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	<title>Comments on: Google Talks to Architosh About SketchUp Pro 7</title>
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	<link>http://architosh.com/2008/12/google-talks-to-architosh-about-sketchup-pro-7/</link>
	<description>architosh™ — the leading Internet magazine dedicated to Mac CAD and 3D professionals and students worldwide.</description>
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		<title>By: Feed2Flash &#187; Pushpullbar sketchup related websites</title>
		<link>http://architosh.com/2008/12/google-talks-to-architosh-about-sketchup-pro-7/comment-page-1/#comment-191</link>
		<dc:creator>Feed2Flash &#187; Pushpullbar sketchup related websites</dc:creator>
		<pubDate>Thu, 19 Nov 2009 00:18:29 +0000</pubDate>
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		<title>By: Google Talks to Architosh About SketchUp Pro 7 &#124; Creation Engine Blog</title>
		<link>http://architosh.com/2008/12/google-talks-to-architosh-about-sketchup-pro-7/comment-page-1/#comment-76</link>
		<dc:creator>Google Talks to Architosh About SketchUp Pro 7 &#124; Creation Engine Blog</dc:creator>
		<pubDate>Tue, 23 Dec 2008 18:49:55 +0000</pubDate>
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		<description>[...] Link via architosh Architosh talks to John Bacus, Google’s SketchUp Product Manager, about the all new SketchUp 7 and SketchUp Pro 7 and Layout 2. Key points in the discussion include the new Dynamic Components technology and how to learn about it, discussion about OpenGL and multi-processing and multi-threading, and the value in understanding causality in interactive rendering versus determinate renders. [...]</description>
		<content:encoded><![CDATA[<p>[...] Link via architosh Architosh talks to John Bacus, Google’s SketchUp Product Manager, about the all new SketchUp 7 and SketchUp Pro 7 and Layout 2. Key points in the discussion include the new Dynamic Components technology and how to learn about it, discussion about OpenGL and multi-processing and multi-threading, and the value in understanding causality in interactive rendering versus determinate renders. [...]</p>
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