features Google&#8217;s advanced image-generation model, Nano Banana Pro.</p>
<h4>Veras 4.0</h4>
<p>The new Veras 4.0 focuses on delivering higher fidelity output with fewer unwanted errors. The latest engine reportedly makes a huge improvement in how it understands geometry, a key aspect that architects are focused on intently as part of any design workflow. Not just geometry, but lighting and materials fidelity are also much improved, says Chaos.</p>
<h4>Unlocked Workflows</h4>
<p>With this new engine, new workflows are unlocked for the first time. Images can be created from turning 2D floor plans, drawings, or even hand-sketched images into 3D scenes. The engine can also create multi-angled perspectives from mood boards and retain the correct geometry.</p>
<div id="attachment_583358" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2026/02/banana-hero.jpeg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-583358" class="wp-image-583358 size-large" src="https://architosh.com/wp-content/uploads/2026/02/banana-hero-610x340.jpeg" alt="" width="510" height="284" srcset="https://architosh.com/wp-content/uploads/2026/02/banana-hero-610x340.jpeg 610w, https://architosh.com/wp-content/uploads/2026/02/banana-hero-450x251.jpeg 450w, https://architosh.com/wp-content/uploads/2026/02/banana-hero-768x429.jpeg 768w, https://architosh.com/wp-content/uploads/2026/02/banana-hero-1536x857.jpeg 1536w, https://architosh.com/wp-content/uploads/2026/02/banana-hero.jpeg 2000w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-583358" class="wp-caption-text">The hero image for the new Chaos Veras 4.0</p></div>
<p>When working with Veras 4.0, designers can add furniture and other entourage with a single text prompt or make changes like &#8220;change the color of the couch to blue&#8221; without selecting the item itself. Such capabilities speed up the workflow and eliminate tedious steps.</p>
<h4>Clarity in Prompts</h4>
<p>The new engine treats prompts as clear instructions and not as loose suggestions, producing outputs that more closely follow the stylistic intentions of the designer, or material changes or environmental adjustments.</p>
<div id="attachment_583362" style="width: 160px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2026/02/banana1-1.jpeg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-583362" class="wp-image-583362 size-thumbnail" src="https://architosh.com/wp-content/uploads/2026/02/banana1-1-150x150.jpeg" alt="" width="150" height="150" /></a><p id="caption-attachment-583362" class="wp-caption-text">version 1 image and text prompt version 2, next image</p></div>
<div id="attachment_583363" style="width: 160px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2026/02/banana2.jpeg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-583363" class="wp-image-583363 size-thumbnail" src="https://architosh.com/wp-content/uploads/2026/02/banana2-150x150.jpeg" alt="" width="150" height="150" /></a><p id="caption-attachment-583363" class="wp-caption-text">A version 2 text prompt image is different than version 1 image at left.</p></div>
<p>“When AI renders drift from the design, they create rework, lost time and awkward moments in client reviews,” said Bill Allen, Director Product Management, Chaos. “Veras 4.0 directly addresses this by keeping the AI aligned with the designer’s vision, rather than inventing its own version of the project. With greater control, designers can trust Veras to reflect their intent while exploring concepts quickly and confidently.”</p>
<h4>Quick Iterative Visioneering</h4>
<p>Chaos Veras 4.0 is built for architects and interior designers who need fast, design-faithful visuals directly from SketchUp, Revit, or Rhino without needing to have even intermediate rendering skills.</p>
<p>Image Reference as Input has also been updated, allowing designers to guide new outputs using an existing image instead of relying on text.</p>
<p>There is also Gallery Mode, a grid-based, thumbnail view of all past renders, which makes it easier to compare variations over time. Twelve new video presets have been added for ready-to-use animation options. Designers can produce smooth, photorealistic motion graphics with balanced lighting and a consistent cinematic style.</p>
<h4>More Info</h4>
<p class="sh-color-black sh-color"><span class="sh-modified-inline sh-color sh-color-black">With this update, Veras becomes more predictable and versatile, providing a more stable foundation for daily design work.</span></p>
<p class="sh-color-black sh-color"><span class="sh-modified-inline sh-color sh-color-black">For more information, please visit </span><a class="sh-color-blue sh-color" href="https://tracking.us.nylas.com/l/5b3d3f1a3d894ac8b81b6f3abe346ef8/3/e8827fb6c3c3fab9f85558c8805e1e08066e83ffd2ff40ecbb3e1281c4f72fae?cache_buster=1770741164" target="_blank" rel="noopener noreferrer"><span class="sh-modified-inline sh-color sh-color-blue">Chaos</span></a><span class="sh-modified-inline sh-color sh-color-black">. </span></p>
<p>The post <a href="https://architosh.com/2026/02/chaos-releases-veras-4-0-with-nano-banana-pro/">Chaos releases Veras 4.0 with Nano Banana Pro</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
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		<title>The Khronos Group Announces glTF Gaussian Splatting Standard</title>
		<link>https://architosh.com/2026/02/the-khronos-group-announces-gltf-gaussian-splatting-standard/</link>
					<comments>https://architosh.com/2026/02/the-khronos-group-announces-gltf-gaussian-splatting-standard/#respond</comments>
		
		<dc:creator><![CDATA[Anthony Frausto-Robledo, AIA, NCARB, LEED AP]]></dc:creator>
		<pubDate>Thu, 12 Feb 2026 12:17:10 +0000</pubDate>
				<category><![CDATA[AEC/O]]></category>
		<category><![CDATA[Infrastructure]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[Bentley]]></category>
		<category><![CDATA[Cesium]]></category>
		<category><![CDATA[Gaussian splats]]></category>
		<category><![CDATA[glTF]]></category>
		<category><![CDATA[infrastructure]]></category>
		<category><![CDATA[Khronos Group]]></category>
		<category><![CDATA[open standards]]></category>
		<guid isPermaLink="false">https://architosh.com/?p=583292</guid>

					<description><![CDATA[<p>Khronos Group spearheads new glTF Gaussian Splatting Extension as open industry standard for 3D, AEC, and infrastructure industry workflows</p>
<p>The post <a href="https://architosh.com/2026/02/the-khronos-group-announces-gltf-gaussian-splatting-standard/">The Khronos Group Announces glTF Gaussian Splatting Standard</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Gaussian splats are a rather new rendering technology we have written about before on Architosh. Now The Khronos Group has developed a standard working alongside industry leaders.</p>
<h4>glTF 2.0</h4>
<p>Khronos has announced an official glTF release candidate that enables storing 3D Gaussian splats in glTF 2.0. The release candidate allows for broad industry feedback prior to an official ratification of the standard to make sure it truly meets the needs of the industry broadly.</p>
<div id="attachment_583365" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2026/02/3DGS-Chemical-Refinery-Courtesy-of-Bentley-Systems.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-583365" class="wp-image-583365 size-large" src="https://architosh.com/wp-content/uploads/2026/02/3DGS-Chemical-Refinery-Courtesy-of-Bentley-Systems-610x297.jpg" alt="" width="510" height="248" srcset="https://architosh.com/wp-content/uploads/2026/02/3DGS-Chemical-Refinery-Courtesy-of-Bentley-Systems-610x297.jpg 610w, https://architosh.com/wp-content/uploads/2026/02/3DGS-Chemical-Refinery-Courtesy-of-Bentley-Systems-450x219.jpg 450w, https://architosh.com/wp-content/uploads/2026/02/3DGS-Chemical-Refinery-Courtesy-of-Bentley-Systems.jpg 624w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-583365" class="wp-caption-text">3D Gaussian splat tileset of a chemical refinery embedded with Celsium World Terrain in CesiumJS. (Data and image from Bentley Systems).</p></div>
<p>Gaussian splats support via glTF happens via the KHR_gaussian_splatting baseline extension. Splats are an important new geometry and visualization technology in 3D industries like AEC and infrastructure, among others. They support real-time graphics, digital twins, and large-scale geospatial visualization.</p>
<p>Neil Trevett, president of the Khronos Group, says:</p>
<p>&nbsp;</p>
<div class="perfect-pullquote vcard pullquote-align-full pullquote-border-placement-left"><blockquote><p>KHR_gaussian_splatting marks a major milestone for glTF, extending the format to support an entirely new class of geometric representation. By bringing the Gaussian splatting community together around a standards-based approach, Khronos is helping ensure this powerful new rendering technique can scale across tools, platforms, and the web.</p></blockquote></div>
<p>&nbsp;</p>
<p>Gaussian splatting is a radiance field representation technique that converts multiple 2D images into realistic 3D assets. Applications supporting this format use a collection of photos and videos to create a type of 3D point cloud data of an object or scene&#8211;more commonly a scene in the AEC and infrastructure industries. Cesium is one of the bigger exciting visualization platforms with Gaussian splat support.</p>
<p><strong>MORE:</strong> <a href="https://architosh.com/2025/10/d5-render-and-cesium-integration-unlocks-city-scale-storytelling/">D5 Render and Cesium Integration Unlocks City-Scale Storytelling</a></p>
<p>Gaussian splats are extremely useful for infrastructure, as seen in the Bentley-supplied image above of a chemical plant. Geospatial and similar AEC industry workflows are all well-suited, including:</p>
<ul>
<li>City-scale and corridor-scale reality capture</li>
<li>Complex natural environments with vegetation and irregular geometry</li>
<li>Reflective, translucent, or detail-rich urban surfaces</li>
<li>Rapid field acquisition using commodity cameras, drones, or mobile devices</li>
</ul>
<p>Gaussian spattting has also been adopted by other industries not yet mentioned in this article, including photojournalism, media and entertainment (M&amp;E), robotics training, cultural preservation, and is well-positioned to bring 3D reality capture to social media. Despite this, generation, training, rendering, and compression techniques continue to evolve and advance.</p>
<h4>Industry Need for Standardization</h4>
<p>A need for standardization is important to prevent fragmentation in this critical new technology. The Khronos Group has been the steward of dozens of key industry standards in CAD and 3D technologies over the decades. The Khronos 3D Formats Working Group is focused on this development with Gaussian Splats resulting in the KHR_gaussian_splatting glTF extension.</p>
<p>KHR_gaussian_splatting extends the glTF 2.0 mesh primitive to represent 3D Gaussian splat datasets, including:</p>
<ul>
<li>Position, orientation, and scale</li>
<li>Color and opacity attributes</li>
<li>Interpretation rules for rendering spats rather than triangles.</li>
</ul>
<p>With the extension, compatible renderers interpret primitives as Gaussian splat datasets. This eases the new standard and technology into existing tooling pipelines. To learn more, <a href="https://www.khronos.org/news/press/gltf-gaussian-splatting-press-release">visit here for all the details.</a></p>
<p>The post <a href="https://architosh.com/2026/02/the-khronos-group-announces-gltf-gaussian-splatting-standard/">The Khronos Group Announces glTF Gaussian Splatting Standard</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
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		<title>Maxon appoints Steve Forde to Chief Product Officer</title>
		<link>https://architosh.com/2026/02/maxon-appoints-steve-forde-to-chief-product-officer/</link>
					<comments>https://architosh.com/2026/02/maxon-appoints-steve-forde-to-chief-product-officer/#respond</comments>
		
		<dc:creator><![CDATA[Anthony Frausto-Robledo, AIA, NCARB, LEED AP]]></dc:creator>
		<pubDate>Wed, 04 Feb 2026 11:42:48 +0000</pubDate>
				<category><![CDATA[Animation & VFX]]></category>
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		<category><![CDATA[Nemetschek Group]]></category>
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					<description><![CDATA[<p>Maxon appoints Steve Forde as Chief Product Officer (CPO), where he will lead Maxon's global product group and drive innovation and deeper connections to artists' needs.</p>
<p>The post <a href="https://architosh.com/2026/02/maxon-appoints-steve-forde-to-chief-product-officer/">Maxon appoints Steve Forde to Chief Product Officer</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Homburg, Germany-based Maxon, developers of the award-winning 3D and animation software Cinema 4D, have announced the appointment of Steve Forde to the role of chief product officer (CPO). In this role, Forde will lead Maxon&#8217;s global product organization, where he will work closely with Chief Technology Officer and AI Officer Philip Losch to drive product strategy, execution, and long-term innovation across the company&#8217;s product portfolio.</p>
<h4>Steve Forde</h4>
<p>Forde comes to Maxon with a long history of connection to the company. Earlier in his career, he founded two startups, including Gridiron Software, where Forde oversaw the development of plugins for Adobe After Effects, which led to his first deep connections to Maxon.</p>
<div id="attachment_583282" style="width: 491px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2026/02/Forde-Headshot.jpeg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-583282" class="size-full wp-image-583282" src="https://architosh.com/wp-content/uploads/2026/02/Forde-Headshot.jpeg" alt="" width="481" height="501" srcset="https://architosh.com/wp-content/uploads/2026/02/Forde-Headshot.jpeg 481w, https://architosh.com/wp-content/uploads/2026/02/Forde-Headshot-432x450.jpeg 432w" sizes="auto, (max-width: 481px) 100vw, 481px" /></a><p id="caption-attachment-583282" class="wp-caption-text">Steve Forde comes to Maxon with deep roots at Adobe and veteran software startup experience.</p></div>
<p>During his career, he held senior leadership roles at Adobe and Amazon, where he led product, engineering, and design teams for large-scale platforms such as Adobe After Effects and Amazon Prime Video.</p>
<p><span style="font-weight: 400;">“What drew me to Maxon was the convergence of people, technology, and a fundamental shift in how creative content is made,” said Steve Forde, Chief Product Officer at Maxon. “The proliferation of games, advertising, and social media is driving 3D from niche skillset to mainstream job requirement. With the right combination of product innovation and intelligent workflows, it can become accessible to an even broader audience. Maxon is uniquely positioned to lead that transformation, not just by building powerful tools, but by delivering experiences that scale with creators as their needs evolve. I didn’t want to sit on the sidelines while it happens.”</span></p>
<h4>Industry Shifts</h4>
<p>This new appointment comes at a time when the industries Maxon serves are undergoing skill democratization, and 3D skills are becoming increasingly mandatory across standard roles, including architecture, graphics, advertising, and film and television creatives. Specialists will continue to exist, but companies like Maxon are increasingly targeting their technologies to support broader access to 3D skillsets.</p>
<p><strong>MORE:</strong> <a href="https://architosh.com/2025/05/maxon-aims-to-bring-hollywood-level-rendering-to-aec/">Maxon aims to bring Hollywood-level rendering to AEC</a></p>
<p>Forde&#8217;s appointment will reinforce Maxon&#8217;s promise to strengthen its leadership team while advancing its product offering to address the evolving needs of creators in the markets it serves.</p>
<p><span style="font-weight: 400;">“Steve brings a deep understanding of both where Maxon comes from and where the market is heading,” said David McGavran, CEO of Maxon. “His ability to connect long-term vision with practical execution makes him an ideal partner as we continue to grow. This appointment strengthens our leadership team and positions Maxon to lead the industry through the next phase of creative evolution.”</span></p>
<h4>The Future</h4>
<p>Forde&#8217;s mandate going forward will be to guide software and technology developments that integrate emerging technologies into Maxon&#8217;s products in ways that respect artistic craft and amplify human creativity. He will focus on removing friction in workflows and expanding the possibilities of creative 3D artists so that they spend less time navigating complexities in workflows and tools.</p>
<p>Maxon will continue to invest deeply in product innovation and deepen its connection to the artist communities it serves. To learn more about Maxon, visit here.</p>
<p><strong><span class="architosh-blue">Architosh Commentary and Analysis:</span></strong></p>
<p><span class="architosh-blue">Steve Forde had a prominent 10-year career at Adobe and was a key figure in the strategic alliance between Adobe and Maxon in 2013 when Cinema 4D Lite was directly integrated into After Effects. His career at Adobe began with After Effects, becoming principal product manager in 2013, group manager in 2014, and finally general manager of emerging products in 2017. Like Maxon&#8217;s CEO, David McGavran, Forde spent many years leading large teams centered on After Effects and Adobe&#8217;s motion graphics and video tools. </span></p>
<p><span class="architosh-blue">This appointment further strengthens Maxon&#8217;s leadership with former key leaders from US-based Adobe. The two companies began with a single tool bridge into a deep, cross-platform ecosystem and has grown to include native engine integrations, specialized plugins and strategic product bundles. Adobe&#8217;s acquisition of Substance resulted in the recognition that a powerful bundle between the two companies is Maxon One + Adobe Substance 3D, which provides a complete 3D design and texturing pipeline in a single subscription. That was initially released as a limited-time bundle. </span></p>
<p>The post <a href="https://architosh.com/2026/02/maxon-appoints-steve-forde-to-chief-product-officer/">Maxon appoints Steve Forde to Chief Product Officer</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
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		<title>D5 version 3 released delivers new AI-driven workflows</title>
		<link>https://architosh.com/2026/02/d5-version-3-released-new-ai-workflows/</link>
					<comments>https://architosh.com/2026/02/d5-version-3-released-new-ai-workflows/#respond</comments>
		
		<dc:creator><![CDATA[Anthony Frausto-Robledo, AIA, NCARB, LEED AP]]></dc:creator>
		<pubDate>Tue, 03 Feb 2026 13:12:54 +0000</pubDate>
				<category><![CDATA[Architecture]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[agentic AI]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[architectural visualization]]></category>
		<category><![CDATA[D5 Render]]></category>
		<category><![CDATA[D5 Render 3.0]]></category>
		<guid isPermaLink="false">https://architosh.com/?p=583264</guid>

					<description><![CDATA[<p>D5 introduces new All-In-One AI-Driven workflows that redefine how architects design, iterate and visualize their creations</p>
<p>The post <a href="https://architosh.com/2026/02/d5-version-3-released-new-ai-workflows/">D5 version 3 released delivers new AI-driven workflows</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>D5 Render version 3 has been released, and the new capabilities are impressive. Addressing the competitive landscape for architectural and environmental visualization, D5 v3 intros all new &#8220;all-in-one&#8221; AI-driven workflows that will help visualization artists and architects complete architectural projects that are growing more complex within more compressed timelines.</p>
<p>An essential theory change is to challenge the notion (current working method) that workflows function in separate stages, with visualization being its own stage across disconnected workflows. For decades, design, modeling, visualization, asset-sourcing, and presentation happened in isolated steps, often requiring repeated export, re-imports, etc. The underlying workflow remained fragmented.</p>
<h4>D5 Workflow</h4>
<p>D5 is aiming to reduce this friction inherent in this fragmented workflow by enabling visualization to be part of the design process itself. At the core of the new D5 Workflow is that visualization shouldn&#8217;t be treated as a downstream task but an upstream one. Architects should be able to immediately visualize and test their design ideas.</p>
<div id="attachment_583268" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2026/02/KV-1.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-583268" class="size-large wp-image-583268" src="https://architosh.com/wp-content/uploads/2026/02/KV-1-610x343.jpg" alt="" width="510" height="287" srcset="https://architosh.com/wp-content/uploads/2026/02/KV-1-610x343.jpg 610w, https://architosh.com/wp-content/uploads/2026/02/KV-1-450x253.jpg 450w, https://architosh.com/wp-content/uploads/2026/02/KV-1-768x432.jpg 768w, https://architosh.com/wp-content/uploads/2026/02/KV-1-1536x864.jpg 1536w, https://architosh.com/wp-content/uploads/2026/02/KV-1-320x180.jpg 320w, https://architosh.com/wp-content/uploads/2026/02/KV-1.jpg 1920w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-583268" class="wp-caption-text">The new D5 3.0 delivers a smoother, unbroken workflow with AI at the center.</p></div>
<p>This shift is enabled through three components.</p>
<ul>
<li style="font-weight: 400;" aria-level="1"><b>D5 Lite</b><span style="font-weight: 400;">, which brings AI-native real-time visualization directly into early design tools like SketchUp, bridging the gap between conceptualization and design development. It allows architects to visualize instantly, lowering the barrier to professional-grade rendering and keeping ideas moving from the earliest stages.</span></li>
<li style="font-weight: 400;" aria-level="1"><a href="https://bit.ly/4bD5WKF"><b>D5 Works</b></a><span style="font-weight: 400;">, a curated asset platform designed specifically for architecture, landscape, and interior design, is integrated into the workflow to remove the need for external libraries, manual file management, or format conversion.</span></li>
<li><a href="https://bit.ly/4m9BrOK"><b>D5 Render 3.0</b></a><span style="font-weight: 400;">, the latest evolution of D5’s real-time rendering engine, serves as the intelligent core of the workflow with advanced AI capabilities and physically accurate realism.</span></li>
</ul>
<p>These three components of the workflow form a continuous loop in the workflow process, reflecting the ideal way in which architects want to work.</p>
<h4>AI as Enabler</h4>
<p>Artificial intelligence (AI) is a core component of the new D5 Workflow. D5 leverages AI to become a key assistant and to tackle repetitive tasks and set up work, all shortening feedback cycles. This happens through:</p>
<ul>
<li><strong>AI Scene Match</strong> &#8212; use AI to simply describe your desired atmosphere in words such as &#8216;Autumn dusk&#8217; or &#8216;Snowy winter&#8217; and D5&#8217;s AI Agent generates reference visuals, matching lighting and post-processing parameters to your scene in a simple click.</li>
<li><strong>AI Asset Recommendations</strong> &#8212; either using an uploaded reference image or prompting D5&#8217;s AI Agent, will suggest the perfect models from the library for your scene. This can save hours in a standard week.</li>
<li><strong>AI Image-to-3D generation</strong> &#8212; upload an image to generate a 3D model to use in your scene. The AI Agent will analyze the image and smartly build a high-accuracy 3D model in seconds.</li>
</ul>
<p>All of this helps architects and 3D artists iterate without restarting their work, and the emphasis is not so much on automation but on continuity in the design process.</p>
<div id="attachment_583269" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2026/02/30-scene-match.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-583269" class="size-large wp-image-583269" src="https://architosh.com/wp-content/uploads/2026/02/30-scene-match-610x343.jpg" alt="" width="510" height="287" srcset="https://architosh.com/wp-content/uploads/2026/02/30-scene-match-610x343.jpg 610w, https://architosh.com/wp-content/uploads/2026/02/30-scene-match-450x253.jpg 450w, https://architosh.com/wp-content/uploads/2026/02/30-scene-match-768x432.jpg 768w, https://architosh.com/wp-content/uploads/2026/02/30-scene-match-1536x864.jpg 1536w, https://architosh.com/wp-content/uploads/2026/02/30-scene-match-320x180.jpg 320w, https://architosh.com/wp-content/uploads/2026/02/30-scene-match.jpg 1920w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-583269" class="wp-caption-text">AI technologies in the new D5 enable rapid asset recommendations based on uploaded reference images or text prompts, using AI Scene Match.</p></div>
<p>D5 notes that other similar industries have made a similar transition to integrated workflows by replacing collections of specialized but disconnected tools. As such, D5 sees the latest enhancements as signaling a long-term commitment to reduce friction in the entire architectural design lifecycle.</p>
<h4>D5 Render 3.0</h4>
<p>Other new features in the new rendering engine update include a new Ocean System. The new ocean system delivers dynamic waves, caustics, and shoreline interactions. The system will smartly analyze your terrain to generate organic coastline transitions, rolling waves, and wet-sand effects.</p>
<p>Also new is Displacement Material (beta) to complement the existing Parallax solution. Now users can physically displace geometry based on height maps. The weather system is also completely updated in version 3, with a new Volumetric Cloud. A new set of accurate preset skies gives your scene a start, and then you can fine-tune with sliders.</p>
<div id="attachment_583271" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2026/02/d5-3.0-ocean.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-583271" class="size-large wp-image-583271" src="https://architosh.com/wp-content/uploads/2026/02/d5-3.0-ocean-610x343.jpg" alt="" width="510" height="287" srcset="https://architosh.com/wp-content/uploads/2026/02/d5-3.0-ocean-610x343.jpg 610w, https://architosh.com/wp-content/uploads/2026/02/d5-3.0-ocean-450x253.jpg 450w, https://architosh.com/wp-content/uploads/2026/02/d5-3.0-ocean-768x432.jpg 768w, https://architosh.com/wp-content/uploads/2026/02/d5-3.0-ocean-320x180.jpg 320w, https://architosh.com/wp-content/uploads/2026/02/d5-3.0-ocean.jpg 1422w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-583271" class="wp-caption-text">D5 introduces a new Ocean System that dynamically interacts with your terrain modeling, creating truly organic coastline transitions.</p></div>
<p>A new City Generator takes large urban models and transforms them to life with realistic building facades, urban streetscapes, and treelined parks and boulevards.</p>
<h4>D5 Works</h4>
<p>Directly in the launcher, D5 Works is a materials and creative hub putting comprehensive resources at your fingertips. This includes being able to acquire affordable assets to use in your scenes that complement the D5 Asset Library&#8217;s assets and workflow.</p>
<p>For presenting your visualizations, D5 v3 offers simplified ways for users to create Panorama Tours, Spatial Tours, and XR Tours, with the latter supporting 3D Gaussian Splatting. And there is also Cesium integration now in D5 for instant massive urban real-life context.</p>
<h4>Supported Platforms and Integrations</h4>
<p>For workflow integration, D5 version 3.0 works with SketchUp, 3ds Max, Rhino, Revit, Archicad, Vectorworks, Blender, and Cinema 4D.</p>
<p>D5 requires Windows 10 v1809 or later and has GPU threshold requirements of NVIDIA GTX 1060 6GB or higher, AMD Radeon RX 6000 XT or higher, or Intel Arc A3 or higher.</p>
<p><a href="https://www.d5render.com/">To learn more, visit them here.</a></p>
<p><strong><span class="architosh-blue">Architosh Analysis and Commentary:</span></strong></p>
<p><span class="architosh-blue">D5 Render does not support Mac natively because its core rendering engine is built on Microsoft&#8217;s DirectX 12 (DX12) with DirectX Raytracing (DXR) technologies, which are incompatible with Apple&#8217;s Metal Architecture. While the development team has noted that they plan to support the Mac, there is still no official release date. To support the Mac, they likely would need to develop a cross-platform compiler to translate their code into Apple&#8217;s Metal API. </span></p>
<p>The post <a href="https://architosh.com/2026/02/d5-version-3-released-new-ai-workflows/">D5 version 3 released delivers new AI-driven workflows</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
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		<title>Maxon Intros Cinebench 2026—Industry Standard Benchmark</title>
		<link>https://architosh.com/2025/12/maxon-intros-cinebench-2026-industry-standard-benchmark/</link>
					<comments>https://architosh.com/2025/12/maxon-intros-cinebench-2026-industry-standard-benchmark/#respond</comments>
		
		<dc:creator><![CDATA[Anthony Frausto-Robledo, AIA, NCARB, LEED AP]]></dc:creator>
		<pubDate>Wed, 31 Dec 2025 11:01:21 +0000</pubDate>
				<category><![CDATA[Analysis & Commentary]]></category>
		<category><![CDATA[Editor's Pick]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[ARM]]></category>
		<category><![CDATA[benchmark]]></category>
		<category><![CDATA[CPU]]></category>
		<category><![CDATA[GPU]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[Maxon]]></category>
		<category><![CDATA[Maxon Cinebench 2026]]></category>
		<category><![CDATA[testing benchmarks]]></category>
		<category><![CDATA[x86]]></category>
		<guid isPermaLink="false">https://architosh.com/?p=583132</guid>

					<description><![CDATA[<p>Maxon's new Cinebench 2026 gains advancements, supports SMT CPU cores, and Nvidia Blackwell and M4 and M5 silicon support.</p>
<p>The post <a href="https://architosh.com/2025/12/maxon-intros-cinebench-2026-industry-standard-benchmark/">Maxon Intros Cinebench 2026—Industry Standard Benchmark</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Maxon of Germany has released Cinebench 2026, the latest version of its industry-standard benchmarking tool, marking a significant leap forward in how modern CPU and GPU performance is measured.</p>
<p>The update is built on the latest version of Maxon&#8217;s acclaimed Redshift rendering engine and supports Nvidia&#8217;s new Blackwell GPU, Nvidia Hopper GPUs, as well as Apple M4 and M5 systems. The company says this is a major architectural update to the benchmark software.</p>
<h4>Cinebench 2026</h4>
<p>Based on the latest <a href="https://architosh.com/tag/redshift-renderer/">Redshift rendering engine</a>, Cinebench 2026 reflects real-world 3D production workloads more accurately than ever before, applicable to 3D CAD/BIM/DCC industries. Redshift is Cinema 4D&#8217;s default rendering engine, and the benchmark now leverages the latest technological advancements in Redshift&#8217;s development.</p>
<div id="attachment_583136" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2025/12/cinebench2026.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-583136" class="wp-image-583136 size-large" src="https://architosh.com/wp-content/uploads/2025/12/cinebench2026-610x412.jpg" alt="Maxon Cinebench 2026 helps test performance of your computer's CPU and GPU. " width="510" height="344" srcset="https://architosh.com/wp-content/uploads/2025/12/cinebench2026-610x412.jpg 610w, https://architosh.com/wp-content/uploads/2025/12/cinebench2026-450x304.jpg 450w, https://architosh.com/wp-content/uploads/2025/12/cinebench2026-768x519.jpg 768w, https://architosh.com/wp-content/uploads/2025/12/cinebench2026.jpg 875w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-583136" class="wp-caption-text">Cinebench 2026 is now available and free.</p></div>
<p>The new benchmark supports Nvidia&#8217;s new Blackwell (5000 series) GPUs, AMD 9000 series GPUs on Windows, as well as Nvidia Hopper and Blackwell datacenter GPUs. Moreover, the latest version also supports Apple M4 and M5-based Macs.</p>
<p>The benchmark is also capable of evaluating the performance of SMT-enabled CPU cores, so users can directly assess the performance gains offered by SMT (simultaneous multithreading) compared to single-threaded execution. SMT refers to a processor&#8217;s ability to run multiple execution threads on a single physical core by sharing internal resources, and the term is used by AMD. Intel has its own term for this called Hyper-Threading.</p>
<h4>More Technical Details</h4>
<p>As most Architosh readers are aware, rendering is a highly parallel workload, and multicore processors can speed up render times dramatically. SMT and Intel&#8217;s Hyper-Threading essentially enable the operating system to see a processor&#8217;s physical cores as made up of two or more &#8220;logical&#8221; cores. For example, a 6-core CPU with SMT enabled will show 12 threads in Cinebench 2026&#8217;s multi-core test.</p>
<p>SMT and Hyper-Threading boost chip efficiencies. If one thread is waiting for data from memory, the core can use the idle time to process instructions for the second thread. When rendering software is well-optimized, SMT can provide performance gains of over 30% compared to running just one thread per core.</p>
<h4>Apple Silicon Comparisons</h4>
<p>While Apple&#8217;s M4 and M5 chips are significantly faster than Intel and AMD&#8217;s best processors at single-core performance, Apple has yet to deploy SMT. The new CPU Single Core vs Single Thread tests in Cinebench 2026 make for a useful comparison to processors from Apple, as well as to see how performance gain is enabled by SMT for AMD and Intel processors.</p>
<p>Because of the new architectural improvements to Cinebench 2026, the new scoring system is not compatible (comparable) with Cinebench 2024 scores.</p>
<p>To obtain the new <a href="https://www.maxon.net/en/article/maxon-introduces-cinebench-2026">free Cinebench 2026</a> industry-standard benchmark, <a href="https://www.maxon.net/en/article/maxon-introduces-cinebench-2026">go here to download.</a></p>
<p><strong><span class="architosh-blue">Architosh Analysis and Commentary</span></strong></p>
<p><span class="architosh-blue"><a href="https://www.maxon.net/en/article/maxon-introduces-cinebench-2026">Cinebench</a> is considered a top industry-standard benchmarking software and is used and cited widely by Intel, AMD, Apple, and other chip makers. While Geekbench 6.5 is widely considered the best tool for comparing disparate chip architectures (like ARM vs x86), Cinebench is also right up there in that category due to its extensive cross-platform capability. It supports Windows on x86, Windows on ARM, and macOS (x86 and ARM). However, Geekbench covers a broad spectrum of everyday and professional computing tasks that are typically relatively short. On the flip side, Cinebench has always focused on brute-force &#8220;sustained&#8221; chip performance. Why does this distinction matter, especially for CAD and 3D users? </span></p>
<p><span class="architosh-blue"><a href="https://www.geekbench.com/">Geekbench 6.5</a> tests and subtests are rather short (under five minutes). They also include a 5-second pause between sub-tests to minimize thermal throttling (ie, prevent it from happening). This makes it the gold standard for &#8220;bursty&#8221; single-core responsiveness kinds of tests. And CAD and BIM tools, in particular, are not only dominantly single-core (single-threaded) but also the workflows are very &#8220;bursty&#8221; by nature. In CAD and 3D, there are pauses between actions as the user manipulates 2D and 3D content. This makes it a very good test for measuring how &#8220;snappy&#8221; a computer feels when opening up an app or moving a line in CAD. </span></p>
<p><span class="architosh-blue">Cinebench, on the other hand, measures &#8220;sustained&#8221; performance (not &#8220;bursty&#8221; performance) and will test a system&#8217;s chips to the maximum of their thermal and power limits. This is critical because in the real world, processors can throttle down performance when thermal limits are reached. And this is critical in mobile computers, where, under battery power, peak performance may be very short. If a given chip relies on &#8220;bursting&#8221; to hit peak performance and has poor cooling capability, its Cinebench score will likely plummet over time as Cinebench runs tests for 10-30 minutes. This is where we are likely to see large advantages of Apple Silicon (M4 / M5) over Intel and AMD mobile processors. </span></p>
<p><span class="architosh-blue">Cinebench also tests how CPUs and GPUs handle large parallelized rendering workloads. It also measures 3D ray-tracing which is extremely taxing on heavy floating-point math. And a big reason why Cinebench is so widely considered a standard is for its multicore focus, where the system&#8217;s many cores can be hammered simultaneously at full power. Because the operating system has less input compared to other benchmarks, Cinebench is a favorite of high-end workstation builders and overclockers. </span></p>
<p><span class="architosh-blue">We use both Geekbench and <a href="https://www.maxon.net/en/article/maxon-introduces-cinebench-2026">Cinebench</a> as primary comprehensive testing tools. The first captures the &#8220;bursty&#8221; nature of general computing and CAD/BIM apps, while the latter (Cinebench) captures raw power and &#8220;sustained&#8221; performance up against a system&#8217;s thermal limits. We highly recommend both for readers to deploy when benchmarking their own systems and setups. </span></p>
<p>The post <a href="https://architosh.com/2025/12/maxon-intros-cinebench-2026-industry-standard-benchmark/">Maxon Intros Cinebench 2026—Industry Standard Benchmark</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
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		<title>Trimble Launches SketchUp AI—New AI-Powered Modeling</title>
		<link>https://architosh.com/2025/12/trimble-launches-sketchup-ai-new-ai-powered-modeling/</link>
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		<dc:creator><![CDATA[Anthony Frausto-Robledo, AIA, NCARB, LEED AP]]></dc:creator>
		<pubDate>Mon, 22 Dec 2025 13:45:45 +0000</pubDate>
				<category><![CDATA[AEC/O]]></category>
		<category><![CDATA[Analysis & Commentary]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[3D modeling]]></category>
		<category><![CDATA[3D rendering]]></category>
		<category><![CDATA[Premium]]></category>
		<category><![CDATA[SketchUp]]></category>
		<category><![CDATA[SketchUp AI]]></category>
		<category><![CDATA[Trimble]]></category>
		<guid isPermaLink="false">https://architosh.com/?p=583083</guid>

					<description><![CDATA[<p>Trimble intros new SketchUp AI with AI-assisted geometry model creation capabilities, text prompt to model, image to model generation, AI rendering features and more.</p>
<p>The post <a href="https://architosh.com/2025/12/trimble-launches-sketchup-ai-new-ai-powered-modeling/">Trimble Launches SketchUp AI—New AI-Powered Modeling</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Trimble this month announced the new SketchUp AI, a suite of AI tools that simplify modeling, visualization, and navigating the SketchUp ecosystem of 3D design solutions.</p>
<p>Importantly, SketchUp AI introduces two new powerful AI tools—AI Render and AI Assistant.</p>
<h4>Sketchup AI</h4>
<p>Trimble SketchUp now deploys &#8220;AI-driven modeling assistance.&#8221; These are the intrepid early steps BIM and 3D modeling companies are taking with AI inference, and where we point out in our <a href="https://architosh.com/2025/12/preview-end-of-an-era-how-silicon-will-decide-bims-future/">special feature</a> (coming Christmas Eve day), it shows direction for the future of BIM and how such compute workloads (in this case, inference-based generative geometry creation) are executed more favorably on GPUs and NPUs, and in this particular case, in the cloud.</p>
<p><span class="architosh-blue">AI Render</span></p>
<p>AI Render is the other half of the new SketchUp AI. Formerly called Sketchup Diffusion, this technology is also inference-based and can work with negative prompts, reference images, and inpainting. The goal is for SketchUp users to rapidly produce compelling visualizations, working with AI Render&#8217;s capabilities and predefined styles.</p>
<div id="attachment_583087" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2025/12/SketchUp-AI.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-583087" class="wp-image-583087 size-large" src="https://architosh.com/wp-content/uploads/2025/12/SketchUp-AI-610x306.jpg" alt="SketchUp AI" width="510" height="256" srcset="https://architosh.com/wp-content/uploads/2025/12/SketchUp-AI-610x306.jpg 610w, https://architosh.com/wp-content/uploads/2025/12/SketchUp-AI-450x226.jpg 450w, https://architosh.com/wp-content/uploads/2025/12/SketchUp-AI-768x386.jpg 768w, https://architosh.com/wp-content/uploads/2025/12/SketchUp-AI-1536x771.jpg 1536w, https://architosh.com/wp-content/uploads/2025/12/SketchUp-AI-190x94.jpg 190w, https://architosh.com/wp-content/uploads/2025/12/SketchUp-AI.jpg 1597w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-583087" class="wp-caption-text">Trimble&#8217;s new SketchUp AI offers powerful generative-AI 3D capabilities, allowing users to text-prompt to new geometric 3D forms.</p></div>
<p>With AI Render, a user can combine their SketchUp model with a text prompt and/or predefined styles to create rendered images in seconds. These can be early-phase images or final quality images for realistic client deliverables.</p>
<p><span class="architosh-blue">AI Assitant</span></p>
<p>This new technology is a chatbot that is a 3D modeling partner. &#8216;AI Assistant&#8217; can help the SketchUp user navigate, troubleshoot, or create 3D geometry in SketchUp. Generate Object, an AI Assistant capability, allows the user to turn a text prompt or image into 3D objects in seconds. These objects can then be utilized as part of your SketchUp model or scene.</p>
<p>“The design process should feel intuitive, not cumbersome,” said Sandra Winstead, senior director of product management at Trimble. “We are continually pushing the boundaries of what&#8217;s possible with AI. By reducing time-consuming tasks and lowering the barrier to entry for modeling and visualization, SketchUp AI empowers professionals to explore creative ideas more freely, work more efficiently, and make informed decisions at every stage of the design process — all within SketchUp.”</p>
<p>To learn more, <a href="https://sketchup.trimble.com/en/plans-and-pricing/sketchup-ai">visit here.</a></p>
<p><span class="architosh-blue"><strong>Architosh Analysis and Commentary:</strong>  In the case of <a href="https://sketchup.trimble.com/en/plans-and-pricing/sketchup-ai">SketchUp AI</a> inference abilities, they are offloaded to the cloud and are possibly being computed on Nvidia Blackwell or Hopper GPUs at Microsoft Azure. Since SketchUp Diffusion requires an active internet connection to work, we know these AI features are not locally computed. So what we see here is what we are talking about in the <a href="https://architosh.com/2025/12/preview-end-of-an-era-how-silicon-will-decide-bims-future/">special feature on silicon&#8217;s role on the future of BIM</a>. SketchUp AI is a classic example of &#8220;heterogeneous&#8221; compute, mixing CPU, GPU, and NPU-based workloads. Though at this moment, it likely is just CPU and GPU (local) and GPU (cloud AI). </span></p>
<p>The post <a href="https://architosh.com/2025/12/trimble-launches-sketchup-ai-new-ai-powered-modeling/">Trimble Launches SketchUp AI—New AI-Powered Modeling</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
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		<title>Chaos brings Mac support and AI tools to V-Ray for Blender</title>
		<link>https://architosh.com/2025/12/chaos-brings-mac-support-and-ai-tools-to-v-ray-for-blender/</link>
					<comments>https://architosh.com/2025/12/chaos-brings-mac-support-and-ai-tools-to-v-ray-for-blender/#respond</comments>
		
		<dc:creator><![CDATA[Anthony Frausto-Robledo, AIA, NCARB, LEED AP]]></dc:creator>
		<pubDate>Thu, 11 Dec 2025 23:36:37 +0000</pubDate>
				<category><![CDATA[Architecture]]></category>
		<category><![CDATA[Mac 3D]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[3D rendering]]></category>
		<category><![CDATA[AEC/O]]></category>
		<category><![CDATA[Architecture visualization]]></category>
		<category><![CDATA[photo-realistic rendering]]></category>
		<category><![CDATA[V-Ray for Blender]]></category>
		<category><![CDATA[V-Ray Mac]]></category>
		<guid isPermaLink="false">https://architosh.com/?p=582969</guid>

					<description><![CDATA[<p>V-Ray for Blender now supports macOS natively and addresses the demands of the Blender community in Update 2.0</p>
<p>The post <a href="https://architosh.com/2025/12/chaos-brings-mac-support-and-ai-tools-to-v-ray-for-blender/">Chaos brings Mac support and AI tools to V-Ray for Blender</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Chaos today announced the release of V-Ray for <a href="https://architosh.com/?s=Blender">Blender</a>, update 2, with native Mac support. This update gives Blender users access to Chaos&#8217; very latest AI tools for material generation, upscaling, and image enhancement, helping visualization artists speed up workflows and craft higher-quality images.</p>
<h4>Update 2 &#8211; MacOS</h4>
<p>Update 2 also addresses the demands of the Blender community, which have been calling for native Mac support in V-Ray for Blender. Now they have it!</p>
<div id="attachment_582974" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2025/12/Kitchen_Interior_Render.jpeg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-582974" class="wp-image-582974 size-large" src="https://architosh.com/wp-content/uploads/2025/12/Kitchen_Interior_Render-610x343.jpeg" alt="V-Ray for Blender now supports macOS. " width="510" height="287" srcset="https://architosh.com/wp-content/uploads/2025/12/Kitchen_Interior_Render-610x343.jpeg 610w, https://architosh.com/wp-content/uploads/2025/12/Kitchen_Interior_Render-450x253.jpeg 450w, https://architosh.com/wp-content/uploads/2025/12/Kitchen_Interior_Render-768x432.jpeg 768w, https://architosh.com/wp-content/uploads/2025/12/Kitchen_Interior_Render-320x180.jpeg 320w, https://architosh.com/wp-content/uploads/2025/12/Kitchen_Interior_Render.jpeg 1500w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-582974" class="wp-caption-text">V-Ray for Blender is now available for Blender on macOS. This is a fully native implementation of V-Ray for Apple&#8217;s Mac operating system.</p></div>
<p>“Responding to the Blender community, we’ve introduced macOS support to V-Ray for Blender, giving even more artists access to our industry-standard rendering and the latest AI technologies to deliver stunningly realistic rendering faster,” said Allan Poore, chief product officer, Chaos. “With streamlined workflows that enhance speed, scalability, and accuracy, artists can spend less time on repetitive tasks and more time on creating exceptional images and animations.”</p>
<div id="attachment_582976" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2025/12/BlenderMAC_00.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-582976" class="wp-image-582976 size-large" src="https://architosh.com/wp-content/uploads/2025/12/BlenderMAC_00-610x343.jpg" alt="V-Ray for Blender now supports macOS. " width="510" height="287" srcset="https://architosh.com/wp-content/uploads/2025/12/BlenderMAC_00-610x343.jpg 610w, https://architosh.com/wp-content/uploads/2025/12/BlenderMAC_00-450x253.jpg 450w, https://architosh.com/wp-content/uploads/2025/12/BlenderMAC_00-768x432.jpg 768w, https://architosh.com/wp-content/uploads/2025/12/BlenderMAC_00-1536x864.jpg 1536w, https://architosh.com/wp-content/uploads/2025/12/BlenderMAC_00-320x180.jpg 320w, https://architosh.com/wp-content/uploads/2025/12/BlenderMAC_00.jpg 1920w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-582976" class="wp-caption-text">The Blender community has spoken and asked for V-Ray for Mac support, and Chaos has listened. Update 2 brings native macOS support for the first time.</p></div>
<p>V-Ray is a trusted rendering tool across multiple industries, including AEC, VFX (visual effects), product design, and animation. V-Ray offers a complete &#8220;studio-grade&#8221; visualization pipeline inside of Blender&#8217;s interface and app. Update 2 also includes support for the latest version of Blender 5.</p>
<p>Key features in the update include:</p>
<ul>
<li>Native <strong>macOS</strong> support for V-Ray for Blender</li>
<li><strong class="sh-color-black sh-color"><span class="sh-color-black sh-color">AI Enhancer</span></strong><span class="sh-color-black sh-color"> adds details and realism to supporting elements like foliage, people and terrain, helping artists refine renders without tedious rework and time-consuming re-renders. It allows them to fine-tune specific objects, such as clothing, and refine vegetation for greater precision and consistency.</span></li>
<li><strong class="sh-color-black sh-color"><span class="sh-color-black sh-color">AI Material Generator </span></strong><span class="sh-color-black sh-color">turns any photo of a real-world surface into a render-ready, PBR material with all the necessary maps in just a few clicks. Part of the recently expanded Chaos Cosmos, AI Material Generator creates secondary materials that don’t require extensive art direction, allowing rapid scene shading without time-consuming setups or extra tools.</span></li>
<li><span class="sh-modified-inline sh-color sh-color-black"><strong class="sh-color-black sh-color"><span class="sh-color-black sh-color">AI Upscaler </span></strong><span class="sh-color-black sh-color">saves hours of rendering time while delivering crisp, photoreal results. Artists can turn low-resolution images into high-quality, presentation-ready visuals in a single click, boosting resolution while also sharpening textures and enhancing fine details. </span></span></li>
</ul>
<p>V-Ray for Blender also facilitates Distributed Rendering, spreading rendering loads across multiple computers. A<span class="sh-color-black sh-color">nd support for </span><span class="sh-color-black sh-color">Cycles’ Material Override</span><span class="sh-color-black sh-color">, for easier lighting analysis, custom clay, and wireframe renderers.</span></p>
<p><span class="sh-color-black sh-color">For more information, please visit </span><a class="sh-color-blue sh-color" href="https://tracking.us.nylas.com/l/ad0954ee5f264d74933620883a12bc9c/2/64501d963402bb5c4b8ab3851f2b0330ad8a4c62086072b2452d85186993eb9c?cache_buster=1765469085" target="_blank" rel="noopener noreferrer"><span class="sh-color-blue sh-color">V-Ray for Blender</span></a><span class="sh-color-black sh-color">.</span></p>
<h4 class="sh-color-black sh-color"><span class="sh-modified-inline sh-color sh-color-black"><span class="sh-color-black sh-color">Pricing and Availability</span></span></h4>
<p class="sh-color-black sh-color"><span class="sh-modified-inline sh-color sh-color-black"><span class="sh-color-black sh-color">New users can get access to the update by purchasing the Blender-only version of V-Ray at a special price or as part of any of the V-Ray suites. Educational pricing for V-Ray is available as well. V-Ray for Blender is available for Windows 10, Windows 11, and macOS (11.0 or newer).</span></span></p>
<p class="sh-color-black sh-color"><span class="sh-modified-inline sh-color sh-color-black"><span class="sh-color-black sh-color">Complete details on the pricing can be found </span><a class="sh-color-blue sh-color" href="https://tracking.us.nylas.com/l/ad0954ee5f264d74933620883a12bc9c/3/c796df5bb75c8258ddf5c34b5e05fb15f646513fd7bed2319223d725a9e0e078?cache_buster=1765469085" target="_blank" rel="noopener noreferrer"><span class="sh-color-blue sh-color">here</span></a><span class="sh-color-black sh-color">.</span></span></p>
<p>The post <a href="https://architosh.com/2025/12/chaos-brings-mac-support-and-ai-tools-to-v-ray-for-blender/">Chaos brings Mac support and AI tools to V-Ray for Blender</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
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		<title>Chaos Launches Corona 14 With AI Material Tools and Gaussian Splat Support</title>
		<link>https://architosh.com/2025/11/chaos-launches-corona-14-with-ai-material-tools-and-gaussian-splat-support/</link>
					<comments>https://architosh.com/2025/11/chaos-launches-corona-14-with-ai-material-tools-and-gaussian-splat-support/#respond</comments>
		
		<dc:creator><![CDATA[News Editor]]></dc:creator>
		<pubDate>Thu, 20 Nov 2025 14:19:38 +0000</pubDate>
				<category><![CDATA[AEC/O]]></category>
		<category><![CDATA[Architecture]]></category>
		<category><![CDATA[Editor's Pick]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[Architecture visualization]]></category>
		<category><![CDATA[Chaos]]></category>
		<category><![CDATA[Chaos Corona 14]]></category>
		<category><![CDATA[Corona for 3ds Max]]></category>
		<category><![CDATA[Corona for Cinema 4D]]></category>
		<category><![CDATA[Gaussian splats]]></category>
		<category><![CDATA[photo-realistic rendering]]></category>
		<guid isPermaLink="false">https://architosh.com/?p=582863</guid>

					<description><![CDATA[<p>Chaos unveils Corona 14 with advanced AI tools, new procedural effects, and Gaussian splats, delivering higher realism and efficiency in arch-viz.</p>
<p>The post <a href="https://architosh.com/2025/11/chaos-launches-corona-14-with-ai-material-tools-and-gaussian-splat-support/">Chaos Launches Corona 14 With AI Material Tools and Gaussian Splat Support</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p data-start="275" data-end="621">Chaos has released <strong data-start="294" data-end="307">Corona 14</strong> for 3ds Max and Cinema 4D, introducing a substantial round of AI-assisted and procedural features aimed at boosting speed, realism, and creative flexibility for architectural visualization. The update blends user-requested improvements with first-to-market innovations intended to streamline production workflows.</p>
<p data-start="623" data-end="909">“Corona 14 brings arch-viz specialists the ultimate in photorealism in the easiest ways possible,” said Tom Grimes, product manager for Chaos Corona. The new version, he added, merges AI tools and procedural materials to accelerate workflows while supporting richer visual storytelling.</p>
<h4 data-start="911" data-end="962">Gaussian Splats Arrive for Real-World Context</h4>
<p data-start="963" data-end="1340">A headline addition is Gaussian splat support, enabling users to pull real-world captures directly into 3D scenes with accurate reflections, refractions, and volumetrics — all with high memory efficiency. The feature lets artists rapidly contextualize buildings inside detailed site environments or incorporate scanned objects with smoother surfaces and more natural depth.</p>
<div id="attachment_582867" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2025/11/corona14-gaussian-splats-1410x800-1.jpeg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-582867" class="wp-image-582867 size-large" src="https://architosh.com/wp-content/uploads/2025/11/corona14-gaussian-splats-1410x800-1-610x346.jpeg" alt="Chaos Corona adds AI" width="510" height="289" srcset="https://architosh.com/wp-content/uploads/2025/11/corona14-gaussian-splats-1410x800-1-610x346.jpeg 610w, https://architosh.com/wp-content/uploads/2025/11/corona14-gaussian-splats-1410x800-1-450x255.jpeg 450w, https://architosh.com/wp-content/uploads/2025/11/corona14-gaussian-splats-1410x800-1-768x436.jpeg 768w, https://architosh.com/wp-content/uploads/2025/11/corona14-gaussian-splats-1410x800-1-320x180.jpeg 320w, https://architosh.com/wp-content/uploads/2025/11/corona14-gaussian-splats-1410x800-1.jpeg 1410w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-582867" class="wp-caption-text">Chaos adds Gaussian splats support in the new Chaos Corona 14 for 3ds Max and Cinema 4D.</p></div>
<p data-start="963" data-end="1340">Other new features include AI tools for materials generation, enhancement, and upscaling. Additionally, Corona 14 expands Chaos’s push into AI as a creative co-pilot:</p>
<ul data-start="1463" data-end="1955">
<li data-start="1463" data-end="1630">
<p data-start="1465" data-end="1630"><strong data-start="1465" data-end="1490">AI Material Generator</strong> converts a photo into a tileable, PBR-ready material with full map sets — ideal for fast secondary materials without sacrificing realism.</p>
</li>
<li data-start="1631" data-end="1818">
<p data-start="1633" data-end="1818"><strong data-start="1633" data-end="1654">AI Image Enhancer</strong> improves detail and texture in supporting elements (people, foliage, terrain) and allows LightMix outputs to be enhanced for rapid lighting and mood exploration.</p>
</li>
<li data-start="1819" data-end="1955">
<p data-start="1821" data-end="1955"><strong data-start="1821" data-end="1836">AI Upscaler</strong> converts low-resolution drafts into crisp, presentation-ready renders, saving rendering hours during look development.</p>
</li>
</ul>
<p data-start="1957" data-end="2078">All AI features can be toggled on or off to meet client policies, copyright-risk requirements, or data-sensitivity rules.</p>
<h4 data-start="2080" data-end="2126">New Procedural and Environmental Systems</h4>
<p data-start="2127" data-end="2222">Corona 14 introduces several artist-driven tools aimed at reducing reliance on external assets:</p>
<ul data-start="2224" data-end="2732">
<li data-start="2224" data-end="2487">
<p data-start="2226" data-end="2487"><strong data-start="2226" data-end="2239">Night Sky</strong>, an extension of Corona Sky, adds physically based moonlight, stars, and even the Milky Way. Time, date, and location can be set, or creators can manually direct the celestial environment — fully animatable for time-lapse or cinematic sequences.</p>
</li>
<li data-start="2488" data-end="2732">
<p data-start="2490" data-end="2732"><strong data-start="2490" data-end="2509">Fabric Material</strong>, a new procedural fabric shader, generates woven textiles with detailed control over thread patterns, opacity, bump, and displacement. Presets are included for quick setup, eliminating the need for bitmap-driven workflows.</p>
</li>
</ul>
<h4 data-start="2734" data-end="2752">Availability</h4>
<p data-start="2753" data-end="2937">Corona 14 is available now for <strong data-start="2784" data-end="2805">3ds Max 2018–2026</strong> (Windows) and <strong data-start="2820" data-end="2842">Cinema 4D R17–2026</strong> (Windows and macOS). The software is offered via subscription with monthly and annual options.</p>
<p data-start="2939" data-end="2980">For more information, <a href="https://www.chaos.com/">visit Chaos Corona.</a></p>
<p>The post <a href="https://architosh.com/2025/11/chaos-launches-corona-14-with-ai-material-tools-and-gaussian-splat-support/">Chaos Launches Corona 14 With AI Material Tools and Gaussian Splat Support</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
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		<title>Chaos releases Vantage 3—real-time visualization platform</title>
		<link>https://architosh.com/2025/10/chaos-releases-vantage-3-real-time-visualization-platform/</link>
					<comments>https://architosh.com/2025/10/chaos-releases-vantage-3-real-time-visualization-platform/#respond</comments>
		
		<dc:creator><![CDATA[News Editor]]></dc:creator>
		<pubDate>Tue, 21 Oct 2025 10:05:26 +0000</pubDate>
				<category><![CDATA[Animation & VFX]]></category>
		<category><![CDATA[Architecture]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[AEC/O]]></category>
		<category><![CDATA[Architecture visualization]]></category>
		<category><![CDATA[Chaos]]></category>
		<category><![CDATA[Chaos Vantage 3]]></category>
		<category><![CDATA[GPU rendering]]></category>
		<category><![CDATA[photo-realistic rendering]]></category>
		<category><![CDATA[real-time rendering]]></category>
		<guid isPermaLink="false">https://architosh.com/?p=582638</guid>

					<description><![CDATA[<p>Chaos Vantage 3 boasts major new features in its biggest update in years, including Gaussian splat and USD file support, Night Sky system, AI tech, and a whole lot more.</p>
<p>The post <a href="https://architosh.com/2025/10/chaos-releases-vantage-3-real-time-visualization-platform/">Chaos releases Vantage 3—real-time visualization platform</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Chaos has released Vantage 3, a major update to its real-time visualization software platform for architects and designers. There are multiple major updates, including support for Gaussian splats. Users will also gain access to thousands of ready-to-use assets.</p>
<h4>Vantage 3</h4>
<p>Chaos Vantage 3 is the first major update in more than two years. AEC visualization professionals will now be able to drop their projects into real-world locations, as well as leverage the USD file format.</p>
<p class="sh-color-black sh-color"><span class="sh-color-black sh-color">“Vantage has always been about giving artists and designers an immediate, photoreal view of their work, whether they’re creating buildings, products, or entire worlds,” said Allan Poore, chief product officer, Chaos. “With Vantage 3, we’ve taken that even further for AEC users by introducing USD and MaterialX support, adding new tools to explore designs in a real-world context, refining materials and lighting with greater control, all while keeping the creative process fast, fluid, and inspiring.”</span></p>
<div id="attachment_582662" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2025/10/Vantage3_Volumes2-1.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-582662" class="wp-image-582662 size-large" src="https://architosh.com/wp-content/uploads/2025/10/Vantage3_Volumes2-1-610x343.jpg" alt="Chaos Vantage 3" width="510" height="287" srcset="https://architosh.com/wp-content/uploads/2025/10/Vantage3_Volumes2-1-610x343.jpg 610w, https://architosh.com/wp-content/uploads/2025/10/Vantage3_Volumes2-1-450x253.jpg 450w, https://architosh.com/wp-content/uploads/2025/10/Vantage3_Volumes2-1-768x432.jpg 768w, https://architosh.com/wp-content/uploads/2025/10/Vantage3_Volumes2-1-1536x864.jpg 1536w, https://architosh.com/wp-content/uploads/2025/10/Vantage3_Volumes2-1-320x180.jpg 320w, https://architosh.com/wp-content/uploads/2025/10/Vantage3_Volumes2-1.jpg 2000w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-582662" class="wp-caption-text">An example rendering from Chaos Vantage 3, highlighting the fog capabilities, among others, in this latest version.</p></div>
<p>Vantage 3 can now make use of Gaussian splats that are part of their V-Ray scene files. Gaussian splats have been discussed on Architosh before. The technology captures real-world 3D scene data (often captured by a drone) and enables it to populate a 3D scene, typically as context for a proposed building 3D rendering. With the addition of fog, smoke, and light rays, 3D imagery gets even more lifelike. And the addition of the Night Sky system delivers astronomically accurate stars, moon phases, and even the Milky Way for stunning nighttime renders.</p>
<p><strong>MORE</strong>: <a href="https://architosh.com/2025/09/au-chaos-unveiled-big-ai-news-at-autodesk-university/">AU: Chaos Unveiled Big AI News at Autodesk University</a></p>
<p>Vantage also boasts the Chaos AI Material Generator, directly available inside the Chaos Cosmos browser. This comes with a new material editor, giving AE users more control over the look of materials and scenes down to the smallest detail. Cosmos also comes with thousands of ready-to-use assets, while support for the USD file format unlocks the entire <a href="https://kitbash3d.com/" target="_blank" rel="noopener">KitBash3D</a> library of 20,000-plus production-ready assets.</p>
<p>Other features include:</p>
<ul class="sh-color-black sh-color">
<li class="sh-color-black sh-color"><strong class="sh-color-black sh-color"><span class="sh-color-black sh-color">Camera Tracking</span></strong><span class="sh-color-black sh-color"> — Translate real-world camera moves directly into Vantage to create natural cinematic shots without manual keyframing.</span></li>
</ul>
<ul class="sh-color-black sh-color">
<li class="sh-color-black sh-color"><strong class="sh-color-black sh-color"><span class="sh-color-black sh-color">Extended Texture Support</span></strong><span class="sh-color-black sh-color"> — Apply mapping sources across all sub-maps, adjust texture variation with probability controls, and define front/back surface looks.</span></li>
</ul>
<ul class="sh-color-black sh-color">
<li class="sh-color-black sh-color"><strong class="sh-color-black sh-color"><span class="sh-color-black sh-color">New Render Mode</span></strong><span class="sh-color-black sh-color"> — Switch cameras, resolutions, and define sequences in a streamlined, non-blocking interface.</span></li>
</ul>
<ul class="sh-color-black sh-color">
<li class="sh-color-black sh-color"><strong class="sh-color-black sh-color"><span class="sh-color-black sh-color">Offset Animation </span></strong><span class="sh-color-black sh-color">—</span> Position animated V-Ray scenes freely in the scene with persistent spatial geometry, making it simple to build animated fields, c<span class="sh-color-black sh-color">rowds, and motion.</span></li>
</ul>
<ul class="sh-color-black sh-color">
<li class="sh-color-black sh-color"><strong class="sh-color-black sh-color"><span class="sh-color-black sh-color">Scatter Clustering</span></strong><span class="sh-color-black sh-color"> — Generate natural cluster variations with noise calculations while color map mode and layer paint modes remain accurately rendered.</span></li>
</ul>
<ul class="sh-color-black sh-color">
<li class="sh-color-black sh-color"><strong class="sh-color-black sh-color"><span class="sh-color-black sh-color">Selection Mask (</span>V<span class="sh-color-black sh-color">iew Mode)</span></strong><span class="sh-color-black sh-color"> — Instantly generate black and white masks of selected objects for compositing.</span></li>
</ul>
<p>To support the broadest set of pipelines, Chaos Vantage 3 now supports USD and MaterialX, bolstering its ability to share or exchange assets across varied pipelines. Both AEC and VFX artists can integrate Vantage 3 into existing workflows for high-quality playblasts, previz, and final-quality rendering, even if they are not using V-Ray.</p>
<h4>Pricing and Availability</h4>
<p>Chaos Vantage 3 is available now, with monthly, annual, and three-year licenses available. For more information, including feature demos and trial downloads, please visit <a class="sh-color-blue sh-color" href="http://chaos.com/" target="_blank" rel="noopener noreferrer"><span class="sh-color-blue sh-color">chaos.<wbr />com</span></a></p>
<p>The post <a href="https://architosh.com/2025/10/chaos-releases-vantage-3-real-time-visualization-platform/">Chaos releases Vantage 3—real-time visualization platform</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
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		<title>Twinmotion 2025.2 brings Parallax windows, Nanite and more</title>
		<link>https://architosh.com/2025/10/twinmotion-2025-2-brings-parallax-windows-nanite-and-more/</link>
					<comments>https://architosh.com/2025/10/twinmotion-2025-2-brings-parallax-windows-nanite-and-more/#respond</comments>
		
		<dc:creator><![CDATA[Anthony Frausto-Robledo, AIA, NCARB, LEED AP]]></dc:creator>
		<pubDate>Tue, 14 Oct 2025 00:10:11 +0000</pubDate>
				<category><![CDATA[AEC/O]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[ArchiCAD]]></category>
		<category><![CDATA[Architecture visualization]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[Revit]]></category>
		<category><![CDATA[Rhino]]></category>
		<category><![CDATA[SketchUp]]></category>
		<category><![CDATA[Twinmotion 2025.2]]></category>
		<guid isPermaLink="false">https://architosh.com/?p=582593</guid>

					<description><![CDATA[<p>Twinmotion 2025.2 adds Parallax windows, Nanite virtualized geometry, and the Synchronized Twinmotion and DCC Viewports capabilities, and more.</p>
<p>The post <a href="https://architosh.com/2025/10/twinmotion-2025-2-brings-parallax-windows-nanite-and-more/">Twinmotion 2025.2 brings Parallax windows, Nanite and more</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Twinmotion 2025.2 brings some stunning new capabilities that are going to make the work of visualization artists and architects easier and faster. Two technologies, in particular, demand attention: Nanite support and Parallax windows.</p>
<h4>New in 2025.2</h4>
<p>From the core technology of Unreal Engine 5 comes Nanite virtualized geometry system. Nanite automatically streams only the visible data on demand in a real-time rendering system like Twinmotion 2025.2, thereby enabling users to work with extremely high-resolution complex meshes with up to billions of polygons while keeping real-time performance up. Only the geometry visible to the camera is streamed into the viewport, saving processing for hundreds of millions of polys that are not visible because they are behind other objects or themselves.</p>
<div id="attachment_582619" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2025/10/Nanite.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-582619" class="wp-image-582619 size-large" src="https://architosh.com/wp-content/uploads/2025/10/Nanite-610x352.jpg" alt="Twinmotion 2025.2" width="510" height="294" srcset="https://architosh.com/wp-content/uploads/2025/10/Nanite-610x352.jpg 610w, https://architosh.com/wp-content/uploads/2025/10/Nanite-450x260.jpg 450w, https://architosh.com/wp-content/uploads/2025/10/Nanite-768x443.jpg 768w, https://architosh.com/wp-content/uploads/2025/10/Nanite.jpg 1188w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-582619" class="wp-caption-text">The new Nanite features in Twinmotion 2025.2 can also be applied to AEC scenes with lots of 3D plants, making scenes snappier.</p></div>
<p>Epic says you can convert meshes to Nanite on import or after the fact; it doesn&#8217;t matter. If your project scene feels sluggish, they suggest giving Nanite a try. You can also convert Megascans 3D assets and 3D plants to Nanite.</p>
<h4>Parallax Windows</h4>
<p>Now, on the architectural side of things, the new support for Parallax windows is quite useful. Epic notes that if you are visualizing the exterior of a building, handling the modeling of what is going on inside can be a lot of work. But this can be greatly simplified in many cases by using Parallax windows, which use an Open Shading Language (OSL) shader to create the illusion of interior depth on a simple, lightweight plane, simulating rooms or building interiors without the need for complex 3D geometry.</p>
<div id="attachment_582620" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2025/10/Parallax-1.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-582620" class="wp-image-582620 size-large" src="https://architosh.com/wp-content/uploads/2025/10/Parallax-1-610x347.jpg" alt="Twinmotion 2025.2" width="510" height="290" srcset="https://architosh.com/wp-content/uploads/2025/10/Parallax-1-610x347.jpg 610w, https://architosh.com/wp-content/uploads/2025/10/Parallax-1-450x256.jpg 450w, https://architosh.com/wp-content/uploads/2025/10/Parallax-1-768x437.jpg 768w, https://architosh.com/wp-content/uploads/2025/10/Parallax-1.jpg 1221w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-582620" class="wp-caption-text">Parallax windows are new in Twinmotion 2025.2. A library of 27 different interior scenes comes with the software but users an add their own.</p></div>
<p>Twinmotion now features a Parallax Windows folder with 27 different interiors in the library, allowing you to utilize them for architectural building scenes. These include interiors for libraries, offices, residential, gyms, retail themes, and more. And you can add your own maps into a custom window from sources such as <a href="https://wparallax.com/">wParallax</a> and <a href="https://evermotion.org/">Evermotion</a>.</p>
<div id="attachment_582621" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2025/10/Parallax-2.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-582621" class="wp-image-582621 size-large" src="https://architosh.com/wp-content/uploads/2025/10/Parallax-2-610x346.jpg" alt="Twinmotion 2025.2" width="510" height="289" srcset="https://architosh.com/wp-content/uploads/2025/10/Parallax-2-610x346.jpg 610w, https://architosh.com/wp-content/uploads/2025/10/Parallax-2-450x255.jpg 450w, https://architosh.com/wp-content/uploads/2025/10/Parallax-2-768x436.jpg 768w, https://architosh.com/wp-content/uploads/2025/10/Parallax-2-320x180.jpg 320w, https://architosh.com/wp-content/uploads/2025/10/Parallax-2.jpg 1213w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-582621" class="wp-caption-text">This is the finished version of the insertion of the Parallax window in the image above.</p></div>
<p>The new release also offers 17 new animated fog cards, included in the VFX folder of the library. You can easily art-direct fog into your scene with drag-and-drop action. And Epic adds that there is minimal performance impact. The fog can also react to wind speed and direction, specifically for each fog card.</p>
<h4>FX Post Processing</h4>
<p>Twinmotion 2025.2 has a reworked FX Post-processing system with painterly  and sketch-style effects to apply to finished rendered scenes. These include a hatching style, a Kuwahara filtering, and pen-style outlines. And all the parameters of each style are open to be customized with preset saving capability.</p>
<div id="attachment_582622" style="width: 160px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2025/10/Render.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-582622" class="wp-image-582622 size-thumbnail" src="https://architosh.com/wp-content/uploads/2025/10/Render-150x150.jpg" alt="Twinmotion 2025.2" width="150" height="150" /></a><p id="caption-attachment-582622" class="wp-caption-text">A finished Render.</p></div>
<div id="attachment_582623" style="width: 160px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2025/10/FXpost.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-582623" class="wp-image-582623 size-thumbnail" src="https://architosh.com/wp-content/uploads/2025/10/FXpost-150x150.jpg" alt="Twinmotion 2025.2" width="150" height="150" /></a><p id="caption-attachment-582623" class="wp-caption-text">FX Post-processing version.</p></div>
<p>The results of these FX post-processing styles is impressive. Users will likely enjoy the ability to edit them and then save presets that define a favorite look. And you can also now import your own look up tables (LUTs) in .cube format, so that users can achieve specific looks, hold color consistency across different shots or projects and streamline color grading workflows. There is also a higher-quality true blue motion effect most beneficial for exporting videos and you can also activate different technical viewport modes to help with scene debugging.</p>
<h4>Exploded View Animations</h4>
<p>New in this release of Twinmotion is a new Exploders Animator. The exploder moves children objects outwards from their original position or inwards to that position, based on a shape (plane, cylinder, or sphere) that the user selects. This makes for an easy to use exploded animation effect.</p>
<p>The feature includes a variety of presets (eg: Gentle Push, Deconstruct, Inflate, Ring peel, Pressurize, Plan split, and Stack reassemble) that users can test out. You can also set your own animations and save them into the presets. Architects and interior designers may very much enjoy using these especially with furniture dropping into rooms like people see in HGTV television show animations. Furniture can drop-in from the sky (like in the image sequence below) or come up through the ground.</p>
<h4>Synchronized Twinmotion and DCC viewports</h4>
<p>The big news for some users is that Twinmotion 2025.2 now supports synchronized viewports so that designers and architects can model interate within their DCC of choice, be that SketchUp Pro, Rhino, Revit or Archicad. As you move your model inside one of these tools, the viewport in Twinmotion 2025.2 stays synch&#8217;d.</p>
<p>This is a huge win for the program since it has long been a feature not matched by many of its competitors until now.</p>
<p>There are many other enhancements, some not applicable to AEC users but valuable to other types of users. <a href="https://www.twinmotion.com/en-US/news/twinmotion-2025-2-is-here">You can learn all about them here.</a> In the meantime, Twinmotion users who have to yet upgraded should do so because the benefits in this latest release are quite good.</p>
<p>The post <a href="https://architosh.com/2025/10/twinmotion-2025-2-brings-parallax-windows-nanite-and-more/">Twinmotion 2025.2 brings Parallax windows, Nanite and more</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
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		<title>D5 Render and Cesium Integration Unlocks City-Scale Storytelling</title>
		<link>https://architosh.com/2025/10/d5-render-and-cesium-integration-unlocks-city-scale-storytelling/</link>
					<comments>https://architosh.com/2025/10/d5-render-and-cesium-integration-unlocks-city-scale-storytelling/#respond</comments>
		
		<dc:creator><![CDATA[Anthony Frausto-Robledo, AIA, NCARB, LEED AP]]></dc:creator>
		<pubDate>Wed, 08 Oct 2025 11:30:51 +0000</pubDate>
				<category><![CDATA[AEC/O]]></category>
		<category><![CDATA[Architecture]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[Architecture visualization]]></category>
		<category><![CDATA[Cesium]]></category>
		<category><![CDATA[D5 Render 2.11]]></category>
		<category><![CDATA[geospatial]]></category>
		<category><![CDATA[integrations]]></category>
		<guid isPermaLink="false">https://architosh.com/?p=582582</guid>

					<description><![CDATA[<p>D5 Render and Cesium Integration Ups the Game in Cinematic Visualization at Large Scale for AEC Industry Storytelling.</p>
<p>The post <a href="https://architosh.com/2025/10/d5-render-and-cesium-integration-unlocks-city-scale-storytelling/">D5 Render and Cesium Integration Unlocks City-Scale Storytelling</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Architectural rendering software companies realize that artificial intelligence (AI) technologies are making huge strides and altering the visualization workflows for AEC professionals. But one thing that will never change is the role storytelling plays to architects and other designers who need to convince stakeholders of the value of projects and moving forward with development and building plans. This applies to a custom single-family home as much as to new city-scale developments.</p>
<h4>Cesium Integration</h4>
<p>While readers on Architosh are likely aware of D5 Render as one of the newer, more exciting rendering solutions in the market, Cesium is likely not known. Cesium has earned a reputation as a powerhouse in 3D geospatial streaming, capable of delivering massive terrain, imagery, photogrammetry, and even photorealistic city models, all because of its open 3D Tiles standard.</p>
<div id="attachment_582586" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2025/10/Cesium-1.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-582586" class="size-large wp-image-582586" src="https://architosh.com/wp-content/uploads/2025/10/Cesium-1-610x343.jpg" alt="" width="510" height="287" srcset="https://architosh.com/wp-content/uploads/2025/10/Cesium-1-610x343.jpg 610w, https://architosh.com/wp-content/uploads/2025/10/Cesium-1-450x253.jpg 450w, https://architosh.com/wp-content/uploads/2025/10/Cesium-1-768x432.jpg 768w, https://architosh.com/wp-content/uploads/2025/10/Cesium-1-1536x864.jpg 1536w, https://architosh.com/wp-content/uploads/2025/10/Cesium-1-320x180.jpg 320w, https://architosh.com/wp-content/uploads/2025/10/Cesium-1.jpg 1792w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-582586" class="wp-caption-text">Cesium integration with D5 Render, bringing geospatial streaming of terrain and imagery into every D5 Render scene.</p></div>
<p>At the same time, D5 Render has carved out its niche as one of the top choices for real-time, cinematic-quality path-traced rendering. At the recent AIA25 conference in Boston, the D5 booth was one of the busiest as architects from around the United States enjoyed learning about its capabilities. Now the power of Cesium and the popularity of D5 Render meet. Users can now stream high-fidelity geospatial data straight into D5 with no difficult and time-consuming alignment and reference models. This brings the incredible context into rendered scenes like never before.</p>
<h4>From Site to Skyline</h4>
<p>The thing that makes this integration special is its seamless scalability, which allows users to view site details with zoomed-in detail or enjoy bird&#8217;s-eye city views. Regardless of how far in or out you are in the scene, a single building is placed precisely on its terrain, flanked by actual streets, neighboring structures, and natural topography. This eliminates the time-consuming effort to build in stand-in assets for a project&#8217;s 3D context.</p>
<div id="attachment_582589" style="width: 520px" class="wp-caption alignnone"><a href="https://architosh.com/wp-content/uploads/2025/10/Cesium-2.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-582589" class="size-large wp-image-582589" src="https://architosh.com/wp-content/uploads/2025/10/Cesium-2-610x343.jpg" alt="" width="510" height="287" srcset="https://architosh.com/wp-content/uploads/2025/10/Cesium-2-610x343.jpg 610w, https://architosh.com/wp-content/uploads/2025/10/Cesium-2-450x253.jpg 450w, https://architosh.com/wp-content/uploads/2025/10/Cesium-2-768x432.jpg 768w, https://architosh.com/wp-content/uploads/2025/10/Cesium-2-1536x864.jpg 1536w, https://architosh.com/wp-content/uploads/2025/10/Cesium-2-320x180.jpg 320w, https://architosh.com/wp-content/uploads/2025/10/Cesium-2.jpg 1728w" sizes="auto, (max-width: 510px) 100vw, 510px" /></a><p id="caption-attachment-582589" class="wp-caption-text">From distant birdy&#8217;s eye views to zoomed in detail, Cesium&#8217;s geospatial streaming technology has earned the company powerhouse status in the visualization and geospatial market.</p></div>
<p>With Cesium and D5 Render, district-level planning and visualization becomes vastly streamlined, while urban campuses, mixed-use zones, and transportation hubs can be visualized as a cohesive whole. As you back out whole cities can come into view. And thanks to Cesium&#8217;s scalable datasets, detail holds firm even at sweeping distances. The result is a new kind of architectural storytelling—visually rich, emotionally resonant, and grounded in the scale of reality you would like to see your project visualized in.</p>
<h4>Real-World Use Cases</h4>
<p>D5 Render says that the integration isn&#8217;t just an amazing technical achievement, it&#8217;s a workflow enhancer for today&#8217;s workflows across disciplines. Here&#8217;s a summary of what the rendering company is talking about:</p>
<ul>
<li style="font-weight: 400;" aria-level="1"><b>Daylight and Shadow Studies:</b><span style="font-weight: 400;"> With real terrain and topography in play, teams can demonstrate how buildings cast light and shadow across real streets and spaces, throughout seasons and times of day.</span></li>
<li style="font-weight: 400;" aria-level="1"><b>District Planning and Urban Design:</b><span style="font-weight: 400;"> Massing, density, and phasing strategies come to life in real-world contexts, giving planners and cities a faster path to decision-making.</span></li>
<li style="font-weight: 400;" aria-level="1"><b>Real Estate and Community Engagement:</b><span style="font-weight: 400;"> Renderings grounded in familiar landscapes build trust and clarity, helping the public and stakeholders understand impact at a glance.</span></li>
<li><b>Education and Research:</b><span style="font-weight: 400;"> Urban design studios and architecture programs can shortcut weeks of GIS prep, replacing it with a direct, visual-first approach to site analysis.</span></li>
</ul>
<p>At the core of all these example scenarios include simply better communication, faster approvals and a more accurate and intuitive grasp of design intent.</p>
<h4>Performance, Vision, Action</h4>
<p><span class="architosh-blue">Performance</span></p>
<p>Technically, behind the scenes, the Cesium integration is powered by the company&#8217;s 3D Tiles technology, an open standard Cesium created for efficient, high-fidelity streaming. Even the largest datasets, including photogrammetric city models, remain highly responsive within D5 Render, with zero need for heavy preprocessing or sacrifices in visual quality.</p>
<p>Users setup a Cesium access token through D5 for Teams, and then users can instantly start streaming terrain, imagery, and detailed city tiles—no GIS background required.</p>
<p><span class="architosh-blue">Vision</span></p>
<p>Both companies see this partnership as representational of a shift in the world of how architecture and geospatial intelligence work together. It marks a change in vision of how AEC visualization workflows get achieved.</p>
<p><span style="font-weight: 400;">“By bringing Cesium’s real-world data into D5, we’re giving architects a new lens to tell their stories—one that scales from a building to an entire city,” said a D5 Render spokesperson. “This isn’t just about visualization—it’s about designing with context, clarity, and confidence.”</span></p>
<p><span class="architosh-blue">Action</span></p>
<p>Users can deploy the Cesium integration today as it is now available in D5 Render 2.11 as part of D5 Render for Teams. Those users can get started simply, by connecting a Cesium account, stream in the datasets you need and begin placing your designs into their real-world contexts.</p>
<p>To learn more about Cesium <a href="https://cesium.com/">visit them here</a>. To learn more about the Cesium integration with D5 Render <a href="https://www.d5render.com/">visit here.</a></p>
<p>The post <a href="https://architosh.com/2025/10/d5-render-and-cesium-integration-unlocks-city-scale-storytelling/">D5 Render and Cesium Integration Unlocks City-Scale Storytelling</a> appeared first on <a href="https://architosh.com">Architosh</a>.</p>
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